{
  "report_rows": [
    {
      "kpi": "MAGIC: THE GATHERING Revenue",
      "prediction": "BEAT",
      "answer": "pred ~$530M vs cons $479M",
      "confidence": "MEDIUM"
    },
    {
      "kpi": "Wizards & Digital Gaming Revenue",
      "prediction": "BEAT",
      "answer": "pred ~$650M vs cons $605M",
      "confidence": "MEDIUM"
    },
    {
      "kpi": "Consumer Products Revenue",
      "prediction": "MISS",
      "answer": "pred ~$430M vs cons $447M",
      "confidence": "MEDIUM"
    }
  ],
  "guide_rows": [
    {
      "kpi": "Total Revenue CC Growth (FY 2026)",
      "prediction": "UNCHANGED",
      "answer": "guide '3-5% CC' maintained vs cons $4,992M (+6.2% reported)",
      "confidence": "HIGH"
    },
    {
      "kpi": "Adj EBITDA (FY 2026)",
      "prediction": "UNCHANGED",
      "answer": "guide '$1.40-$1.45B' maintained vs cons $1,447M",
      "confidence": "HIGH"
    },
    {
      "kpi": "Q3 Consumer Products tone (Q3 2026)",
      "prediction": "BETTER",
      "answer": "cyber-shifted revenue recovery flagged; double-digit Q3 CP growth guided vs muted cons",
      "confidence": "MEDIUM"
    },
    {
      "kpi": "Q4 Wizards/MAGIC tone (Q4 2026)",
      "prediction": "LOWER",
      "answer": "Q4 decline reiterated vs consensus that may not fully embed it",
      "confidence": "MEDIUM"
    }
  ],
  "day1_residual_pct": 1.5,
  "day1_confidence": "LOW",
  "day5_residual_pct": 1.0,
  "day5_path": "STABILIZE",
  "day5_rationale": "STABILIZE \u2014 beat is real but no guide raise limits estimate revision tailwind; CP miss creates modest near-term drag on Q3 consensus",
  "day5_confidence": "LOW"
}