Take-Two Interactive Software (TTWO)

FY2027 Q1 Earnings Preview

Earnings Date: August 7, 2026 Prepared: August 6, 2026 Reporting Period: Q1 FY2027 (quarter ended June 30, 2026)

1. Earnings Preview

Key Takeaway: The setup into Q1 FY2027 is a modest beat or in-line print — consensus sits slightly above the midpoint of guidance, the bar is not stretched, and the real story is the November 19 GTA VI launch trajectory. The single biggest swing factor is whether mobile RCS holds up better than the conservative guidance implies.

Bar: Consensus net bookings of ~$1.36B sits just above the midpoint of management's $1.32–$1.37B guidance range, representing a modest but not demanding bar. Management guided Q1 RCS down ~3% YoY, driven by mobile headwinds from Color Block Jam's tough comp and assumed moderation in mature Zynga titles — a deliberately conservative posture that leaves room for upside if mobile trends hold. Guidance/Tone: Since the May 21 Q4 FY2026 earnings call, management's tone has been one of execution certainty rather than aspiration — the November 19 GTA VI console launch date is locked, Rockstar's marketing campaign is underway, and management explicitly guided to operating cash flow exceeding $1B and a net cash position by year-end FY2027. No post-earnings guidance revisions have been issued. Estimate Trajectory: Q1 FY2027 consensus net bookings of ~$1.36B is essentially flat to the post-earnings baseline of ~$1.36B, suggesting the Street has largely accepted management's guidance without material revision — a neutral signal. Full-year FY2027 consensus of ~$8.54B sits above the $8.0–$8.2B guidance range, implying the market is already pricing in some GTA VI upside. Stock Setup: TTWO has pulled back ~2.4% since the May 21 earnings print (indexed to 100), underperforming the S&P 500 (+3.5%) but roughly in line with the ESPO gaming ETF. The stock trades at ~21.8x NTM EV/EBITDA — a premium that reflects GTA VI optionality rather than near-term fundamentals. A Q1 beat alone is unlikely to re-rate the stock; the market is focused on GTA VI pre-launch signals. Wildcard: Any commentary on GTA VI pre-orders, marketing reception, or retailer sell-in data could move the stock more than the Q1 print itself. On the downside, a sharper-than-expected mobile RCS decline — particularly if Toon Blast or Match Factory! show deceleration — would raise questions about the FY2027 non-GTA baseline.

2. KPIs & Consensus Expectations

Key Takeaway: Consensus sits at the top of guidance on net bookings, making the bar achievable but not easy. RCS trajectory is the bigger swing factor — a mobile beat would be the most positive surprise given management's deliberately conservative assumptions.

Table 1 — Q1 FY2027 Current Quarter Snapshot

KPI

Q4 FY2026 Actual (Last Quarter)

Q1 FY2026 Actual (Prior Year Period)

Q1 FY2027 Consensus Estimate

YoY Change

Q1 FY2027 Guidance

Consensus vs. Guidance Midpoint

Net Bookings

$1,580.3M

$1,423.1M

$1,362.8M

-4.2%

$1,320–$1,370M

+0.9% vs. $1,345M mid

Recurrent Consumer Spending (RCS)

$1,360.6M

$1,256.1M

$1,182.0M

-5.9%

~-3% YoY (implied)

~-2.4% vs. implied ~$1,211M

Net Revenue

$1,679.8M

$1,503.8M

$1,506.3M

+0.2%

$1,450–$1,500M

+0.9% vs. $1,475M mid

EBITDA (Company Defined)

$243.7M

$225.5M

$176.2M

-21.9%

N/A (not guided)

N/A

EPS – Diluted Operating

$0.80

$0.61

$0.33

-46.2%

GAAP net loss $(0.23)–$(0.15)/share

N/A (GAAP vs. Operating basis)

Source: Visible Alpha Consensus and Actuals Data; Company Q4 FY2026 Earnings Release (May 21, 2026). Net Bookings and RCS actuals per Visible Alpha. Q1 FY2027 guidance per company press release dated May 21, 2026. EBITDA YoY decline reflects higher marketing spend ahead of GTA VI launch.

Table 2 — Beat/Miss History (Last 8 Quarters)

Net Bookings

Quarter

Reported ($M)

Consensus ($M)

Surprise %

Result

Q4 FY2026 (Mar 2026)

$1,580.3

$1,546.2

+2.2%

Beat

Q3 FY2026 (Dec 2025)

$1,757.1

$1,580.2

+11.2%

Beat

Q2 FY2026 (Sep 2025)

$1,960.5

$1,752.5

+11.9%

Beat

Q1 FY2026 (Jun 2025)

$1,423.1

$1,294.6

+9.9%

Beat

Q4 FY2025 (Mar 2025)

$1,581.5

$1,546.2

+2.3%

Beat

Q3 FY2025 (Dec 2024)

$1,373.5

$1,389.3

-1.1%

Miss

Q2 FY2025 (Sep 2024)

$1,475.0

$1,459.5

+1.1%

Beat

Q1 FY2025 (Jun 2024)

$1,218.1

$1,236.3

-1.5%

Miss

EPS – Diluted Operating

Quarter

Reported ($)

Consensus ($)

Surprise %

Result

Q4 FY2026 (Mar 2026)

$0.80

$0.58

+38.5%

Beat

Q3 FY2026 (Dec 2025)

$1.23

$0.83

+48.2%

Beat

Q2 FY2026 (Sep 2025)

$1.46

$0.97

+50.5%

Beat

Q1 FY2026 (Jun 2025)

$0.61

$0.27

+125.9%

Beat

Q4 FY2025 (Mar 2025)

$1.08

$1.11

-3.0%

Miss

Q3 FY2025 (Dec 2024)

$0.72

$0.56

+28.6%

Beat

Q2 FY2025 (Sep 2024)

$0.66

$0.43

+53.5%

Beat

Q1 FY2025 (Jun 2024)

$0.05

$0.03

+66.7%

Beat

Pattern: TTWO has beaten net bookings consensus in 6 of the last 8 quarters, with the two misses (Q1 FY2025 and Q3 FY2025) both modest (-1.5% and -1.1%). On operating EPS, the beat rate is 7 of 8, with beats often large due to operating leverage on revenue upside. The consistent beat pattern on net bookings reflects management's practice of guiding conservatively, particularly on mobile RCS. Source: Visible Alpha Consensus and Actuals Data.

3. Guidance & Commentary Evolution

Key Takeaway: No guidance revisions have been issued since the May 21 Q4 FY2026 earnings call. Management's tone is one of high conviction on GTA VI execution and conservative discipline on mobile — the combination creates a low-risk setup for Q1 but leaves FY2027 upside dependent on GTA VI launch success.

Table 3 — Guidance & Commentary Evolution

Metric

Initial Guidance (Q4 FY2026 Earnings Call, May 21, 2026)

Revised Guidance

Current Consensus

Note

Q1 FY2027 Net Bookings

$1,320M – $1,370M

$1,362.8M

No post-earnings revision; consensus at top of range

Q1 FY2027 Net Revenue

$1,450M – $1,500M

$1,506.3M

No revision; consensus slightly above range top

Q1 FY2027 GAAP Net Loss/Share

$(0.23) – $(0.15)

N/A (Operating EPS consensus: $0.33)

No revision; GAAP vs. operating basis not directly comparable

FY2027 Net Bookings

$8,000M – $8,200M

$8,542.8M

No revision; consensus ~4% above guidance top, implying Street prices in GTA VI upside

FY2027 Operating Cash Flow

>$1,000M

N/A

No revision; management expects net cash position by FY2027 year-end

GTA VI Launch Date

November 19, 2026 (PS5 & Xbox Series X|S only)

N/A

Confirmed; Rockstar marketing campaign underway as of summer 2026

Source: Company Q4 FY2026 Earnings Release and Earnings Call Transcript (May 21, 2026); Visible Alpha Consensus Data.

4. Guidance vs. Estimate Revision Tracker

Key Takeaway: Estimates for Q1 FY2027 have been essentially flat since the post-earnings baseline, tracking guidance closely. Full-year FY2027 consensus has edged up modestly (+0.6%), with the Street embedding GTA VI upside above the guidance range — a gap that represents both opportunity and risk if the launch disappoints.

Table 4 — Estimate Revision Tracker

KPI (Period)

Estimate ~5 Days Post Last Earnings (as of May 29, 2026)

Current Consensus (Aug 6, 2026)

Estimate Δ (%)

Initial Guidance (May 21, 2026)

Current Guidance

Guidance Δ

Consensus vs. Guidance (%)

Net Bookings (Q1 FY2027)

$1,358.8M

$1,362.8M

+0.3%

$1,320–$1,370M

Unchanged

+0.9% vs. mid

RCS (Q1 FY2027)

$1,121.2M

$1,182.0M

+5.4%

~-3% YoY (implied ~$1,219M)

Unchanged

-3.0% vs. implied mid

Net Bookings (FY2027)

$8,489.5M

$8,542.8M

+0.6%

$8,000–$8,200M

Unchanged

+4.2% vs. mid

RCS (FY2027)

$5,432.4M

$5,402.1M

-0.6%

Flat YoY (~$5,300M implied)

Unchanged

+1.9% vs. implied

EPS – Diluted Operating (Q1 FY2027)

$0.34

$0.33

-2.9%

N/A (GAAP guided)

Unchanged

N/A

EPS – Diluted Operating (FY2027)

$6.63

$6.70

+1.1%

N/A (GAAP guided)

Unchanged

N/A

Source: Visible Alpha Consensus and Actuals Data (as-of date May 29, 2026 for baseline; current as of August 6, 2026). Company guidance per Q4 FY2026 Earnings Release (May 21, 2026).

The RCS Q1 estimate has actually moved up +5.4% from the post-earnings baseline, suggesting the Street is less pessimistic on mobile than management's guidance implies — this divergence is the key watch item for the print. Full-year consensus sitting 4.2% above the guidance midpoint reflects GTA VI optionality being priced in, creating a high bar for the November launch.

5. Stock Performance

Key Takeaway: TTWO has underperformed the S&P 500 since the May 21 earnings print but roughly tracked the gaming sector (ESPO ETF). The stock's modest decline despite strong Q4 results and bullish FY2027 guidance reflects multiple compression as the market awaits GTA VI execution proof — sentiment, not revisions, is driving the stock.

TTWO vs. ESPO (Video Games ETF) vs. S&P 500 — Indexed to 100 at May 21, 2026 (Q4 FY2026 Earnings Date). Source: Yahoo Finance / Stock Price Data.

Sector ETF: ESPO (VanEck Video Gaming and eSports ETF) — appropriate for TTWO's interactive entertainment sub-sector.

Performance since May 21, 2026 earnings (through August 6, 2026): TTWO -2.4% | ESPO +5.4% | S&P 500 +3.5%. TTWO's underperformance vs. both benchmarks reflects the stock's idiosyncratic GTA VI risk premium rather than sector-wide headwinds. The stock surged in after-hours on May 21 following the GTA VI launch date confirmation, but has since given back gains as the market awaits tangible pre-launch signals. NTM EV/EBITDA of 21.8x (vs. 24.6x one month ago) reflects modest multiple compression. Source: Yahoo Finance / Stock Price Data; Visible Alpha (NTM multiples).

6. Material News & Developments

Key Takeaway: The most important development since last earnings is the confirmation of GTA VI's November 19 launch date and the commencement of Rockstar's marketing campaign — the market is now in a "show me" mode ahead of the biggest entertainment launch in history.

7. Peer Commentary Read-Throughs

Key Takeaway: Sony's Q1 FY2027 commentary (July 31) is the most relevant read-through — it confirms a strong second-half content pipeline on PlayStation and a stable console install base, both positive for GTA VI's November launch. Roblox's Q2 2026 results (July 30) show monetization weakness specific to its UGC platform that has limited direct read-through to TTWO's premium game business.

Scope: Only peer commentary disclosed between June 7, 2026 and August 6, 2026 that pertains to the peer's then-current or forward reporting period is included below. Prior-quarter results commentary (e.g., a peer discussing its own past quarter's performance without forward-looking color) is excluded.

Sony Group Corporation (SONY) — Q1 FY2027 Earnings Call, July 31, 2026

Relevance: Sony is the operator of the PlayStation platform, which is the primary console for GTA VI's November 19 launch. Sony's commentary on PS5 hardware supply, install base growth, and the second-half content pipeline is directly relevant to TTWO's GTA VI launch environment.

Read-Through Assessment: Positive for TTWO. Sony's confirmation of a robust second-half content pipeline, secured PS5 hardware supply, and growing install base are all constructive for GTA VI's November launch environment. The "boom or bust" framing around major third-party titles is a double-edged acknowledgment of execution risk, but the overall tone is supportive.

Limits: Sony's commentary reflects the PlayStation platform broadly and does not speak to TTWO-specific demand signals. Sony's first-party titles (Marvel's Wolverine, God of War) compete for consumer attention and wallet share in the same holiday window as GTA VI. Sony's "uncertain business environment" caveat is a general macro hedge, not TTWO-specific.

Roblox Corporation (RBLX) — Q2 2026 Earnings Call, July 30, 2026

Relevance: Roblox is a gaming platform with a large user base, particularly among younger demographics. Its commentary on engagement trends, monetization, and the broader gaming market provides some read-through to consumer gaming behavior, though the business models differ significantly.

Read-Through Assessment: Limited and mixed for TTWO. Roblox's monetization weakness is platform-specific (UGC content mix shift, algorithm changes) and does not reflect the premium AAA gaming market where TTWO operates. The positive engagement trends among 18-34 year-olds are broadly constructive for the gaming market heading into GTA VI's launch window.

Limits: Roblox's business model (user-generated content, virtual currency, younger-skewing demographics) is fundamentally different from TTWO's premium publisher model. Roblox's monetization shortfall was driven by platform-specific algorithm changes and content mix shifts, not a broad consumer spending slowdown. The read-through to TTWO's RCS trends or GTA VI demand is minimal. Roblox's decision to withhold full-year guidance reflects internal platform uncertainty, not industry-wide conditions.

Peers Not Included — Rationale

8. Insider Transaction Activity

Key Takeaway: All insider activity since the May 21 earnings print consists of sales — no open-market buys. The majority are 10b5-1 planned sales (pre-scheduled, not discretionary), which limits the negative signal. The one notable exception is Director Jon Moses, who executed two discretionary open-market sales in June, though the amounts are small relative to his total holdings.

Table 5 — Insider Transactions (May 21 – August 6, 2026)

Name

Title

Transaction Type

Shares

Date

Note

Ellen F. Siminoff

Director

10b5-1 Planned Sale

334 (167 + 167)

Jul 1, 2026

Pre-scheduled; sold via EFS 2020 Irrevocable Trust and D&E Living Trust (indirect)

Jon J. Moses

Director

Open Market Sale

500

Jun 22, 2026

Discretionary; retains 21,868 shares after sale

Daniel P. Emerson

Chief Legal Officer

10b5-1 Planned Sale

4,419

Jun 16, 2026

Pre-scheduled; retains 113,988 shares

Jon J. Moses

Director

Open Market Sale

500

Jun 15, 2026

Discretionary; retains 22,368 shares after sale

Daniel P. Emerson

Chief Legal Officer

10b5-1 Planned Sale

4,421

Jun 15, 2026

Pre-scheduled; retains 118,407 shares

Daniel P. Emerson

Chief Legal Officer

10b5-1 Planned Sale

8,840

Jun 8, 2026

Pre-scheduled; retains 122,828 shares

Michael Dornemann

Director

Open Market Sale

1,151

Jun 4, 2026

Discretionary; retains 20,374 shares

LaVerne Evans Srinivasan

Director

Open Market Sale

373

Jun 1, 2026

Discretionary; retains 8,719 shares

Michael Sheresky

Director

10b5-1 Planned Sale

131

May 29, 2026

Pre-scheduled; retains 65,495 shares

Source: SEC Form 4 Filings (Insider Transaction Data). All transactions are dispositions (sales). No open-market purchases were filed in the period.

Assessment: The insider selling pattern is not alarming. The CLO (Emerson) accounts for the largest volume (~17,680 shares) but all three of his transactions are pre-scheduled 10b5-1 sales — obligation-driven and not a discretionary signal. The four director discretionary sales (Moses x2, Dornemann, Srinivasan) total only ~2,524 shares combined and represent a small fraction of their respective holdings. The absence of any open-market buying is notable but not unusual ahead of a major product launch when insiders are likely in possession of material non-public information. No 10b5-1 plan initiations were identified in the period.