Building an Enderman farm in Minecraft Java 1.20 is one of the most efficient ways to farm Ender Pearls, a critical resource for enchanting and crafting Eyes of Ender. This guide breaks down the most effective designs for the 1.20 update, focusing on survival mechanics and maximizing your pearl yield per hour.
Understanding Enderman Spawn Mechanics
The foundation of any successful farm lies in understanding how Endermen spawn. They require a light level of 0 and a solid surface to appear on, making the dark upper layers of the End the ideal location. Crucially, Java 1.20 introduced specific pathfinding updates, meaning you must ensure your farm’s platform and killing chamber adhere to the current mob AI to prevent Endermen from getting stuck. A 3x3 solid spawning platform with a two-block-high air pocket above it is the standard configuration for luring mobs in.
Designing a High-Yield Dark Room Farm
The classic dark room farm remains a top choice for players on survival worlds due to its simplicity and lack of redstone complexity. This design utilizes endermites, which naturally spawn in the End and aggro Endermen towards a central collection point. To build this in 1.20, you will need to position the Endermite in a minecart hanging in the center of a 9x9 spawning platform. Endermen on the perimeter of the platform will be drawn to attack the Endermite, falling into a central chute where they are transported to a killing chamber.

The Efficiency of Endermite-Based Farms
While dark room farms are effective, the Endermite method is widely regarded as the pinnacle of Java Enderman farming. The aggressive nature of Endermen towards the Endermite causes them to pathfind directly into a water stream or drop chute. In Java 1.20, ensuring the Endermite is named with a name tag is vital to prevent it from despawning. This design yields significantly more pearls per hour than manual hunting, allowing you to collect stacks of Ender Pearls overnight or during AFK sessions.
Construction Steps and Location Strategy
To maximize efficiency, the farm must be built in the correct location. Building the platform over the void in the End is standard, but ensuring you are far enough away from the main island edge is necessary to prevent Endermen from teleporting to safety. The construction process involves creating the 9x9 spawning floor, setting up the water streams to funnel mobs, and building a 22-block drop to leave the Endermen with half a heart of health. A single punch will then kill them, dropping the pearls directly into an item sorter below.
Optimizing for the 1.20 Update
Players transitioning from older versions should note that the AI updates in Java 1.20 affect how mobs navigate corners. When designing your drop chute and killing chamber, ensure the angles are smooth to prevent Endermen from turning around and walking back to the collection area. Using signs or trapdoors to create air pockets at the bottom of water streams can also help control the fall speed and ensure the mobs land in the precise spot for a one-hit kill.

Alternative Designs for Different Playstyles
If the Endermite mechanic feels too complex or risky, a simple trident killer farm offers a reliable alternative. This design uses a piston to push Endermen into a 23-block fall, leaving them with one health, where a trident thrown into a piston loop damages them without breaking. This method is less AFK-friendly than the Endermite design but provides a clear view of the kill chamber and avoids the noise of Endermen teleporting. It is a robust solution for players who prefer a more visual and interactive farm.
Resource Management and Pearl Farming
The ultimate goal of your farm is to supply the Ender Pearls needed for Eyes of Ender and teleportation. With a high-yield Endermite farm, you can expect to gather thousands of pearls in a single session. This surplus allows you to easily craft Eyes of Ender in bulk for locating strongholds or to trade with cleric villagers. Investing time in building this farm early in the game pays exponential dividends when tackling the End Poem and the Ender Dragon.
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