⟡ OrbChimev3 ⟡

Full synthesis engine • Multi-LFO • Modulation matrix • Deep experimental FX network
Audio: OFF
Last hit: —
CPU: 0%

⚙ Visual & Motion

Orbs (Dev Tools)

4
0.30
[space]

🎛 Oscillator Engine

0
0
0
0.70
0.00

OSC 2 (Detuned Layer)

0
+7
15
0.50

📊 Amplitude Envelope

0.006
1.60
0.30
2.50

🔉 Filter

2200
0.7

Filter Envelope → Cutoff

1200
0.010
0.80

〰 LFO Matrix

LFO 1

0.15
0
350
0.00

LFO 2

0.42
5
0
0.00

LFO 3 (FX Modulation)

0.08
0.15
0.25
Virtual Screen
16:9
Edge-Segment Notes
Scale: Pentatonic
Root: C
Segments: 12

🎵 Music & Scale

0.45

🎚 FX Chains & Routing

Delay 1 (Primary)

0.28
0.42
0.55

Delay 2 (Ping-Pong)

0.42
0.35
0.30
0.80

Delay 3 (Ambient Tail)

0.87
0.58
0.20
4.6
2.2
0.65
0.30

Chorus

0.6
8
0.30

Flanger

0.25
3
0.50
0.15
Modular FX routing: Signal flows through Chorus → Flanger → Delays (1→2→3) → Reverb. LFO 3 modulates delay times and reverb size for evolving ambient spaces.

🔊 Master Output

0.75
0.35
Total voices active: 0