### Fixes

*   ([1038644](https://issuetracker.unity3d.com/product/unity/issues/guid/1038644/)) - Android: Fixed ${applicationId} not automatically patched in AndroidManifest.xml.
*   (1047073([973427](https://issuetracker.unity3d.com/product/unity/issues/guid/973427/))) - Android: Fixed VideoPlayer not working on Intel Baytrail.
*   (1047065) - Android: Fixed disappearing permissions dialog after pressing home button.
*   (None) - Android: Fixed crash when running on Android 8 in instant app mode.
*   (1047061) - Android: Fixed a crash when upgrading an existing application on Android to 64 bit.
*   ([1034718](https://issuetracker.unity3d.com/product/unity/issues/guid/1034718/)) - GI: When creating an area light from the menu it now defaults to using soft shadows instead of no shadows. Also this exposes the shadow type for area lights.
*   (None) - Graphics: Fixed rare crash in SRP culling code.
*   (None) - Graphics: Fixed Graphics.DrawMeshInstancedIndirect not supporting 32-bit indices.
*   (1037716([1022895](https://issuetracker.unity3d.com/product/unity/issues/guid/1022895/))) - iOS: Fixed C plugin support.
*   (1025944) - iOS: Fixed paths for native source plugins are not properly added to xcode project when the files are in a package.
*   ([1015543](https://issuetracker.unity3d.com/product/unity/issues/guid/1015543/)) - Physics 2D: Fixed particles using 2D collision mode colliding with triggers.
*   ([1035692](https://issuetracker.unity3d.com/product/unity/issues/guid/1035692/)) - Scripting: Fixed crash when loading some assemblies due to invalid metadata parsing.
*   ([996473](https://issuetracker.unity3d.com/product/unity/issues/guid/996473/)) - Scripting: Fixed reference assemblies not being resolved correctly from any folder in project.
*   ([1036673](https://issuetracker.unity3d.com/product/unity/issues/guid/1036673/)) - Scripting: Raised exception when covariance is used on old scripting runtime.
*   (1039434) - Scripting: Fixed crash when accessing custom attribute data.
*   ([1030427](https://issuetracker.unity3d.com/product/unity/issues/guid/1030427/)) - Scripting Upgrade: Fixed ExecutionEngineException when using Property.GetValue.
*   (1035654) - Scripting Upgrade: Fixed scripting being able to access /dev/shm.
*   (1043952) - Timeline: Fixed selection change when recording on animation track with clips.
*   (1037719([1026339](https://issuetracker.unity3d.com/product/unity/issues/guid/1026339/))) - Web: Fixed UnityWebRequest POST failure with multipart sections.
*   (1025714([977469](https://issuetracker.unity3d.com/product/unity/issues/guid/977469/))) - Web: Fixed race condition when aborting UnityWebRequest.
*   ([1034134](https://issuetracker.unity3d.com/product/unity/issues/guid/1034134/)) - WebGL: Corrected an error that can occur when BestHTTP is used - "The type initializer for 'System.Globalization.CharUnicodeInfo' threw an exception.".
*   ([1017374](https://issuetracker.unity3d.com/product/unity/issues/guid/1017374/)) - WebGL: Fixed LW Render Pipeline.
*   (1048092) - XR: Fixed PressType on HoloLens incorrectly reporting Select instead of None.

Revision: 4cb482063d12