### Fixes

*   (1070250 ([1064071](https://issuetracker.unity3d.com/product/unity/issues/guid/1064071/))) - 2D: Fixed an issue where building sprite atlas via batchmode with -no-graphics on the command line would result in point sampled sprites.
*   (1064876 ([1063235](https://issuetracker.unity3d.com/product/unity/issues/guid/1063235/))) - Asset Import: Fixed FBX model import crash when importing files that contains stereo cameras.
*   (1072565 ([1045074](https://issuetracker.unity3d.com/product/unity/issues/guid/1045074/))) - Editor: Fixed drag/dropping material preset onto a material not correctly refreshing the material inspector and the material icon.
*   (1072564)- Editor: Fixed PresetManagerEditor not correctly refreshing the list of available presets whenever the list of the manager is changing.
*   ([1066405](https://issuetracker.unity3d.com/product/unity/issues/guid/1066405/)) - IL2CPP: Prevented a memory leak in delegate unsubscription with the new script runtime.
*   ([1068657](https://issuetracker.unity3d.com/product/unity/issues/guid/1068657/)) - IL2CPP: Prevented a crash in il2cpp::os::Image::Initialize when Unity is embedded in another app on iOS.
*   (1045881 ([1027704](https://issuetracker.unity3d.com/product/unity/issues/guid/1027704/))) ([1030311](https://issuetracker.unity3d.com/product/unity/issues/guid/1030311/)) - iOS: Fixed crash when using Depth Only camera and when using LWSRP.
*   ([1042973](https://issuetracker.unity3d.com/product/unity/issues/guid/1042973/)) - UI: Fixed FieldMouseDragger on labels in ShaderGraph.
*   (1047330) - XR: Windows MR now reports it's inputs properly and no longer spams the console.
*   (None) - XR: XR.InputTracking now only reports XRNodeStates for connected controllers on mobile.

Revision: c591d9a97a0b