### Fixes

*   (853979) - Build Pipeline: VR Splash Screen texture will no longer be included when building a project for a non-VR platform.
*   ([791434](https://issuetracker.unity3d.com/product/unity/issues/guid/791434/)) - Core: Fixed an issue which was causing hangs in the job system when running on certain platforms with a low number of cores e.g. older Windows Phones, UWP dual core machines.
*   ([851359](https://issuetracker.unity3d.com/product/unity/issues/guid/851359/)) - Graphics: Fixed a crash when deleting a Shader that is used by some Materials in the scene.
*   ([836815](https://issuetracker.unity3d.com/product/unity/issues/guid/836815/)) - Graphics: Fixed the issue of Lighting preview windows not rendering correctly on Mac's with retina displays.
*   ([851689](https://issuetracker.unity3d.com/product/unity/issues/guid/851689/)) - Graphics: Fixed memory leak when instantiating materials (e.g. via renderer.material).
*   ([853532](https://issuetracker.unity3d.com/product/unity/issues/guid/853532/)) - iOS: Added Taiwanese language support.
*   ([814493](https://issuetracker.unity3d.com/product/unity/issues/guid/814493/)) - iOS: Fixed an issue where the keyboard could lose focus when rotating the device.
*   (\[828762(https://issuetracker.unity3d.com/product/unity/issues/guid/828762/)) - iOS: Fixed background applications sound muting after running unity application.
*   ([852363](https://issuetracker.unity3d.com/product/unity/issues/guid/852363/), 814365, [823587](https://issuetracker.unity3d.com/product/unity/issues/guid/823587/)) - iOS: Fixed several crashes with regards to WWW and WebRequest.
*   ([677623](https://issuetracker.unity3d.com/product/unity/issues/guid/677623/)) - iOS: Fixes language support to differentiate between traditional and simplified Chinese.
*   ([801761](https://issuetracker.unity3d.com/product/unity/issues/guid/801761/)) - Prefabs: Fixed an issue where a prefab instance could be incorrectly marked inactive when first loading a scene.
*   ([850350](https://issuetracker.unity3d.com/product/unity/issues/guid/850350/)) - Scripting: Fixed MonoDevelop build errors when building UnityScript and Boo projects.
*   (847853) - WebGL: Fixed crash when user writes a file using custom ArrayBuffer.
*   (855881) - Windows Store Apps: Fixed Unity C# projects when there was dependency among them.
*   ([856362](https://issuetracker.unity3d.com/product/unity/issues/guid/856362/)) - Windows Store: Fixed a rare hang when alt tabbing during level load.

Revision: 53544b1200e7