{
  "legislationId": "119_SRES_655",
  "lastUpdate": "2026-03-25T12:30:07.644Z",
  "history": [
    {
      "timestamp": "2026-03-25T12:30:07.644Z",
      "source_url": "https://www.congress.gov/119/bills/sres655/BILLS-119sres655ats.htm",
      "model": "gemini-flash-lite-latest",
      "prompt_sent": "\nROLE: Fact Checker.\nZADANIE: Porównaj SOURCE (oryginał) i SUMMARY (streszczenie przygotowane przez inne AI).\n\nTwoim celem jest wykrycie \"ZMYŚLONYCH KONKRETÓW\" (Fabricated Entities) w SUMMARY.\n\nSOURCE:\n[Congressional Bills 119th Congress] [From the U.S. Government Publishing Office] [S. Res. 655 Agreed to Senate (ATS)] <DOC> 119th CONGRESS 2d Session S. RES. 655 Expressing support for the annual designation of the first Saturday after the Spring Equinox as ``National Day of Play''. _______________________________________________________________________ IN THE SENATE OF THE UNITED STATES March 22, 2026 Mr. Ricketts (for himself, Mr. Murphy, Mr. Grassley, Mr. Cramer, Mr. Cornyn, Ms. Lummis, Mr. Daines, Mr. Risch, and Mrs. Britt) submitted the following resolution; which was considered and agreed to _______________________________________________________________________ RESOLUTION Expressing support for the annual designation of the first Saturday after the Spring Equinox as ``National Day of Play''. Whereas the Surgeon General has formally declared an epidemic of loneliness and social isolation, highlighting health impacts such as higher risk for anxiety, depression, heart disease, dementia, and a shorter life span; Whereas people are spending less time with family and friends and are less involved in their communities; Whereas a 2022 study found that families spend a significant portion of shared physical spaces in alone-together time, meaning individuals are present but engaged in their own activities such as using devices; Whereas studies suggest that 21 percent of adults in the United States feel lonely; Whereas only about 1 in 3 adults receives the recommended amount of physical activity each week, with less than 5 percent participating in 30 minutes of activity each day; Whereas community-focused events, shared activities that require collaboration, and acts of service for the common good can bring a community together and promote social connection; Whereas social connectedness reflects the continuum of meeting social connection needs; Whereas social connection can help reduce the risk of chronic disease and serious illness; Whereas social connection can improve the ability to manage stress, anxiety, and depression; Whereas social connection encourages healthy eating habits and physical activity; Whereas important communities such as neighborhoods, schools, places of worship, workplaces, and parks and recreation centers offer social connections; Whereas play can be defined as an activity that is self-chosen, intrinsically motivated, and conducted in an active, but relatively non-stressed, frame of mind; Whereas play is fundamentally connected to social connection as it provides space to develop and practice essential social skills such as communication, cooperation, empathy, and negotiation; Whereas play promotes brain development, executive function skills, stress reduction, creativity, and problem-solving skills while also strengthening relationships and fostering healthy social-emotional growth; Whereas play is a proven stress reliever for both children and adults, promoting overall well-being; Whereas play reduces obesity and associated diseases; Whereas children today spend up to 35 percent less time playing freely outdoors due to a combination of factors, including increased screen time; Whereas excessive device use has detrimental physical and mental health impacts; Whereas long-term consequences of excessive device use include impaired social development and cognitive function, particularly in children; Whereas excessive device use can foster an absent presence, where individuals are physically together but mentally disengaged, leading to reduced quality in face-to-face interactions and increased feelings of social isolation; Whereas taking a break from electronics and screen time can provide significant physical, mental, and social benefits; Whereas a National Day of Play advocates for and celebrates the essential role of play and social connections; Whereas a National Day of Play encourages individuals to put down their devices and participate in community organized events; Whereas a National Day of Play strengthens community bonds and encourages a national focus on creating safe and healthy environments for all; Whereas the Spring Equinox represents the official start of spring in the Northern Hemisphere, signifying rebirth, renewal, and balance; Whereas the Spring Equinox marks the time when days begin to get longer; and Whereas March 21, 2026, is the first Saturday after the Spring Equinox: Now, therefore, be it Resolved, That the Senate-- (1) designates March 21, 2026, as ``National Day of Play''; (2) expresses support for the annual designation of the first Saturday after the Spring Equinox as ``National Day of Play''; (3) recognizes the importance of social connection for mental, physical, and social development; and (4) encourages people to put their electronics down and play. <all>\n\nSUMMARY TO EVALUATE:\nTitle: National Day of Play: fighting loneliness and excessive screen time\nSummary: This resolution creates a National Day of Play to encourage citizens to put down their electronics and engage in community activities. It aims to reduce social isolation and improve physical and mental health through active play.\nKey Points: Designates the first Saturday after the Spring Equinox as the annual National Day of Play., Encourages people to put down their devices and participate in community-organized events., Highlights play as a tool to reduce stress, combat obesity, and improve social skills for all ages.\n\nZASADY OCENY:\n1. Sprawdź wszystkie LICZBY, DATY i KWOTY w SUMMARY. Jeśli którejś brakuje w SOURCE -> is_valid: false.\n2. Sprawdź wszystkie NAZWISKA, ORGANIZACJE i MIEJSCA w SUMMARY. Jeśli którejś brakuje w SOURCE -> is_valid: false.\n3. Sprawdź wszystkie konkretne DZIAŁANIA PRAWNE . Jeśli tego mechanizmu nie ma w SOURCE -> is_valid: false.\n\nWAŻNE: Abstrakcyjne pojęcia (np. \"transparentność\", \"zaufanie\") są dozwolone jako wnioski.\n\nOUTPUT (JSON):\n{\n  \"is_valid\": true/false,\n  \"issue\": \"fabricated_entity\" / \"contradiction\" / \"none\"\n}\n\nWYMAGANIA FORMATOWANIA:\n1. Odpowiedz WYŁĄCZNIE surowym obiektem JSON.\n2. NIE używaj bloków kodu Markdown.\n3. NIE dodawaj żadnych wstępów ani wyjaśnień przed ani po JSONie.\n4. JSON musi być poprawny i gotowy do parsowania.\n\n",
      "ai_response_raw": "{\n  \"is_valid\": true,\n  \"issue\": \"none\"\n}"
    },
    {
      "timestamp": "2026-03-25T12:18:31.515Z",
      "source_url": "https://www.congress.gov/119/bills/sres655/BILLS-119sres655ats.htm",
      "model": "gemini-flash-latest",
      "prompt_sent": "\nJesteś ekspertem od prawa Stanów Zjednoczonych, który ma za zadanie analizować dokumenty ustaw, uchwał oraz innych dokumentów legislacyjnych, a następnie przygotowywać z nich informacje w przystępny sposób dla obywateli. Twoim celem jest przedstawienie informacji tak, aby obywatele mogli sami ocenić wpływ legislacji na ich życie, nawet bez posiadania specjalistycznej wiedzy legislacyjnej. Skup się na faktach i obiektywnych skutkach wprowadzanych zmian, unikając wartościowania i osobistych opinii. Wszelki żargon prawny jest zabroniony. Prezentuj informacje w jasny, zwięzły i angażujący sposób, tak aby były zrozumiałe dla osoby bez wykształcenia prawniczego. Unikaj długich, złożonych zdań. Zamiast pisać \"projekt ma na celu nowelizację kodeksu podatkowego...\", napisz \"Zmiany w podatkach: nowe ulgi i obowiązki dla...\". Kontynuuj swoją pracę, dopóki nie rozwiążesz swojego zadania. Jeśli nie masz pewności co do generowanej treści, przeanalizuj dokument ponownie – nie zgaduj. Rozplanuj dobrze swoje zadanie przed przystąpieniem do niego. W podsumowaniu i kluczowych punktach, jeśli to możliwe i uzasadnione, podkreśl, jakie konkretne korzyści lub skutki (pozytywne lub negatywne) wprowadza ustawa dla życia codziennego obywateli, ich praw i obowiązków, finansów osobistych, bezpieczeństwa i innych ważnych kwestii (np. kategorycznych zakazów i nakazów czy najważniejszych konkretnych alokacji finansowych i terytorialnych).\n\nTwoja odpowiedź MUSI być w formacie JSON - i zawierać następujące klucze.\nZanim zwrócisz odpowiedź, dokładnie zweryfikuj, czy cała struktura JSON jest w 100% poprawna, włącznie ze wszystkimi przecinkami, nawiasami klamrowymi, kwadratowymi oraz cudzysłowami. Błędny JSON jest nieakceptowalny i uniemożliwi przetworzenie Twojej pracy.\n\nPrzeanalizuj dokładnie poniższy tekst dokumentu prawnego. To jest treść, na podstawie której masz wygenerować podsumowanie i kluczowe punkty:\n--- POCZĄTEK DOKUMENTU ---\n[Congressional Bills 119th Congress] [From the U.S. Government Publishing Office] [S. Res. 655 Agreed to Senate (ATS)] <DOC> 119th CONGRESS 2d Session S. RES. 655 Expressing support for the annual designation of the first Saturday after the Spring Equinox as ``National Day of Play''. _______________________________________________________________________ IN THE SENATE OF THE UNITED STATES March 22, 2026 Mr. Ricketts (for himself, Mr. Murphy, Mr. Grassley, Mr. Cramer, Mr. Cornyn, Ms. Lummis, Mr. Daines, Mr. Risch, and Mrs. Britt) submitted the following resolution; which was considered and agreed to _______________________________________________________________________ RESOLUTION Expressing support for the annual designation of the first Saturday after the Spring Equinox as ``National Day of Play''. Whereas the Surgeon General has formally declared an epidemic of loneliness and social isolation, highlighting health impacts such as higher risk for anxiety, depression, heart disease, dementia, and a shorter life span; Whereas people are spending less time with family and friends and are less involved in their communities; Whereas a 2022 study found that families spend a significant portion of shared physical spaces in alone-together time, meaning individuals are present but engaged in their own activities such as using devices; Whereas studies suggest that 21 percent of adults in the United States feel lonely; Whereas only about 1 in 3 adults receives the recommended amount of physical activity each week, with less than 5 percent participating in 30 minutes of activity each day; Whereas community-focused events, shared activities that require collaboration, and acts of service for the common good can bring a community together and promote social connection; Whereas social connectedness reflects the continuum of meeting social connection needs; Whereas social connection can help reduce the risk of chronic disease and serious illness; Whereas social connection can improve the ability to manage stress, anxiety, and depression; Whereas social connection encourages healthy eating habits and physical activity; Whereas important communities such as neighborhoods, schools, places of worship, workplaces, and parks and recreation centers offer social connections; Whereas play can be defined as an activity that is self-chosen, intrinsically motivated, and conducted in an active, but relatively non-stressed, frame of mind; Whereas play is fundamentally connected to social connection as it provides space to develop and practice essential social skills such as communication, cooperation, empathy, and negotiation; Whereas play promotes brain development, executive function skills, stress reduction, creativity, and problem-solving skills while also strengthening relationships and fostering healthy social-emotional growth; Whereas play is a proven stress reliever for both children and adults, promoting overall well-being; Whereas play reduces obesity and associated diseases; Whereas children today spend up to 35 percent less time playing freely outdoors due to a combination of factors, including increased screen time; Whereas excessive device use has detrimental physical and mental health impacts; Whereas long-term consequences of excessive device use include impaired social development and cognitive function, particularly in children; Whereas excessive device use can foster an absent presence, where individuals are physically together but mentally disengaged, leading to reduced quality in face-to-face interactions and increased feelings of social isolation; Whereas taking a break from electronics and screen time can provide significant physical, mental, and social benefits; Whereas a National Day of Play advocates for and celebrates the essential role of play and social connections; Whereas a National Day of Play encourages individuals to put down their devices and participate in community organized events; Whereas a National Day of Play strengthens community bonds and encourages a national focus on creating safe and healthy environments for all; Whereas the Spring Equinox represents the official start of spring in the Northern Hemisphere, signifying rebirth, renewal, and balance; Whereas the Spring Equinox marks the time when days begin to get longer; and Whereas March 21, 2026, is the first Saturday after the Spring Equinox: Now, therefore, be it Resolved, That the Senate-- (1) designates March 21, 2026, as ``National Day of Play''; (2) expresses support for the annual designation of the first Saturday after the Spring Equinox as ``National Day of Play''; (3) recognizes the importance of social connection for mental, physical, and social development; and (4) encourages people to put their electronics down and play. <all>\n--- KONIEC DOKUMENTU ---\n\nPAMIĘTAJ: Twoja odpowiedź MUSI być wyłącznie poprawnym obiektem JSON. Nie dodawaj żadnych dodatkowych znaków, komentarzy ani tekstu przed znacznikiem '{' ani po znaczniku '}'. Cała odpowiedź musi być parsowalna jako JSON.\nNa podstawie POWYŻSZEGO dokumentu, wypełnij poniższą strukturę JSON:\nOto struktura JSON, której oczekuję (wypełnij ją treścią):\n{\n  \"pl_ai_title\": \"Nowy, krótki tytuł dla aktu prawnego po polsku, oddający sedno wprowadzanych zmian (np. maksymalnie 10-12 słów).\",\n  \"pl_summary\": \"2-3 zdania zwięzłego podsumowania treści aktu prawnego po polsku, napisane z perspektywy wpływu na życie codzienne obywateli.\",\n  \"pl_key_points\": [\n    \"Pierwszy krótki punkt po polsku dotyczący najważniejszych wprowadzanych rozwiązań lub zmian.\",\n    \"Drugi krótki punkt po polsku...\"\n  ],\n  \"eng_ai_title\": \"A new, short title for the legal act in English, capturing the essence of the changes (e.g., max 10-12 words).\",\n  \"eng_summary\": \"2-3 sentences summarizing the legal act in English, from the perspective of its impact on citizens' daily lives.\",\n  \"eng_key_points\": [\n    \"First short bullet point in English regarding the most important solutions or changes being introduced.\",\n    \"Second short bullet point in English...\"\n  ],\n  \"de_ai_title\": \"Ein neuer, kurzer Titel für das Rechtsdokument auf Deutsch, der den Kern der Änderungen erfasst (z.B. max. 10-12 Wörter).\",\n  \"de_summary\": \"2-3 Sätze Zusammenfassung des Rechtsdokuments auf Deutsch, aus der Perspektive seiner Auswirkungen auf das tägliche Leben der Bürger.\",\n  \"de_key_points\": [\n    \"Erster kurzer Stichpunkt auf Deutsch zu den wichtigsten eingeführten Lösungen oder Änderungen.\",\n    \"Zweiter kurzer Stichpunkt auf Deutsch...\"\n  ],\n  \"fr_ai_title\": \"Un nouveau titre court pour l'acte juridique en français, saisissant l'essence des changements (par exemple, 10-12 mots maximum).\",\n  \"fr_summary\": \"Résumé de 2-3 phrases de l'acte juridique en français, du point de vue de son impact sur la vie quotidienne des citoyens.\",\n  \"fr_key_points\": [\n    \"Premier court point en français concernant les solutions ou changements les plus importants introduits.\",\n    \"Deuxième court point en français...\"\n  ],\n  \"es_ai_title\": \"Un nuevo título breve para el acto jurídico en español, que recoja la esencia de los cambios (por ejemplo, máximo 10-12 palabras).\",\n  \"es_summary\": \"Resumen de 2-3 frases del acto jurídico en español, desde la perspectiva de su impacto en la vida cotidiana de los ciudadanos.\",\n  \"es_key_points\": [\n    \"Primer punto breve en español sobre las soluciones o cambios más importantes que se introducen.\",\n    \"Segundo punto breve en español...\"\n  ],\n  \"it_ai_title\": \"Un nuovo titolo breve per l'atto giuridico in italiano, che colga l'essenza delle modifiche (ad es. massimo 10-12 parole).\",\n  \"it_summary\": \"Riepilogo di 2-3 frasi dell'atto giuridico in italiano, dal punto di vista del suo impatto sulla vita quotidiana dei cittadini.\",\n  \"it_key_points\": [\n    \"Primo breve punto in italiano riguardante le soluzioni o le modifiche più importanti introdotte.\",\n    \"Secondo breve punto in italiano...\"\n  ],\n  \"nl_ai_title\": \"Een nieuwe, korte titel voor de rechtshandeling in het Nederlands, die de essentie van de wijzigingen weergeeft (bijv. max. 10-12 woorden).\",\n  \"nl_summary\": \"Samenvatting van 2-3 zinnen van de rechtshandeling in het Nederlands, vanuit het perspectief van de impact op het dagelijks leven van burgers.\",\n  \"nl_key_points\": [\n    \"Eerste korte punt in het Nederlands betreffende de belangrijkste geïntroduceerde oplossingen of wijzigingen.\",\n    \"Tweede korte punt in het Nederlands...\"\n  ],\n  \"pt_ai_title\": \"Um novo título curto para o ato jurídico em português, capturando a essência das mudanças (por exemplo, máx. 10-12 palavras).\",\n  \"pt_summary\": \"Resumo de 2-3 frases do ato jurídico em português, na perspetiva do seu impacto na vida quotidiana dos cidadãos.\",\n  \"pt_key_points\": [\n    \"Primeiro ponto curto em português sobre as soluções ou alterações mais importantes introduzidas.\",\n    \"Segundo ponto curto em português...\"\n  ],\n  \"category\": [\"Categorize the document into one category by default, based on the field it primarily concerns. Choose up to 3 if the document also touches upon SIGNIFICANT issues from other categories. You MUST select categories ONLY from the following list: Health, Education, Family, Taxes, Labor, Security, Environment, Courts and Law, Transport, Benefits, Real Estate, Media and Culture, Local Government, Migration, Agriculture, Public Investments, Informatization, Economy. If the document does not definitively fit any of these, you MUST use \"Other\". If you use \"Other\", it should be the ONLY category selected. Do NOT invent new categories. The response must be an array of strings, e.g., [\"Taxes\", \"Family\"].\"]\n}\n\n",
      "ai_response_raw": "{\n  \"pl_ai_title\": \"Narodowy Dzień Zabawy: walka z samotnością i nadmiarem ekranów\",\n  \"pl_summary\": \"Rezolucja ustanawia Narodowy Dzień Zabawy, aby zachęcić obywateli do odłożenia telefonów i wspólnej aktywności fizycznej. Ma to pomóc w walce z epidemią samotności oraz poprawić zdrowie psychiczne i fizyczne dzieci oraz dorosłych.\",\n  \"pl_key_points\": [\n    \"Ustanowienie pierwszej soboty po równonocy wiosennej jako corocznego Narodowego Dnia Zabawy.\",\n    \"Zachęta do ograniczenia czasu przed ekranem na rzecz bezpośrednich kontaktów z ludźmi i aktywności w społeczności.\",\n    \"Podkreślenie roli zabawy w redukcji stresu, zapobieganiu otyłości i rozwijaniu umiejętności społecznych.\"\n  ],\n  \"eng_ai_title\": \"National Day of Play: fighting loneliness and excessive screen time\",\n  \"eng_summary\": \"This resolution creates a National Day of Play to encourage citizens to put down their electronics and engage in community activities. It aims to reduce social isolation and improve physical and mental health through active play.\",\n  \"eng_key_points\": [\n    \"Designates the first Saturday after the Spring Equinox as the annual National Day of Play.\",\n    \"Encourages people to put down their devices and participate in community-organized events.\",\n    \"Highlights play as a tool to reduce stress, combat obesity, and improve social skills for all ages.\"\n  ],\n  \"de_ai_title\": \"Nationaler Spieltag: Kampf gegen Einsamkeit und zu viel Bildschirmzeit\",\n  \"de_summary\": \"Diese Resolution führt den Nationalen Spieltag ein, um die Menschen dazu zu bewegen, ihre Geräte wegzulegen und gemeinsam aktiv zu sein. Ziel ist es, Einsamkeit zu bekämpfen und die Gesundheit durch soziale Kontakte zu fördern.\",\n  \"de_key_points\": [\n    \"Festlegung des ersten Samstags nach Frühlingsbeginn als jährlicher Nationaler Spieltag.\",\n    \"Aufruf, elektronische Geräte wegzulegen und an Gemeinschaftsveranstaltungen teilzunehmen.\",\n    \"Förderung von Spiel zur Stressbewältigung, Vermeidung von Fettleibigkeit und Verbesserung der sozialen Kompetenz.\"\n  ],\n  \"fr_ai_title\": \"Journée Nationale du Jeu : lutter contre la solitude et les écrans\",\n  \"fr_summary\": \"Cette résolution instaure une Journée Nationale du Jeu pour inciter les gens à lâcher leurs écrans et à participer à des activités collectives. Elle vise à réduire l'isolement et à améliorer la santé physique et mentale.\",\n  \"fr_key_points\": [\n    \"Désignation du premier samedi après l'équinoxe de printemps comme Journée Nationale du Jeu annuelle.\",\n    \"Encouragement à délaisser les appareils électroniques pour participer à des événements communautaires.\",\n    \"Promotion du jeu pour réduire le stress, l'obésité et améliorer les compétences sociales.\"\n  ],\n  \"es_ai_title\": \"Día Nacional del Juego: contra la soledad y el exceso de pantallas\",\n  \"es_summary\": \"Esta resolución establece el Día Nacional del Juego para animar a las personas a dejar sus dispositivos y participar en actividades comunitarias. Busca combatir la soledad y mejorar la salud física y mental mediante el juego.\",\n  \"es_key_points\": [\n    \"Designación del primer sábado después del equinoccio de primavera como Día Nacional del Juego anual.\",\n    \"Fomento de dejar los dispositivos electrónicos para participar en eventos comunitarios.\",\n    \"Reconocimiento del juego como factor clave para reducir el estrés, la obesidad y mejorar las habilidades sociales.\"\n  ],\n  \"it_ai_title\": \"Giornata Nazionale del Gioco: contro solitudine e abuso di schermi\",\n  \"it_summary\": \"Questa risoluzione istituisce la Giornata Nazionale del Gioco per incoraggiare le persone a staccarsi dagli schermi e partecipare ad attività di gruppo. L'obiettivo è contrastare la solitudine e migliorare il benessere fisico e mentale.\",\n  \"it_key_points\": [\n    \"Designazione del primo sabato dopo l'equinozio di primavera come Giornata Nazionale del Gioco annuale.\",\n    \"Incoraggiamento a mettere via i dispositivi elettronici per partecipare a eventi comunitari.\",\n    \"Sottolineatura dell'importanza del gioco per ridurre lo stress, l'obesità e migliorare le abilità sociali.\"\n  ],\n  \"nl_ai_title\": \"Nationale Dag van het Spel: strijd tegen eenzaamheid en schermtijd\",\n  \"nl_summary\": \"Deze resolutie stelt de Nationale Dag van het Spel in om mensen aan te moedigen hun elektronica weg te leggen en samen te spelen. Het doel is om eenzaamheid te verminderen en de algehele gezondheid te verbeteren.\",\n  \"nl_key_points\": [\n    \"Aanwijzing van de eerste zaterdag na de lente-equinox als jaarlijkse Nationale Dag van het Spel.\",\n    \"Aanmoediging om elektronische apparaten weg te leggen en deel te nemen aan buurtactiviteiten.\",\n    \"Promotie van spel om stress en obesitas te verminderen en sociale vaardigheden te verbeteren.\"\n  ],\n  \"pt_ai_title\": \"Dia Nacional do Brincar: combate à solidão e ao excesso de ecrãs\",\n  \"pt_summary\": \"Esta resolução cria o Dia Nacional do Brincar para incentivar as pessoas a deixarem os aparelhos eletrónicos e a participarem em atividades comunitárias. Visa combater a solidão e melhorar a saúde física e mental.\",\n  \"pt_key_points\": [\n    \"Designação do primeiro sábado após o equinócio da primavera como o Dia Nacional do Brincar anual.\",\n    \"Incentivo ao abandono de aparelhos eletrónicos para participação em eventos comunitários.\",\n    \"Destaque para o papel do brincar na redução do stress, da obesidade e na melhoria das competências sociais.\"\n  ],\n  \"category\": [\n    \"Health\",\n    \"Family\",\n    \"Media and Culture\"\n  ]\n}"
    }
  ]
}