4k spm, city

Inputs: [fluid=crude-oil]~1550/s [fluid=water]~780 - 2550/s Outputs: [fluid=petroleum-gas] ~1100 - 2300/s [fluid=light-oil]~900 - 1400/s [fluid=lubricant]~470/s

Oil processing Coal liquefaction Plastic Sulfur processing Batteries Rocket fuel Low density structures
My first megabase (4k spm, city

Full view Zoomed in view Part of the mall Resource display block Logistic network Electric network Performance, the base averages 30-35 ups SPM This megabase uses a city-block design, with two lanes of rails and 1-4 trains. It's completely vanilla, with default settings. Here is the blueprint book I designed in the making of this megabase . Following here are some notes and changes, for a ...
I don't even have to build any new connections. Input and output between the blocks is done through 1 engine, 4 wagon trains that simply ferry a single type of resource between an input and output station. Every single station in the base has a max of 1 train, which prevents gridlock and allows me to make many simplifying assumptions.

4K SPM GRID Megabase
OIL REFINING GRID! - Factorio 0.18 - Entry Level to 4K SPM Megabase - Tutorial Let's Play - Ep 29 Dgray 3.2K views • 6 years ago 8
We are finally starting to build our 4k SPM GRID MEGABASE after we successfully launched our first rocket! Keep watching to see how we make it possible! Buy ...

Factorio Megabase Guide
Plan a Factorio megabase with a realistic SPM target, production math, rail or belt architecture, modules, power, buffers and UPS checks.
Re: 1K+ SPM from raw material Megabase Construction Set (tilable and extendable) + bonus 135 SPM for early game (no mods by AlienRaven » Fri Feb 11, 2022 9:14 pm I'll reserve one more post in case I'll have time for a run from scratch to be able to share a fully built megabase save and pictures later.

Space Age MEGA Bases
Alright addicts, lets see what y'all are cooking up for idiotic and completely unreasonable SPM numbers to test the limits of the sim now.






