4k spm, city

Inputs: [item=uranium-ore] ~110/s [item=used-up- uranium -fuel-cell] ~1.2/s [item=iron-plate] ~3.2/s [item=rocket-fuel] ~0.2/s Outputs: [item=uranium-235] ~3/s [item ...

Rocket fuel Low density structures Rocket control units Stone processing Uranium processing Mall Mall parts
My first megabase (4k spm, city

Full view Zoomed in view Part of the mall Resource display block Logistic network Electric network Performance, the base averages 30-35 ups SPM This megabase uses a city-block design, with two lanes of rails and 1-4 trains. It's completely vanilla, with default settings. Here is the blueprint book I designed in the making of this megabase . Following here are some notes and changes, for a ...
Input and output between the blocks is done through 1 engine, 4 wagon trains that simply ferry a single type of resource between an input and output station. Every single station in the base has a max of 1 train, which prevents gridlock and allows me to make many simplifying assumptions.

Factorio Megabase Guide
Plan a Factorio megabase with a realistic SPM target, production math, rail or belt architecture, modules, power, buffers and UPS checks.
Re: 1K+ SPM from raw material Megabase Construction Set (tilable and extendable) + bonus 135 SPM for early game (no mods by AlienRaven » Fri Feb 11, 2022 9:14 pm I'll reserve one more post in case I'll have time for a run from scratch to be able to share a fully built megabase save and pictures later.

Factorio Base Tours
Factorio Base Tour - Derpumu's 4k SPM , Beautiful & Symmetrical Megabase Xterminator 75K views • 5 years ago 5:51
But if you ask me, a megabase is only a full implementation of the game if it implements every game mechanics, so it has to include producing the promethium science pack, so the thing to research for benchmarking is research productivity, so a valid SPM number is what shows up in the stats screen for promethium science pack consumption (or any ...




