Mirror Networking
Mirror.NetworkManager Member List

This is the complete list of members for Mirror.NetworkManager, including all inherited members.

authenticator (defined in Mirror.NetworkManager)Mirror.NetworkManager
autoCreatePlayerMirror.NetworkManager
autoStartServerBuildMirror.NetworkManager
Awake() (defined in Mirror.NetworkManager)Mirror.NetworkManagervirtual
clientLoadedSceneMirror.NetworkManagerprotected
ConfigureHeadlessFrameRate()Mirror.NetworkManagervirtual
dontDestroyOnLoadMirror.NetworkManager
FinishLoadScene() (defined in Mirror.NetworkManager)Mirror.NetworkManagerprotected
GetStartPosition()Mirror.NetworkManager
isNetworkActiveMirror.NetworkManager
IsSceneActive(string scene) (defined in Mirror.NetworkManager)Mirror.NetworkManagerstatic
LateUpdate() (defined in Mirror.NetworkManager)Mirror.NetworkManagervirtual
loadingSceneAsync (defined in Mirror.NetworkManager)Mirror.NetworkManagerstatic
maxConnectionsMirror.NetworkManager
mode (defined in Mirror.NetworkManager)Mirror.NetworkManager
networkAddressMirror.NetworkManager
networkSceneNameMirror.NetworkManagerstatic
numPlayersMirror.NetworkManager
offlineSceneMirror.NetworkManager
OnApplicationQuit() (defined in Mirror.NetworkManager)Mirror.NetworkManagervirtual
OnClientChangeScene(string newSceneName, SceneOperation sceneOperation, bool customHandling)Mirror.NetworkManagervirtual
OnClientConnect()Mirror.NetworkManagervirtual
OnClientDisconnect()Mirror.NetworkManagervirtual
OnClientError(Exception exception) (defined in Mirror.NetworkManager)Mirror.NetworkManagervirtual
OnClientError(TransportError error, string reason)Mirror.NetworkManagervirtual
OnClientNotReady()Mirror.NetworkManagervirtual
OnClientSceneChanged()Mirror.NetworkManagervirtual
OnDestroy() (defined in Mirror.NetworkManager)Mirror.NetworkManagervirtual
onlineSceneMirror.NetworkManager
OnServerAddPlayer(NetworkConnectionToClient conn)Mirror.NetworkManagervirtual
OnServerChangeScene(string newSceneName)Mirror.NetworkManagervirtual
OnServerConnect(NetworkConnectionToClient conn)Mirror.NetworkManagervirtual
OnServerDisconnect(NetworkConnectionToClient conn)Mirror.NetworkManagervirtual
OnServerError(NetworkConnectionToClient conn, Exception exception) (defined in Mirror.NetworkManager)Mirror.NetworkManagervirtual
OnServerError(NetworkConnectionToClient conn, TransportError error, string reason)Mirror.NetworkManagervirtual
OnServerReady(NetworkConnectionToClient conn)Mirror.NetworkManagervirtual
OnServerSceneChanged(string sceneName)Mirror.NetworkManagervirtual
OnStartClient()Mirror.NetworkManagervirtual
OnStartHost()Mirror.NetworkManagervirtual
OnStartServer()Mirror.NetworkManagervirtual
OnStopClient()Mirror.NetworkManagervirtual
OnStopHost()Mirror.NetworkManagervirtual
OnStopServer()Mirror.NetworkManagervirtual
OnValidate() (defined in Mirror.NetworkManager)Mirror.NetworkManagervirtual
playerPrefabMirror.NetworkManager
playerSpawnMethodMirror.NetworkManager
RegisterStartPosition(Transform start)Mirror.NetworkManagerstatic
Reset() (defined in Mirror.NetworkManager)Mirror.NetworkManagervirtual
ResetStatics() (defined in Mirror.NetworkManager)Mirror.NetworkManagerstatic
runInBackgroundMirror.NetworkManager
ServerChangeScene(string newSceneName)Mirror.NetworkManagervirtual
serverTickRateMirror.NetworkManager
singletonMirror.NetworkManagerstatic
spawnPrefabsMirror.NetworkManager
Start() (defined in Mirror.NetworkManager)Mirror.NetworkManagervirtual
StartClient()Mirror.NetworkManager
StartClient(Uri uri)Mirror.NetworkManager
StartHost()Mirror.NetworkManager
startPositionIndex (defined in Mirror.NetworkManager)Mirror.NetworkManagerstatic
startPositionsMirror.NetworkManagerstatic
StartServer()Mirror.NetworkManager
StopClient()Mirror.NetworkManager
StopHost()Mirror.NetworkManager
StopServer()Mirror.NetworkManager
transport (defined in Mirror.NetworkManager)Mirror.NetworkManagerprotected
UnRegisterStartPosition(Transform start)Mirror.NetworkManagerstatic