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Mirror Networking
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This is the complete list of members for Mirror.Utils, including all inherited members.
| GetSpawnedInServerOrClient(uint netId) (defined in Mirror.Utils) | Mirror.Utils | static |
| GetTrueRandomUInt() (defined in Mirror.Utils) | Mirror.Utils | static |
| IsPointInScreen(Vector2 point) (defined in Mirror.Utils) | Mirror.Utils | static |
| IsPrefab(GameObject obj) (defined in Mirror.Utils) | Mirror.Utils | static |
| IsSceneObjectWithPrefabParent(GameObject gameObject, out GameObject prefab) (defined in Mirror.Utils) | Mirror.Utils | static |
| PrettyBytes(long bytes) (defined in Mirror.Utils) | Mirror.Utils | static |