Mirror Networking
Mirror.Utils Member List

This is the complete list of members for Mirror.Utils, including all inherited members.

GetSpawnedInServerOrClient(uint netId) (defined in Mirror.Utils)Mirror.Utilsstatic
GetTrueRandomUInt() (defined in Mirror.Utils)Mirror.Utilsstatic
IsPointInScreen(Vector2 point) (defined in Mirror.Utils)Mirror.Utilsstatic
IsPrefab(GameObject obj) (defined in Mirror.Utils)Mirror.Utilsstatic
IsSceneObjectWithPrefabParent(GameObject gameObject, out GameObject prefab) (defined in Mirror.Utils)Mirror.Utilsstatic
PrettyBytes(long bytes) (defined in Mirror.Utils)Mirror.Utilsstatic