Mirror Networking
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This is the complete list of members for Mirror.Utils, including all inherited members.
GetSpawnedInServerOrClient(uint netId) (defined in Mirror.Utils) | Mirror.Utils | static |
GetTrueRandomUInt() (defined in Mirror.Utils) | Mirror.Utils | static |
IsPointInScreen(Vector2 point) (defined in Mirror.Utils) | Mirror.Utils | static |
IsPrefab(GameObject obj) (defined in Mirror.Utils) | Mirror.Utils | static |
IsSceneObjectWithPrefabParent(GameObject gameObject, out GameObject prefab) (defined in Mirror.Utils) | Mirror.Utils | static |
PrettyBytes(long bytes) (defined in Mirror.Utils) | Mirror.Utils | static |