Beyond Rewards: a Hierarchical Perspective on Offline Multiagent Behavioral Analysis

Shayegan Omidshafiei, Andrei Kapishnikov, Yannick Assogba, Lucas Dixon, Been Kim


3-Agent Hill-Climbing Environment

Description

Domain

3-agent hill-climbing environment, where states and actions correspond, respectively, to the 2D positions and forces imparted by each agent for movement. Agents spawn at the origin and are each rewarded for climbing any of three hills within the domain in episodes of 50 timesteps.

Plots

Interaction Instructions