import flash.display.BitmapData; class myclass { //class myclass extends Number { function myclass extends BitmapData(){ //super(1000, 1000, true, 1000); //super(10); //(); //this.__proto__={}; //this.__proto__.__constructor__ = ASnative(2101, 200); //super(new NetConnection()); trace("class"); } function test(){ //trace("in test"); //super(1000, 1000, true, 1000); } }