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FIGHT TONIGHT

Solicitation ID: FA875022S7001

Agency: AFRL/Information Directorate

Type: Presolicitation
Deadline: 2026-11-30T16:00:00 ET
Eligibility: Maybe (Dual Approval Required)
Funding: Approximately $99M total funding. Individual awards normally range from $3M to $40M, with $30M to $40M anticipated for Phase II.
Doc Type: BAA
Clearance: TS/SCI
Program Manager: jeffrey.hudack@us.af.mil
Last Updated: 2025-11-24 13:13
Analyzed File: 22S7001 Amend 8 add Phase II v5.docx

Eligibility Reasoning

Federally Funded Research and Development Centers (FFRDCs) and Government entities... cannot propose to this BAA in any capacity unless they meet the following conditions: FFRDCs: FFRDCs must clearly demonstrate that the proposed work is not otherwise available from the private sector; and FFRDCs must provide a letter on official letterhead from their sponsoring organization citing the specific authority establishing their eligibility to propose to Government solicitations... FFRDC and Government entity eligibility will be determined on a case-by-case basis...

Note: This is an AI-generated summary...

Summary

The Air Force Research Laboratory (AFRL) is seeking innovative research and development for the 'Fight Tonight' program (FA8750-22-S-7001) to create a system that combines human-guided Artificial Intelligence (AI) with an interactive gaming environment to significantly reduce the air operations planning cycle to under four hours. The program aims to develop technology that allows planners to generate, explore, rehearse, and evaluate numerous combat plans against simulated adversaries. The BAA is structured into two main technical areas: TA1 (Interactive Plan Refinement), focusing on AI-driven plan generation and optimization, and TA2 (Plan Gaming and Outcome Analysis), which develops the interactive gaming interface, simulation, and analytical tools, while also serving as the system integrator. This amendment (No. 8) adds requirements for Phase II, announcing that the government is no longer accepting white papers for Phase I. Phase II will be a single award combining TA1 and TA2, solicited via a closed two-step process with white papers due December 16, 2024. The total program funding is approximately $99M, with the single Phase II award anticipated to be between $30M and $40M.

Overall Technical Areas

Artificial Intelligence PlanningInteractive Gaming EnvironmentsHuman-AI Collaborative SystemsCourse of Action AnalysisAutomated Plan SynthesisIterative Plan RefinementCombat Simulation and ModelingAI Behavior ModelingPredictive Outcome AnalysisHuman-Centered Visual InterfacesScalable Data ArchitecturesReal-time Plan AnalyticsRapid Technology Prototyping

Probable LBNL Areas

BSACSAETA

Focus Areas

Example Priorities:
  • Plan Synthesis – an automated process that generates plausible, approximate attack plans based on user-supplied objectives, resource allocations, and constraints.
  • Plan Diversity Analysis – generates multiple plans based on varying prioritization of mission tasks and constraints and provides analytical assessment of the significant differences in performance and risk between the available options.
  • Iterative Planning – an automated process for refining plans towards an increasing level of fidelity, allowing for early planner assessment and exploration of options before more computationally demanding plan elements are developed.
  • Plan Conditioning – brings plans to a sufficient level of detail for simulated execution within the TA2 gaming environment.
Specific Technical Skills:
Automated PlanningConstraint-based OptimizationArtificial IntelligenceResource AllocationIterative Planning AlgorithmsHeuristic SearchReal-time AnalyticsOperations ResearchFeasibility AnalysisRisk Assessment
Potential PIs for this Area:
NameScoreOrganization
Oluwamayowa Amusat0.69CSA | SciData | Data Science Applications
Alexandre Moreira da Silva0.68ETA | ESDR | Energy Storage & Dist Dpt
Juan Pablo Carvallo0.67ETA | Energy Analysis & Environmental Impacts | Energy Markets & Policy
Sunhee Baik0.67ETA | Energy Analysis & Environmental Impacts | Energy Markets & Policy
Anand Krishnan Prakash0.67ETA | Building Technology & Urban Systems | Bldg Technologies Dept
Julie Mulvaney Kemp0.66ETA | Energy Analysis & Environmental Impacts | Energy Markets & Policy
Gazi Mahmud0.66BSA | Environmental Genomics & Systems Biology | Molecular Ecosystems Bio
Stefan M. Wild0.66CSA | Computing
Jean Luca Bez0.66CSA | SciData | Data Science Research
Haitam Laarabi0.66ETA | Energy Analysis & Environmental Impacts | Sustainable Energy Dept
Example Priorities:
  • Gaming Interface - a human-centered, interactive set of visual interfaces for building, rehearsing, and assessing combat plans, driving and leveraging automation underlying the Fight Tonight system of systems.
  • AI Behavior Models – automated players for friendly and adversary forces, enabling simulated plan execution and response to events.
  • Planning Execution Engine – a game environment for plan execution enabling analysis of expected plan outcomes under uncertainty and against varying adversary strategies.
  • Plan Analytics Engine – automated analytics to aggregate data on the various outcomes and present the planners with an overall assessment of the resulting outcome space.
  • Auto Exploration – automated exploration of adjustments to friendly and adversary resources, capabilities, and constraints to determine what impacts those changes will have on expected outcomes.
Specific Technical Skills:
Game Engine DevelopmentHuman-Computer Interaction (HCI)Interactive VisualizationSimulation and ModelingAgent-Based ModelingBehavioral AIData AnalyticsSoftware ArchitectureData Storage and IndexingWhat-if Analysis
Potential PIs for this Area:
NameScoreOrganization
Danielle Svehla Christianson0.69CSA | SciData | Data Science Applications
Marco Pritoni0.69ETA | Building Technology & Urban Systems | Bldg Technologies Dept
Alexander Sim0.69CSA | SciData | Data Science Research
Haitam Laarabi0.69ETA | Energy Analysis & Environmental Impacts | Sustainable Energy Dept
Chris Harris0.68CSA | NERSC | Sci Eng & Workflows Department
Gazi Mahmud0.68BSA | Environmental Genomics & Systems Biology | Molecular Ecosystems Bio
Tianzhen Hong0.67ETA | Building Technology & Urban Systems | Bldg Technologies Dept
Hannah Cohoon0.67CSA | SciData | Data Science Applications
Edward Bethel0.67CSA | SciData | Data Science Research
Cody O'Donnell0.67CSA | SciData | Data Science Applications

Potential LBNL PIs (Overall)

Note on PI Matching: These suggestions are generated through an AI-driven semantic analysis of LBNL staff profiles.

NameScoreOrganization
Cees De Laat0.76CSA | ESNET | Tech Adv and Engagement · Scalable Data Architectures
Venkatesh Akella0.76CSA | SciData | Data Science Applications · Scalable Data Architectures
Peter Tennessen0.73PSA | Engineering | Mechanical Engineering · Rapid Technology Prototyping
Anna Giannakou0.73CSA | SciData | Data Science Applications · Predictive Outcome Analysis
Hannah Cohoon0.72CSA | SciData | Data Science Applications · Human-Centered Visual Interfaces
Tianzhen Hong0.72ETA | Building Tech. & Urban Sys. | Bldg Technologies Dept · AI Behavior Modeling
Drew Paine0.72CSA | SciData | Data Science Applications · Human-AI Collaborative Systems
Marta Gonzalez0.72ETA | Energy Analysis | Systems & Energy Tech Analysis · Real-time Plan Analytics
Alexandre Bayen0.72ETA | Energy Analysis | Systems & Energy Tech Analysis · Course of Action Analysis
Cristian Poliziani0.71ETA | Energy Analysis | Systems & Energy Tech Analysis · Automated Plan Synthesis

Fundamental Research Exemption (FRE)

Applicable to any effort not considered Fundamental Research. Offerors are responsible for ensuring that all employees and/or subcontractors who will work on a resulting contract are eligible to do so. Any employee who is not a U.S. citizen or a permanent resident will be restricted from working on any resultant contract unless prior approval of the Department of State or the Department of Commerce is obtained via a technical assistance agreement or an export license. Violations of these regulations can result in criminal or civil penalties.