/src/alembic/lib/Alembic/AbcMaterial/OMaterial.h
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1 | | //-***************************************************************************** |
2 | | // |
3 | | // Copyright (c) 2009-2015, |
4 | | // Sony Pictures Imageworks Inc. and |
5 | | // Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd. |
6 | | // |
7 | | // All rights reserved. |
8 | | // |
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10 | | // modification, are permitted provided that the following conditions are |
11 | | // met: |
12 | | // * Redistributions of source code must retain the above copyright |
13 | | // notice, this list of conditions and the following disclaimer. |
14 | | // * Redistributions in binary form must reproduce the above |
15 | | // copyright notice, this list of conditions and the following disclaimer |
16 | | // in the documentation and/or other materials provided with the |
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18 | | // * Neither the name of Sony Pictures Imageworks, nor |
19 | | // Industrial Light & Magic, nor the names of their contributors may be used |
20 | | // to endorse or promote products derived from this software without specific |
21 | | // prior written permission. |
22 | | // |
23 | | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
24 | | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
25 | | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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34 | | // |
35 | | //-***************************************************************************** |
36 | | |
37 | | #ifndef Alembic_AbcMaterial_OMaterial_h |
38 | | #define Alembic_AbcMaterial_OMaterial_h |
39 | | |
40 | | #include <Alembic/Abc/All.h> |
41 | | |
42 | | #include <Alembic/Util/Export.h> |
43 | | #include <Alembic/AbcMaterial/SchemaInfoDeclarations.h> |
44 | | |
45 | | namespace Alembic { |
46 | | namespace AbcMaterial { |
47 | | namespace ALEMBIC_VERSION_NS { |
48 | | |
49 | | //! Schema for writing shader definitions as either an object or |
50 | | //! a compound property. |
51 | | //! Only "monolithic" shader definitions (i.e. non network) are presently |
52 | | //! supported in this implementation. |
53 | | class ALEMBIC_EXPORT OMaterialSchema |
54 | | : public Abc::OSchema<MaterialSchemaInfo> |
55 | | { |
56 | | public: |
57 | | |
58 | | //------------------------------------------------------------------------- |
59 | | //BOILERPLATE |
60 | | |
61 | | typedef OMaterialSchema this_type; |
62 | | |
63 | 0 | OMaterialSchema() {} |
64 | | |
65 | | OMaterialSchema( |
66 | | Alembic::AbcCoreAbstract::CompoundPropertyWriterPtr iParent, |
67 | | const std::string &iName, |
68 | | const Abc::Argument &iArg0 = Abc::Argument(), |
69 | | const Abc::Argument &iArg1 = Abc::Argument(), |
70 | | const Abc::Argument &iArg2 = Abc::Argument(), |
71 | | const Abc::Argument &iArg3 = Abc::Argument() ); |
72 | | |
73 | | OMaterialSchema( Abc::OCompoundProperty iParent, |
74 | | const std::string &iName, |
75 | | const Abc::Argument &iArg0 = Abc::Argument(), |
76 | | const Abc::Argument &iArg1 = Abc::Argument(), |
77 | | const Abc::Argument &iArg2 = Abc::Argument() ); |
78 | | |
79 | | //------------------------------------------------------------------------- |
80 | | //ACTUAL STUFF |
81 | | |
82 | | //! Declare shader for a given target and shaderType. |
83 | | //! "Target's" value is an agreed upon convention for a renderer |
84 | | //! or application (i.e. "prman") |
85 | | //! "ShaderType's" value is an agreed upon convention for shader terminals |
86 | | //! such as "surface," "displacement," "light", "coshader_somename." |
87 | | //! "ShaderName's" value is an identifier meaningful to the target |
88 | | //! application (i.e. "paintedplastic," "fancy_spot_light"). |
89 | | //! It's only valid to call this once per target/shaderType combo. |
90 | | void setShader( const std::string & iTarget, |
91 | | const std::string & iShaderType, |
92 | | const std::string & iShaderName ); |
93 | | |
94 | | //! Declare and retrieve a container for storing properties representing |
95 | | //! parameters for the target and shaderType. You put them in there |
96 | | //! yourself since there are no restrictions on type or sampling other |
97 | | //! than what's appropriate and meaningful for the target application. |
98 | | //! Repeated calls will return the same object. |
99 | | Abc::OCompoundProperty getShaderParameters( |
100 | | const std::string & iTarget, const std::string & iShaderType ); |
101 | | |
102 | | //add node by name, target, type, set node connection?, set node |
103 | | //terminals? |
104 | | |
105 | | void addNetworkNode( const std::string & iNodeName, |
106 | | const std::string & iTarget, |
107 | | const std::string & iNodeType ); |
108 | | |
109 | | void setNetworkNodeConnection( const std::string & iNodeName, |
110 | | const std::string & iInputName, |
111 | | const std::string & iConnectedNodeName, |
112 | | const std::string & iConnectedOutputName ); |
113 | | |
114 | | Abc::OCompoundProperty |
115 | | getNetworkNodeParameters( const std::string & iNodeName ); |
116 | | |
117 | | void setNetworkTerminal( const std::string & iTarget, |
118 | | const std::string & iShaderType, |
119 | | const std::string & iNodeName, |
120 | | const std::string & iOutputName = "" ); |
121 | | |
122 | | void |
123 | | setNetworkInterfaceParameterMapping( |
124 | | const std::string & iInterfaceParamName, |
125 | | const std::string & iMapToNodeName, |
126 | | const std::string & iMapToParamName ); |
127 | | |
128 | | Abc::OCompoundProperty getNetworkInterfaceParameters(); |
129 | | |
130 | | protected: |
131 | | |
132 | | void init(); |
133 | | |
134 | | // all the network nodes will be placed under this property |
135 | | Abc::OCompoundProperty m_node; |
136 | | void createNodeCompound(); |
137 | | |
138 | | class Data; |
139 | | |
140 | | // shared and not scoped because we want this to survive a copy |
141 | | Util::shared_ptr< Data > m_data; |
142 | | }; |
143 | | |
144 | | //! Object declaration |
145 | | typedef Abc::OSchemaObject<OMaterialSchema> OMaterial; |
146 | | |
147 | | typedef Util::shared_ptr< OMaterial > OMaterialPtr; |
148 | | |
149 | | } // End namespace ALEMBIC_VERSION_NS |
150 | | |
151 | | using namespace ALEMBIC_VERSION_NS; |
152 | | |
153 | | } // End namespace AbcMaterial |
154 | | } // End namespace Alembic |
155 | | |
156 | | |
157 | | #endif |
158 | | |