InstructionConstants.java
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.bcel.generic;
/**
* Contains shareable instruction objects.
* <p>
* In order to save memory you can use some instructions multiply, since they have an immutable state and are directly
* derived from Instruction. I.e. they have no instance fields that could be changed. Since some of these instructions
* like ICONST_0 occur very frequently this can save a lot of time and space. This feature is an adaptation of the
* FlyWeight design pattern, we just use an array instead of a factory.
* </p>
* <p>
* The Instructions can also accessed directly under their names, so it's possible to write
* il.append(Instruction.ICONST_0);
* </p>
*
* @deprecated (since 6.0) Do not use. Use {@link InstructionConst} instead.
*/
@Deprecated
public interface InstructionConstants {
/**
* Deprecated, consider private and ignore.
*/
class Clinit {
// empty
}
/*
* NOTE these are not currently immutable, because Instruction has mutable protected fields opcode and length.
*/
Instruction NOP = InstructionConst.NOP;
Instruction ACONST_NULL = InstructionConst.ACONST_NULL;
Instruction ICONST_M1 = InstructionConst.ICONST_M1;
Instruction ICONST_0 = InstructionConst.ICONST_0;
Instruction ICONST_1 = InstructionConst.ICONST_1;
Instruction ICONST_2 = InstructionConst.ICONST_2;
Instruction ICONST_3 = InstructionConst.ICONST_3;
Instruction ICONST_4 = InstructionConst.ICONST_4;
Instruction ICONST_5 = InstructionConst.ICONST_5;
Instruction LCONST_0 = InstructionConst.LCONST_0;
Instruction LCONST_1 = InstructionConst.LCONST_1;
Instruction FCONST_0 = InstructionConst.FCONST_0;
Instruction FCONST_1 = InstructionConst.FCONST_1;
Instruction FCONST_2 = InstructionConst.FCONST_2;
Instruction DCONST_0 = InstructionConst.DCONST_0;
Instruction DCONST_1 = InstructionConst.DCONST_1;
ArrayInstruction IALOAD = InstructionConst.IALOAD;
ArrayInstruction LALOAD = InstructionConst.LALOAD;
ArrayInstruction FALOAD = InstructionConst.FALOAD;
ArrayInstruction DALOAD = InstructionConst.DALOAD;
ArrayInstruction AALOAD = InstructionConst.AALOAD;
ArrayInstruction BALOAD = InstructionConst.BALOAD;
ArrayInstruction CALOAD = InstructionConst.CALOAD;
ArrayInstruction SALOAD = InstructionConst.SALOAD;
ArrayInstruction IASTORE = InstructionConst.IASTORE;
ArrayInstruction LASTORE = InstructionConst.LASTORE;
ArrayInstruction FASTORE = InstructionConst.FASTORE;
ArrayInstruction DASTORE = InstructionConst.DASTORE;
ArrayInstruction AASTORE = InstructionConst.AASTORE;
ArrayInstruction BASTORE = InstructionConst.BASTORE;
ArrayInstruction CASTORE = InstructionConst.CASTORE;
ArrayInstruction SASTORE = InstructionConst.SASTORE;
StackInstruction POP = InstructionConst.POP;
StackInstruction POP2 = InstructionConst.POP2;
StackInstruction DUP = InstructionConst.DUP;
StackInstruction DUP_X1 = InstructionConst.DUP_X1;
StackInstruction DUP_X2 = InstructionConst.DUP_X2;
StackInstruction DUP2 = InstructionConst.DUP2;
StackInstruction DUP2_X1 = InstructionConst.DUP2_X1;
StackInstruction DUP2_X2 = InstructionConst.DUP2_X2;
StackInstruction SWAP = InstructionConst.SWAP;
ArithmeticInstruction IADD = InstructionConst.IADD;
ArithmeticInstruction LADD = InstructionConst.LADD;
ArithmeticInstruction FADD = InstructionConst.FADD;
ArithmeticInstruction DADD = InstructionConst.DADD;
ArithmeticInstruction ISUB = InstructionConst.ISUB;
ArithmeticInstruction LSUB = InstructionConst.LSUB;
ArithmeticInstruction FSUB = InstructionConst.FSUB;
ArithmeticInstruction DSUB = InstructionConst.DSUB;
ArithmeticInstruction IMUL = InstructionConst.IMUL;
ArithmeticInstruction LMUL = InstructionConst.LMUL;
ArithmeticInstruction FMUL = InstructionConst.FMUL;
ArithmeticInstruction DMUL = InstructionConst.DMUL;
ArithmeticInstruction IDIV = InstructionConst.IDIV;
ArithmeticInstruction LDIV = InstructionConst.LDIV;
ArithmeticInstruction FDIV = InstructionConst.FDIV;
ArithmeticInstruction DDIV = InstructionConst.DDIV;
ArithmeticInstruction IREM = InstructionConst.IREM;
ArithmeticInstruction LREM = InstructionConst.LREM;
ArithmeticInstruction FREM = InstructionConst.FREM;
ArithmeticInstruction DREM = InstructionConst.DREM;
ArithmeticInstruction INEG = InstructionConst.INEG;
ArithmeticInstruction LNEG = InstructionConst.LNEG;
ArithmeticInstruction FNEG = InstructionConst.FNEG;
ArithmeticInstruction DNEG = InstructionConst.DNEG;
ArithmeticInstruction ISHL = InstructionConst.ISHL;
ArithmeticInstruction LSHL = InstructionConst.LSHL;
ArithmeticInstruction ISHR = InstructionConst.ISHR;
ArithmeticInstruction LSHR = InstructionConst.LSHR;
ArithmeticInstruction IUSHR = InstructionConst.IUSHR;
ArithmeticInstruction LUSHR = InstructionConst.LUSHR;
ArithmeticInstruction IAND = InstructionConst.IAND;
ArithmeticInstruction LAND = InstructionConst.LAND;
ArithmeticInstruction IOR = InstructionConst.IOR;
ArithmeticInstruction LOR = InstructionConst.LOR;
ArithmeticInstruction IXOR = InstructionConst.IXOR;
ArithmeticInstruction LXOR = InstructionConst.LXOR;
ConversionInstruction I2L = InstructionConst.I2L;
ConversionInstruction I2F = InstructionConst.I2F;
ConversionInstruction I2D = InstructionConst.I2D;
ConversionInstruction L2I = InstructionConst.L2I;
ConversionInstruction L2F = InstructionConst.L2F;
ConversionInstruction L2D = InstructionConst.L2D;
ConversionInstruction F2I = InstructionConst.F2I;
ConversionInstruction F2L = InstructionConst.F2L;
ConversionInstruction F2D = InstructionConst.F2D;
ConversionInstruction D2I = InstructionConst.D2I;
ConversionInstruction D2L = InstructionConst.D2L;
ConversionInstruction D2F = InstructionConst.D2F;
ConversionInstruction I2B = InstructionConst.I2B;
ConversionInstruction I2C = InstructionConst.I2C;
ConversionInstruction I2S = InstructionConst.I2S;
Instruction LCMP = InstructionConst.LCMP;
Instruction FCMPL = InstructionConst.FCMPL;
Instruction FCMPG = InstructionConst.FCMPG;
Instruction DCMPL = InstructionConst.DCMPL;
Instruction DCMPG = InstructionConst.DCMPG;
ReturnInstruction IRETURN = InstructionConst.IRETURN;
ReturnInstruction LRETURN = InstructionConst.LRETURN;
ReturnInstruction FRETURN = InstructionConst.FRETURN;
ReturnInstruction DRETURN = InstructionConst.DRETURN;
ReturnInstruction ARETURN = InstructionConst.ARETURN;
ReturnInstruction RETURN = InstructionConst.RETURN;
Instruction ARRAYLENGTH = InstructionConst.ARRAYLENGTH;
Instruction ATHROW = InstructionConst.ATHROW;
Instruction MONITORENTER = InstructionConst.MONITORENTER;
Instruction MONITOREXIT = InstructionConst.MONITOREXIT;
/**
* You can use these constants in multiple places safely, if you can guarantee that you will never alter their internal
* values, e.g. call setIndex().
*/
LocalVariableInstruction THIS = InstructionConst.THIS;
LocalVariableInstruction ALOAD_0 = InstructionConst.ALOAD_0;
LocalVariableInstruction ALOAD_1 = InstructionConst.ALOAD_1;
LocalVariableInstruction ALOAD_2 = InstructionConst.ALOAD_2;
LocalVariableInstruction ILOAD_0 = InstructionConst.ILOAD_0;
LocalVariableInstruction ILOAD_1 = InstructionConst.ILOAD_1;
LocalVariableInstruction ILOAD_2 = InstructionConst.ILOAD_2;
LocalVariableInstruction ASTORE_0 = InstructionConst.ASTORE_0;
LocalVariableInstruction ASTORE_1 = InstructionConst.ASTORE_1;
LocalVariableInstruction ASTORE_2 = InstructionConst.ASTORE_2;
LocalVariableInstruction ISTORE_0 = InstructionConst.ISTORE_0;
LocalVariableInstruction ISTORE_1 = InstructionConst.ISTORE_1;
LocalVariableInstruction ISTORE_2 = InstructionConst.ISTORE_2;
/**
* Gets object via its opcode, for immutable instructions like branch instructions entries are set to null.
*/
Instruction[] INSTRUCTIONS = InstructionConst.INSTRUCTIONS;
/**
* Interfaces may have no static initializers, so we simulate this with an inner class.
*/
Clinit bla = new Clinit();
}