BoundarySourceLinecaster2DTest.java
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.commons.geometry.euclidean.twod;
import org.apache.commons.geometry.euclidean.twod.shape.Parallelogram;
import org.apache.commons.numbers.core.Precision;
import org.junit.jupiter.api.Test;
class BoundarySourceLinecaster2DTest {
private static final double TEST_EPS = 1e-10;
private static final Precision.DoubleEquivalence TEST_PRECISION =
Precision.doubleEquivalenceOfEpsilon(TEST_EPS);
private static final BoundarySource2D UNIT_SQUARE =
Parallelogram.axisAligned(Vector2D.ZERO, Vector2D.of(1, 1), TEST_PRECISION);
@Test
void testLinecast_line_simple() {
// arrange
final BoundarySourceLinecaster2D linecaster = new BoundarySourceLinecaster2D(UNIT_SQUARE);
// act/assert
// no intersections
LinecastChecker2D.with(linecaster)
.expectNothing()
.whenGiven(Lines.fromPointAndDirection(Vector2D.of(0, 4), Vector2D.Unit.MINUS_X, TEST_PRECISION));
// through center; two directions
LinecastChecker2D.with(linecaster)
.expect(Vector2D.of(0, 0.5), Vector2D.Unit.MINUS_X)
.and(Vector2D.of(1, 0.5), Vector2D.Unit.PLUS_X)
.whenGiven(Lines.fromPointAndDirection(Vector2D.of(0.5, 0.5), Vector2D.Unit.PLUS_X, TEST_PRECISION));
LinecastChecker2D.with(linecaster)
.expect(Vector2D.of(1, 0.5), Vector2D.Unit.PLUS_X)
.and(Vector2D.of(0, 0.5), Vector2D.Unit.MINUS_X)
.whenGiven(Lines.fromPointAndDirection(Vector2D.of(0.5, 0.5), Vector2D.Unit.MINUS_X, TEST_PRECISION));
}
@Test
void testLinecast_line_alongFace() {
// arrange
final BoundarySourceLinecaster2D linecaster = new BoundarySourceLinecaster2D(UNIT_SQUARE);
// act/assert
LinecastChecker2D.with(linecaster)
.expect(Vector2D.of(0, 1), Vector2D.Unit.MINUS_X)
.and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
.whenGiven(Lines.fromPointAndDirection(Vector2D.of(0, 1), Vector2D.Unit.PLUS_X, TEST_PRECISION));
}
@Test
void testLinecast_line_corners() {
// arrange
final BoundarySourceLinecaster2D linecaster = new BoundarySourceLinecaster2D(UNIT_SQUARE);
// act/assert
// through single corner vertex
LinecastChecker2D.with(linecaster)
.expect(Vector2D.of(1, 1), Vector2D.Unit.PLUS_Y)
.and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
.whenGiven(Lines.fromPointAndDirection(Vector2D.of(0, 2), Vector2D.of(1, -1), TEST_PRECISION));
// through two corner vertices
LinecastChecker2D.with(linecaster)
.expect(Vector2D.ZERO, Vector2D.Unit.MINUS_X)
.and(Vector2D.ZERO, Vector2D.Unit.MINUS_Y)
.and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_Y)
.and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
.whenGiven(Lines.fromPointAndDirection(Vector2D.ZERO, Vector2D.of(1, 1), TEST_PRECISION));
}
@Test
void testLinecast_line_removesDuplicatePoints() {
// arrange
final BoundarySource2D src = BoundarySource2D.of(
Lines.segmentFromPoints(Vector2D.of(-1, -1), Vector2D.ZERO, TEST_PRECISION),
Lines.segmentFromPoints(Vector2D.ZERO, Vector2D.of(1, 1), TEST_PRECISION)
);
final BoundarySourceLinecaster2D linecaster = new BoundarySourceLinecaster2D(src);
// act/assert
LinecastChecker2D.with(linecaster)
.expect(Vector2D.ZERO, Vector2D.Unit.from(1, -1))
.whenGiven(Lines.fromPointAndDirection(Vector2D.ZERO, Vector2D.Unit.PLUS_X, TEST_PRECISION));
}
@Test
void testLinecast_segment_simple() {
// arrange
final BoundarySourceLinecaster2D linecaster = new BoundarySourceLinecaster2D(UNIT_SQUARE);
// act/assert
// no intersections; underlying line does not intersect
LinecastChecker2D.with(linecaster)
.expectNothing()
.whenGiven(Lines.fromPointAndDirection(Vector2D.of(0, 4), Vector2D.Unit.MINUS_X, TEST_PRECISION)
.segment(-10, 10));
// no intersections; underlying line does intersect
LinecastChecker2D.with(linecaster)
.expectNothing()
.whenGiven(Lines.fromPointAndDirection(Vector2D.of(0.5, 0.5), Vector2D.Unit.PLUS_X, TEST_PRECISION)
.segment(2, 10));
// no boundaries excluded; two directions
LinecastChecker2D.with(linecaster)
.expect(Vector2D.of(0, 0.5), Vector2D.Unit.MINUS_X)
.and(Vector2D.of(1, 0.5), Vector2D.Unit.PLUS_X)
.whenGiven(Lines.fromPointAndDirection(Vector2D.of(0.5, 0.5), Vector2D.Unit.PLUS_X, TEST_PRECISION)
.segment(-10, 10));
LinecastChecker2D.with(linecaster)
.expect(Vector2D.of(1, 0.5), Vector2D.Unit.PLUS_X)
.and(Vector2D.of(0, 0.5), Vector2D.Unit.MINUS_X)
.whenGiven(Lines.fromPointAndDirection(Vector2D.of(0.5, 0.5), Vector2D.Unit.MINUS_X, TEST_PRECISION)
.segment(-10, 10));
}
@Test
void testLinecast_segment_boundaryExcluded() {
// arrange
final BoundarySourceLinecaster2D linecaster = new BoundarySourceLinecaster2D(UNIT_SQUARE);
// act/assert
final Vector2D center = Vector2D.of(0.5, 0.5);
LinecastChecker2D.with(linecaster)
.expect(Vector2D.of(1, 0.5), Vector2D.Unit.PLUS_X)
.whenGiven(Lines.fromPointAndDirection(center, Vector2D.Unit.PLUS_X, TEST_PRECISION)
.rayFrom(center));
LinecastChecker2D.with(linecaster)
.expect(Vector2D.of(1, 0.5), Vector2D.Unit.PLUS_X)
.whenGiven(Lines.fromPointAndDirection(center, Vector2D.Unit.MINUS_X, TEST_PRECISION)
.reverseRayTo(center));
}
@Test
void testLinecast_segment_startEndPointsOnBoundaries() {
// arrange
final BoundarySourceLinecaster2D linecaster = new BoundarySourceLinecaster2D(UNIT_SQUARE);
// act/assert
LinecastChecker2D.with(linecaster)
.expect(Vector2D.of(1, 0.5), Vector2D.Unit.PLUS_X)
.and(Vector2D.of(0, 0.5), Vector2D.Unit.MINUS_X)
.whenGiven(Lines.segmentFromPoints(Vector2D.of(1, 0.5), Vector2D.of(0, 0.5), TEST_PRECISION));
}
@Test
void testLinecast_segment_alongFace() {
// arrange
final BoundarySourceLinecaster2D linecaster = new BoundarySourceLinecaster2D(UNIT_SQUARE);
// act/assert
// includes two intersecting boundaries
LinecastChecker2D.with(linecaster)
.expect(Vector2D.of(0, 1), Vector2D.Unit.MINUS_X)
.and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
.whenGiven(Lines.segmentFromPoints(Vector2D.of(-1, 1), Vector2D.of(2, 1), TEST_PRECISION));
// one intersecting boundary
LinecastChecker2D.with(linecaster)
.expect(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
.whenGiven(Lines.segmentFromPoints(Vector2D.of(0.25, 1), Vector2D.of(2, 1), TEST_PRECISION));
// no intersecting boundary
LinecastChecker2D.with(linecaster)
.expectNothing()
.whenGiven(Lines.segmentFromPoints(Vector2D.of(0.25, 1), Vector2D.of(0.75, 1), TEST_PRECISION));
}
@Test
void testLinecast_segment_corners() {
// arrange
final BoundarySourceLinecaster2D linecaster = new BoundarySourceLinecaster2D(UNIT_SQUARE);
// act/assert
// through corner
LinecastChecker2D.with(linecaster)
.expect(Vector2D.of(1, 1), Vector2D.Unit.PLUS_Y)
.and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
.whenGiven(Lines.segmentFromPoints(Vector2D.of(0, 2), Vector2D.of(2, 0), TEST_PRECISION));
// starts on corner
LinecastChecker2D.with(linecaster)
.expect(Vector2D.of(1, 1), Vector2D.Unit.PLUS_Y)
.and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
.whenGiven(Lines.segmentFromPoints(Vector2D.of(1, 1), Vector2D.of(2, 0), TEST_PRECISION));
// ends on corner
LinecastChecker2D.with(linecaster)
.expect(Vector2D.of(1, 1), Vector2D.Unit.PLUS_Y)
.and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
.whenGiven(Lines.segmentFromPoints(Vector2D.of(0, 2), Vector2D.of(1, 1), TEST_PRECISION));
}
@Test
void testLinecast_segment_removesDuplicatePoints() {
// arrange
final BoundarySource2D src = BoundarySource2D.of(
Lines.segmentFromPoints(Vector2D.of(-1, -1), Vector2D.ZERO, TEST_PRECISION),
Lines.segmentFromPoints(Vector2D.ZERO, Vector2D.of(1, 1), TEST_PRECISION)
);
final BoundarySourceLinecaster2D linecaster = new BoundarySourceLinecaster2D(src);
// act/assert
LinecastChecker2D.with(linecaster)
.expect(Vector2D.ZERO, Vector2D.Unit.from(1, -1))
.whenGiven(Lines.segmentFromPoints(Vector2D.ZERO, Vector2D.Unit.PLUS_X, TEST_PRECISION));
}
}