/work/snappy_ep-prefix/src/snappy_ep/snappy-sinksource.h
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1 | | // Copyright 2011 Google Inc. All Rights Reserved. |
2 | | // |
3 | | // Redistribution and use in source and binary forms, with or without |
4 | | // modification, are permitted provided that the following conditions are |
5 | | // met: |
6 | | // |
7 | | // * Redistributions of source code must retain the above copyright |
8 | | // notice, this list of conditions and the following disclaimer. |
9 | | // * Redistributions in binary form must reproduce the above |
10 | | // copyright notice, this list of conditions and the following disclaimer |
11 | | // in the documentation and/or other materials provided with the |
12 | | // distribution. |
13 | | // * Neither the name of Google Inc. nor the names of its |
14 | | // contributors may be used to endorse or promote products derived from |
15 | | // this software without specific prior written permission. |
16 | | // |
17 | | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
18 | | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
19 | | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
20 | | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
21 | | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
22 | | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
23 | | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
24 | | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
25 | | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
26 | | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
27 | | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
28 | | |
29 | | #ifndef THIRD_PARTY_SNAPPY_SNAPPY_SINKSOURCE_H_ |
30 | | #define THIRD_PARTY_SNAPPY_SNAPPY_SINKSOURCE_H_ |
31 | | |
32 | | #include <stddef.h> |
33 | | |
34 | | namespace snappy { |
35 | | |
36 | | // A Sink is an interface that consumes a sequence of bytes. |
37 | | class Sink { |
38 | | public: |
39 | 0 | Sink() { } |
40 | | virtual ~Sink(); |
41 | | |
42 | | // Append "bytes[0,n-1]" to this. |
43 | | virtual void Append(const char* bytes, size_t n) = 0; |
44 | | |
45 | | // Returns a writable buffer of the specified length for appending. |
46 | | // May return a pointer to the caller-owned scratch buffer which |
47 | | // must have at least the indicated length. The returned buffer is |
48 | | // only valid until the next operation on this Sink. |
49 | | // |
50 | | // After writing at most "length" bytes, call Append() with the |
51 | | // pointer returned from this function and the number of bytes |
52 | | // written. Many Append() implementations will avoid copying |
53 | | // bytes if this function returned an internal buffer. |
54 | | // |
55 | | // If a non-scratch buffer is returned, the caller may only pass a |
56 | | // prefix of it to Append(). That is, it is not correct to pass an |
57 | | // interior pointer of the returned array to Append(). |
58 | | // |
59 | | // The default implementation always returns the scratch buffer. |
60 | | virtual char* GetAppendBuffer(size_t length, char* scratch); |
61 | | |
62 | | // For higher performance, Sink implementations can provide custom |
63 | | // AppendAndTakeOwnership() and GetAppendBufferVariable() methods. |
64 | | // These methods can reduce the number of copies done during |
65 | | // compression/decompression. |
66 | | |
67 | | // Append "bytes[0,n-1] to the sink. Takes ownership of "bytes" |
68 | | // and calls the deleter function as (*deleter)(deleter_arg, bytes, n) |
69 | | // to free the buffer. deleter function must be non NULL. |
70 | | // |
71 | | // The default implementation just calls Append and frees "bytes". |
72 | | // Other implementations may avoid a copy while appending the buffer. |
73 | | virtual void AppendAndTakeOwnership( |
74 | | char* bytes, size_t n, void (*deleter)(void*, const char*, size_t), |
75 | | void *deleter_arg); |
76 | | |
77 | | // Returns a writable buffer for appending and writes the buffer's capacity to |
78 | | // *allocated_size. Guarantees *allocated_size >= min_size. |
79 | | // May return a pointer to the caller-owned scratch buffer which must have |
80 | | // scratch_size >= min_size. |
81 | | // |
82 | | // The returned buffer is only valid until the next operation |
83 | | // on this ByteSink. |
84 | | // |
85 | | // After writing at most *allocated_size bytes, call Append() with the |
86 | | // pointer returned from this function and the number of bytes written. |
87 | | // Many Append() implementations will avoid copying bytes if this function |
88 | | // returned an internal buffer. |
89 | | // |
90 | | // If the sink implementation allocates or reallocates an internal buffer, |
91 | | // it should use the desired_size_hint if appropriate. If a caller cannot |
92 | | // provide a reasonable guess at the desired capacity, it should set |
93 | | // desired_size_hint = 0. |
94 | | // |
95 | | // If a non-scratch buffer is returned, the caller may only pass |
96 | | // a prefix to it to Append(). That is, it is not correct to pass an |
97 | | // interior pointer to Append(). |
98 | | // |
99 | | // The default implementation always returns the scratch buffer. |
100 | | virtual char* GetAppendBufferVariable( |
101 | | size_t min_size, size_t desired_size_hint, char* scratch, |
102 | | size_t scratch_size, size_t* allocated_size); |
103 | | |
104 | | private: |
105 | | // No copying |
106 | | Sink(const Sink&); |
107 | | void operator=(const Sink&); |
108 | | }; |
109 | | |
110 | | // A Source is an interface that yields a sequence of bytes |
111 | | class Source { |
112 | | public: |
113 | 3.42k | Source() { } |
114 | | virtual ~Source(); |
115 | | |
116 | | // Return the number of bytes left to read from the source |
117 | | virtual size_t Available() const = 0; |
118 | | |
119 | | // Peek at the next flat region of the source. Does not reposition |
120 | | // the source. The returned region is empty iff Available()==0. |
121 | | // |
122 | | // Returns a pointer to the beginning of the region and store its |
123 | | // length in *len. |
124 | | // |
125 | | // The returned region is valid until the next call to Skip() or |
126 | | // until this object is destroyed, whichever occurs first. |
127 | | // |
128 | | // The returned region may be larger than Available() (for example |
129 | | // if this ByteSource is a view on a substring of a larger source). |
130 | | // The caller is responsible for ensuring that it only reads the |
131 | | // Available() bytes. |
132 | | virtual const char* Peek(size_t* len) = 0; |
133 | | |
134 | | // Skip the next n bytes. Invalidates any buffer returned by |
135 | | // a previous call to Peek(). |
136 | | // REQUIRES: Available() >= n |
137 | | virtual void Skip(size_t n) = 0; |
138 | | |
139 | | private: |
140 | | // No copying |
141 | | Source(const Source&); |
142 | | void operator=(const Source&); |
143 | | }; |
144 | | |
145 | | // A Source implementation that yields the contents of a flat array |
146 | | class ByteArraySource : public Source { |
147 | | public: |
148 | 3.42k | ByteArraySource(const char* p, size_t n) : ptr_(p), left_(n) { } |
149 | | ~ByteArraySource() override; |
150 | | size_t Available() const override; |
151 | | const char* Peek(size_t* len) override; |
152 | | void Skip(size_t n) override; |
153 | | private: |
154 | | const char* ptr_; |
155 | | size_t left_; |
156 | | }; |
157 | | |
158 | | // A Sink implementation that writes to a flat array without any bound checks. |
159 | | class UncheckedByteArraySink : public Sink { |
160 | | public: |
161 | 0 | explicit UncheckedByteArraySink(char* dest) : dest_(dest) { } |
162 | | ~UncheckedByteArraySink() override; |
163 | | void Append(const char* data, size_t n) override; |
164 | | char* GetAppendBuffer(size_t len, char* scratch) override; |
165 | | char* GetAppendBufferVariable( |
166 | | size_t min_size, size_t desired_size_hint, char* scratch, |
167 | | size_t scratch_size, size_t* allocated_size) override; |
168 | | void AppendAndTakeOwnership( |
169 | | char* bytes, size_t n, void (*deleter)(void*, const char*, size_t), |
170 | | void *deleter_arg) override; |
171 | | |
172 | | // Return the current output pointer so that a caller can see how |
173 | | // many bytes were produced. |
174 | | // Note: this is not a Sink method. |
175 | 0 | char* CurrentDestination() const { return dest_; } |
176 | | private: |
177 | | char* dest_; |
178 | | }; |
179 | | |
180 | | } // namespace snappy |
181 | | |
182 | | #endif // THIRD_PARTY_SNAPPY_SNAPPY_SINKSOURCE_H_ |