/src/assimp/code/Common/ImporterRegistry.cpp
Line | Count | Source |
1 | | /* |
2 | | --------------------------------------------------------------------------- |
3 | | Open Asset Import Library (assimp) |
4 | | --------------------------------------------------------------------------- |
5 | | |
6 | | Copyright (c) 2006-2025, assimp team |
7 | | |
8 | | All rights reserved. |
9 | | |
10 | | Redistribution and use of this software in source and binary forms, |
11 | | with or without modification, are permitted provided that the following |
12 | | conditions are met: |
13 | | |
14 | | * Redistributions of source code must retain the above |
15 | | copyright notice, this list of conditions and the |
16 | | following disclaimer. |
17 | | |
18 | | * Redistributions in binary form must reproduce the above |
19 | | copyright notice, this list of conditions and the |
20 | | following disclaimer in the documentation and/or other |
21 | | materials provided with the distribution. |
22 | | |
23 | | * Neither the name of the assimp team, nor the names of its |
24 | | contributors may be used to endorse or promote products |
25 | | derived from this software without specific prior |
26 | | written permission of the assimp team. |
27 | | |
28 | | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
29 | | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
30 | | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
31 | | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
32 | | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
33 | | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
34 | | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
35 | | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
36 | | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
37 | | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
38 | | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
39 | | --------------------------------------------------------------------------- |
40 | | */ |
41 | | |
42 | | /** @file ImporterRegistry.cpp |
43 | | |
44 | | Central registry for all importers available. Do not edit this file |
45 | | directly (unless you are adding new loaders), instead use the |
46 | | corresponding preprocessor flag to selectively disable formats. |
47 | | */ |
48 | | |
49 | | #include <assimp/anim.h> |
50 | | #include <assimp/BaseImporter.h> |
51 | | #include <vector> |
52 | | #include <cstdlib> |
53 | | |
54 | | // ------------------------------------------------------------------------------------------------ |
55 | | // Importers |
56 | | // (include_new_importers_here) |
57 | | // ------------------------------------------------------------------------------------------------ |
58 | | #if !defined(ASSIMP_BUILD_NO_USD_IMPORTER) |
59 | | #include "AssetLib/USD/USDLoader.h" |
60 | | #endif |
61 | | #ifndef ASSIMP_BUILD_NO_X_IMPORTER |
62 | | #include "AssetLib/X/XFileImporter.h" |
63 | | #endif |
64 | | #ifndef ASSIMP_BUILD_NO_AMF_IMPORTER |
65 | | #include "AssetLib/AMF/AMFImporter.hpp" |
66 | | #endif |
67 | | #ifndef ASSIMP_BUILD_NO_3DS_IMPORTER |
68 | | #include "AssetLib/3DS/3DSLoader.h" |
69 | | #endif |
70 | | #ifndef ASSIMP_BUILD_NO_MD3_IMPORTER |
71 | | #include "AssetLib/MD3/MD3Loader.h" |
72 | | #endif |
73 | | #ifndef ASSIMP_BUILD_NO_MDL_IMPORTER |
74 | | #include "AssetLib/MDL/MDLLoader.h" |
75 | | #endif |
76 | | #ifndef ASSIMP_BUILD_NO_MD2_IMPORTER |
77 | | #include "AssetLib/MD2/MD2Loader.h" |
78 | | #endif |
79 | | #ifndef ASSIMP_BUILD_NO_PLY_IMPORTER |
80 | | #include "AssetLib/Ply/PlyLoader.h" |
81 | | #endif |
82 | | #ifndef ASSIMP_BUILD_NO_ASE_IMPORTER |
83 | | #include "AssetLib/ASE/ASELoader.h" |
84 | | #endif |
85 | | #ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER |
86 | | #include "AssetLib/Obj/ObjFileImporter.h" |
87 | | #endif |
88 | | #ifndef ASSIMP_BUILD_NO_HMP_IMPORTER |
89 | | #include "AssetLib/HMP/HMPLoader.h" |
90 | | #endif |
91 | | #ifndef ASSIMP_BUILD_NO_SMD_IMPORTER |
92 | | #include "AssetLib/SMD/SMDLoader.h" |
93 | | #endif |
94 | | #ifndef ASSIMP_BUILD_NO_MDC_IMPORTER |
95 | | #include "AssetLib/MDC/MDCLoader.h" |
96 | | #endif |
97 | | #ifndef ASSIMP_BUILD_NO_MD5_IMPORTER |
98 | | #include "AssetLib/MD5/MD5Loader.h" |
99 | | #endif |
100 | | #ifndef ASSIMP_BUILD_NO_STL_IMPORTER |
101 | | #include "AssetLib/STL/STLLoader.h" |
102 | | #endif |
103 | | #ifndef ASSIMP_BUILD_NO_LWO_IMPORTER |
104 | | #include "AssetLib/LWO/LWOLoader.h" |
105 | | #endif |
106 | | #ifndef ASSIMP_BUILD_NO_DXF_IMPORTER |
107 | | #include "AssetLib/DXF/DXFLoader.h" |
108 | | #endif |
109 | | #ifndef ASSIMP_BUILD_NO_NFF_IMPORTER |
110 | | #include "AssetLib/NFF/NFFLoader.h" |
111 | | #endif |
112 | | #ifndef ASSIMP_BUILD_NO_RAW_IMPORTER |
113 | | #include "AssetLib/Raw/RawLoader.h" |
114 | | #endif |
115 | | #ifndef ASSIMP_BUILD_NO_SIB_IMPORTER |
116 | | #include "AssetLib/SIB/SIBImporter.h" |
117 | | #endif |
118 | | #ifndef ASSIMP_BUILD_NO_OFF_IMPORTER |
119 | | #include "AssetLib/OFF/OFFLoader.h" |
120 | | #endif |
121 | | #ifndef ASSIMP_BUILD_NO_AC_IMPORTER |
122 | | #include "AssetLib/AC/ACLoader.h" |
123 | | #endif |
124 | | #ifndef ASSIMP_BUILD_NO_BVH_IMPORTER |
125 | | #include "AssetLib/BVH/BVHLoader.h" |
126 | | #endif |
127 | | #ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER |
128 | | #include "AssetLib/Irr/IRRMeshLoader.h" |
129 | | #endif |
130 | | #ifndef ASSIMP_BUILD_NO_IRR_IMPORTER |
131 | | #include "AssetLib/Irr/IRRLoader.h" |
132 | | #endif |
133 | | #ifndef ASSIMP_BUILD_NO_Q3D_IMPORTER |
134 | | #include "AssetLib/Q3D/Q3DLoader.h" |
135 | | #endif |
136 | | #ifndef ASSIMP_BUILD_NO_B3D_IMPORTER |
137 | | #include "AssetLib/B3D/B3DImporter.h" |
138 | | #endif |
139 | | #ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER |
140 | | #include "AssetLib/Collada/ColladaLoader.h" |
141 | | #endif |
142 | | #ifndef ASSIMP_BUILD_NO_TERRAGEN_IMPORTER |
143 | | #include "AssetLib/Terragen/TerragenLoader.h" |
144 | | #endif |
145 | | #ifndef ASSIMP_BUILD_NO_CSM_IMPORTER |
146 | | #include "AssetLib/CSM/CSMLoader.h" |
147 | | #endif |
148 | | #ifndef ASSIMP_BUILD_NO_3D_IMPORTER |
149 | | #include "AssetLib/Unreal/UnrealLoader.h" |
150 | | #endif |
151 | | #ifndef ASSIMP_BUILD_NO_LWS_IMPORTER |
152 | | #include "AssetLib/LWS/LWSLoader.h" |
153 | | #endif |
154 | | #ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER |
155 | | #include "AssetLib/Ogre/OgreImporter.h" |
156 | | #endif |
157 | | #ifndef ASSIMP_BUILD_NO_OPENGEX_IMPORTER |
158 | | #include "AssetLib/OpenGEX/OpenGEXImporter.h" |
159 | | #endif |
160 | | #ifndef ASSIMP_BUILD_NO_MS3D_IMPORTER |
161 | | #include "AssetLib/MS3D/MS3DLoader.h" |
162 | | #endif |
163 | | #ifndef ASSIMP_BUILD_NO_COB_IMPORTER |
164 | | #include "AssetLib/COB/COBLoader.h" |
165 | | #endif |
166 | | #ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER |
167 | | #include "AssetLib/Blender/BlenderLoader.h" |
168 | | #endif |
169 | | #ifndef ASSIMP_BUILD_NO_Q3BSP_IMPORTER |
170 | | #include "AssetLib/Q3BSP/Q3BSPFileImporter.h" |
171 | | #endif |
172 | | #ifndef ASSIMP_BUILD_NO_NDO_IMPORTER |
173 | | #include "AssetLib/NDO/NDOLoader.h" |
174 | | #endif |
175 | | #ifndef ASSIMP_BUILD_NO_IFC_IMPORTER |
176 | | #include "AssetLib/IFC/IFCLoader.h" |
177 | | #endif |
178 | | #ifndef ASSIMP_BUILD_NO_XGL_IMPORTER |
179 | | #include "AssetLib/XGL/XGLLoader.h" |
180 | | #endif |
181 | | #ifndef ASSIMP_BUILD_NO_FBX_IMPORTER |
182 | | #include "AssetLib/FBX/FBXImporter.h" |
183 | | #endif |
184 | | #ifndef ASSIMP_BUILD_NO_ASSBIN_IMPORTER |
185 | | #include "AssetLib/Assbin/AssbinLoader.h" |
186 | | #endif |
187 | | #if !defined(ASSIMP_BUILD_NO_GLTF_IMPORTER) && !defined(ASSIMP_BUILD_NO_GLTF1_IMPORTER) |
188 | | #include "AssetLib/glTF/glTFImporter.h" |
189 | | #endif |
190 | | #if !defined(ASSIMP_BUILD_NO_GLTF_IMPORTER) && !defined(ASSIMP_BUILD_NO_GLTF2_IMPORTER) |
191 | | #include "AssetLib/glTF2/glTF2Importer.h" |
192 | | #endif |
193 | | #ifndef ASSIMP_BUILD_NO_C4D_IMPORTER |
194 | | #include "AssetLib/C4D/C4DImporter.h" |
195 | | #endif |
196 | | #ifndef ASSIMP_BUILD_NO_3MF_IMPORTER |
197 | | #include "AssetLib/3MF/D3MFImporter.h" |
198 | | #endif |
199 | | #ifndef ASSIMP_BUILD_NO_X3D_IMPORTER |
200 | | #include "AssetLib/X3D/X3DImporter.hpp" |
201 | | #endif |
202 | | #ifndef ASSIMP_BUILD_NO_MMD_IMPORTER |
203 | | #include "AssetLib/MMD/MMDImporter.h" |
204 | | #endif |
205 | | #ifndef ASSIMP_BUILD_NO_M3D_IMPORTER |
206 | | #include "AssetLib/M3D/M3DImporter.h" |
207 | | #endif |
208 | | #ifndef ASSIMP_BUILD_NO_IQM_IMPORTER |
209 | | #include "AssetLib/IQM/IQMImporter.h" |
210 | | #endif |
211 | | |
212 | | namespace Assimp { |
213 | | |
214 | | // ------------------------------------------------------------------------------------------------ |
215 | 1.50k | void GetImporterInstanceList(std::vector<BaseImporter *> &out) { |
216 | | |
217 | | // Some importers may be unimplemented or otherwise unsuitable for general use |
218 | | // in their current state. Devs can set ASSIMP_ENABLE_DEV_IMPORTERS in their |
219 | | // local environment to enable them, otherwise they're left out of the registry. |
220 | | #if defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP |
221 | | // not supported under uwp |
222 | | const char *envStr = std::getenv("ASSIMP_ENABLE_DEV_IMPORTERS"); |
223 | | #else |
224 | 1.50k | const char *envStr = { "0" }; |
225 | 1.50k | #endif |
226 | 1.50k | bool devImportersEnabled = envStr && strcmp(envStr, "0"); |
227 | | |
228 | | // Ensure no unused var warnings if all uses are #ifndef'd away below: |
229 | 1.50k | (void)devImportersEnabled; |
230 | | |
231 | | // ---------------------------------------------------------------------------- |
232 | | // Add an instance of each worker class here |
233 | | // (register_new_importers_here) |
234 | | // ---------------------------------------------------------------------------- |
235 | 1.50k | out.reserve(64); |
236 | | #if !defined(ASSIMP_BUILD_NO_USD_IMPORTER) |
237 | | out.push_back(new USDImporter()); |
238 | | #endif |
239 | 1.50k | #if (!defined ASSIMP_BUILD_NO_X_IMPORTER) |
240 | 1.50k | out.push_back(new XFileImporter()); |
241 | 1.50k | #endif |
242 | 1.50k | #if (!defined ASSIMP_BUILD_NO_OBJ_IMPORTER) |
243 | 1.50k | out.push_back(new ObjFileImporter()); |
244 | 1.50k | #endif |
245 | 1.50k | #ifndef ASSIMP_BUILD_NO_AMF_IMPORTER |
246 | 1.50k | out.push_back(new AMFImporter()); |
247 | 1.50k | #endif |
248 | 1.50k | #if (!defined ASSIMP_BUILD_NO_3DS_IMPORTER) |
249 | 1.50k | out.push_back(new Discreet3DSImporter()); |
250 | 1.50k | #endif |
251 | | #if (!defined ASSIMP_BUILD_NO_M3D_IMPORTER) |
252 | | out.push_back(new M3DImporter()); |
253 | | #endif |
254 | 1.50k | #if (!defined ASSIMP_BUILD_NO_MD3_IMPORTER) |
255 | 1.50k | out.push_back(new MD3Importer()); |
256 | 1.50k | #endif |
257 | 1.50k | #if (!defined ASSIMP_BUILD_NO_MD2_IMPORTER) |
258 | 1.50k | out.push_back(new MD2Importer()); |
259 | 1.50k | #endif |
260 | 1.50k | #if (!defined ASSIMP_BUILD_NO_PLY_IMPORTER) |
261 | 1.50k | out.push_back(new PLYImporter()); |
262 | 1.50k | #endif |
263 | 1.50k | #if (!defined ASSIMP_BUILD_NO_MDL_IMPORTER) |
264 | 1.50k | out.push_back(new MDLImporter()); |
265 | 1.50k | #endif |
266 | 1.50k | #if (!defined ASSIMP_BUILD_NO_ASE_IMPORTER) |
267 | 1.50k | #if (!defined ASSIMP_BUILD_NO_3DS_IMPORTER) |
268 | 1.50k | out.push_back(new ASEImporter()); |
269 | 1.50k | #endif |
270 | 1.50k | #endif |
271 | 1.50k | #if (!defined ASSIMP_BUILD_NO_HMP_IMPORTER) |
272 | 1.50k | out.push_back(new HMPImporter()); |
273 | 1.50k | #endif |
274 | 1.50k | #if (!defined ASSIMP_BUILD_NO_SMD_IMPORTER) |
275 | 1.50k | out.push_back(new SMDImporter()); |
276 | 1.50k | #endif |
277 | 1.50k | #if (!defined ASSIMP_BUILD_NO_MDC_IMPORTER) |
278 | 1.50k | out.push_back(new MDCImporter()); |
279 | 1.50k | #endif |
280 | 1.50k | #if (!defined ASSIMP_BUILD_NO_MD5_IMPORTER) |
281 | 1.50k | out.push_back(new MD5Importer()); |
282 | 1.50k | #endif |
283 | 1.50k | #if (!defined ASSIMP_BUILD_NO_STL_IMPORTER) |
284 | 1.50k | out.push_back(new STLImporter()); |
285 | 1.50k | #endif |
286 | 1.50k | #if (!defined ASSIMP_BUILD_NO_LWO_IMPORTER) |
287 | 1.50k | out.push_back(new LWOImporter()); |
288 | 1.50k | #endif |
289 | 1.50k | #if (!defined ASSIMP_BUILD_NO_DXF_IMPORTER) |
290 | 1.50k | out.push_back(new DXFImporter()); |
291 | 1.50k | #endif |
292 | 1.50k | #if (!defined ASSIMP_BUILD_NO_NFF_IMPORTER) |
293 | 1.50k | out.push_back(new NFFImporter()); |
294 | 1.50k | #endif |
295 | 1.50k | #if (!defined ASSIMP_BUILD_NO_RAW_IMPORTER) |
296 | 1.50k | out.push_back(new RAWImporter()); |
297 | 1.50k | #endif |
298 | 1.50k | #if (!defined ASSIMP_BUILD_NO_SIB_IMPORTER) |
299 | 1.50k | out.push_back(new SIBImporter()); |
300 | 1.50k | #endif |
301 | 1.50k | #if (!defined ASSIMP_BUILD_NO_OFF_IMPORTER) |
302 | 1.50k | out.push_back(new OFFImporter()); |
303 | 1.50k | #endif |
304 | 1.50k | #if (!defined ASSIMP_BUILD_NO_AC_IMPORTER) |
305 | 1.50k | out.push_back(new AC3DImporter()); |
306 | 1.50k | #endif |
307 | 1.50k | #if (!defined ASSIMP_BUILD_NO_BVH_IMPORTER) |
308 | 1.50k | out.push_back(new BVHLoader()); |
309 | 1.50k | #endif |
310 | 1.50k | #if (!defined ASSIMP_BUILD_NO_IRRMESH_IMPORTER) |
311 | 1.50k | out.push_back(new IRRMeshImporter()); |
312 | 1.50k | #endif |
313 | 1.50k | #if (!defined ASSIMP_BUILD_NO_IRR_IMPORTER) |
314 | 1.50k | out.push_back(new IRRImporter()); |
315 | 1.50k | #endif |
316 | 1.50k | #if (!defined ASSIMP_BUILD_NO_Q3D_IMPORTER) |
317 | 1.50k | out.push_back(new Q3DImporter()); |
318 | 1.50k | #endif |
319 | 1.50k | #if (!defined ASSIMP_BUILD_NO_B3D_IMPORTER) |
320 | 1.50k | out.push_back(new B3DImporter()); |
321 | 1.50k | #endif |
322 | 1.50k | #if (!defined ASSIMP_BUILD_NO_COLLADA_IMPORTER) |
323 | 1.50k | out.push_back(new ColladaLoader()); |
324 | 1.50k | #endif |
325 | 1.50k | #if (!defined ASSIMP_BUILD_NO_TERRAGEN_IMPORTER) |
326 | 1.50k | out.push_back(new TerragenImporter()); |
327 | 1.50k | #endif |
328 | 1.50k | #if (!defined ASSIMP_BUILD_NO_CSM_IMPORTER) |
329 | 1.50k | out.push_back(new CSMImporter()); |
330 | 1.50k | #endif |
331 | 1.50k | #if (!defined ASSIMP_BUILD_NO_3D_IMPORTER) |
332 | 1.50k | out.push_back(new UnrealImporter()); |
333 | 1.50k | #endif |
334 | 1.50k | #if (!defined ASSIMP_BUILD_NO_LWS_IMPORTER) |
335 | 1.50k | out.push_back(new LWSImporter()); |
336 | 1.50k | #endif |
337 | 1.50k | #if (!defined ASSIMP_BUILD_NO_OGRE_IMPORTER) |
338 | 1.50k | out.push_back(new Ogre::OgreImporter()); |
339 | 1.50k | #endif |
340 | 1.50k | #if (!defined ASSIMP_BUILD_NO_OPENGEX_IMPORTER) |
341 | 1.50k | out.push_back(new OpenGEX::OpenGEXImporter()); |
342 | 1.50k | #endif |
343 | 1.50k | #if (!defined ASSIMP_BUILD_NO_MS3D_IMPORTER) |
344 | 1.50k | out.push_back(new MS3DImporter()); |
345 | 1.50k | #endif |
346 | 1.50k | #if (!defined ASSIMP_BUILD_NO_COB_IMPORTER) |
347 | 1.50k | out.push_back(new COBImporter()); |
348 | 1.50k | #endif |
349 | 1.50k | #if (!defined ASSIMP_BUILD_NO_BLEND_IMPORTER) |
350 | 1.50k | out.push_back(new BlenderImporter()); |
351 | 1.50k | #endif |
352 | 1.50k | #if (!defined ASSIMP_BUILD_NO_Q3BSP_IMPORTER) |
353 | 1.50k | out.push_back(new Q3BSPFileImporter()); |
354 | 1.50k | #endif |
355 | 1.50k | #if (!defined ASSIMP_BUILD_NO_NDO_IMPORTER) |
356 | 1.50k | out.push_back(new NDOImporter()); |
357 | 1.50k | #endif |
358 | 1.50k | #if (!defined ASSIMP_BUILD_NO_IFC_IMPORTER) |
359 | 1.50k | out.push_back(new IFCImporter()); |
360 | 1.50k | #endif |
361 | 1.50k | #if (!defined ASSIMP_BUILD_NO_XGL_IMPORTER) |
362 | 1.50k | out.push_back(new XGLImporter()); |
363 | 1.50k | #endif |
364 | 1.50k | #if (!defined ASSIMP_BUILD_NO_FBX_IMPORTER) |
365 | 1.50k | out.push_back(new FBXImporter()); |
366 | 1.50k | #endif |
367 | 1.50k | #if (!defined ASSIMP_BUILD_NO_ASSBIN_IMPORTER) |
368 | 1.50k | out.push_back(new AssbinImporter()); |
369 | 1.50k | #endif |
370 | 1.50k | #if (!defined ASSIMP_BUILD_NO_GLTF_IMPORTER && !defined ASSIMP_BUILD_NO_GLTF1_IMPORTER) |
371 | 1.50k | out.push_back(new glTFImporter()); |
372 | 1.50k | #endif |
373 | 1.50k | #if (!defined ASSIMP_BUILD_NO_GLTF_IMPORTER && !defined ASSIMP_BUILD_NO_GLTF2_IMPORTER) |
374 | 1.50k | out.push_back(new glTF2Importer()); |
375 | 1.50k | #endif |
376 | | #if (!defined ASSIMP_BUILD_NO_C4D_IMPORTER) |
377 | | out.push_back(new C4DImporter()); |
378 | | #endif |
379 | 1.50k | #if (!defined ASSIMP_BUILD_NO_3MF_IMPORTER) |
380 | 1.50k | out.push_back(new D3MFImporter()); |
381 | 1.50k | #endif |
382 | 1.50k | #ifndef ASSIMP_BUILD_NO_X3D_IMPORTER |
383 | 1.50k | out.push_back(new X3DImporter()); |
384 | 1.50k | #endif |
385 | 1.50k | #ifndef ASSIMP_BUILD_NO_MMD_IMPORTER |
386 | 1.50k | out.push_back(new MMDImporter()); |
387 | 1.50k | #endif |
388 | 1.50k | #ifndef ASSIMP_BUILD_NO_IQM_IMPORTER |
389 | 1.50k | out.push_back(new IQMImporter()); |
390 | 1.50k | #endif |
391 | 1.50k | } |
392 | | |
393 | | /** will delete all registered importers. */ |
394 | 1.50k | void DeleteImporterInstanceList(std::vector<BaseImporter *> &deleteList) { |
395 | 73.5k | for (size_t i = 0; i < deleteList.size(); ++i) { |
396 | 72.0k | delete deleteList[i]; |
397 | 72.0k | deleteList[i] = nullptr; |
398 | 72.0k | } //for |
399 | 1.50k | } |
400 | | |
401 | | } // namespace Assimp |