/src/assimp/code/PostProcessing/MakeVerboseFormat.h
Line | Count | Source |
1 | | /* |
2 | | Open Asset Import Library (assimp) |
3 | | ---------------------------------------------------------------------- |
4 | | |
5 | | Copyright (c) 2006-2025, assimp team |
6 | | |
7 | | All rights reserved. |
8 | | |
9 | | Redistribution and use of this software in source and binary forms, |
10 | | with or without modification, are permitted provided that the |
11 | | following conditions are met: |
12 | | |
13 | | * Redistributions of source code must retain the above |
14 | | copyright notice, this list of conditions and the |
15 | | following disclaimer. |
16 | | |
17 | | * Redistributions in binary form must reproduce the above |
18 | | copyright notice, this list of conditions and the |
19 | | following disclaimer in the documentation and/or other |
20 | | materials provided with the distribution. |
21 | | |
22 | | * Neither the name of the assimp team, nor the names of its |
23 | | contributors may be used to endorse or promote products |
24 | | derived from this software without specific prior |
25 | | written permission of the assimp team. |
26 | | |
27 | | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
28 | | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
29 | | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
30 | | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
31 | | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
32 | | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
33 | | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
34 | | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
35 | | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
36 | | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
37 | | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
38 | | |
39 | | ---------------------------------------------------------------------- |
40 | | */ |
41 | | |
42 | | /** @file Defines a post processing step to bring a given scene |
43 | | into the verbose format that is expected by most postprocess steps. |
44 | | This is the inverse of the "JoinIdenticalVertices" step. */ |
45 | | #ifndef AI_MAKEVERBOSEFORMAT_H_INC |
46 | | #define AI_MAKEVERBOSEFORMAT_H_INC |
47 | | |
48 | | #include "Common/BaseProcess.h" |
49 | | |
50 | | struct aiMesh; |
51 | | |
52 | | namespace Assimp { |
53 | | |
54 | | // --------------------------------------------------------------------------- |
55 | | /** MakeVerboseFormatProcess: Class to convert an asset to the verbose |
56 | | * format which is expected by most postprocess steps. |
57 | | * |
58 | | * This is the inverse of what the "JoinIdenticalVertices" step is doing. |
59 | | * This step has no official flag (since it wouldn't make sense to run it |
60 | | * during import). It is intended for applications intending to modify the |
61 | | * returned aiScene. After this step has been executed, they can execute |
62 | | * other postprocess steps on the data. The code might also be useful to |
63 | | * quickly adapt code that doesn't result in a verbose representation of |
64 | | * the scene data. |
65 | | * The step has been added because it was required by the viewer, however |
66 | | * it has been moved to the main library since others might find it |
67 | | * useful, too. */ |
68 | | class ASSIMP_API_WINONLY MakeVerboseFormatProcess : public BaseProcess { |
69 | | public: |
70 | | // ------------------------------------------------------------------- |
71 | | /// The default class constructor / destructor. |
72 | 0 | MakeVerboseFormatProcess() = default; |
73 | | ~MakeVerboseFormatProcess() override = default; |
74 | | |
75 | | // ------------------------------------------------------------------- |
76 | | /** Returns whether the processing step is present in the given flag field. |
77 | | * @param pFlags The processing flags the importer was called with. A bitwise |
78 | | * combination of #aiPostProcessSteps. |
79 | | * @return true if the process is present in this flag fields, false if not */ |
80 | | bool IsActive( unsigned int /*pFlags*/ ) const override |
81 | 0 | { |
82 | | // NOTE: There is no direct flag that corresponds to |
83 | | // this postprocess step. |
84 | 0 | return false; |
85 | 0 | } |
86 | | |
87 | | // ------------------------------------------------------------------- |
88 | | /** Executes the post processing step on the given imported data. |
89 | | * At the moment a process is not supposed to fail. |
90 | | * @param pScene The imported data to work at. */ |
91 | | void Execute( aiScene* pScene) override; |
92 | | |
93 | | public: |
94 | | |
95 | | // ------------------------------------------------------------------- |
96 | | /** Checks whether the scene is already in verbose format. |
97 | | * @param pScene The data to check. |
98 | | * @return true if the scene is already in verbose format. */ |
99 | | static bool IsVerboseFormat(const aiScene* pScene); |
100 | | |
101 | | private: |
102 | | |
103 | | //! Apply the postprocess step to a given submesh |
104 | | bool MakeVerboseFormat (aiMesh* pcMesh); |
105 | | }; |
106 | | |
107 | | } // end of namespace Assimp |
108 | | |
109 | | #endif // !!AI_KILLNORMALPROCESS_H_INC |