/src/assimp/code/AssetLib/FBX/FBXProperties.cpp
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1 | | /* |
2 | | Open Asset Import Library (assimp) |
3 | | ---------------------------------------------------------------------- |
4 | | |
5 | | Copyright (c) 2006-2024, assimp team |
6 | | |
7 | | |
8 | | All rights reserved. |
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11 | | with or without modification, are permitted provided that the |
12 | | following conditions are met: |
13 | | |
14 | | * Redistributions of source code must retain the above |
15 | | copyright notice, this list of conditions and the |
16 | | following disclaimer. |
17 | | |
18 | | * Redistributions in binary form must reproduce the above |
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20 | | following disclaimer in the documentation and/or other |
21 | | materials provided with the distribution. |
22 | | |
23 | | * Neither the name of the assimp team, nor the names of its |
24 | | contributors may be used to endorse or promote products |
25 | | derived from this software without specific prior |
26 | | written permission of the assimp team. |
27 | | |
28 | | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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30 | | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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33 | | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
34 | | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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38 | | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
39 | | |
40 | | ---------------------------------------------------------------------- |
41 | | */ |
42 | | |
43 | | /** @file FBXProperties.cpp |
44 | | * @brief Implementation of the FBX dynamic properties system |
45 | | */ |
46 | | |
47 | | #ifndef ASSIMP_BUILD_NO_FBX_IMPORTER |
48 | | |
49 | | #include "FBXTokenizer.h" |
50 | | #include "FBXParser.h" |
51 | | #include "FBXDocument.h" |
52 | | #include "FBXDocumentUtil.h" |
53 | | #include "FBXProperties.h" |
54 | | |
55 | | #include <utility> |
56 | | |
57 | | namespace Assimp { |
58 | | namespace FBX { |
59 | | |
60 | | using namespace Util; |
61 | | |
62 | | // ------------------------------------------------------------------------------------------------ |
63 | 0 | Property::Property() = default; |
64 | | |
65 | | // ------------------------------------------------------------------------------------------------ |
66 | 0 | Property::~Property() = default; |
67 | | |
68 | | namespace { |
69 | | |
70 | 0 | void checkTokenCount(const TokenList &tok, unsigned int expectedCount) { |
71 | 0 | ai_assert(expectedCount >= 2); |
72 | 0 | if (tok.size() < expectedCount) { |
73 | 0 | const std::string &s = ParseTokenAsString(*tok[1]); |
74 | 0 | if (tok[1]->IsBinary()) { |
75 | 0 | throw DeadlyImportError("Not enough tokens for property of type ", s, " at offset ", tok[1]->Offset()); |
76 | 0 | } else { |
77 | 0 | throw DeadlyImportError("Not enough tokens for property of type ", s, " at line ", tok[1]->Line()); |
78 | 0 | } |
79 | 0 | } |
80 | 0 | } |
81 | | |
82 | | // ------------------------------------------------------------------------------------------------ |
83 | | // read a typed property out of a FBX element. The return value is nullptr if the property cannot be read. |
84 | | Property* ReadTypedProperty(const Element& element) |
85 | 0 | { |
86 | 0 | ai_assert(element.KeyToken().StringContents() == "P"); |
87 | |
|
88 | 0 | const TokenList& tok = element.Tokens(); |
89 | 0 | if (tok.size() < 2) { |
90 | 0 | return nullptr; |
91 | 0 | } |
92 | | |
93 | 0 | const std::string& s = ParseTokenAsString(*tok[1]); |
94 | 0 | const char* const cs = s.c_str(); |
95 | 0 | if (!strcmp(cs,"KString")) { |
96 | 0 | checkTokenCount(tok, 5); |
97 | 0 | return new TypedProperty<std::string>(ParseTokenAsString(*tok[4])); |
98 | 0 | } |
99 | 0 | else if (!strcmp(cs,"bool") || !strcmp(cs,"Bool")) { |
100 | 0 | checkTokenCount(tok, 5); |
101 | 0 | return new TypedProperty<bool>(ParseTokenAsInt(*tok[4]) != 0); |
102 | 0 | } |
103 | 0 | else if (!strcmp(cs, "int") || !strcmp(cs, "Int") || !strcmp(cs, "enum") || !strcmp(cs, "Enum") || !strcmp(cs, "Integer")) { |
104 | 0 | checkTokenCount(tok, 5); |
105 | 0 | return new TypedProperty<int>(ParseTokenAsInt(*tok[4])); |
106 | 0 | } |
107 | 0 | else if (!strcmp(cs, "ULongLong")) { |
108 | 0 | checkTokenCount(tok, 5); |
109 | 0 | return new TypedProperty<uint64_t>(ParseTokenAsID(*tok[4])); |
110 | 0 | } |
111 | 0 | else if (!strcmp(cs, "KTime")) { |
112 | 0 | checkTokenCount(tok, 5); |
113 | 0 | return new TypedProperty<int64_t>(ParseTokenAsInt64(*tok[4])); |
114 | 0 | } |
115 | 0 | else if (!strcmp(cs,"Vector3D") || |
116 | 0 | !strcmp(cs,"ColorRGB") || |
117 | 0 | !strcmp(cs,"Vector") || |
118 | 0 | !strcmp(cs,"Color") || |
119 | 0 | !strcmp(cs,"Lcl Translation") || |
120 | 0 | !strcmp(cs,"Lcl Rotation") || |
121 | 0 | !strcmp(cs,"Lcl Scaling") |
122 | 0 | ) { |
123 | 0 | checkTokenCount(tok, 7); |
124 | 0 | return new TypedProperty<aiVector3D>(aiVector3D( |
125 | 0 | ParseTokenAsFloat(*tok[4]), |
126 | 0 | ParseTokenAsFloat(*tok[5]), |
127 | 0 | ParseTokenAsFloat(*tok[6])) |
128 | 0 | ); |
129 | 0 | } |
130 | 0 | else if (!strcmp(cs,"double") || !strcmp(cs,"Number") || !strcmp(cs,"float") || !strcmp(cs,"Float") || !strcmp(cs,"FieldOfView") || !strcmp( cs, "UnitScaleFactor" ) ) { |
131 | 0 | checkTokenCount(tok, 5); |
132 | 0 | return new TypedProperty<float>(ParseTokenAsFloat(*tok[4])); |
133 | 0 | } |
134 | 0 | else if (!strcmp(cs, "ColorAndAlpha")) { |
135 | 0 | checkTokenCount(tok, 8); |
136 | 0 | return new TypedProperty<aiColor4D>(aiColor4D( |
137 | 0 | ParseTokenAsFloat(*tok[4]), |
138 | 0 | ParseTokenAsFloat(*tok[5]), |
139 | 0 | ParseTokenAsFloat(*tok[6]), |
140 | 0 | ParseTokenAsFloat(*tok[7])) |
141 | 0 | ); |
142 | 0 | } |
143 | 0 | return nullptr; |
144 | 0 | } |
145 | | |
146 | | |
147 | | // ------------------------------------------------------------------------------------------------ |
148 | | // peek into an element and check if it contains a FBX property, if so return its name. |
149 | | std::string PeekPropertyName(const Element& element) |
150 | 0 | { |
151 | 0 | ai_assert(element.KeyToken().StringContents() == "P"); |
152 | 0 | const TokenList& tok = element.Tokens(); |
153 | 0 | if(tok.size() < 4) { |
154 | 0 | return std::string(); |
155 | 0 | } |
156 | | |
157 | 0 | return ParseTokenAsString(*tok[0]); |
158 | 0 | } |
159 | | |
160 | | } //! anon |
161 | | |
162 | | |
163 | | // ------------------------------------------------------------------------------------------------ |
164 | | PropertyTable::PropertyTable() |
165 | | : templateProps() |
166 | | , element() |
167 | 0 | { |
168 | 0 | } |
169 | | |
170 | | // ------------------------------------------------------------------------------------------------ |
171 | | PropertyTable::PropertyTable(const Element &element, std::shared_ptr<const PropertyTable> templateProps) : |
172 | 0 | templateProps(std::move(templateProps)), element(&element) { |
173 | 0 | const Scope& scope = GetRequiredScope(element); |
174 | 0 | for(const ElementMap::value_type& v : scope.Elements()) { |
175 | 0 | if(v.first != "P") { |
176 | 0 | DOMWarning("expected only P elements in property table",v.second); |
177 | 0 | continue; |
178 | 0 | } |
179 | | |
180 | 0 | const std::string& name = PeekPropertyName(*v.second); |
181 | 0 | if(!name.length()) { |
182 | 0 | DOMWarning("could not read property name",v.second); |
183 | 0 | continue; |
184 | 0 | } |
185 | | |
186 | 0 | LazyPropertyMap::const_iterator it = lazyProps.find(name); |
187 | 0 | if (it != lazyProps.end()) { |
188 | 0 | DOMWarning("duplicate property name, will hide previous value: " + name,v.second); |
189 | 0 | continue; |
190 | 0 | } |
191 | | |
192 | 0 | lazyProps[name] = v.second; |
193 | 0 | } |
194 | 0 | } |
195 | | |
196 | | // ------------------------------------------------------------------------------------------------ |
197 | | PropertyTable::~PropertyTable() |
198 | 0 | { |
199 | 0 | for(PropertyMap::value_type& v : props) { |
200 | 0 | delete v.second; |
201 | 0 | } |
202 | 0 | } |
203 | | |
204 | | |
205 | | // ------------------------------------------------------------------------------------------------ |
206 | | const Property* PropertyTable::Get(const std::string& name) const |
207 | 0 | { |
208 | 0 | PropertyMap::const_iterator it = props.find(name); |
209 | 0 | if (it == props.end()) { |
210 | | // hasn't been parsed yet? |
211 | 0 | LazyPropertyMap::const_iterator lit = lazyProps.find(name); |
212 | 0 | if(lit != lazyProps.end()) { |
213 | 0 | props[name] = ReadTypedProperty(*(*lit).second); |
214 | 0 | it = props.find(name); |
215 | |
|
216 | 0 | ai_assert(it != props.end()); |
217 | 0 | } |
218 | |
|
219 | 0 | if (it == props.end()) { |
220 | | // check property template |
221 | 0 | if(templateProps) { |
222 | 0 | return templateProps->Get(name); |
223 | 0 | } |
224 | | |
225 | 0 | return nullptr; |
226 | 0 | } |
227 | 0 | } |
228 | | |
229 | 0 | return (*it).second; |
230 | 0 | } |
231 | | |
232 | | DirectPropertyMap PropertyTable::GetUnparsedProperties() const |
233 | 0 | { |
234 | 0 | DirectPropertyMap result; |
235 | | |
236 | | // Loop through all the lazy properties (which is all the properties) |
237 | 0 | for(const LazyPropertyMap::value_type& currentElement : lazyProps) { |
238 | | |
239 | | // Skip parsed properties |
240 | 0 | if (props.end() != props.find(currentElement.first)) { |
241 | 0 | continue; |
242 | 0 | } |
243 | | |
244 | | // Read the element's value. |
245 | | // Wrap the naked pointer (since the call site is required to acquire ownership) |
246 | 0 | std::shared_ptr<Property> prop = std::shared_ptr<Property>(ReadTypedProperty(*currentElement.second)); |
247 | | |
248 | | // Element could not be read. Skip it. |
249 | 0 | if (!prop) { |
250 | 0 | continue; |
251 | 0 | } |
252 | | |
253 | | // Add to result |
254 | 0 | result[currentElement.first] = prop; |
255 | 0 | } |
256 | |
|
257 | 0 | return result; |
258 | 0 | } |
259 | | |
260 | | } //! FBX |
261 | | } //! Assimp |
262 | | |
263 | | #endif |