/src/assimp/code/AssetLib/Q3D/Q3DLoader.h
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1 | | /* |
2 | | Open Asset Import Library (assimp) |
3 | | ---------------------------------------------------------------------- |
4 | | |
5 | | Copyright (c) 2006-2025, assimp team |
6 | | |
7 | | All rights reserved. |
8 | | |
9 | | Redistribution and use of this software in source and binary forms, |
10 | | with or without modification, are permitted provided that the |
11 | | following conditions are met: |
12 | | |
13 | | * Redistributions of source code must retain the above |
14 | | copyright notice, this list of conditions and the |
15 | | following disclaimer. |
16 | | |
17 | | * Redistributions in binary form must reproduce the above |
18 | | copyright notice, this list of conditions and the |
19 | | following disclaimer in the documentation and/or other |
20 | | materials provided with the distribution. |
21 | | |
22 | | * Neither the name of the assimp team, nor the names of its |
23 | | contributors may be used to endorse or promote products |
24 | | derived from this software without specific prior |
25 | | written permission of the assimp team. |
26 | | |
27 | | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
28 | | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
29 | | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
30 | | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
31 | | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
32 | | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
33 | | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
34 | | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
35 | | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
36 | | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
37 | | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
38 | | ---------------------------------------------------------------------- |
39 | | */ |
40 | | |
41 | | /** @file Q3DLoader.h |
42 | | * @brief Declaration of the Q3D importer class. |
43 | | */ |
44 | | #pragma once |
45 | | #ifndef AI_Q3DLOADER_H_INCLUDED |
46 | | #define AI_Q3DLOADER_H_INCLUDED |
47 | | |
48 | | #include <assimp/BaseImporter.h> |
49 | | #include <assimp/types.h> |
50 | | #include <vector> |
51 | | #include <cstdint> |
52 | | |
53 | | namespace Assimp { |
54 | | |
55 | | // --------------------------------------------------------------------------- |
56 | | /** Importer class for the Quick3D Object and Scene formats. |
57 | | */ |
58 | | class Q3DImporter : public BaseImporter { |
59 | | public: |
60 | | Q3DImporter(); |
61 | | ~Q3DImporter() override; |
62 | | |
63 | | // ------------------------------------------------------------------- |
64 | | /** Returns whether the class can handle the format of the given file. |
65 | | * See BaseImporter::CanRead() for details. */ |
66 | | bool CanRead( const std::string& pFile, IOSystem* pIOHandler, |
67 | | bool checkSig) const override; |
68 | | |
69 | | protected: |
70 | | // ------------------------------------------------------------------- |
71 | | /** Return importer meta information. |
72 | | * See #BaseImporter::GetInfo for the details |
73 | | */ |
74 | | const aiImporterDesc* GetInfo () const override; |
75 | | |
76 | | // ------------------------------------------------------------------- |
77 | | /** Imports the given file into the given scene structure. |
78 | | * See BaseImporter::InternReadFile() for details |
79 | | */ |
80 | | void InternReadFile( const std::string& pFile, aiScene* pScene, |
81 | | IOSystem* pIOHandler) override; |
82 | | |
83 | | private: |
84 | | struct Material { |
85 | 7.70k | Material() : diffuse(0.6f,0.6f,0.6f), transparency(0.f), texIdx(UINT_MAX) { |
86 | | // empty |
87 | 7.70k | } |
88 | | |
89 | | aiString name; |
90 | | aiColor3D ambient, diffuse, specular; |
91 | | float transparency; |
92 | | unsigned int texIdx; |
93 | | }; |
94 | | |
95 | | struct Face { |
96 | 0 | explicit Face(unsigned int s) : indices(s), uvindices(s), mat(0) { |
97 | | // empty |
98 | 0 | } |
99 | | |
100 | | std::vector<unsigned int> indices; |
101 | | std::vector<unsigned int> uvindices; |
102 | | unsigned int mat; |
103 | | }; |
104 | | |
105 | | struct Mesh { |
106 | | std::vector<aiVector3D> verts; |
107 | | std::vector<aiVector3D> normals; |
108 | | std::vector<aiVector3D> uv; |
109 | | std::vector<Face> faces; |
110 | | uint32_t prevUVIdx; |
111 | | }; |
112 | | }; |
113 | | |
114 | | } // end of namespace Assimp |
115 | | |
116 | | #endif // AI_Q3DIMPORTER_H_IN |