Coverage Report

Created: 2025-08-28 06:38

/src/assimp/code/AssetLib/X/XFileParser.h
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2025, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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  copyright notice, this list of conditions and the
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  following disclaimer.
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* Redistributions in binary form must reproduce the above
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  copyright notice, this list of conditions and the
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  following disclaimer in the documentation and/or other
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  materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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  contributors may be used to endorse or promote products
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  derived from this software without specific prior
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  written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file Helper class to parse a XFile into a temporary structure */
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#ifndef AI_XFILEPARSER_H_INC
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#define AI_XFILEPARSER_H_INC
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#include <string>
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#include <vector>
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#include <assimp/types.h>
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namespace Assimp {
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    namespace XFile {
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        struct Node;
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        struct Mesh;
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        struct Scene;
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        struct Material;
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        struct Animation;
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        struct AnimBone;
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    }
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/**
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  *     @brief  The XFileParser reads a XFile either in text or binary form and builds a temporary
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  *             data structure out of it.
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  */
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class XFileParser {
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public:
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    /// Constructor. Creates a data structure out of the XFile given in the memory block.
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    /// @param pBuffer Null-terminated memory buffer containing the XFile
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    explicit XFileParser( const std::vector<char>& pBuffer);
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    /// Destructor. Destroys all imported data along with it
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    ~XFileParser();
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    /// Returns the temporary representation of the imported data.
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    XFile::Scene* GetImportedData() const { return mScene; }
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protected:
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    void ParseFile();
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    void ParseDataObjectTemplate();
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    void ParseDataObjectFrame( XFile::Node *pParent);
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    void ParseDataObjectTransformationMatrix( aiMatrix4x4& pMatrix);
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    void ParseDataObjectMesh( XFile::Mesh* pMesh);
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    void ParseDataObjectSkinWeights( XFile::Mesh* pMesh);
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    void ParseDataObjectSkinMeshHeader( XFile::Mesh* pMesh);
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    void ParseDataObjectMeshNormals( XFile::Mesh* pMesh);
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    void ParseDataObjectMeshTextureCoords( XFile::Mesh* pMesh);
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    void ParseDataObjectMeshVertexColors( XFile::Mesh* pMesh);
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    void ParseDataObjectMeshMaterialList( XFile::Mesh* pMesh);
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    void ParseDataObjectMaterial( XFile::Material* pMaterial);
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    void ParseDataObjectAnimTicksPerSecond();
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    void ParseDataObjectAnimationSet();
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    void ParseDataObjectAnimation( XFile::Animation* pAnim);
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    void ParseDataObjectAnimationKey( XFile::AnimBone *pAnimBone);
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    void ParseDataObjectTextureFilename( std::string& pName);
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    void ParseUnknownDataObject();
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    //! places pointer to next begin of a token, and ignores comments
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    void FindNextNoneWhiteSpace();
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    //! returns next valid token. Returns empty string if no token there
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    std::string GetNextToken();
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    //! reads header of data object including the opening brace.
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    //! returns false if error happened, and writes name of object
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    //! if there is one
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    void readHeadOfDataObject(std::string *poName = nullptr);
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    //! checks for closing curly brace, throws exception if not there
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    void CheckForClosingBrace();
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    //! checks for one following semicolon, throws exception if not there
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    void CheckForSemicolon();
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    //! checks for a separator char, either a ',' or a ';'
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    void CheckForSeparator();
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    /// tests and possibly consumes a separator char, but does nothing if there was no separator
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    void TestForSeparator();
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    //! reads a x file style string
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    void GetNextTokenAsString( std::string& poString);
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    void ReadUntilEndOfLine();
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    unsigned short ReadBinWord();
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    unsigned int ReadBinDWord();
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    unsigned int ReadInt();
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    ai_real ReadFloat();
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    aiVector2D ReadVector2();
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    aiVector3D ReadVector3();
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    aiColor3D ReadRGB();
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    aiColor4D ReadRGBA();
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    /** Throws an exception with a line number and the given text. */
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    template<typename... T>
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    AI_WONT_RETURN void ThrowException(T&&... args) AI_WONT_RETURN_SUFFIX;
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    /**
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      * @brief  Filters the imported hierarchy for some degenerated cases that some exporters produce.
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      * @param pData The sub-hierarchy to filter
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      */
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    void FilterHierarchy( XFile::Node* pNode);
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protected:
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    unsigned int mMajorVersion, mMinorVersion; ///< version numbers
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    bool mIsBinaryFormat; ///< true if the file is in binary, false if it's in text form
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    unsigned int mBinaryFloatSize; ///< float size in bytes, either 4 or 8
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    unsigned int mBinaryNumCount; /// < counter for number arrays in binary format
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    const char* mP;
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    const char* mEnd;
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    unsigned int mLineNumber; ///< Line number when reading in text format
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    XFile::Scene* mScene; ///< Imported data
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};
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} //! ns Assimp
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#endif // AI_XFILEPARSER_H_INC