/src/assimp/code/PostProcessing/EmbedTexturesProcess.h
Line | Count | Source |
1 | | /* |
2 | | Open Asset Import Library (assimp) |
3 | | ---------------------------------------------------------------------- |
4 | | |
5 | | Copyright (c) 2006-2025, assimp team |
6 | | |
7 | | All rights reserved. |
8 | | |
9 | | Redistribution and use of this software in source and binary forms, |
10 | | with or without modification, are permitted provided that the |
11 | | following conditions are met: |
12 | | |
13 | | * Redistributions of source code must retain the above |
14 | | copyright notice, this list of conditions and the |
15 | | following disclaimer. |
16 | | |
17 | | * Redistributions in binary form must reproduce the above |
18 | | copyright notice, this list of conditions and the |
19 | | following disclaimer in the documentation and/or other |
20 | | materials provided with the distribution. |
21 | | |
22 | | * Neither the name of the assimp team, nor the names of its |
23 | | contributors may be used to endorse or promote products |
24 | | derived from this software without specific prior |
25 | | written permission of the assimp team. |
26 | | |
27 | | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
28 | | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
29 | | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
30 | | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
31 | | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
32 | | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
33 | | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
34 | | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
35 | | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
36 | | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
37 | | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
38 | | |
39 | | ---------------------------------------------------------------------- |
40 | | */ |
41 | | |
42 | | #pragma once |
43 | | |
44 | | #include "Common/BaseProcess.h" |
45 | | |
46 | | #include <string> |
47 | | |
48 | | struct aiNode; |
49 | | |
50 | | class IOSystem; |
51 | | |
52 | | namespace Assimp { |
53 | | |
54 | | /** |
55 | | * Force embedding of textures (using the path = "*1" convention). |
56 | | * If a texture's file does not exist at the specified path |
57 | | * (due, for instance, to an absolute path generated on another system), |
58 | | * it will check if a file with the same name exists at the root folder |
59 | | * of the imported model. And if so, it uses that. |
60 | | */ |
61 | | class ASSIMP_API EmbedTexturesProcess : public BaseProcess { |
62 | | public: |
63 | | /// The default class constructor. |
64 | 483 | EmbedTexturesProcess() = default; |
65 | | |
66 | | /// The class destructor. |
67 | 483 | ~EmbedTexturesProcess() override = default; |
68 | | |
69 | | /// Overwritten, @see BaseProcess |
70 | | bool IsActive(unsigned int pFlags) const override; |
71 | | |
72 | | /// Overwritten, @see BaseProcess |
73 | | void SetupProperties(const Importer* pImp) override; |
74 | | |
75 | | /// Overwritten, @see BaseProcess |
76 | | void Execute(aiScene* pScene) override; |
77 | | |
78 | | private: |
79 | | // Try several ways to attempt to resolve the image path |
80 | | std::string tryToFindValidPath(const std::string &imagePath) const; |
81 | | // Resolve the path and add the file content to the scene as a texture. |
82 | | bool addTexture(aiScene *pScene, const std::string &path) const; |
83 | | |
84 | | private: |
85 | | std::string mRootPath; |
86 | | IOSystem* mIOHandler = nullptr; |
87 | | }; |
88 | | |
89 | | } // namespace Assimp |