/src/assimp/code/AssetLib/FBX/FBXModel.cpp
Line | Count | Source |
1 | | /* |
2 | | Open Asset Import Library (assimp) |
3 | | ---------------------------------------------------------------------- |
4 | | |
5 | | Copyright (c) 2006-2026, assimp team |
6 | | |
7 | | All rights reserved. |
8 | | |
9 | | Redistribution and use of this software in source and binary forms, |
10 | | with or without modification, are permitted provided that the |
11 | | following conditions are met: |
12 | | |
13 | | * Redistributions of source code must retain the above |
14 | | copyright notice, this list of conditions and the |
15 | | following disclaimer. |
16 | | |
17 | | * Redistributions in binary form must reproduce the above |
18 | | copyright notice, this list of conditions and the |
19 | | following disclaimer in the documentation and/or other |
20 | | materials provided with the distribution. |
21 | | |
22 | | * Neither the name of the assimp team, nor the names of its |
23 | | contributors may be used to endorse or promote products |
24 | | derived from this software without specific prior |
25 | | written permission of the assimp team. |
26 | | |
27 | | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
28 | | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
29 | | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
30 | | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
31 | | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
32 | | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
33 | | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
34 | | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
35 | | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
36 | | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
37 | | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
38 | | |
39 | | ---------------------------------------------------------------------- |
40 | | */ |
41 | | |
42 | | /** @file FBXModel.cpp |
43 | | * @brief Assimp::FBX::Model implementation |
44 | | */ |
45 | | |
46 | | #ifndef ASSIMP_BUILD_NO_FBX_IMPORTER |
47 | | |
48 | | #include "FBXDocument.h" |
49 | | #include "FBXDocumentUtil.h" |
50 | | #include "FBXImporter.h" |
51 | | #include "FBXMeshGeometry.h" |
52 | | #include "FBXParser.h" |
53 | | |
54 | | namespace Assimp { |
55 | | namespace FBX { |
56 | | |
57 | | using namespace Util; |
58 | | |
59 | | // ------------------------------------------------------------------------------------------------ |
60 | | Model::Model(uint64_t id, const Element &element, const Document &doc, const std::string &name) : |
61 | 17.9k | Object(id, element, name), shading("Y") { |
62 | 17.9k | const Scope &sc = GetRequiredScope(element); |
63 | 17.9k | const Element *const Shading = sc["Shading"]; |
64 | 17.9k | const Element *const Culling = sc["Culling"]; |
65 | | |
66 | 17.9k | if (Shading) { |
67 | 17.7k | shading = GetRequiredToken(*Shading, 0).StringContents(); |
68 | 17.7k | } |
69 | | |
70 | 17.9k | if (Culling) { |
71 | 17.7k | culling = ParseTokenAsString(GetRequiredToken(*Culling, 0)); |
72 | 17.7k | } |
73 | | |
74 | 17.9k | props = GetPropertyTable(doc, "Model.FbxNode", element, sc); |
75 | 17.9k | ResolveLinks(element, doc); |
76 | 17.9k | } |
77 | | |
78 | | // ------------------------------------------------------------------------------------------------ |
79 | 17.9k | void Model::ResolveLinks(const Element&, const Document &doc) { |
80 | 17.9k | const char *const arr[] = { "Geometry", "Material", "NodeAttribute" }; |
81 | | |
82 | | // resolve material |
83 | 17.9k | const std::vector<const Connection *> &conns = doc.GetConnectionsByDestinationSequenced(ID(), arr, 3); |
84 | | |
85 | 17.9k | materials.reserve(conns.size()); |
86 | 17.9k | geometry.reserve(conns.size()); |
87 | 17.9k | attributes.reserve(conns.size()); |
88 | 27.7k | for (const Connection *con : conns) { |
89 | | |
90 | | // material and geometry links should be Object-Object connections |
91 | 27.7k | if (con->PropertyName().length()) { |
92 | 0 | continue; |
93 | 0 | } |
94 | | |
95 | 27.7k | const Object *const ob = con->SourceObject(); |
96 | 27.7k | if (!ob) { |
97 | 4.77k | DOMWarning("failed to read source object for incoming Model link, ignoring", &element); |
98 | 4.77k | continue; |
99 | 4.77k | } |
100 | | |
101 | 22.9k | const Material *const mat = dynamic_cast<const Material *>(ob); |
102 | 22.9k | if (mat) { |
103 | 10.0k | materials.push_back(mat); |
104 | 10.0k | continue; |
105 | 10.0k | } |
106 | | |
107 | 12.8k | const Geometry *const geo = dynamic_cast<const Geometry *>(ob); |
108 | 12.8k | if (geo) { |
109 | 5.90k | geometry.push_back(geo); |
110 | 5.90k | continue; |
111 | 5.90k | } |
112 | | |
113 | 6.96k | const NodeAttribute *const att = dynamic_cast<const NodeAttribute *>(ob); |
114 | 6.96k | if (att) { |
115 | 6.96k | attributes.push_back(att); |
116 | 6.96k | continue; |
117 | 6.96k | } |
118 | | |
119 | 1 | DOMWarning("source object for model link is neither Material, NodeAttribute nor Geometry, ignoring", &element); |
120 | 1 | continue; |
121 | 6.96k | } |
122 | 17.9k | } |
123 | | |
124 | | // ------------------------------------------------------------------------------------------------ |
125 | 16.2k | bool Model::IsNull() const { |
126 | 16.2k | const std::vector<const NodeAttribute *> &attrs = GetAttributes(); |
127 | 16.2k | for (const NodeAttribute *att : attrs) { |
128 | | |
129 | 5.43k | const Null *null_tag = dynamic_cast<const Null *>(att); |
130 | 5.43k | if (null_tag) { |
131 | 360 | return true; |
132 | 360 | } |
133 | 5.43k | } |
134 | | |
135 | 15.9k | return false; |
136 | 16.2k | } |
137 | | |
138 | | } // namespace FBX |
139 | | } // namespace Assimp |
140 | | |
141 | | #endif |