/src/assimp/code/AssetLib/MDL/HalfLife/HL1ImportSettings.h
Line | Count | Source |
1 | | /* |
2 | | --------------------------------------------------------------------------- |
3 | | Open Asset Import Library (assimp) |
4 | | --------------------------------------------------------------------------- |
5 | | |
6 | | Copyright (c) 2006-2026, assimp team |
7 | | |
8 | | All rights reserved. |
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12 | | conditions are met: |
13 | | |
14 | | * Redistributions of source code must retain the above |
15 | | copyright notice, this list of conditions and the |
16 | | following disclaimer. |
17 | | |
18 | | * Redistributions in binary form must reproduce the above |
19 | | copyright notice, this list of conditions and the |
20 | | following disclaimer in the documentation and/or other |
21 | | materials provided with the distribution. |
22 | | |
23 | | * Neither the name of the assimp team, nor the names of its |
24 | | contributors may be used to endorse or promote products |
25 | | derived from this software without specific prior |
26 | | written permission of the assimp team. |
27 | | |
28 | | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
29 | | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
30 | | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
31 | | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
32 | | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
33 | | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
34 | | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
35 | | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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39 | | --------------------------------------------------------------------------- |
40 | | */ |
41 | | |
42 | | /** @file HL1ImportSettings.h |
43 | | * @brief Half-Life 1 MDL loader configuration settings. |
44 | | */ |
45 | | |
46 | | #ifndef AI_HL1IMPORTSETTINGS_INCLUDED |
47 | | #define AI_HL1IMPORTSETTINGS_INCLUDED |
48 | | |
49 | | #include <string> |
50 | | |
51 | | namespace Assimp { |
52 | | namespace MDL { |
53 | | namespace HalfLife { |
54 | | |
55 | | struct HL1ImportSettings { |
56 | | HL1ImportSettings() : |
57 | 76.0k | read_animations(false), |
58 | 76.0k | read_animation_events(false), |
59 | 76.0k | read_blend_controllers(false), |
60 | 76.0k | read_sequence_groups_info(false), |
61 | 76.0k | read_sequence_transitions(false), |
62 | 76.0k | read_attachments(false), |
63 | 76.0k | read_bone_controllers(false), |
64 | 76.0k | read_hitboxes(false), |
65 | 76.0k | read_textures(false), |
66 | 76.0k | read_misc_global_info(false), |
67 | 76.0k | transform_coord_system(true) { |
68 | 76.0k | } |
69 | | |
70 | | bool read_animations; |
71 | | bool read_animation_events; |
72 | | bool read_blend_controllers; |
73 | | bool read_sequence_groups_info; |
74 | | bool read_sequence_transitions; |
75 | | bool read_attachments; |
76 | | bool read_bone_controllers; |
77 | | bool read_hitboxes; |
78 | | bool read_textures; |
79 | | bool read_misc_global_info; |
80 | | bool transform_coord_system; |
81 | | }; |
82 | | |
83 | | } // namespace HalfLife |
84 | | } // namespace MDL |
85 | | } // namespace Assimp |
86 | | |
87 | | #endif // AI_HL1IMPORTSETTINGS_INCLUDED |