Coverage Report

Created: 2025-06-24 06:45

/src/binutils-gdb/bfd/cpu-ns32k.c
Line
Count
Source (jump to first uncovered line)
1
/* BFD support for the ns32k architecture.
2
   Copyright (C) 1990-2025 Free Software Foundation, Inc.
3
   Almost totally rewritten by Ian Dall from initial work
4
   by Andrew Cagney.
5
6
   This file is part of BFD, the Binary File Descriptor library.
7
8
   This program is free software; you can redistribute it and/or modify
9
   it under the terms of the GNU General Public License as published by
10
   the Free Software Foundation; either version 3 of the License, or
11
   (at your option) any later version.
12
13
   This program is distributed in the hope that it will be useful,
14
   but WITHOUT ANY WARRANTY; without even the implied warranty of
15
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16
   GNU General Public License for more details.
17
18
   You should have received a copy of the GNU General Public License
19
   along with this program; if not, write to the Free Software
20
   Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
21
   MA 02110-1301, USA.  */
22
23
#include "sysdep.h"
24
#include "bfd.h"
25
#include "libbfd.h"
26
#include "ns32k.h"
27
28
#define N(machine, printable, d, next)  \
29
 { 32, 32, 8, bfd_arch_ns32k, machine, "ns32k",printable,3,d, \
30
   bfd_default_compatible,bfd_default_scan,bfd_arch_default_fill,next, 0 }
31
32
static const bfd_arch_info_type arch_info_struct[] =
33
{
34
  N (32532, "ns32k:32532", true, 0), /* The word ns32k will match this too.  */
35
};
36
37
const bfd_arch_info_type bfd_ns32k_arch =
38
  N (32032, "ns32k:32032", false, &arch_info_struct[0]);
39
40
bfd_vma
41
_bfd_ns32k_get_displacement (bfd_byte *buffer, int size)
42
0
{
43
0
  bfd_signed_vma value;
44
45
0
  switch (size)
46
0
    {
47
0
    case 1:
48
0
      value = ((*buffer & 0x7f) ^ 0x40) - 0x40;
49
0
      break;
50
51
0
    case 2:
52
0
      value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
53
0
      value = (value << 8) | (0xff & *buffer);
54
0
      break;
55
56
0
    case 4:
57
0
      value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
58
0
      value = (value << 8) | (0xff & *buffer++);
59
0
      value = (value << 8) | (0xff & *buffer++);
60
0
      value = (value << 8) | (0xff & *buffer);
61
0
      break;
62
63
0
    default:
64
0
      abort ();
65
0
      return 0;
66
0
    }
67
68
0
  return value;
69
0
}
70
71
void
72
_bfd_ns32k_put_displacement (bfd_vma value, bfd_byte *buffer, int size)
73
0
{
74
0
  switch (size)
75
0
    {
76
0
    case 1:
77
0
      value &= 0x7f;
78
0
      *buffer++ = value;
79
0
      break;
80
81
0
    case 2:
82
0
      value &= 0x3fff;
83
0
      value |= 0x8000;
84
0
      *buffer++ = (value >> 8);
85
0
      *buffer++ = value;
86
0
      break;
87
88
0
    case 4:
89
0
      value |= (bfd_vma) 0xc0000000;
90
0
      *buffer++ = (value >> 24);
91
0
      *buffer++ = (value >> 16);
92
0
      *buffer++ = (value >> 8);
93
0
      *buffer++ = value;
94
0
      break;
95
0
  }
96
0
  return;
97
0
}
98
99
bfd_vma
100
_bfd_ns32k_get_immediate (bfd_byte *buffer, int size)
101
0
{
102
0
  bfd_vma value = 0;
103
104
0
  switch (size)
105
0
    {
106
0
    case 4:
107
0
      value = (value << 8) | (*buffer++ & 0xff);
108
0
      value = (value << 8) | (*buffer++ & 0xff);
109
      /* Fall through.  */
110
0
    case 2:
111
0
      value = (value << 8) | (*buffer++ & 0xff);
112
      /* Fall through.  */
113
0
    case 1:
114
0
      value = (value << 8) | (*buffer++ & 0xff);
115
0
      break;
116
0
    default:
117
0
      abort ();
118
0
    }
119
0
  return value;
120
0
}
121
122
void
123
_bfd_ns32k_put_immediate (bfd_vma value, bfd_byte *buffer, int size)
124
0
{
125
0
  buffer += size - 1;
126
0
  switch (size)
127
0
    {
128
0
    case 4:
129
0
      *buffer-- = (value & 0xff); value >>= 8;
130
0
      *buffer-- = (value & 0xff); value >>= 8;
131
      /* Fall through.  */
132
0
    case 2:
133
0
      *buffer-- = (value & 0xff); value >>= 8;
134
      /* Fall through.  */
135
0
    case 1:
136
0
      *buffer-- = (value & 0xff); value >>= 8;
137
0
    }
138
0
}
139
140
/* This is just like the standard perform_relocation except we
141
   use get_data and put_data which know about the ns32k storage
142
   methods.  This is probably a lot more complicated than it
143
   needs to be!  */
144
145
static bfd_reloc_status_type
146
do_ns32k_reloc (bfd *      abfd,
147
    arelent *  reloc_entry,
148
    struct bfd_symbol * symbol,
149
    void *     data,
150
    asection * input_section,
151
    bfd *      output_bfd,
152
    char **    error_message ATTRIBUTE_UNUSED,
153
    bfd_vma (* get_data) (bfd_byte *, int),
154
    void (*    put_data) (bfd_vma, bfd_byte *, int))
155
0
{
156
0
  int overflow = 0;
157
0
  bfd_vma relocation;
158
0
  bfd_reloc_status_type flag = bfd_reloc_ok;
159
0
  bfd_size_type addr = reloc_entry->address;
160
0
  bfd_vma output_base = 0;
161
0
  reloc_howto_type *howto = reloc_entry->howto;
162
0
  asection *reloc_target_output_section;
163
0
  bfd_byte *location;
164
165
0
  if (bfd_is_abs_section (symbol->section)
166
0
      && output_bfd != (bfd *) NULL)
167
0
    {
168
0
      reloc_entry->address += input_section->output_offset;
169
0
      return bfd_reloc_ok;
170
0
    }
171
172
  /* If we are not producing relocatable output, return an error if
173
     the symbol is not defined.  An undefined weak symbol is
174
     considered to have a value of zero (SVR4 ABI, p. 4-27).  */
175
0
  if (bfd_is_und_section (symbol->section)
176
0
      && (symbol->flags & BSF_WEAK) == 0
177
0
      && output_bfd == (bfd *) NULL)
178
0
    flag = bfd_reloc_undefined;
179
180
  /* Is the address of the relocation really within the section?  */
181
0
  if (reloc_entry->address > bfd_get_section_limit (abfd, input_section))
182
0
    return bfd_reloc_outofrange;
183
184
  /* Work out which section the relocation is targeted at and the
185
     initial relocation command value.  */
186
187
  /* Get symbol value.  (Common symbols are special.)  */
188
0
  if (bfd_is_com_section (symbol->section))
189
0
    relocation = 0;
190
0
  else
191
0
    relocation = symbol->value;
192
193
0
  reloc_target_output_section = symbol->section->output_section;
194
195
  /* Convert input-section-relative symbol value to absolute.  */
196
0
  if (output_bfd != NULL && ! howto->partial_inplace)
197
0
    output_base = 0;
198
0
  else
199
0
    output_base = reloc_target_output_section->vma;
200
201
0
  relocation += output_base + symbol->section->output_offset;
202
203
  /* Add in supplied addend.  */
204
0
  relocation += reloc_entry->addend;
205
206
  /* Here the variable relocation holds the final address of the
207
     symbol we are relocating against, plus any addend.  */
208
209
0
  if (howto->pc_relative)
210
0
    {
211
      /* This is a PC relative relocation.  We want to set RELOCATION
212
   to the distance between the address of the symbol and the
213
   location.  RELOCATION is already the address of the symbol.
214
215
   We start by subtracting the address of the section containing
216
   the location.
217
218
   If pcrel_offset is set, we must further subtract the position
219
   of the location within the section.  Some targets arrange for
220
   the addend to be the negative of the position of the location
221
   within the section; for example, i386-aout does this.  For
222
   i386-aout, pcrel_offset is FALSE.  Some other targets do not
223
   include the position of the location; for example, ELF.
224
   For those targets, pcrel_offset is TRUE.
225
226
   If we are producing relocatable output, then we must ensure
227
   that this reloc will be correctly computed when the final
228
   relocation is done.  If pcrel_offset is FALSE we want to wind
229
   up with the negative of the location within the section,
230
   which means we must adjust the existing addend by the change
231
   in the location within the section.  If pcrel_offset is TRUE
232
   we do not want to adjust the existing addend at all.
233
234
   FIXME: This seems logical to me, but for the case of
235
   producing relocatable output it is not what the code
236
   actually does.  I don't want to change it, because it seems
237
   far too likely that something will break.  */
238
0
      relocation -=
239
0
  input_section->output_section->vma + input_section->output_offset;
240
241
0
      if (howto->pcrel_offset)
242
0
  relocation -= reloc_entry->address;
243
0
    }
244
245
0
  if (output_bfd != (bfd *) NULL)
246
0
    {
247
0
      if (! howto->partial_inplace)
248
0
  {
249
    /* This is a partial relocation, and we want to apply the relocation
250
       to the reloc entry rather than the raw data. Modify the reloc
251
       inplace to reflect what we now know.  */
252
0
    reloc_entry->addend = relocation;
253
0
    reloc_entry->address += input_section->output_offset;
254
0
    return flag;
255
0
  }
256
0
      else
257
0
  {
258
    /* This is a partial relocation, but inplace, so modify the
259
       reloc record a bit.
260
261
       If we've relocated with a symbol with a section, change
262
       into a ref to the section belonging to the symbol.  */
263
264
0
    reloc_entry->address += input_section->output_offset;
265
266
    /* WTF?? */
267
0
    if (abfd->xvec->flavour == bfd_target_coff_flavour)
268
0
      {
269
        /* For m68k-coff, the addend was being subtracted twice during
270
     relocation with -r.  Removing the line below this comment
271
     fixes that problem; see PR 2953.
272
273
     However, Ian wrote the following, regarding removing the line
274
     below, which explains why it is still enabled:  --djm
275
276
     If you put a patch like that into BFD you need to check all
277
     the COFF linkers.  I am fairly certain that patch will break
278
     coff-i386 (e.g., SCO); see coff_i386_reloc in coff-i386.c
279
     where I worked around the problem in a different way.  There
280
     may very well be a reason that the code works as it does.
281
282
     Hmmm.  The first obvious point is that bfd_perform_relocation
283
     should not have any tests that depend upon the flavour.  It's
284
     seem like entirely the wrong place for such a thing.  The
285
     second obvious point is that the current code ignores the
286
     reloc addend when producing relocatable output for COFF.
287
     That's peculiar.  In fact, I really have no idea what the
288
     point of the line you want to remove is.
289
290
     A typical COFF reloc subtracts the old value of the symbol
291
     and adds in the new value to the location in the object file
292
     (if it's a pc relative reloc it adds the difference between
293
     the symbol value and the location).  When relocating we need
294
     to preserve that property.
295
296
     BFD handles this by setting the addend to the negative of the
297
     old value of the symbol.  Unfortunately it handles common
298
     symbols in a non-standard way (it doesn't subtract the old
299
     value) but that's a different story (we can't change it
300
     without losing backward compatibility with old object files)
301
     (coff-i386 does subtract the old value, to be compatible with
302
     existing coff-i386 targets, like SCO).
303
304
     So everything works fine when not producing relocatable
305
     output.  When we are producing relocatable output, logically
306
     we should do exactly what we do when not producing
307
     relocatable output.  Therefore, your patch is correct.  In
308
     fact, it should probably always just set reloc_entry->addend
309
     to 0 for all cases, since it is, in fact, going to add the
310
     value into the object file.  This won't hurt the COFF code,
311
     which doesn't use the addend; I'm not sure what it will do
312
     to other formats (the thing to check for would be whether
313
     any formats both use the addend and set partial_inplace).
314
315
     When I wanted to make coff-i386 produce relocatable output,
316
     I ran into the problem that you are running into: I wanted
317
     to remove that line.  Rather than risk it, I made the
318
     coff-i386 relocs use a special function; it's coff_i386_reloc
319
     in coff-i386.c.  The function specifically adds the addend
320
     field into the object file, knowing that bfd_perform_relocation
321
     is not going to.  If you remove that line, then coff-i386.c
322
     will wind up adding the addend field in twice.  It's trivial
323
     to fix; it just needs to be done.
324
325
     The problem with removing the line is just that it may break
326
     some working code.  With BFD it's hard to be sure of anything.
327
     The right way to deal with this is simply to build and test at
328
     least all the supported COFF targets.  It should be
329
     straightforward if time and disk space consuming.  For each
330
     target:
331
       1) build the linker
332
       2) generate some executable, and link it using -r (I would
333
          probably use paranoia.o and link against newlib/libc.a,
334
          which for all the supported targets would be available in
335
          /usr/cygnus/progressive/H-host/target/lib/libc.a).
336
       3) make the change to reloc.c
337
       4) rebuild the linker
338
       5) repeat step 2
339
       6) if the resulting object files are the same, you have at
340
          least made it no worse
341
       7) if they are different you have to figure out which
342
          version is right.  */
343
0
        relocation -= reloc_entry->addend;
344
0
        reloc_entry->addend = 0;
345
0
      }
346
0
    else
347
0
      {
348
0
        reloc_entry->addend = relocation;
349
0
      }
350
0
  }
351
0
    }
352
0
  else
353
0
    {
354
0
      reloc_entry->addend = 0;
355
0
    }
356
357
  /* FIXME: This overflow checking is incomplete, because the value
358
     might have overflowed before we get here.  For a correct check we
359
     need to compute the value in a size larger than bitsize, but we
360
     can't reasonably do that for a reloc the same size as a host
361
     machine word.
362
     FIXME: We should also do overflow checking on the result after
363
     adding in the value contained in the object file.  */
364
0
  if (howto->complain_on_overflow != complain_overflow_dont)
365
0
    {
366
0
      bfd_vma check;
367
368
      /* Get the value that will be used for the relocation, but
369
   starting at bit position zero.  */
370
0
      if (howto->rightshift > howto->bitpos)
371
0
  check = relocation >> (howto->rightshift - howto->bitpos);
372
0
      else
373
0
  check = relocation << (howto->bitpos - howto->rightshift);
374
0
      switch (howto->complain_on_overflow)
375
0
  {
376
0
  case complain_overflow_signed:
377
0
    {
378
      /* Assumes two's complement.  */
379
0
      bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
380
0
      bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
381
382
      /* The above right shift is incorrect for a signed value.
383
         Fix it up by forcing on the upper bits.  */
384
0
      if (howto->rightshift > howto->bitpos
385
0
    && (bfd_signed_vma) relocation < 0)
386
0
        check |= ((bfd_vma) - 1
387
0
      & ~((bfd_vma) - 1
388
0
          >> (howto->rightshift - howto->bitpos)));
389
0
      if ((bfd_signed_vma) check > reloc_signed_max
390
0
    || (bfd_signed_vma) check < reloc_signed_min)
391
0
        flag = bfd_reloc_overflow;
392
0
    }
393
0
    break;
394
0
  case complain_overflow_unsigned:
395
0
    {
396
      /* Assumes two's complement.  This expression avoids
397
         overflow if howto->bitsize is the number of bits in
398
         bfd_vma.  */
399
0
      bfd_vma reloc_unsigned_max =
400
0
      (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
401
402
0
      if ((bfd_vma) check > reloc_unsigned_max)
403
0
        flag = bfd_reloc_overflow;
404
0
    }
405
0
    break;
406
0
  case complain_overflow_bitfield:
407
0
    {
408
      /* Assumes two's complement.  This expression avoids
409
         overflow if howto->bitsize is the number of bits in
410
         bfd_vma.  */
411
0
      bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
412
413
0
      if (((bfd_vma) check & ~reloc_bits) != 0
414
0
    && (((bfd_vma) check & ~reloc_bits)
415
0
        != (-(bfd_vma) 1 & ~reloc_bits)))
416
0
        {
417
    /* The above right shift is incorrect for a signed
418
       value.  See if turning on the upper bits fixes the
419
       overflow.  */
420
0
    if (howto->rightshift > howto->bitpos
421
0
        && (bfd_signed_vma) relocation < 0)
422
0
      {
423
0
        check |= ((bfd_vma) - 1
424
0
            & ~((bfd_vma) - 1
425
0
          >> (howto->rightshift - howto->bitpos)));
426
0
        if (((bfd_vma) check & ~reloc_bits)
427
0
      != (-(bfd_vma) 1 & ~reloc_bits))
428
0
          flag = bfd_reloc_overflow;
429
0
      }
430
0
    else
431
0
      flag = bfd_reloc_overflow;
432
0
        }
433
0
    }
434
0
    break;
435
0
  default:
436
0
    abort ();
437
0
  }
438
0
    }
439
440
  /* Either we are relocating all the way, or we don't want to apply
441
     the relocation to the reloc entry (probably because there isn't
442
     any room in the output format to describe addends to relocs).  */
443
444
  /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler
445
     (OSF version 1.3, compiler version 3.11).  It miscompiles the
446
     following program:
447
448
     struct str
449
     {
450
       unsigned int i0;
451
     } s = { 0 };
452
453
     int
454
     main ()
455
     {
456
       unsigned long x;
457
458
       x = 0x100000000;
459
       x <<= (unsigned long) s.i0;
460
       if (x == 0)
461
   printf ("failed\n");
462
       else
463
   printf ("succeeded (%lx)\n", x);
464
     }
465
     */
466
467
0
  relocation >>= (bfd_vma) howto->rightshift;
468
469
  /* Shift everything up to where it's going to be used.  */
470
0
  relocation <<= (bfd_vma) howto->bitpos;
471
472
  /* Wait for the day when all have the mask in them.  */
473
474
  /* What we do:
475
     i instruction to be left alone
476
     o offset within instruction
477
     r relocation offset to apply
478
     S src mask
479
     D dst mask
480
     N ~dst mask
481
     A part 1
482
     B part 2
483
     R result
484
485
     Do this:
486
     i i i i i o o o o o  from bfd_get<size>
487
     and     S S S S S  to get the size offset we want
488
     +   r r r r r r r r r r  to get the final value to place
489
     and     D D D D D  to chop to right size
490
     -----------------------
491
     A A A A A
492
     And this:
493
     ...   i i i i i o o o o o  from bfd_get<size>
494
     and   N N N N N    get instruction
495
     -----------------------
496
     ...   B B B B B
497
498
     And then:
499
     B B B B B
500
     or        A A A A A
501
     -----------------------
502
     R R R R R R R R R R  put into bfd_put<size>.  */
503
504
0
  if (howto->negate)
505
0
    relocation = -relocation;
506
507
0
#define DOIT(x) \
508
0
  x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) +  relocation) & howto->dst_mask))
509
510
0
  location = (bfd_byte *) data + addr;
511
0
  switch (bfd_get_reloc_size (howto))
512
0
    {
513
0
    case 0:
514
0
      break;
515
516
0
    case 1:
517
0
      {
518
0
  bfd_vma x = get_data (location, 1);
519
0
  DOIT (x);
520
0
  put_data ((bfd_vma) x, location, 1);
521
0
      }
522
0
      break;
523
524
0
    case 2:
525
0
      if (relocation)
526
0
  {
527
0
    bfd_vma x = get_data (location, 2);
528
0
    DOIT (x);
529
0
    put_data ((bfd_vma) x, location, 2);
530
0
  }
531
0
      break;
532
0
    case 4:
533
0
      if (relocation)
534
0
  {
535
0
    bfd_vma x = get_data (location, 4);
536
0
    DOIT (x);
537
0
    put_data ((bfd_vma) x, location, 4);
538
0
  }
539
0
      break;
540
541
0
    case 8:
542
0
#ifdef BFD64
543
0
      if (relocation)
544
0
  {
545
0
    bfd_vma x = get_data (location, 8);
546
0
    DOIT (x);
547
0
    put_data (x, location, 8);
548
0
  }
549
#else
550
      abort ();
551
#endif
552
0
      break;
553
0
    default:
554
0
      return bfd_reloc_other;
555
0
    }
556
0
  if ((howto->complain_on_overflow != complain_overflow_dont) && overflow)
557
0
    return bfd_reloc_overflow;
558
559
0
  return flag;
560
0
}
561
562
/* Relocate a given location using a given value and howto.  */
563
564
bfd_reloc_status_type
565
_bfd_do_ns32k_reloc_contents (reloc_howto_type *howto,
566
            bfd *input_bfd ATTRIBUTE_UNUSED,
567
            bfd_vma relocation,
568
            bfd_byte *location,
569
            bfd_vma (*get_data) (bfd_byte *, int),
570
            void (*put_data) (bfd_vma, bfd_byte *, int))
571
0
{
572
0
  int size;
573
0
  bfd_vma x;
574
0
  bool overflow;
575
576
0
  if (howto->negate)
577
0
    relocation = -relocation;
578
579
  /* Get the value we are going to relocate.  */
580
0
  size = bfd_get_reloc_size (howto);
581
0
  switch (size)
582
0
    {
583
0
    default:
584
0
      abort ();
585
0
    case 0:
586
0
      return bfd_reloc_ok;
587
0
    case 1:
588
0
    case 2:
589
0
    case 4:
590
0
#ifdef BFD64
591
0
    case 8:
592
0
#endif
593
0
      x = get_data (location, size);
594
0
      break;
595
0
    }
596
597
  /* Check for overflow.  FIXME: We may drop bits during the addition
598
     which we don't check for.  We must either check at every single
599
     operation, which would be tedious, or we must do the computations
600
     in a type larger than bfd_vma, which would be inefficient.  */
601
0
  overflow = false;
602
0
  if (howto->complain_on_overflow != complain_overflow_dont)
603
0
    {
604
0
      bfd_vma check;
605
0
      bfd_signed_vma signed_check;
606
0
      bfd_vma add;
607
0
      bfd_signed_vma signed_add;
608
609
0
      if (howto->rightshift == 0)
610
0
  {
611
0
    check = relocation;
612
0
    signed_check = (bfd_signed_vma) relocation;
613
0
  }
614
0
      else
615
0
  {
616
    /* Drop unwanted bits from the value we are relocating to.  */
617
0
    check = relocation >> howto->rightshift;
618
619
    /* If this is a signed value, the rightshift just dropped
620
       leading 1 bits (assuming twos complement).  */
621
0
    if ((bfd_signed_vma) relocation >= 0)
622
0
      signed_check = check;
623
0
    else
624
0
      signed_check = (check
625
0
          | ((bfd_vma) - 1
626
0
             & ~((bfd_vma) - 1 >> howto->rightshift)));
627
0
  }
628
629
      /* Get the value from the object file.  */
630
0
      add = x & howto->src_mask;
631
632
      /* Get the value from the object file with an appropriate sign.
633
   The expression involving howto->src_mask isolates the upper
634
   bit of src_mask.  If that bit is set in the value we are
635
   adding, it is negative, and we subtract out that number times
636
   two.  If src_mask includes the highest possible bit, then we
637
   can not get the upper bit, but that does not matter since
638
   signed_add needs no adjustment to become negative in that
639
   case.  */
640
0
      signed_add = add;
641
0
      if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0)
642
0
  signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1;
643
644
      /* Add the value from the object file, shifted so that it is a
645
   straight number.  */
646
0
      if (howto->bitpos == 0)
647
0
  {
648
0
    check += add;
649
0
    signed_check += signed_add;
650
0
  }
651
0
      else
652
0
  {
653
0
    check += add >> howto->bitpos;
654
655
    /* For the signed case we use ADD, rather than SIGNED_ADD,
656
       to avoid warnings from SVR4 cc.  This is OK since we
657
       explicitly handle the sign bits.  */
658
0
    if (signed_add >= 0)
659
0
      signed_check += add >> howto->bitpos;
660
0
    else
661
0
      signed_check += ((add >> howto->bitpos)
662
0
           | ((bfd_vma) - 1
663
0
        & ~((bfd_vma) - 1 >> howto->bitpos)));
664
0
  }
665
666
0
      switch (howto->complain_on_overflow)
667
0
  {
668
0
  case complain_overflow_signed:
669
0
    {
670
      /* Assumes two's complement.  */
671
0
      bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
672
0
      bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
673
674
0
      if (signed_check > reloc_signed_max
675
0
    || signed_check < reloc_signed_min)
676
0
        overflow = true;
677
0
    }
678
0
    break;
679
0
  case complain_overflow_unsigned:
680
0
    {
681
      /* Assumes two's complement.  This expression avoids
682
         overflow if howto->bitsize is the number of bits in
683
         bfd_vma.  */
684
0
      bfd_vma reloc_unsigned_max =
685
0
      (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
686
687
0
      if (check > reloc_unsigned_max)
688
0
        overflow = true;
689
0
    }
690
0
    break;
691
0
  case complain_overflow_bitfield:
692
0
    {
693
      /* Assumes two's complement.  This expression avoids
694
         overflow if howto->bitsize is the number of bits in
695
         bfd_vma.  */
696
0
      bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
697
698
0
      if ((check & ~reloc_bits) != 0
699
0
    && (((bfd_vma) signed_check & ~reloc_bits)
700
0
        != (-(bfd_vma) 1 & ~reloc_bits)))
701
0
        overflow = true;
702
0
    }
703
0
    break;
704
0
  default:
705
0
    abort ();
706
0
  }
707
0
    }
708
709
  /* Put RELOCATION in the right bits.  */
710
0
  relocation >>= (bfd_vma) howto->rightshift;
711
0
  relocation <<= (bfd_vma) howto->bitpos;
712
713
  /* Add RELOCATION to the right bits of X.  */
714
0
  x = ((x & ~howto->dst_mask)
715
0
       | (((x & howto->src_mask) + relocation) & howto->dst_mask));
716
717
  /* Put the relocated value back in the object file.  */
718
0
  switch (size)
719
0
    {
720
0
    default:
721
0
    case 0:
722
0
      abort ();
723
0
    case 1:
724
0
    case 2:
725
0
    case 4:
726
0
#ifdef BFD64
727
0
    case 8:
728
0
#endif
729
0
      put_data (x, location, size);
730
0
      break;
731
0
    }
732
733
0
  return overflow ? bfd_reloc_overflow : bfd_reloc_ok;
734
0
}
735
736
bfd_reloc_status_type
737
_bfd_ns32k_reloc_disp (bfd *abfd,
738
           arelent *reloc_entry,
739
           struct bfd_symbol *symbol,
740
           void * data,
741
           asection *input_section,
742
           bfd *output_bfd,
743
           char **error_message)
744
0
{
745
0
  return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
746
0
       output_bfd, error_message,
747
0
       _bfd_ns32k_get_displacement,
748
0
       _bfd_ns32k_put_displacement);
749
0
}
750
751
bfd_reloc_status_type
752
_bfd_ns32k_reloc_imm (bfd *abfd,
753
          arelent *reloc_entry,
754
          struct bfd_symbol *symbol,
755
          void * data,
756
          asection *input_section,
757
          bfd *output_bfd,
758
          char **error_message)
759
0
{
760
0
  return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
761
0
       output_bfd, error_message, _bfd_ns32k_get_immediate,
762
0
       _bfd_ns32k_put_immediate);
763
0
}
764
765
bfd_reloc_status_type
766
_bfd_ns32k_final_link_relocate (reloc_howto_type *howto,
767
        bfd *input_bfd,
768
        asection *input_section,
769
        bfd_byte *contents,
770
        bfd_vma address,
771
        bfd_vma value,
772
        bfd_vma addend)
773
0
{
774
0
  bfd_vma relocation;
775
776
  /* Sanity check the address.  */
777
0
  if (address > bfd_get_section_limit (input_bfd, input_section))
778
0
    return bfd_reloc_outofrange;
779
780
  /* This function assumes that we are dealing with a basic relocation
781
     against a symbol.  We want to compute the value of the symbol to
782
     relocate to.  This is just VALUE, the value of the symbol, plus
783
     ADDEND, any addend associated with the reloc.  */
784
0
  relocation = value + addend;
785
786
  /* If the relocation is PC relative, we want to set RELOCATION to
787
     the distance between the symbol (currently in RELOCATION) and the
788
     location we are relocating.  If pcrel_offset is FALSE we do not
789
     need to subtract out the offset of the location within the
790
     section (which is just ADDRESS).  */
791
0
  if (howto->pc_relative)
792
0
    {
793
0
      relocation -= (input_section->output_section->vma
794
0
         + input_section->output_offset);
795
0
      if (howto->pcrel_offset)
796
0
  relocation -= address;
797
0
    }
798
799
0
  return _bfd_ns32k_relocate_contents (howto, input_bfd, relocation,
800
0
               contents + address);
801
0
}