/src/binutils-gdb/bfd/mmo.c
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1 | | /* BFD back-end for mmo objects (MMIX-specific object-format). |
2 | | Copyright (C) 2001-2025 Free Software Foundation, Inc. |
3 | | Written by Hans-Peter Nilsson (hp@bitrange.com). |
4 | | Infrastructure and other bits originally copied from srec.c and |
5 | | binary.c. |
6 | | |
7 | | This file is part of BFD, the Binary File Descriptor library. |
8 | | |
9 | | This program is free software; you can redistribute it and/or modify |
10 | | it under the terms of the GNU General Public License as published by |
11 | | the Free Software Foundation; either version 3 of the License, or |
12 | | (at your option) any later version. |
13 | | |
14 | | This program is distributed in the hope that it will be useful, |
15 | | but WITHOUT ANY WARRANTY; without even the implied warranty of |
16 | | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
17 | | GNU General Public License for more details. |
18 | | |
19 | | You should have received a copy of the GNU General Public License |
20 | | along with this program; if not, write to the Free Software |
21 | | Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, |
22 | | MA 02110-1301, USA. */ |
23 | | |
24 | | |
25 | | /* |
26 | | SECTION |
27 | | mmo backend |
28 | | |
29 | | The mmo object format is used exclusively together with Professor |
30 | | Donald E.@: Knuth's educational 64-bit processor MMIX. The simulator |
31 | | @command{mmix} which is available at |
32 | | @url{http://mmix.cs.hm.edu/src/index.html} |
33 | | understands this format. That package also includes a combined |
34 | | assembler and linker called @command{mmixal}. The mmo format has |
35 | | no advantages feature-wise compared to e.g. ELF. It is a simple |
36 | | non-relocatable object format with no support for archives or |
37 | | debugging information, except for symbol value information and |
38 | | line numbers (which is not yet implemented in BFD). See |
39 | | @url{http://mmix.cs.hm.edu/} for more |
40 | | information about MMIX. The ELF format is used for intermediate |
41 | | object files in the BFD implementation. |
42 | | |
43 | | @c We want to xref the symbol table node. A feature in "chew" |
44 | | @c requires that "commands" do not contain spaces in the |
45 | | @c arguments. Hence the hyphen in "Symbol-table". |
46 | | @menu |
47 | | @* File layout:: |
48 | | @* Symbol-table:: |
49 | | @* mmo section mapping:: |
50 | | @end menu |
51 | | |
52 | | INODE |
53 | | File layout, Symbol-table, mmo, mmo |
54 | | SUBSECTION |
55 | | File layout |
56 | | |
57 | | The mmo file contents is not partitioned into named sections as |
58 | | with e.g.@: ELF. Memory areas is formed by specifying the |
59 | | location of the data that follows. Only the memory area |
60 | | @samp{0x0000@dots{}00} to @samp{0x01ff@dots{}ff} is executable, so |
61 | | it is used for code (and constants) and the area |
62 | | @samp{0x2000@dots{}00} to @samp{0x20ff@dots{}ff} is used for |
63 | | writable data. @xref{mmo section mapping}. |
64 | | |
65 | | There is provision for specifying ``special data'' of 65536 |
66 | | different types. We use type 80 (decimal), arbitrarily chosen the |
67 | | same as the ELF <<e_machine>> number for MMIX, filling it with |
68 | | section information normally found in ELF objects. @xref{mmo |
69 | | section mapping}. |
70 | | |
71 | | Contents is entered as 32-bit words, xor:ed over previous |
72 | | contents, always zero-initialized. A word that starts with the |
73 | | byte @samp{0x98} forms a command called a @samp{lopcode}, where |
74 | | the next byte distinguished between the thirteen lopcodes. The |
75 | | two remaining bytes, called the @samp{Y} and @samp{Z} fields, or |
76 | | the @samp{YZ} field (a 16-bit big-endian number), are used for |
77 | | various purposes different for each lopcode. As documented in |
78 | | @url{http://mmix.cs.hm.edu/doc/mmixal.pdf}, |
79 | | the lopcodes are: |
80 | | |
81 | | @table @code |
82 | | @item lop_quote |
83 | | 0x98000001. The next word is contents, regardless of whether it |
84 | | starts with 0x98 or not. |
85 | | |
86 | | @item lop_loc |
87 | | 0x9801YYZZ, where @samp{Z} is 1 or 2. This is a location |
88 | | directive, setting the location for the next data to the next |
89 | | 32-bit word (for @math{Z = 1}) or 64-bit word (for @math{Z = 2}), |
90 | | plus @math{Y * 2^56}. Normally @samp{Y} is 0 for the text segment |
91 | | and 2 for the data segment. Beware that the low bits of non- |
92 | | tetrabyte-aligned values are silently discarded when being |
93 | | automatically incremented and when storing contents (in contrast |
94 | | to e.g. its use as current location when followed by lop_fixo |
95 | | et al before the next possibly-quoted tetrabyte contents). |
96 | | |
97 | | @item lop_skip |
98 | | 0x9802YYZZ. Increase the current location by @samp{YZ} bytes. |
99 | | |
100 | | @item lop_fixo |
101 | | 0x9803YYZZ, where @samp{Z} is 1 or 2. Store the current location |
102 | | as 64 bits into the location pointed to by the next 32-bit |
103 | | (@math{Z = 1}) or 64-bit (@math{Z = 2}) word, plus @math{Y * |
104 | | 2^56}. |
105 | | |
106 | | @item lop_fixr |
107 | | 0x9804YYZZ. @samp{YZ} is stored into the current location plus |
108 | | @math{2 - 4 * YZ}. |
109 | | |
110 | | @item lop_fixrx |
111 | | 0x980500ZZ. @samp{Z} is 16 or 24. A value @samp{L} derived from |
112 | | the following 32-bit word are used in a manner similar to |
113 | | @samp{YZ} in lop_fixr: it is xor:ed into the current location |
114 | | minus @math{4 * L}. The first byte of the word is 0 or 1. If it |
115 | | is 1, then @math{L = (@var{lowest 24 bits of word}) - 2^Z}, if 0, |
116 | | then @math{L = (@var{lowest 24 bits of word})}. |
117 | | |
118 | | @item lop_file |
119 | | 0x9806YYZZ. @samp{Y} is the file number, @samp{Z} is count of |
120 | | 32-bit words. Set the file number to @samp{Y} and the line |
121 | | counter to 0. The next @math{Z * 4} bytes contain the file name, |
122 | | padded with zeros if the count is not a multiple of four. The |
123 | | same @samp{Y} may occur multiple times, but @samp{Z} must be 0 for |
124 | | all but the first occurrence. |
125 | | |
126 | | @item lop_line |
127 | | 0x9807YYZZ. @samp{YZ} is the line number. Together with |
128 | | lop_file, it forms the source location for the next 32-bit word. |
129 | | Note that for each non-lopcode 32-bit word, line numbers are |
130 | | assumed incremented by one. |
131 | | |
132 | | @item lop_spec |
133 | | 0x9808YYZZ. @samp{YZ} is the type number. Data until the next |
134 | | lopcode other than lop_quote forms special data of type @samp{YZ}. |
135 | | @xref{mmo section mapping}. |
136 | | |
137 | | Other types than 80, (or type 80 with a content that does not |
138 | | parse) is stored in sections named <<.MMIX.spec_data.@var{n}>> |
139 | | where @var{n} is the @samp{YZ}-type. The flags for such a |
140 | | sections say not to allocate or load the data. The vma is 0. |
141 | | Contents of multiple occurrences of special data @var{n} is |
142 | | concatenated to the data of the previous lop_spec @var{n}s. The |
143 | | location in data or code at which the lop_spec occurred is lost. |
144 | | |
145 | | @item lop_pre |
146 | | 0x980901ZZ. The first lopcode in a file. The @samp{Z} field forms the |
147 | | length of header information in 32-bit words, where the first word |
148 | | tells the time in seconds since @samp{00:00:00 GMT Jan 1 1970}. |
149 | | |
150 | | @item lop_post |
151 | | 0x980a00ZZ. @math{Z > 32}. This lopcode follows after all |
152 | | content-generating lopcodes in a program. The @samp{Z} field |
153 | | denotes the value of @samp{rG} at the beginning of the program. |
154 | | The following @math{256 - Z} big-endian 64-bit words are loaded |
155 | | into global registers @samp{$G} @dots{} @samp{$255}. |
156 | | |
157 | | @item lop_stab |
158 | | 0x980b0000. The next-to-last lopcode in a program. Must follow |
159 | | immediately after the lop_post lopcode and its data. After this |
160 | | lopcode follows all symbols in a compressed format |
161 | | (@pxref{Symbol-table}). |
162 | | |
163 | | @item lop_end |
164 | | 0x980cYYZZ. The last lopcode in a program. It must follow the |
165 | | lop_stab lopcode and its data. The @samp{YZ} field contains the |
166 | | number of 32-bit words of symbol table information after the |
167 | | preceding lop_stab lopcode. |
168 | | @end table |
169 | | |
170 | | Note that the lopcode "fixups"; <<lop_fixr>>, <<lop_fixrx>> and |
171 | | <<lop_fixo>> are not generated by BFD, but are handled. They are |
172 | | generated by <<mmixal>>. |
173 | | |
174 | | EXAMPLE |
175 | | This trivial one-label, one-instruction file: |
176 | | |
177 | | | :Main TRAP 1,2,3 |
178 | | |
179 | | can be represented this way in mmo: |
180 | | |
181 | | | 0x98090101 - lop_pre, one 32-bit word with timestamp. |
182 | | | <timestamp> |
183 | | | 0x98010002 - lop_loc, text segment, using a 64-bit address. |
184 | | | Note that mmixal does not emit this for the file above. |
185 | | | 0x00000000 - Address, high 32 bits. |
186 | | | 0x00000000 - Address, low 32 bits. |
187 | | | 0x98060002 - lop_file, 2 32-bit words for file-name. |
188 | | | 0x74657374 - "test" |
189 | | | 0x2e730000 - ".s\0\0" |
190 | | | 0x98070001 - lop_line, line 1. |
191 | | | 0x00010203 - TRAP 1,2,3 |
192 | | | 0x980a00ff - lop_post, setting $255 to 0. |
193 | | | 0x00000000 |
194 | | | 0x00000000 |
195 | | | 0x980b0000 - lop_stab for ":Main" = 0, serial 1. |
196 | | | 0x203a4040 @xref{Symbol-table}. |
197 | | | 0x10404020 |
198 | | | 0x4d206120 |
199 | | | 0x69016e00 |
200 | | | 0x81000000 |
201 | | | 0x980c0005 - lop_end; symbol table contained five 32-bit words. */ |
202 | | |
203 | | #include "sysdep.h" |
204 | | #include "bfd.h" |
205 | | #include "libbfd.h" |
206 | | #include "libiberty.h" |
207 | | #include "elf/mmix.h" |
208 | | #include "opcode/mmix.h" |
209 | | |
210 | 10.6M | #define LOP 0x98u |
211 | 333k | #define LOP_QUOTE 0 |
212 | 6.58k | #define LOP_LOC 1 |
213 | 12.4k | #define LOP_SKIP 2 |
214 | 11.1k | #define LOP_FIXO 3 |
215 | 14.3k | #define LOP_FIXR 4 |
216 | 4.69k | #define LOP_FIXRX 5 |
217 | 93 | #define LOP_FILE 6 |
218 | 1.25k | #define LOP_LINE 7 |
219 | 61.0k | #define LOP_SPEC 8 |
220 | 3.44M | #define LOP_PRE 9 |
221 | 903 | #define LOP_POST 10 |
222 | 4.97k | #define LOP_STAB 11 |
223 | 8.25k | #define LOP_END 12 |
224 | | |
225 | 0 | #define LOP_QUOTE_NEXT ((LOP << 24) | (LOP_QUOTE << 16) | 1) |
226 | 61.0k | #define SPEC_DATA_SECTION 80 |
227 | | #define LOP_SPEC_SECTION \ |
228 | 0 | ((LOP << 24) | (LOP_SPEC << 16) | SPEC_DATA_SECTION) |
229 | | |
230 | | /* Must be a power of two. If you change this to be >= 64k, you need a |
231 | | new test-case; the ld test b-loc64k.d touches chunk-size problem areas. */ |
232 | 42.8k | #define MMO_SEC_CONTENTS_CHUNK_SIZE (1 << 15) |
233 | | |
234 | | /* An arbitrary number for the maximum length section name size. */ |
235 | 50.7k | #define MAX_SECTION_NAME_SIZE (1024 * 1024) |
236 | | |
237 | | /* A quite arbitrary number for the maximum length section size. */ |
238 | 487k | #define MAX_ARTIFICIAL_SECTION_SIZE (1024 * 1024 * 1024) |
239 | | |
240 | 4.88M | #define MMO3_WCHAR 0x80 |
241 | 4.98M | #define MMO3_LEFT 0x40 |
242 | 1.08M | #define MMO3_MIDDLE 0x20 |
243 | 1.19M | #define MMO3_RIGHT 0x10 |
244 | 4.88M | #define MMO3_TYPEBITS 0xf |
245 | 2.15M | #define MMO3_REGQUAL_BITS 0xf |
246 | 4.38k | #define MMO3_UNDEF 2 |
247 | 557k | #define MMO3_DATA 8 |
248 | 4.98M | #define MMO3_SYMBITS 0x2f |
249 | | |
250 | | /* Put these everywhere in new code. */ |
251 | | #define FATAL_DEBUG \ |
252 | | _bfd_abort (__FILE__, __LINE__, \ |
253 | | "Internal: Non-debugged code (test-case missing)") |
254 | | |
255 | | #define BAD_CASE(x) \ |
256 | | _bfd_abort (__FILE__, __LINE__, \ |
257 | | "bad case for " #x) |
258 | | |
259 | | enum mmo_sym_type { mmo_reg_sym, mmo_undef_sym, mmo_data_sym, mmo_abs_sym}; |
260 | | |
261 | | /* When scanning the mmo file, a linked list of mmo_symbol |
262 | | structures is built to represent the symbol table (if there is |
263 | | one). */ |
264 | | |
265 | | struct mmo_symbol |
266 | | { |
267 | | struct mmo_symbol *next; |
268 | | char *name; |
269 | | bfd_vma value; |
270 | | enum mmo_sym_type sym_type; |
271 | | unsigned int serno; |
272 | | }; |
273 | | |
274 | | struct mmo_data_list_struct |
275 | | { |
276 | | struct mmo_data_list_struct *next; |
277 | | bfd_vma where; |
278 | | bfd_size_type size; |
279 | | bfd_size_type allocated_size; |
280 | | bfd_byte data[1]; |
281 | | }; |
282 | | |
283 | | typedef struct mmo_data_list_struct mmo_data_list_type; |
284 | | |
285 | | struct mmo_symbol_trie |
286 | | { |
287 | | struct mmo_symbol_trie *left; |
288 | | struct mmo_symbol_trie *right; |
289 | | struct mmo_symbol_trie *middle; |
290 | | |
291 | | bfd_byte symchar; |
292 | | |
293 | | /* A zero name means there's nothing here. */ |
294 | | struct mmo_symbol sym; |
295 | | }; |
296 | | |
297 | | /* The mmo tdata information. */ |
298 | | |
299 | | struct mmo_data_struct |
300 | | { |
301 | | struct mmo_symbol *symbols; |
302 | | struct mmo_symbol *symtail; |
303 | | asymbol *csymbols; |
304 | | |
305 | | /* File representation of time (NULL) when this file was created. */ |
306 | | bfd_byte created[4]; |
307 | | |
308 | | /* When we're reading bytes recursively, check this occasionally. |
309 | | Also holds write errors. */ |
310 | | bool have_error; |
311 | | |
312 | | /* Max symbol length that may appear in the lop_stab table. Note that |
313 | | this table might just hold a subset of symbols for not-really large |
314 | | programs, as it can only be 65536 * 4 bytes large. */ |
315 | | int max_symbol_length; |
316 | | |
317 | | /* Here's the symbol we build in lop_stab. */ |
318 | | char *lop_stab_symbol; |
319 | | |
320 | | /* Index into lop_stab_symbol for the next character when parsing the |
321 | | symbol information. */ |
322 | | int symbol_position; |
323 | | |
324 | | /* When creating arbitrary sections, we need to count section numbers. */ |
325 | | int sec_no; |
326 | | |
327 | | /* When writing or reading byte-wise, we need to count the bytes |
328 | | within a 32-bit word. */ |
329 | | int byte_no; |
330 | | |
331 | | /* We also need a buffer to hold the bytes we count reading or writing. */ |
332 | | bfd_byte buf[4]; |
333 | | |
334 | | /* Whether we've calculated symbol consistency requirement yet. We do this |
335 | | when-needed, which must be at some time after all section |
336 | | contents is known. */ |
337 | | bool symbol_consistency_override_calculated; |
338 | | |
339 | | /* Whether to consistency-check symbol values, in particular "Main". */ |
340 | | bool ignore_symbol_consistency; |
341 | | }; |
342 | | |
343 | | typedef struct mmo_data_struct tdata_type; |
344 | | |
345 | | struct mmo_section_data_struct |
346 | | { |
347 | | mmo_data_list_type *head; |
348 | | mmo_data_list_type *tail; |
349 | | }; |
350 | | |
351 | | #define mmo_section_data(sec) \ |
352 | 5.69M | ((struct mmo_section_data_struct *) (sec)->used_by_bfd) |
353 | | |
354 | | /* These structures are used in bfd_map_over_sections constructs. */ |
355 | | |
356 | | /* Used when writing out sections; all but the register contents section |
357 | | which is stored in reg_section. */ |
358 | | struct mmo_write_sec_info |
359 | | { |
360 | | asection *reg_section; |
361 | | bool retval; |
362 | | }; |
363 | | |
364 | | /* Used when trying to find a section corresponding to addr. */ |
365 | | struct mmo_find_sec_info |
366 | | { |
367 | | asection *sec; |
368 | | bfd_vma addr; |
369 | | }; |
370 | | |
371 | | static bool mmo_bfd_copy_private_bfd_data (bfd *, bfd *); |
372 | | static void mmo_write_section_unless_reg_contents (bfd *, asection *, void *); |
373 | | static void mmo_find_sec_w_addr (bfd *, asection *, void *); |
374 | | static void mmo_find_sec_w_addr_grow (bfd *, asection *, void *); |
375 | | static asection *mmo_make_section (bfd *, const char *); |
376 | | static void mmo_get_symbol_info (bfd *, asymbol *, symbol_info *); |
377 | | static void mmo_print_symbol (bfd *, void *, asymbol *, |
378 | | bfd_print_symbol_type); |
379 | | static void mmo_init (void); |
380 | | static bool mmo_mkobject (bfd *); |
381 | | static bool mmo_scan (bfd *); |
382 | | static asection *mmo_decide_section (bfd *, bfd_vma); |
383 | | static asection *mmo_get_generic_spec_data_section (bfd *, int); |
384 | | static asection *mmo_get_spec_section (bfd *, int); |
385 | | static bfd_byte *mmo_get_loc (asection *, bfd_vma, unsigned int); |
386 | | static bfd_cleanup mmo_object_p (bfd *); |
387 | | static void mmo_map_set_sizes (bfd *, asection *, void *); |
388 | | static bool mmo_get_symbols (bfd *); |
389 | | static bool mmo_create_symbol (bfd *, const char *, bfd_vma, |
390 | | enum mmo_sym_type, unsigned int); |
391 | | static bool mmo_get_section_contents (bfd *, asection *, void *, |
392 | | file_ptr, bfd_size_type); |
393 | | static long mmo_get_symtab_upper_bound (bfd *); |
394 | | static long mmo_canonicalize_symtab (bfd *, asymbol **); |
395 | | static void mmo_get_symbol_info (bfd *, asymbol *, symbol_info *); |
396 | | static void mmo_print_symbol (bfd *, void *, asymbol *, |
397 | | bfd_print_symbol_type); |
398 | | static bool mmo_set_section_contents (bfd *, sec_ptr, const void *, |
399 | | file_ptr, bfd_size_type); |
400 | | static int mmo_sizeof_headers (bfd *, struct bfd_link_info *); |
401 | | static bool mmo_internal_write_header (bfd *); |
402 | | static bool mmo_internal_write_post (bfd *, int, asection *); |
403 | | static bool mmo_internal_add_3_sym (bfd *, struct mmo_symbol_trie *, |
404 | | const struct mmo_symbol *); |
405 | | static unsigned int mmo_internal_3_length (bfd *, struct mmo_symbol_trie *); |
406 | | static void mmo_internal_3_dump (bfd *, struct mmo_symbol_trie *); |
407 | | static void mmo_beb128_out (bfd *, int, int); |
408 | | static bool mmo_internal_write_section (bfd *, asection *); |
409 | | static void mmo_write_tetra (bfd *, unsigned int); |
410 | | static void mmo_write_tetra_raw (bfd *, unsigned int); |
411 | | static void mmo_write_octa (bfd *, bfd_vma); |
412 | | static void mmo_write_octa_raw (bfd *, bfd_vma); |
413 | | static bool mmo_write_chunk (bfd *, const bfd_byte *, unsigned int); |
414 | | static bool mmo_flush_chunk (bfd *); |
415 | | static bool mmo_write_loc_chunk (bfd *, bfd_vma, const bfd_byte *, |
416 | | unsigned int, bfd_vma *); |
417 | | static bool mmo_write_chunk_list (bfd *, mmo_data_list_type *); |
418 | | static bool mmo_write_loc_chunk_list (bfd *, mmo_data_list_type *); |
419 | | static bool mmo_write_symbols_and_terminator (bfd *); |
420 | | static flagword mmo_sec_flags_from_bfd_flags (flagword); |
421 | | static flagword bfd_sec_flags_from_mmo_flags (flagword); |
422 | | static bfd_byte mmo_get_byte (bfd *); |
423 | | static void mmo_write_byte (bfd *, bfd_byte); |
424 | | static bool mmo_new_section_hook (bfd *, asection *); |
425 | | static int mmo_sort_mmo_symbols (const void *, const void *); |
426 | | static bool mmo_write_object_contents (bfd *); |
427 | | static bool mmo_write_section_description (bfd *, asection *); |
428 | | static bool mmo_has_leading_or_trailing_zero_tetra_p (bfd *, asection *); |
429 | | |
430 | | static const char |
431 | | valid_mmo_symbol_character_set[] = |
432 | | { |
433 | | 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', |
434 | | 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', |
435 | | 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', |
436 | | 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', |
437 | | '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', |
438 | | ':', '_', 126, 127, 128, 129, |
439 | | 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, |
440 | | 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, |
441 | | 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, |
442 | | 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, |
443 | | 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, |
444 | | 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, |
445 | | 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, |
446 | | 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, |
447 | | 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, |
448 | | 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, |
449 | | 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, |
450 | | 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, |
451 | | 250, 251, 252, 253, 254, 255, |
452 | | 0 |
453 | | }; |
454 | | |
455 | | |
456 | | /* Get section SECNAME or create one if it doesn't exist. When creating |
457 | | one, new memory for the name is allocated. */ |
458 | | |
459 | | static asection * |
460 | | mmo_make_section (bfd *abfd, const char *secname) |
461 | 64.8k | { |
462 | 64.8k | asection *sec = bfd_get_section_by_name (abfd, secname); |
463 | | |
464 | 64.8k | if (sec == NULL) |
465 | 5.74k | { |
466 | 5.74k | size_t len = strlen (secname) + 1; |
467 | 5.74k | char *newsecname = bfd_alloc (abfd, len); |
468 | | |
469 | 5.74k | if (newsecname == NULL) |
470 | 0 | { |
471 | 0 | bfd_set_error (bfd_error_no_memory); |
472 | 0 | return NULL; |
473 | 0 | } |
474 | 5.74k | memcpy (newsecname, secname, len); |
475 | 5.74k | sec = bfd_make_section (abfd, newsecname); |
476 | 5.74k | } |
477 | | |
478 | 64.8k | return sec; |
479 | 64.8k | } |
480 | | |
481 | | /* Nothing to do, but keep as a placeholder if we need it. |
482 | | Note that state that might differ between bfd:s must not be initialized |
483 | | here, nor must it be static. Add it to tdata information instead. */ |
484 | | |
485 | | static void |
486 | | mmo_init (void) |
487 | 3.41M | { |
488 | 3.41M | static bool inited = false; |
489 | | |
490 | 3.41M | if (inited) |
491 | 3.41M | return; |
492 | 11 | inited = true; |
493 | 11 | } |
494 | | |
495 | | /* Check whether an existing file is an mmo file. */ |
496 | | |
497 | | static bfd_cleanup |
498 | | mmo_object_p (bfd *abfd) |
499 | 3.41M | { |
500 | 3.41M | struct stat statbuf; |
501 | 3.41M | bfd_byte b[4]; |
502 | | |
503 | 3.41M | mmo_init (); |
504 | | |
505 | 3.41M | if (bfd_stat (abfd, &statbuf) < 0 |
506 | 3.41M | || bfd_seek (abfd, 0, SEEK_SET) != 0 |
507 | 3.41M | || bfd_read (b, 4, abfd) != 4) |
508 | 3.74k | goto bad_final; |
509 | | |
510 | | /* All mmo files are a multiple of four bytes long. |
511 | | Only recognize version one. */ |
512 | 3.40M | if ((statbuf.st_size % 4) != 0 |
513 | 3.40M | || b[0] != LOP || b[1] != LOP_PRE || b[2] != 1) |
514 | 3.40M | goto bad_format; |
515 | | |
516 | | /* Get the last 32-bit word. */ |
517 | 3.47k | if (bfd_seek (abfd, statbuf.st_size - 4, SEEK_SET) != 0 |
518 | 3.47k | || bfd_read (b, 4, abfd) != 4) |
519 | 206 | goto bad_final; |
520 | | |
521 | | /* Check if the file ends in a lop_end lopcode. */ |
522 | 3.27k | if (b[0] != LOP || b[1] != LOP_END || ! mmo_mkobject (abfd)) |
523 | 22 | goto bad_format; |
524 | | |
525 | | /* Compute an upper bound on the max symbol length. Not really |
526 | | important as all of the symbol information can only be 256k. */ |
527 | 3.24k | abfd->tdata.mmo_data->max_symbol_length = (b[2] * 256 + b[3]) * 4; |
528 | 3.24k | abfd->tdata.mmo_data->lop_stab_symbol |
529 | 3.24k | = bfd_alloc (abfd, abfd->tdata.mmo_data->max_symbol_length + 1); |
530 | | |
531 | 3.24k | if (abfd->tdata.mmo_data->lop_stab_symbol == NULL) |
532 | 0 | { |
533 | 0 | _bfd_error_handler |
534 | | /* xgettext:c-format */ |
535 | 0 | (_("%pB: no core to allocate a symbol %d bytes long"), |
536 | 0 | abfd, abfd->tdata.mmo_data->max_symbol_length); |
537 | 0 | goto bad_final; |
538 | 0 | } |
539 | | |
540 | | /* Read in everything. */ |
541 | 3.24k | if (! mmo_scan (abfd)) |
542 | 2.92k | goto bad_format; |
543 | | |
544 | 327 | if (abfd->symcount > 0) |
545 | 319 | abfd->flags |= HAS_SYMS; |
546 | | |
547 | | /* You'll have to tweak this if you want to use this format for other |
548 | | arches (not recommended due to its small-size limitations). Look at |
549 | | the ELF format for how to make it target-generic. */ |
550 | 327 | if (! bfd_default_set_arch_mach (abfd, bfd_arch_mmix, 0)) |
551 | 0 | goto bad_format; |
552 | | |
553 | 327 | return _bfd_no_cleanup; |
554 | | |
555 | 3.40M | bad_format: |
556 | 3.40M | bfd_set_error (bfd_error_wrong_format); |
557 | 3.41M | bad_final: |
558 | 3.41M | return NULL; |
559 | 3.40M | } |
560 | | |
561 | | /* Set up the mmo tdata information. */ |
562 | | |
563 | | static bool |
564 | | mmo_mkobject (bfd *abfd) |
565 | 3.25k | { |
566 | 3.25k | mmo_init (); |
567 | | |
568 | | /* All fields are zero-initialized, so we don't have to explicitly |
569 | | initialize most. */ |
570 | 3.25k | tdata_type *tdata = bfd_zalloc (abfd, sizeof (tdata_type)); |
571 | 3.25k | if (tdata == NULL) |
572 | 0 | return false; |
573 | | |
574 | 3.25k | time_t created = time (NULL); |
575 | 3.25k | bfd_put_32 (abfd, created, tdata->created); |
576 | | |
577 | 3.25k | abfd->tdata.mmo_data = tdata; |
578 | | |
579 | 3.25k | return true; |
580 | 3.25k | } |
581 | | |
582 | | static bool |
583 | | mmo_section_has_contents (bfd *abfd ATTRIBUTE_UNUSED, asection *sec, void *p ATTRIBUTE_UNUSED) |
584 | 1 | { |
585 | | /* The point is to match what --extract-symbols does (well, negated). */ |
586 | 1 | return bfd_section_size (sec) != 0; |
587 | 1 | } |
588 | | |
589 | | /* Find out whether we should omit symbol consistency checks for this |
590 | | bfd and cache the value. |
591 | | |
592 | | This function must only be called when all section contents is |
593 | | known. However, calculating symbol consistency at the time the |
594 | | private BFD data is initialized is too late for some uses. */ |
595 | | |
596 | | static bool |
597 | | mmo_ignore_symbol_consistency (bfd *abfd) |
598 | 2.78k | { |
599 | 2.78k | if (!abfd->tdata.mmo_data->symbol_consistency_override_calculated) |
600 | 21 | { |
601 | 21 | abfd->tdata.mmo_data->ignore_symbol_consistency = |
602 | 21 | bfd_sections_find_if (abfd, mmo_section_has_contents, NULL) == NULL; |
603 | | |
604 | 21 | abfd->tdata.mmo_data->symbol_consistency_override_calculated = true; |
605 | 21 | } |
606 | | |
607 | 2.78k | return abfd->tdata.mmo_data->ignore_symbol_consistency; |
608 | 2.78k | } |
609 | | |
610 | | static bool |
611 | | mmo_bfd_copy_private_bfd_data (bfd *ibfd, bfd *obfd) |
612 | 1 | { |
613 | 1 | if (bfd_get_flavour (ibfd) != bfd_target_mmo_flavour |
614 | 1 | || bfd_get_flavour (obfd) != bfd_target_mmo_flavour) |
615 | 0 | return true; |
616 | | |
617 | | /* Copy the time the copied-from file was created. If people want the |
618 | | time the file was last *modified*, they have that in the normal file |
619 | | information. */ |
620 | 1 | memcpy (obfd->tdata.mmo_data->created, ibfd->tdata.mmo_data->created, |
621 | 1 | sizeof (obfd->tdata.mmo_data->created)); |
622 | 1 | return true; |
623 | 1 | } |
624 | | |
625 | | /* Helper functions for mmo_decide_section, used through |
626 | | bfd_map_over_sections. */ |
627 | | |
628 | | static void |
629 | | mmo_find_sec_w_addr (bfd *abfd ATTRIBUTE_UNUSED, asection *sec, void *p) |
630 | 1.29M | { |
631 | 1.29M | struct mmo_find_sec_info *infop = (struct mmo_find_sec_info *) p; |
632 | 1.29M | bfd_vma vma = bfd_section_vma (sec); |
633 | | |
634 | | /* Ignore sections that aren't loaded. */ |
635 | 1.29M | if ((bfd_section_flags (sec) & (SEC_LOAD | SEC_ALLOC)) |
636 | 1.29M | != (SEC_LOAD | SEC_ALLOC)) |
637 | 96.2k | return; |
638 | | |
639 | 1.20M | if (infop->addr >= vma && infop->addr < vma + sec->size) |
640 | 34.6k | infop->sec = sec; |
641 | 1.20M | } |
642 | | |
643 | | static void |
644 | | mmo_find_sec_w_addr_grow (bfd *abfd ATTRIBUTE_UNUSED, asection *sec, void *p) |
645 | 670k | { |
646 | 670k | struct mmo_find_sec_info *infop = (struct mmo_find_sec_info *) p; |
647 | 670k | bfd_vma vma = bfd_section_vma (sec); |
648 | | |
649 | | /* Ignore sections that aren't loaded. */ |
650 | 670k | if ((bfd_section_flags (sec) & (SEC_LOAD | SEC_ALLOC)) |
651 | 670k | != (SEC_LOAD | SEC_ALLOC)) |
652 | 40.1k | return; |
653 | | |
654 | 630k | if (infop->addr >= vma && infop->addr < vma + MAX_ARTIFICIAL_SECTION_SIZE) |
655 | 22.4k | infop->sec = sec; |
656 | 630k | } |
657 | | |
658 | | /* Find a section that corresponds to a VMA. Automatically create .text |
659 | | or .data and set current section to it, depending on what vma. If we |
660 | | can't deduce a section, make one up as ".MMIX.sec.N", where N is an |
661 | | increasing number. */ |
662 | | |
663 | | static asection * |
664 | | mmo_decide_section (bfd *abfd, bfd_vma vma) |
665 | 49.1k | { |
666 | 49.1k | asection *sec = NULL; |
667 | 49.1k | char sec_name[sizeof (".MMIX.sec.") + 20]; |
668 | 49.1k | struct mmo_find_sec_info info; |
669 | | |
670 | 49.1k | info.addr = vma; |
671 | 49.1k | info.sec = NULL; |
672 | | |
673 | | /* First see if there's a section that would match exactly. */ |
674 | 49.1k | bfd_map_over_sections (abfd, mmo_find_sec_w_addr, &info); |
675 | | |
676 | 49.1k | if (info.sec != NULL) |
677 | 30.6k | return info.sec; |
678 | | |
679 | | /* If there's no such section, try and expand one of the existing ones, |
680 | | up to a limit. Make sure we have .text and .data before we try that; |
681 | | create them corresponding to expected addresses and set flags to make |
682 | | them match the "loaded and with contents" expectation. */ |
683 | 18.4k | if ((vma >> 56) == 0) |
684 | 10.9k | { |
685 | 10.9k | sec = bfd_make_section_old_way (abfd, MMO_TEXT_SECTION_NAME); |
686 | | |
687 | 10.9k | if (sec == NULL) |
688 | 0 | return NULL; |
689 | | |
690 | 10.9k | if (!sec->user_set_vma && !bfd_set_section_vma (sec, vma)) |
691 | 0 | return NULL; |
692 | | |
693 | 10.9k | if (!bfd_set_section_flags (sec, (bfd_section_flags (sec) |
694 | 10.9k | | SEC_CODE | SEC_LOAD | SEC_ALLOC))) |
695 | 0 | return NULL; |
696 | 10.9k | } |
697 | 7.49k | else if ((vma >> 56) == 0x20) |
698 | 1.47k | { |
699 | 1.47k | sec = bfd_make_section_old_way (abfd, MMO_DATA_SECTION_NAME); |
700 | | |
701 | 1.47k | if (sec == NULL) |
702 | 0 | return NULL; |
703 | | |
704 | 1.47k | if (!sec->user_set_vma && !bfd_set_section_vma (sec, vma)) |
705 | 0 | return NULL; |
706 | | |
707 | 1.47k | if (!bfd_set_section_flags (sec, (bfd_section_flags (sec) |
708 | 1.47k | | SEC_LOAD | SEC_ALLOC))) |
709 | 0 | return NULL; |
710 | 1.47k | } |
711 | | |
712 | 18.4k | bfd_map_over_sections (abfd, mmo_find_sec_w_addr_grow, &info); |
713 | | |
714 | 18.4k | if (info.sec != NULL) |
715 | 14.6k | return info.sec; |
716 | | |
717 | | /* If there's still no suitable section, make a new one. */ |
718 | 3.82k | sprintf (sec_name, ".MMIX.sec.%d", abfd->tdata.mmo_data->sec_no++); |
719 | 3.82k | sec = mmo_make_section (abfd, sec_name); |
720 | | |
721 | 3.82k | if (!sec || (!sec->user_set_vma && !bfd_set_section_vma (sec, vma))) |
722 | 0 | return NULL; |
723 | | |
724 | 3.82k | if (!bfd_set_section_flags (sec, (bfd_section_flags (sec) |
725 | 3.82k | | SEC_LOAD | SEC_ALLOC))) |
726 | 0 | return NULL; |
727 | 3.82k | return sec; |
728 | 3.82k | } |
729 | | |
730 | | /* Xor in a 64-bit value VALUE at VMA. */ |
731 | | |
732 | | static inline bfd_byte * |
733 | | mmo_xore_64 (asection *sec, bfd_vma vma, bfd_vma value) |
734 | 11.1k | { |
735 | 11.1k | bfd_byte *loc = mmo_get_loc (sec, vma, 8); |
736 | 11.1k | if (loc) |
737 | 11.1k | { |
738 | 11.1k | bfd_vma prev = bfd_get_64 (sec->owner, loc); |
739 | | |
740 | 11.1k | value ^= prev; |
741 | 11.1k | bfd_put_64 (sec->owner, value, loc); |
742 | 11.1k | } |
743 | 11.1k | return loc; |
744 | 11.1k | } |
745 | | |
746 | | /* Xor in a 32-bit value VALUE at VMA. */ |
747 | | |
748 | | static inline bfd_byte * |
749 | | mmo_xore_32 (asection *sec, bfd_vma vma, unsigned int value) |
750 | 5.62M | { |
751 | 5.62M | bfd_byte *loc = mmo_get_loc (sec, vma, 4); |
752 | 5.62M | if (loc) |
753 | 5.62M | { |
754 | 5.62M | unsigned int prev = bfd_get_32 (sec->owner, loc); |
755 | | |
756 | 5.62M | value ^= prev; |
757 | 5.62M | bfd_put_32 (sec->owner, value, loc); |
758 | 5.62M | } |
759 | 5.62M | return loc; |
760 | 5.62M | } |
761 | | |
762 | | /* Xor in a 16-bit value VALUE at VMA. */ |
763 | | |
764 | | static inline bfd_byte * |
765 | | mmo_xore_16 (asection *sec, bfd_vma vma, unsigned int value) |
766 | 14.3k | { |
767 | 14.3k | bfd_byte *loc = mmo_get_loc (sec, vma, 2); |
768 | 14.3k | if (loc) |
769 | 14.3k | { |
770 | 14.3k | unsigned int prev = bfd_get_16 (sec->owner, loc); |
771 | | |
772 | 14.3k | value ^= prev; |
773 | 14.3k | bfd_put_16 (sec->owner, value, loc); |
774 | 14.3k | } |
775 | 14.3k | return loc; |
776 | 14.3k | } |
777 | | |
778 | | /* Write a 32-bit word to output file, no lop_quote generated. */ |
779 | | |
780 | | static inline void |
781 | | mmo_write_tetra_raw (bfd *abfd, unsigned int value) |
782 | 1 | { |
783 | 1 | bfd_byte buf[4]; |
784 | | |
785 | 1 | bfd_put_32 (abfd, value, buf); |
786 | | |
787 | 1 | if (bfd_write (buf, 4, abfd) != 4) |
788 | 0 | abfd->tdata.mmo_data->have_error = true; |
789 | 1 | } |
790 | | |
791 | | /* Write a 32-bit word to output file; lop_quote if necessary. */ |
792 | | |
793 | | static inline void |
794 | | mmo_write_tetra (bfd *abfd, unsigned int value) |
795 | 0 | { |
796 | 0 | if (((value >> 24) & 0xff) == LOP) |
797 | 0 | mmo_write_tetra_raw (abfd, LOP_QUOTE_NEXT); |
798 | |
|
799 | 0 | mmo_write_tetra_raw (abfd, value); |
800 | 0 | } |
801 | | |
802 | | /* Write a 64-bit word to output file, perhaps with lop_quoting. */ |
803 | | |
804 | | static inline void |
805 | | mmo_write_octa (bfd *abfd, bfd_vma value) |
806 | 0 | { |
807 | 0 | mmo_write_tetra (abfd, (unsigned int) (value >> 32)); |
808 | 0 | mmo_write_tetra (abfd, (unsigned int) value); |
809 | 0 | } |
810 | | |
811 | | /* Write a 64-bit word to output file, without lop_quoting. */ |
812 | | |
813 | | static inline void |
814 | | mmo_write_octa_raw (bfd *abfd, bfd_vma value) |
815 | 0 | { |
816 | 0 | mmo_write_tetra_raw (abfd, (unsigned int) (value >> 32)); |
817 | 0 | mmo_write_tetra_raw (abfd, (unsigned int) value); |
818 | 0 | } |
819 | | |
820 | | /* Write quoted contents. Intended to be called multiple times in |
821 | | sequence, followed by a call to mmo_flush_chunk. */ |
822 | | |
823 | | static inline bool |
824 | | mmo_write_chunk (bfd *abfd, const bfd_byte *loc, unsigned int len) |
825 | 0 | { |
826 | 0 | bool retval = true; |
827 | 0 | struct mmo_data_struct *mmop = abfd->tdata.mmo_data; |
828 | | |
829 | | /* Fill up a tetra from bytes remaining from a previous chunk. */ |
830 | 0 | if (mmop->byte_no != 0) |
831 | 0 | { |
832 | 0 | while (mmop->byte_no < 4 && len != 0) |
833 | 0 | { |
834 | 0 | mmop->buf[mmop->byte_no++] = *loc++; |
835 | 0 | len--; |
836 | 0 | } |
837 | |
|
838 | 0 | if (mmop->byte_no == 4) |
839 | 0 | { |
840 | 0 | mmo_write_tetra (abfd, bfd_get_32 (abfd, mmop->buf)); |
841 | 0 | mmop->byte_no = 0; |
842 | 0 | } |
843 | 0 | } |
844 | |
|
845 | 0 | while (len >= 4) |
846 | 0 | { |
847 | 0 | if (loc[0] == LOP) |
848 | 0 | mmo_write_tetra_raw (abfd, LOP_QUOTE_NEXT); |
849 | |
|
850 | 0 | retval = (retval |
851 | 0 | && ! mmop->have_error |
852 | 0 | && 4 == bfd_write (loc, 4, abfd)); |
853 | |
|
854 | 0 | loc += 4; |
855 | 0 | len -= 4; |
856 | 0 | } |
857 | |
|
858 | 0 | if (len) |
859 | 0 | { |
860 | | /* We must have flushed a previous remainder if we get one from |
861 | | this chunk too. */ |
862 | 0 | BFD_ASSERT (mmop->byte_no == 0); |
863 | 0 | memcpy (mmop->buf, loc, len); |
864 | 0 | mmop->byte_no = len; |
865 | 0 | } |
866 | |
|
867 | 0 | if (! retval) |
868 | 0 | mmop->have_error = true; |
869 | 0 | return retval; |
870 | 0 | } |
871 | | |
872 | | /* Flush remaining bytes, from a previous mmo_write_chunk, zero-padded to |
873 | | 4 bytes. */ |
874 | | |
875 | | static inline bool |
876 | | mmo_flush_chunk (bfd *abfd) |
877 | 0 | { |
878 | 0 | if (abfd->tdata.mmo_data->byte_no != 0) |
879 | 0 | { |
880 | 0 | memset (abfd->tdata.mmo_data->buf + abfd->tdata.mmo_data->byte_no, |
881 | 0 | 0, 4 - abfd->tdata.mmo_data->byte_no); |
882 | 0 | mmo_write_tetra (abfd, |
883 | 0 | bfd_get_32 (abfd, abfd->tdata.mmo_data->buf)); |
884 | 0 | abfd->tdata.mmo_data->byte_no = 0; |
885 | 0 | } |
886 | |
|
887 | 0 | return ! abfd->tdata.mmo_data->have_error; |
888 | 0 | } |
889 | | |
890 | | /* Same, but from a list. */ |
891 | | |
892 | | static inline bool |
893 | | mmo_write_chunk_list (bfd *abfd, mmo_data_list_type *datap) |
894 | 0 | { |
895 | 0 | for (; datap != NULL; datap = datap->next) |
896 | 0 | if (! mmo_write_chunk (abfd, datap->data, datap->size)) |
897 | 0 | return false; |
898 | | |
899 | 0 | return mmo_flush_chunk (abfd); |
900 | 0 | } |
901 | | |
902 | | /* Write a lop_loc and some contents. A caller needs to call |
903 | | mmo_flush_chunk after calling this function. The location is only |
904 | | output if different than *LAST_VMAP, which is updated after this call. */ |
905 | | |
906 | | static bool |
907 | | mmo_write_loc_chunk (bfd *abfd, bfd_vma vma, const bfd_byte *loc, |
908 | | unsigned int len, bfd_vma *last_vmap) |
909 | 0 | { |
910 | | /* Find an initial and trailing section of zero (aligned) tetras; we don't |
911 | | need to write out zeros. FIXME: When we do this, we should emit |
912 | | section size and address specifiers, else objcopy can't always perform |
913 | | an identity translation. Only do this if we *don't* have left-over |
914 | | data from a previous write (and will not add any) or else the vma of |
915 | | this chunk is *not* the next address, because then data isn't |
916 | | tetrabyte-aligned and we're concatenating to that left-over data. */ |
917 | |
|
918 | 0 | if ((vma & 3) == 0 |
919 | 0 | && (abfd->tdata.mmo_data->byte_no == 0 || vma != *last_vmap)) |
920 | 0 | { |
921 | 0 | while (len > 4 && bfd_get_32 (abfd, loc) == 0) |
922 | 0 | { |
923 | 0 | vma += 4; |
924 | 0 | len -= 4; |
925 | 0 | loc += 4; |
926 | 0 | } |
927 | |
|
928 | 0 | if ((len & 3) == 0) |
929 | 0 | while (len > 4 && bfd_get_32 (abfd, loc + len - 4) == 0) |
930 | 0 | len -= 4; |
931 | 0 | } |
932 | | |
933 | | /* Only write out the location if it's different than the one the caller |
934 | | (supposedly) previously handled, accounting for omitted leading zeros. */ |
935 | 0 | if (vma != *last_vmap) |
936 | 0 | { |
937 | | /* We might be in the middle of a sequence. */ |
938 | 0 | mmo_flush_chunk (abfd); |
939 | | |
940 | | /* This should not happen during normal usage, but can presumably |
941 | | happen with an erroneous linker-script, so handle gracefully. |
942 | | Avoid Knuth-specific terms in the message, such as "tetrabyte". |
943 | | Note that this function will get non-4-multiple lengths and |
944 | | unaligned vmas but those come in tuples (mostly pairs) and are |
945 | | continuous (i.e. the if-condition above false) and they are |
946 | | group-wise aligned. */ |
947 | 0 | if ((vma & 3) != 0) |
948 | 0 | { |
949 | 0 | _bfd_error_handler |
950 | | /* xgettext:c-format */ |
951 | 0 | (_("%pB: attempt to emit contents at non-multiple-of-4" |
952 | 0 | " address %#" PRIx64 ""), |
953 | 0 | abfd, (uint64_t) vma); |
954 | 0 | bfd_set_error (bfd_error_bad_value); |
955 | 0 | return false; |
956 | 0 | } |
957 | | |
958 | | /* We always write the location as 64 bits; no use saving bytes |
959 | | here. */ |
960 | 0 | mmo_write_tetra_raw (abfd, (LOP << 24) | (LOP_LOC << 16) | 2); |
961 | 0 | mmo_write_octa_raw (abfd, vma); |
962 | 0 | } |
963 | | |
964 | | /* Update to reflect end of this chunk, with trailing zeros omitted. */ |
965 | 0 | *last_vmap = vma + len; |
966 | |
|
967 | 0 | return (! abfd->tdata.mmo_data->have_error |
968 | 0 | && mmo_write_chunk (abfd, loc, len)); |
969 | 0 | } |
970 | | |
971 | | /* Same, but from a list. */ |
972 | | |
973 | | static inline bool |
974 | | mmo_write_loc_chunk_list (bfd *abfd, mmo_data_list_type *datap) |
975 | 0 | { |
976 | | /* Get an address different than the address of the first chunk. */ |
977 | 0 | bfd_vma last_vma = datap ? datap->where - 1 : 0; |
978 | |
|
979 | 0 | for (; datap != NULL; datap = datap->next) |
980 | 0 | if (! mmo_write_loc_chunk (abfd, datap->where, datap->data, datap->size, |
981 | 0 | &last_vma)) |
982 | 0 | return false; |
983 | | |
984 | 0 | return mmo_flush_chunk (abfd); |
985 | 0 | } |
986 | | |
987 | | /* Make a .MMIX.spec_data.N section. */ |
988 | | |
989 | | static asection * |
990 | | mmo_get_generic_spec_data_section (bfd *abfd, int spec_data_number) |
991 | 47.2k | { |
992 | 47.2k | asection *sec; |
993 | 47.2k | char secname[sizeof (MMIX_OTHER_SPEC_SECTION_PREFIX) + 20] |
994 | 47.2k | = MMIX_OTHER_SPEC_SECTION_PREFIX; |
995 | | |
996 | 47.2k | sprintf (secname + strlen (MMIX_OTHER_SPEC_SECTION_PREFIX), |
997 | 47.2k | "%d", spec_data_number); |
998 | | |
999 | 47.2k | sec = mmo_make_section (abfd, secname); |
1000 | | |
1001 | 47.2k | return sec; |
1002 | 47.2k | } |
1003 | | |
1004 | | /* Make a special section for SPEC_DATA_NUMBER. If it is the one we use |
1005 | | ourselves, parse some of its data to get at the section name. */ |
1006 | | |
1007 | | static asection * |
1008 | | mmo_get_spec_section (bfd *abfd, int spec_data_number) |
1009 | 61.0k | { |
1010 | 61.0k | char *secname; |
1011 | 61.0k | asection *sec; |
1012 | 61.0k | bfd_byte buf[4]; |
1013 | 61.0k | unsigned int secname_length; |
1014 | 61.0k | unsigned int i; |
1015 | 61.0k | bfd_vma section_length; |
1016 | 61.0k | bfd_vma section_vma; |
1017 | 61.0k | mmo_data_list_type *loc; |
1018 | 61.0k | flagword flags; |
1019 | 61.0k | long orig_pos; |
1020 | | |
1021 | | /* If this isn't the "special" special data, then make a placeholder |
1022 | | section. */ |
1023 | 61.0k | if (spec_data_number != SPEC_DATA_SECTION) |
1024 | 9.34k | return mmo_get_generic_spec_data_section (abfd, spec_data_number); |
1025 | | |
1026 | | /* Seek back to this position if there was a format error. */ |
1027 | 51.6k | orig_pos = bfd_tell (abfd); |
1028 | | |
1029 | | /* Read the length (in 32-bit words). */ |
1030 | 51.6k | if (bfd_read (buf, 4, abfd) != 4) |
1031 | 0 | goto format_error; |
1032 | | |
1033 | 51.6k | if (buf[0] == LOP) |
1034 | 1.04k | { |
1035 | 1.04k | if (buf[1] != LOP_QUOTE) |
1036 | 877 | goto format_error; |
1037 | | |
1038 | 169 | if (bfd_read (buf, 4, abfd) != 4) |
1039 | 0 | goto format_error; |
1040 | 169 | } |
1041 | | |
1042 | | /* We don't care to keep the name length accurate. It's |
1043 | | zero-terminated. */ |
1044 | 50.7k | secname_length = bfd_get_32 (abfd, buf) * 4; |
1045 | | |
1046 | | /* Check section name length for sanity. */ |
1047 | 50.7k | if (secname_length > MAX_SECTION_NAME_SIZE) |
1048 | 4.73k | goto format_error; |
1049 | | |
1050 | | /* This should be free'd regardless if a section is created. */ |
1051 | 46.0k | secname = bfd_malloc (secname_length + 1); |
1052 | 46.0k | secname[secname_length] = 0; |
1053 | | |
1054 | 285k | for (i = 0; i < secname_length / 4; i++) |
1055 | 248k | { |
1056 | 248k | if (bfd_read (secname + i * 4, 4, abfd) != 4) |
1057 | 6 | goto format_error_free; |
1058 | | |
1059 | 248k | if (secname[i * 4] == (char) LOP) |
1060 | 9.94k | { |
1061 | | /* A bit of overkill, but we handle char 0x98 in a section name, |
1062 | | and recognize misparsing. */ |
1063 | 9.94k | if (secname[i * 4 + 1] != LOP_QUOTE |
1064 | 9.94k | || bfd_read (secname + i * 4, 4, abfd) != 4) |
1065 | | /* Whoops. We thought this was a name, and now we found a |
1066 | | non-lop_quote lopcode before we parsed the whole length of |
1067 | | the name. Signal end-of-file in the same manner. */ |
1068 | 8.78k | goto format_error_free; |
1069 | 9.94k | } |
1070 | 248k | } |
1071 | | |
1072 | | /* Get the section flags. */ |
1073 | 37.2k | if (bfd_read (buf, 4, abfd) != 4 |
1074 | 37.2k | || (buf[0] == LOP |
1075 | 37.2k | && (buf[1] != LOP_QUOTE || bfd_read (buf, 4, abfd) != 4))) |
1076 | 2.81k | goto format_error_free; |
1077 | | |
1078 | 34.4k | flags = bfd_get_32 (abfd, buf); |
1079 | | |
1080 | | /* Get the section length. */ |
1081 | 34.4k | if (bfd_read (buf, 4, abfd) != 4 |
1082 | 34.4k | || (buf[0] == LOP |
1083 | 34.4k | && (buf[1] != LOP_QUOTE || bfd_read (buf, 4, abfd) != 4))) |
1084 | 6.52k | goto format_error_free; |
1085 | | |
1086 | 27.9k | section_length = (bfd_vma) bfd_get_32 (abfd, buf) << 32; |
1087 | | |
1088 | | /* That's the first, high-part. Now get the low part. */ |
1089 | | |
1090 | 27.9k | if (bfd_read (buf, 4, abfd) != 4 |
1091 | 27.9k | || (buf[0] == LOP |
1092 | 27.9k | && (buf[1] != LOP_QUOTE || bfd_read (buf, 4, abfd) != 4))) |
1093 | 2.88k | goto format_error_free; |
1094 | | |
1095 | 25.0k | section_length |= (bfd_vma) bfd_get_32 (abfd, buf); |
1096 | | |
1097 | | /* Check the section length for sanity. */ |
1098 | 25.0k | if (section_length > MAX_ARTIFICIAL_SECTION_SIZE) |
1099 | 9.58k | goto format_error_free; |
1100 | | |
1101 | | /* Get the section VMA. */ |
1102 | 15.4k | if (bfd_read (buf, 4, abfd) != 4 |
1103 | 15.4k | || (buf[0] == LOP |
1104 | 15.4k | && (buf[1] != LOP_QUOTE || bfd_read (buf, 4, abfd) != 4))) |
1105 | 785 | goto format_error_free; |
1106 | | |
1107 | 14.6k | section_vma = (bfd_vma) bfd_get_32 (abfd, buf) << 32; |
1108 | | |
1109 | | /* That's the first, high-part. Now get the low part. */ |
1110 | 14.6k | if (bfd_read (buf, 4, abfd) != 4 |
1111 | 14.6k | || (buf[0] == LOP |
1112 | 14.6k | && (buf[1] != LOP_QUOTE || bfd_read (buf, 4, abfd) != 4))) |
1113 | 899 | goto format_error_free; |
1114 | | |
1115 | 13.7k | section_vma |= (bfd_vma) bfd_get_32 (abfd, buf); |
1116 | | |
1117 | 13.7k | sec = mmo_make_section (abfd, secname); |
1118 | 13.7k | free (secname); |
1119 | 13.7k | if (sec == NULL) |
1120 | 0 | goto format_error; |
1121 | | |
1122 | | /* We allocate a buffer here for the advertised size, with head room for |
1123 | | tetrabyte alignment. */ |
1124 | 13.7k | loc = bfd_zalloc (abfd, (section_length + 3 |
1125 | 13.7k | + sizeof (struct mmo_data_list_struct))); |
1126 | 13.7k | if (loc == NULL) |
1127 | 0 | goto format_error; |
1128 | | |
1129 | | /* Use a TETRA-rounded size for the allocated buffer; we set the |
1130 | | "visible" section size below. */ |
1131 | 13.7k | loc->size = (section_length + 3) & ~3; |
1132 | | |
1133 | | /* Add in the section flags we found to those bfd entered during this |
1134 | | process and set the contents. */ |
1135 | 13.7k | if (!bfd_set_section_flags (sec, |
1136 | 13.7k | (bfd_sec_flags_from_mmo_flags (flags) |
1137 | 13.7k | | bfd_section_flags (sec) |
1138 | 13.7k | | (section_length != 0 ? SEC_HAS_CONTENTS : 0))) |
1139 | 13.7k | || !bfd_set_section_size (sec, sec->size + section_length) |
1140 | | /* Set VMA only for the first occurrence. */ |
1141 | 13.7k | || (!sec->user_set_vma && !bfd_set_section_vma (sec, section_vma))) |
1142 | 0 | { |
1143 | | /* If we get an error for any of the calls above, signal more than |
1144 | | just a format error for the spec section. */ |
1145 | 0 | return NULL; |
1146 | 0 | } |
1147 | | |
1148 | 13.7k | loc->next = NULL; |
1149 | 13.7k | if (mmo_section_data (sec)->tail != NULL) |
1150 | 13.2k | mmo_section_data (sec)->tail->next = loc; |
1151 | 505 | else |
1152 | 505 | mmo_section_data (sec)->head = loc; |
1153 | 13.7k | mmo_section_data (sec)->tail = loc; |
1154 | 13.7k | loc->where = section_vma; |
1155 | | |
1156 | 13.7k | return sec; |
1157 | | |
1158 | 32.2k | format_error_free: |
1159 | 32.2k | free (secname); |
1160 | 37.9k | format_error: |
1161 | 37.9k | if (bfd_seek (abfd, orig_pos, SEEK_SET) != 0) |
1162 | 0 | return NULL; |
1163 | | |
1164 | 37.9k | return mmo_get_generic_spec_data_section (abfd, spec_data_number); |
1165 | 37.9k | } |
1166 | | |
1167 | | /* Read a byte, but read from file in multiples of 32-bit words. */ |
1168 | | |
1169 | | static bfd_byte |
1170 | | mmo_get_byte (bfd *abfd) |
1171 | 19.4M | { |
1172 | 19.4M | bfd_byte retval; |
1173 | | |
1174 | 19.4M | if (abfd->tdata.mmo_data->byte_no == 0) |
1175 | 15.3M | { |
1176 | 15.3M | if (!abfd->tdata.mmo_data->have_error |
1177 | 15.3M | && bfd_read (abfd->tdata.mmo_data->buf, 4, abfd) != 4) |
1178 | 435 | abfd->tdata.mmo_data->have_error = true; |
1179 | | |
1180 | | /* A value somewhat safe against tripping on some inconsistency |
1181 | | when mopping up after this error. */ |
1182 | 15.3M | if (abfd->tdata.mmo_data->have_error) |
1183 | 13.9M | return 128; |
1184 | 15.3M | } |
1185 | | |
1186 | 5.51M | retval = abfd->tdata.mmo_data->buf[abfd->tdata.mmo_data->byte_no]; |
1187 | 5.51M | abfd->tdata.mmo_data->byte_no = (abfd->tdata.mmo_data->byte_no + 1) % 4; |
1188 | | |
1189 | 5.51M | return retval; |
1190 | 19.4M | } |
1191 | | |
1192 | | /* Write a byte, in multiples of 32-bit words. */ |
1193 | | |
1194 | | static void |
1195 | | mmo_write_byte (bfd *abfd, bfd_byte value) |
1196 | 1 | { |
1197 | 1 | abfd->tdata.mmo_data->buf[(abfd->tdata.mmo_data->byte_no++ % 4)] = value; |
1198 | 1 | if ((abfd->tdata.mmo_data->byte_no % 4) == 0) |
1199 | 0 | { |
1200 | 0 | if (! abfd->tdata.mmo_data->have_error |
1201 | 0 | && bfd_write (abfd->tdata.mmo_data->buf, 4, abfd) != 4) |
1202 | 0 | abfd->tdata.mmo_data->have_error = true; |
1203 | 0 | } |
1204 | 1 | } |
1205 | | |
1206 | | /* Create a symbol. */ |
1207 | | |
1208 | | static bool |
1209 | | mmo_create_symbol (bfd *abfd, const char *symname, bfd_vma addr, enum |
1210 | | mmo_sym_type sym_type, unsigned int serno) |
1211 | 38.0k | { |
1212 | 38.0k | struct mmo_symbol *n; |
1213 | | |
1214 | 38.0k | n = (struct mmo_symbol *) bfd_alloc (abfd, sizeof (struct mmo_symbol)); |
1215 | 38.0k | if (n == NULL) |
1216 | 0 | return false; |
1217 | | |
1218 | 38.0k | n->name = bfd_alloc (abfd, strlen (symname) + 1); |
1219 | 38.0k | if (n->name == NULL) |
1220 | 0 | return false; |
1221 | | |
1222 | 38.0k | strcpy (n->name, symname); |
1223 | | |
1224 | 38.0k | n->value = addr; |
1225 | 38.0k | n->sym_type = sym_type; |
1226 | 38.0k | n->serno = serno; |
1227 | | |
1228 | 38.0k | if (abfd->tdata.mmo_data->symbols == NULL) |
1229 | 1.10k | abfd->tdata.mmo_data->symbols = n; |
1230 | 36.9k | else |
1231 | 36.9k | abfd->tdata.mmo_data->symtail->next = n; |
1232 | 38.0k | abfd->tdata.mmo_data->symtail = n; |
1233 | 38.0k | n->next = NULL; |
1234 | | |
1235 | 38.0k | ++abfd->symcount; |
1236 | | |
1237 | | /* Check that :Main equals the last octa of the .MMIX.reg_contents |
1238 | | section, as it's the one place we're sure to pass when reading a mmo |
1239 | | object. For written objects, we do it while setting the symbol |
1240 | | table. */ |
1241 | 38.0k | if (strcmp (symname, MMIX_START_SYMBOL_NAME) == 0 |
1242 | 38.0k | && bfd_get_start_address (abfd) != addr |
1243 | 38.0k | && !mmo_ignore_symbol_consistency (abfd)) |
1244 | 1 | { |
1245 | 1 | _bfd_error_handler |
1246 | 1 | (_("%pB: invalid mmo file: initialization value for $255" |
1247 | 1 | " is not `Main'\n"), |
1248 | 1 | abfd); |
1249 | 1 | bfd_set_error (bfd_error_bad_value); |
1250 | 1 | return false; |
1251 | 1 | } |
1252 | | |
1253 | 38.0k | return true; |
1254 | 38.0k | } |
1255 | | |
1256 | | /* Read in symbols. */ |
1257 | | |
1258 | | static bool |
1259 | | mmo_get_symbols (bfd *abfd) |
1260 | 6.17M | { |
1261 | | /* |
1262 | | INODE |
1263 | | Symbol-table, mmo section mapping, File layout, mmo |
1264 | | SUBSECTION |
1265 | | Symbol table format |
1266 | | |
1267 | | From mmixal.w (or really, the generated mmixal.tex) in the |
1268 | | MMIXware package which also contains the @command{mmix} simulator: |
1269 | | ``Symbols are stored and retrieved by means of a @samp{ternary |
1270 | | search trie}, following ideas of Bentley and Sedgewick. (See |
1271 | | ACM--SIAM Symp.@: on Discrete Algorithms @samp{8} (1997), 360--369; |
1272 | | R.@:Sedgewick, @samp{Algorithms in C} (Reading, Mass.@: |
1273 | | Addison--Wesley, 1998), @samp{15.4}.) Each trie node stores a |
1274 | | character, and there are branches to subtries for the cases where |
1275 | | a given character is less than, equal to, or greater than the |
1276 | | character in the trie. There also is a pointer to a symbol table |
1277 | | entry if a symbol ends at the current node.'' |
1278 | | |
1279 | | So it's a tree encoded as a stream of bytes. The stream of bytes |
1280 | | acts on a single virtual global symbol, adding and removing |
1281 | | characters and signalling complete symbol points. Here, we read |
1282 | | the stream and create symbols at the completion points. |
1283 | | |
1284 | | First, there's a control byte <<m>>. If any of the listed bits |
1285 | | in <<m>> is nonzero, we execute what stands at the right, in |
1286 | | the listed order: |
1287 | | |
1288 | | | (MMO3_LEFT) |
1289 | | | 0x40 - Traverse left trie. |
1290 | | | (Read a new command byte and recurse.) |
1291 | | | |
1292 | | | (MMO3_SYMBITS) |
1293 | | | 0x2f - Read the next byte as a character and store it in the |
1294 | | | current character position; increment character position. |
1295 | | | Test the bits of <<m>>: |
1296 | | | |
1297 | | | (MMO3_WCHAR) |
1298 | | | 0x80 - The character is 16-bit (so read another byte, |
1299 | | | merge into current character. |
1300 | | | |
1301 | | | (MMO3_TYPEBITS) |
1302 | | | 0xf - We have a complete symbol; parse the type, value |
1303 | | | and serial number and do what should be done |
1304 | | | with a symbol. The type and length information |
1305 | | | is in j = (m & 0xf). |
1306 | | | |
1307 | | | (MMO3_REGQUAL_BITS) |
1308 | | | j == 0xf: A register variable. The following |
1309 | | | byte tells which register. |
1310 | | | j <= 8: An absolute symbol. Read j bytes as the |
1311 | | | big-endian number the symbol equals. |
1312 | | | A j = 2 with two zero bytes denotes an |
1313 | | | unknown symbol. |
1314 | | | j > 8: As with j <= 8, but add (0x20 << 56) |
1315 | | | to the value in the following j - 8 |
1316 | | | bytes. |
1317 | | | |
1318 | | | Then comes the serial number, as a variant of |
1319 | | | uleb128, but better named ubeb128: |
1320 | | | Read bytes and shift the previous value left 7 |
1321 | | | (multiply by 128). Add in the new byte, repeat |
1322 | | | until a byte has bit 7 set. The serial number |
1323 | | | is the computed value minus 128. |
1324 | | | |
1325 | | | (MMO3_MIDDLE) |
1326 | | | 0x20 - Traverse middle trie. (Read a new command byte |
1327 | | | and recurse.) Decrement character position. |
1328 | | | |
1329 | | | (MMO3_RIGHT) |
1330 | | | 0x10 - Traverse right trie. (Read a new command byte and |
1331 | | | recurse.) |
1332 | | |
1333 | | Let's look again at the <<lop_stab>> for the trivial file |
1334 | | (@pxref{File layout}). |
1335 | | |
1336 | | | 0x980b0000 - lop_stab for ":Main" = 0, serial 1. |
1337 | | | 0x203a4040 |
1338 | | | 0x10404020 |
1339 | | | 0x4d206120 |
1340 | | | 0x69016e00 |
1341 | | | 0x81000000 |
1342 | | |
1343 | | This forms the trivial trie (note that the path between ``:'' and |
1344 | | ``M'' is redundant): |
1345 | | |
1346 | | | 203a ":" |
1347 | | | 40 / |
1348 | | | 40 / |
1349 | | | 10 \ |
1350 | | | 40 / |
1351 | | | 40 / |
1352 | | | 204d "M" |
1353 | | | 2061 "a" |
1354 | | | 2069 "i" |
1355 | | | 016e "n" is the last character in a full symbol, and |
1356 | | | with a value represented in one byte. |
1357 | | | 00 The value is 0. |
1358 | | | 81 The serial number is 1. */ |
1359 | | |
1360 | 6.17M | bfd_byte m = mmo_get_byte (abfd); |
1361 | | |
1362 | | /* Check first if we have a bad hair day. */ |
1363 | 6.17M | if (abfd->tdata.mmo_data->have_error) |
1364 | 1.19M | return false; |
1365 | | |
1366 | 4.98M | if (m & MMO3_LEFT) |
1367 | | /* Traverse left trie. */ |
1368 | 4.90M | mmo_get_symbols (abfd); |
1369 | | |
1370 | 4.98M | if (m & MMO3_SYMBITS) |
1371 | 4.88M | { |
1372 | 4.88M | bfd_byte c = mmo_get_byte (abfd); |
1373 | 4.88M | bfd_byte j = m & MMO3_TYPEBITS; |
1374 | 4.88M | bfd_vma addr = 0; |
1375 | 4.88M | enum mmo_sym_type sym_type; |
1376 | 4.88M | unsigned int serno = 0; |
1377 | 4.88M | bfd_byte k; |
1378 | | |
1379 | 4.88M | if (m & MMO3_WCHAR) |
1380 | 3.80M | { |
1381 | 3.80M | bfd_byte c2 = mmo_get_byte (abfd); |
1382 | | |
1383 | | /* A two-byte character. We can't grok this, but neither can |
1384 | | mmotype, for other cases than the second byte being zero. */ |
1385 | | |
1386 | 3.80M | if (c != 0) |
1387 | 3.79M | { |
1388 | 3.79M | abfd->tdata.mmo_data->lop_stab_symbol |
1389 | 3.79M | [abfd->tdata.mmo_data->symbol_position] = 0; |
1390 | | |
1391 | 3.79M | _bfd_error_handler |
1392 | | /* xgettext:c-format */ |
1393 | 3.79M | (_("%pB: unsupported wide character sequence" |
1394 | 3.79M | " 0x%02X 0x%02X after symbol name starting with `%s'\n"), |
1395 | 3.79M | abfd, c, c2, abfd->tdata.mmo_data->lop_stab_symbol); |
1396 | 3.79M | bfd_set_error (bfd_error_bad_value); |
1397 | 3.79M | abfd->tdata.mmo_data->have_error = true; |
1398 | 3.79M | return false; |
1399 | 3.79M | } |
1400 | 10.1k | else |
1401 | 10.1k | c = c2; |
1402 | 3.80M | } |
1403 | | |
1404 | 1.08M | if (abfd->tdata.mmo_data->symbol_position |
1405 | 1.08M | >= abfd->tdata.mmo_data->max_symbol_length) |
1406 | 2.19k | { |
1407 | 2.19k | _bfd_error_handler |
1408 | | /* xgettext:c-format */ |
1409 | 2.19k | (_("%pB: symbol name exceeds given max length of %d"), |
1410 | 2.19k | abfd, abfd->tdata.mmo_data->max_symbol_length); |
1411 | 2.19k | abfd->tdata.mmo_data->have_error = true; |
1412 | 2.19k | return false; |
1413 | 2.19k | } |
1414 | 1.08M | abfd->tdata.mmo_data->lop_stab_symbol[abfd->tdata.mmo_data->symbol_position++] = c; |
1415 | 1.08M | abfd->tdata.mmo_data->lop_stab_symbol[abfd->tdata.mmo_data->symbol_position] = 0; |
1416 | | |
1417 | 1.08M | if (j & MMO3_REGQUAL_BITS) |
1418 | 1.07M | { |
1419 | 1.07M | if (j == MMO3_REGQUAL_BITS) |
1420 | 17.3k | { |
1421 | 17.3k | sym_type = mmo_reg_sym; |
1422 | 17.3k | addr = mmo_get_byte (abfd); |
1423 | 17.3k | } |
1424 | 1.05M | else if (j <= 8) |
1425 | 499k | { |
1426 | 499k | unsigned int i; |
1427 | | |
1428 | 2.45M | for (i = 0; i < j; i++) |
1429 | 1.95M | addr = (addr << 8) + mmo_get_byte (abfd); |
1430 | | |
1431 | 499k | if (addr == 0 && j == MMO3_UNDEF) |
1432 | 1.73k | sym_type = mmo_undef_sym; |
1433 | 498k | else |
1434 | 498k | sym_type = mmo_abs_sym; |
1435 | 499k | } |
1436 | 557k | else |
1437 | 557k | { |
1438 | 557k | unsigned int i; |
1439 | | |
1440 | 1.81M | for (i = MMO3_DATA; i < j; i++) |
1441 | 1.25M | addr = (addr << 8) + mmo_get_byte (abfd); |
1442 | | |
1443 | 557k | addr += (bfd_vma) 0x20 << 56; |
1444 | 557k | sym_type = mmo_data_sym; |
1445 | 557k | } |
1446 | | |
1447 | | /* Get the serial number. */ |
1448 | 1.07M | do |
1449 | 1.38M | { |
1450 | 1.38M | k = mmo_get_byte (abfd); |
1451 | 1.38M | serno = (serno << 7) + k; |
1452 | 1.38M | } |
1453 | 1.38M | while (k < 128); |
1454 | 1.07M | serno -= 128; |
1455 | | |
1456 | | /* Got it. Now enter it. Skip a leading ":". */ |
1457 | 1.07M | if (! abfd->tdata.mmo_data->have_error |
1458 | 1.07M | && ! mmo_create_symbol (abfd, |
1459 | 38.0k | abfd->tdata.mmo_data->lop_stab_symbol |
1460 | 38.0k | + 1, |
1461 | 38.0k | addr, sym_type, serno)) |
1462 | 1 | abfd->tdata.mmo_data->have_error = true; |
1463 | 1.07M | } |
1464 | | |
1465 | 1.08M | if (m & MMO3_MIDDLE) |
1466 | | /* Traverse middle trie. */ |
1467 | 500k | mmo_get_symbols (abfd); |
1468 | | |
1469 | 1.08M | abfd->tdata.mmo_data->symbol_position--; |
1470 | 1.08M | } |
1471 | | |
1472 | 1.19M | if (m & MMO3_RIGHT) |
1473 | | /* Traverse right trie. */ |
1474 | 768k | mmo_get_symbols (abfd); |
1475 | | |
1476 | 1.19M | return ! abfd->tdata.mmo_data->have_error; |
1477 | 4.98M | } |
1478 | | |
1479 | | /* Get the location of memory area [VMA..VMA + SIZE - 1], which we think |
1480 | | is in section SEC. Adjust and reallocate zero-initialized contents. |
1481 | | If there's new contents, allocate to the next multiple of |
1482 | | MMO_SEC_CONTENTS_CHUNK_SIZE. */ |
1483 | | |
1484 | | static bfd_byte * |
1485 | | mmo_get_loc (asection *sec, bfd_vma vma, unsigned int size) |
1486 | 5.65M | { |
1487 | 5.65M | bfd_size_type allocated_size; |
1488 | 5.65M | struct mmo_section_data_struct *sdatap = mmo_section_data (sec); |
1489 | 5.65M | struct mmo_data_list_struct *datap = sdatap->head; |
1490 | 5.65M | struct mmo_data_list_struct *entry; |
1491 | | |
1492 | | /* First search the list to see if we have the requested chunk in one |
1493 | | piece, or perhaps if we have a suitable chunk with room to fit. */ |
1494 | 85.2M | for (; datap != NULL; datap = datap->next) |
1495 | 85.2M | { |
1496 | 85.2M | if (datap->where <= vma |
1497 | 85.2M | && datap->size >= size |
1498 | 85.2M | && datap->size - size >= vma - datap->where) |
1499 | 1.66M | return datap->data + (vma - datap->where); |
1500 | 83.5M | else if (datap->where <= vma |
1501 | 83.5M | && datap->allocated_size >= size |
1502 | 83.5M | && datap->allocated_size - size >= vma - datap->where |
1503 | | /* Only munch on the "allocated size" if it does not |
1504 | | overlap the next chunk. */ |
1505 | 83.5M | && (datap->next == NULL || datap->next->where >= vma + size)) |
1506 | 3.97M | { |
1507 | | /* There was room allocated, but the size wasn't set to include |
1508 | | it. Do that now. */ |
1509 | 3.97M | datap->size = vma - datap->where + size; |
1510 | | |
1511 | | /* Update the section size. This happens only if we update the |
1512 | | 32-bit-aligned chunk size. Callers that have |
1513 | | non-32-bit-aligned sections should do all allocation and |
1514 | | size-setting by themselves or at least set the section size |
1515 | | after the last allocating call to this function. */ |
1516 | 3.97M | if (vma - sec->vma + size > sec->size) |
1517 | 1.76M | sec->size = vma - sec->vma + size; |
1518 | | |
1519 | 3.97M | return datap->data + (vma - datap->where); |
1520 | 3.97M | } |
1521 | 85.2M | } |
1522 | | |
1523 | | /* Not found; allocate a new block. First check in case we get a |
1524 | | request for a size split up over several blocks; we'll have to return |
1525 | | NULL for those cases, requesting the caller to split up the request. |
1526 | | Requests with an address aligned on MMO_SEC_CONTENTS_CHUNK_SIZE bytes and |
1527 | | for no more than MMO_SEC_CONTENTS_CHUNK_SIZE will always get resolved. */ |
1528 | | |
1529 | 1.07M | for (datap = sdatap->head; datap != NULL; datap = datap->next) |
1530 | 1.05M | if ((datap->where <= vma && datap->size > vma - datap->where) |
1531 | 1.05M | || (datap->where < vma + size |
1532 | 1.05M | && datap->where + datap->size >= vma + size)) |
1533 | 480 | return NULL; |
1534 | | |
1535 | 21.0k | allocated_size |
1536 | 21.0k | = (size + MMO_SEC_CONTENTS_CHUNK_SIZE - 1) & ~(MMO_SEC_CONTENTS_CHUNK_SIZE - 1); |
1537 | 21.0k | entry = (mmo_data_list_type *) |
1538 | 21.0k | bfd_zalloc (sec->owner, sizeof (mmo_data_list_type) + allocated_size); |
1539 | 21.0k | if (entry == NULL) |
1540 | 0 | return NULL; |
1541 | 21.0k | entry->where = vma; |
1542 | 21.0k | entry->size = size; |
1543 | 21.0k | entry->allocated_size = allocated_size; |
1544 | | |
1545 | 21.0k | datap = sdatap->head; |
1546 | | |
1547 | | /* Sort the records by address. Optimize for the common case of adding |
1548 | | a record to the end of the list. */ |
1549 | 21.0k | if (sdatap->tail != NULL && entry->where >= sdatap->tail->where) |
1550 | 7.79k | { |
1551 | 7.79k | sdatap->tail->next = entry; |
1552 | 7.79k | entry->next = NULL; |
1553 | 7.79k | sdatap->tail = entry; |
1554 | 7.79k | } |
1555 | 13.2k | else |
1556 | 13.2k | { |
1557 | 13.2k | mmo_data_list_type **look; |
1558 | 13.2k | for (look = &sdatap->head; |
1559 | 415k | *look != NULL && (*look)->where < entry->where; |
1560 | 402k | look = &(*look)->next) |
1561 | 402k | ; |
1562 | 13.2k | entry->next = *look; |
1563 | 13.2k | *look = entry; |
1564 | 13.2k | if (entry->next == NULL) |
1565 | 7.50k | { |
1566 | 7.50k | sdatap->tail = entry; |
1567 | | |
1568 | | /* We get here for the first time (at other times too) for this |
1569 | | section. Say we have contents. */ |
1570 | 7.50k | if (!bfd_set_section_flags (sec, (bfd_section_flags (sec) |
1571 | 7.50k | | SEC_HAS_CONTENTS))) |
1572 | 0 | return NULL; |
1573 | 7.50k | } |
1574 | 13.2k | } |
1575 | | |
1576 | | /* Update the section size. This happens only when we add contents and |
1577 | | re-size as we go. The section size will then be aligned to 32 bits. */ |
1578 | 21.0k | if (vma - sec->vma + size > sec->size) |
1579 | 15.1k | sec->size = vma - sec->vma + size; |
1580 | 21.0k | return entry->data; |
1581 | 21.0k | } |
1582 | | |
1583 | | /* Set sizes once we've read in all sections. */ |
1584 | | |
1585 | | static void |
1586 | | mmo_map_set_sizes (bfd *abfd ATTRIBUTE_UNUSED, asection *sec, |
1587 | | void *ignored ATTRIBUTE_UNUSED) |
1588 | 496 | { |
1589 | 496 | sec->lma = sec->vma; |
1590 | 496 | } |
1591 | | |
1592 | | /* Read the mmo file and turn it into sections. */ |
1593 | | |
1594 | | static bool |
1595 | | mmo_scan (bfd *abfd) |
1596 | 3.24k | { |
1597 | 3.24k | unsigned int i; |
1598 | 3.24k | unsigned int lineno ATTRIBUTE_UNUSED = 1; |
1599 | 3.24k | bool error = false; |
1600 | 3.24k | bfd_vma vma = 0; |
1601 | 3.24k | asection *sec = NULL; |
1602 | 3.24k | asection *non_spec_sec = NULL; |
1603 | 3.24k | bfd_vma non_spec_vma = 0; |
1604 | 3.24k | bfd_size_type nbytes_read = 0; |
1605 | | /* Buffer with room to read a 64-bit value. */ |
1606 | 3.24k | bfd_byte buf[8]; |
1607 | 3.24k | file_ptr stab_loc = -1; |
1608 | 3.24k | char *file_names[256]; |
1609 | | |
1610 | 3.24k | abfd->symcount = 0; |
1611 | 3.24k | memset (file_names, 0, sizeof (file_names)); |
1612 | | |
1613 | 3.24k | if (bfd_seek (abfd, 0, SEEK_SET) != 0) |
1614 | 0 | goto error_return; |
1615 | | |
1616 | 5.75M | while ((nbytes_read = bfd_read (buf, 4, abfd)) == 4) |
1617 | 5.75M | { |
1618 | 5.75M | if (buf[0] == LOP) |
1619 | 135k | { |
1620 | 135k | unsigned int y = bfd_get_8 (abfd, buf + 2); |
1621 | 135k | unsigned int z = bfd_get_8 (abfd, buf + 3); |
1622 | | |
1623 | | /* Change back to the original section for lopcodes other |
1624 | | than LOP_QUOTE that comes after a LOP_SPEC. */ |
1625 | 135k | if ((buf[1] != LOP_QUOTE || y != 0 || z != 1) |
1626 | 135k | && non_spec_sec != NULL) |
1627 | 60.7k | { |
1628 | 60.7k | sec = non_spec_sec; |
1629 | 60.7k | vma = non_spec_vma; |
1630 | 60.7k | non_spec_sec = NULL; |
1631 | 60.7k | } |
1632 | | |
1633 | 135k | switch (buf[1]) |
1634 | 135k | { |
1635 | 133 | default: |
1636 | 133 | _bfd_error_handler |
1637 | | /* xgettext:c-format */ |
1638 | 133 | (_("%pB: invalid mmo file: unsupported lopcode `%d'\n"), |
1639 | 133 | abfd, buf[1]); |
1640 | 133 | bfd_set_error (bfd_error_bad_value); |
1641 | 133 | goto error_return; |
1642 | | |
1643 | 6.06k | case LOP_QUOTE: |
1644 | | /* Quote the next 32-bit word. */ |
1645 | 6.06k | if (y != 0 || z != 1) |
1646 | 130 | { |
1647 | 130 | _bfd_error_handler |
1648 | | /* xgettext:c-format */ |
1649 | 130 | (_("%pB: invalid mmo file: expected YZ = 1" |
1650 | 130 | " got YZ = %d for lop_quote\n"), |
1651 | 130 | abfd, y*256+z); |
1652 | 130 | bfd_set_error (bfd_error_bad_value); |
1653 | 130 | goto error_return; |
1654 | 130 | } |
1655 | 5.93k | if (bfd_read (buf, 4, abfd) != 4) |
1656 | 0 | goto error_return; |
1657 | | |
1658 | 5.93k | vma &= ~3; |
1659 | 5.93k | if (sec == NULL) |
1660 | 8 | sec = bfd_make_section_old_way (abfd, MMO_TEXT_SECTION_NAME); |
1661 | 5.93k | if (!mmo_xore_32 (sec, vma, bfd_get_32 (abfd, buf))) |
1662 | 2 | { |
1663 | 2 | bfd_set_error (bfd_error_bad_value); |
1664 | 2 | goto error_return; |
1665 | 2 | } |
1666 | 5.93k | vma += 4; |
1667 | 5.93k | lineno++; |
1668 | 5.93k | break; |
1669 | | |
1670 | 6.58k | case LOP_LOC: |
1671 | | /* Set vma (and section). */ |
1672 | 6.58k | vma = (bfd_vma) y << 56; |
1673 | 6.58k | if (z == 1) |
1674 | 3.31k | { |
1675 | | /* Get a 32-bit value. */ |
1676 | 3.31k | if (bfd_read (buf, 4, abfd) != 4) |
1677 | 0 | goto error_return; |
1678 | | |
1679 | 3.31k | vma += bfd_get_32 (abfd, buf); |
1680 | 3.31k | } |
1681 | 3.26k | else if (z == 2) |
1682 | 3.24k | { |
1683 | | /* Get a 64-bit value. */ |
1684 | 3.24k | if (bfd_read (buf, 8, abfd) != 8) |
1685 | 5 | goto error_return; |
1686 | | |
1687 | 3.23k | vma += bfd_get_64 (abfd, buf); |
1688 | 3.23k | } |
1689 | 24 | else |
1690 | 24 | { |
1691 | 24 | _bfd_error_handler |
1692 | | /* xgettext:c-format */ |
1693 | 24 | (_("%pB: invalid mmo file: expected z = 1 or z = 2," |
1694 | 24 | " got z = %d for lop_loc\n"), |
1695 | 24 | abfd, z); |
1696 | 24 | bfd_set_error (bfd_error_bad_value); |
1697 | 24 | goto error_return; |
1698 | 24 | } |
1699 | | |
1700 | | /* When we decide which section the data goes into, we might |
1701 | | create the section. If that happens, make sure the VMA at |
1702 | | creation time is tetra-aligned. */ |
1703 | 6.55k | sec = mmo_decide_section (abfd, vma & ~3); |
1704 | 6.55k | if (sec == NULL) |
1705 | 0 | goto error_return; |
1706 | 6.55k | break; |
1707 | | |
1708 | 12.4k | case LOP_SKIP: |
1709 | | /* Move forward within the same section. */ |
1710 | 12.4k | vma += y * 256 + z; |
1711 | | |
1712 | 12.4k | sec = mmo_decide_section (abfd, vma); |
1713 | 12.4k | if (sec == NULL) |
1714 | 0 | goto error_return; |
1715 | 12.4k | break; |
1716 | | |
1717 | 12.4k | case LOP_FIXO: |
1718 | | /* A fixup: Store the current vma somewhere. Position using |
1719 | | same format as LOP_LOC. */ |
1720 | 11.1k | { |
1721 | 11.1k | bfd_vma p = (bfd_vma) y << 56; |
1722 | 11.1k | asection *fixosec; |
1723 | | |
1724 | 11.1k | if (z == 1) |
1725 | 6.23k | { |
1726 | | /* Get a 32-bit value. */ |
1727 | 6.23k | if (bfd_read (buf, 4, abfd) != 4) |
1728 | 0 | goto error_return; |
1729 | | |
1730 | 6.23k | p += bfd_get_32 (abfd, buf); |
1731 | 6.23k | } |
1732 | 4.93k | else if (z == 2) |
1733 | 4.87k | { |
1734 | | /* Get a 64-bit value. */ |
1735 | 4.87k | if (bfd_read (buf, 8, abfd) != 8) |
1736 | 3 | goto error_return; |
1737 | | |
1738 | 4.87k | p += bfd_get_64 (abfd, buf); |
1739 | 4.87k | } |
1740 | 59 | else |
1741 | 59 | { |
1742 | 59 | _bfd_error_handler |
1743 | | /* xgettext:c-format */ |
1744 | 59 | (_("%pB: invalid mmo file: expected z = 1 or z = 2," |
1745 | 59 | " got z = %d for lop_fixo\n"), |
1746 | 59 | abfd, z); |
1747 | 59 | bfd_set_error (bfd_error_bad_value); |
1748 | 59 | goto error_return; |
1749 | 59 | } |
1750 | | |
1751 | | /* The section where we store this address might be a |
1752 | | different one than the current section. */ |
1753 | 11.1k | fixosec = mmo_decide_section (abfd, p); |
1754 | 11.1k | if (fixosec == NULL) |
1755 | 0 | goto error_return; |
1756 | 11.1k | if (!mmo_xore_64 (fixosec, p, vma)) |
1757 | 4 | { |
1758 | 4 | bfd_set_error (bfd_error_bad_value); |
1759 | 4 | goto error_return; |
1760 | 4 | } |
1761 | 11.1k | } |
1762 | 11.1k | break; |
1763 | | |
1764 | 14.3k | case LOP_FIXR: |
1765 | | /* A fixup: Store YZ of this lopcode into YZ at vma - 4 * yz. */ |
1766 | 14.3k | { |
1767 | 14.3k | unsigned int yz = (y * 256 + z); |
1768 | 14.3k | bfd_vma p = vma + 2 - 4 * yz; |
1769 | 14.3k | asection *fixrsec = mmo_decide_section (abfd, p); |
1770 | 14.3k | if (fixrsec == NULL) |
1771 | 0 | goto error_return; |
1772 | 14.3k | if (!mmo_xore_16 (fixrsec, p, yz)) |
1773 | 2 | { |
1774 | 2 | bfd_set_error (bfd_error_bad_value); |
1775 | 2 | goto error_return; |
1776 | 2 | } |
1777 | 14.3k | } |
1778 | 14.3k | break; |
1779 | | |
1780 | 14.3k | case LOP_FIXRX: |
1781 | | /* A fixup, similar to lop_fixr, but taking larger numbers |
1782 | | and can change branches into the opposite direction |
1783 | | (gasp!). */ |
1784 | 4.69k | { |
1785 | 4.69k | bfd_vma delta; |
1786 | 4.69k | bfd_vma p; |
1787 | 4.69k | asection *fixrsec; |
1788 | | |
1789 | 4.69k | if (y != 0) |
1790 | 9 | { |
1791 | 9 | _bfd_error_handler |
1792 | | /* xgettext:c-format */ |
1793 | 9 | (_("%pB: invalid mmo file: expected y = 0," |
1794 | 9 | " got y = %d for lop_fixrx\n"), |
1795 | 9 | abfd, y); |
1796 | 9 | bfd_set_error (bfd_error_bad_value); |
1797 | 9 | goto error_return; |
1798 | 9 | } |
1799 | | |
1800 | 4.68k | if (z != 16 && z != 24) |
1801 | 13 | { |
1802 | 13 | _bfd_error_handler |
1803 | | /* xgettext:c-format */ |
1804 | 13 | (_("%pB: invalid mmo file: expected z = 16 or z = 24," |
1805 | 13 | " got z = %d for lop_fixrx\n"), |
1806 | 13 | abfd, z); |
1807 | 13 | bfd_set_error (bfd_error_bad_value); |
1808 | 13 | goto error_return; |
1809 | 13 | } |
1810 | | |
1811 | | /* Get the next 32-bit value. */ |
1812 | 4.67k | if (bfd_read (buf, 4, abfd) != 4) |
1813 | 0 | goto error_return; |
1814 | | |
1815 | 4.67k | delta = bfd_get_32 (abfd, buf); |
1816 | | |
1817 | | /* Do an, ehm, involved calculation for the location of |
1818 | | the fixup. See mmixal documentation for a verbose |
1819 | | explanation. We follow it verbosely here for the |
1820 | | readers delight. */ |
1821 | 4.67k | if (buf[0] == 0) |
1822 | 2.67k | p = vma - 4 * delta; |
1823 | 2.00k | else if (buf[0] == 1) |
1824 | 1.99k | p = vma - 4 * ((delta & 0xffffff) - (1 << z)); |
1825 | 7 | else |
1826 | 7 | { |
1827 | 7 | _bfd_error_handler |
1828 | | /* xgettext:c-format */ |
1829 | 7 | (_("%pB: invalid mmo file: leading byte of operand word" |
1830 | 7 | " must be 0 or 1, got %d for lop_fixrx\n"), |
1831 | 7 | abfd, buf[0]); |
1832 | 7 | bfd_set_error (bfd_error_bad_value); |
1833 | 7 | goto error_return; |
1834 | 7 | } |
1835 | | |
1836 | 4.66k | fixrsec = mmo_decide_section (abfd, vma); |
1837 | 4.66k | if (fixrsec == NULL) |
1838 | 0 | goto error_return; |
1839 | 4.66k | if (!mmo_xore_32 (fixrsec, p, delta)) |
1840 | 0 | { |
1841 | 0 | bfd_set_error (bfd_error_bad_value); |
1842 | 0 | goto error_return; |
1843 | 0 | } |
1844 | 4.66k | } |
1845 | 4.66k | break; |
1846 | | |
1847 | 4.66k | case LOP_FILE: |
1848 | | /* Set current file and perhaps the file name. Reset line |
1849 | | number. */ |
1850 | 93 | if (z != 0) |
1851 | 68 | { |
1852 | 68 | char *fname = bfd_malloc (z * 4 + 1); |
1853 | | |
1854 | 68 | if (fname == NULL) |
1855 | 0 | { |
1856 | 0 | _bfd_error_handler |
1857 | | /* xgettext:c-format */ |
1858 | 0 | (_("%pB: cannot allocate file name for file number %d," |
1859 | 0 | " %d bytes\n"), |
1860 | 0 | abfd, y, z * 4 + 1); |
1861 | 0 | bfd_set_error (bfd_error_system_call); |
1862 | 0 | goto error_return; |
1863 | 0 | } |
1864 | | |
1865 | 68 | fname[z * 4] = 0; |
1866 | | |
1867 | 1.43k | for (i = 0; i < z; i++) |
1868 | 1.39k | { |
1869 | 1.39k | if (bfd_read (fname + i * 4, 4, abfd) != 4) |
1870 | 28 | { |
1871 | 28 | free (fname); |
1872 | 28 | goto error_return; |
1873 | 28 | } |
1874 | 1.39k | } |
1875 | | |
1876 | 40 | if (file_names[y] != NULL) |
1877 | 3 | { |
1878 | 3 | _bfd_error_handler |
1879 | | /* xgettext:c-format */ |
1880 | 3 | (_("%pB: invalid mmo file: file number %d `%s'," |
1881 | 3 | " was already entered as `%s'\n"), |
1882 | 3 | abfd, y, fname, file_names[y]); |
1883 | 3 | bfd_set_error (bfd_error_bad_value); |
1884 | 3 | free (fname); |
1885 | 3 | goto error_return; |
1886 | 3 | } |
1887 | | |
1888 | 37 | file_names[y] = fname; |
1889 | 37 | } |
1890 | | |
1891 | 62 | if (file_names[y] == NULL) |
1892 | 3 | { |
1893 | 3 | _bfd_error_handler |
1894 | | /* xgettext:c-format */ |
1895 | 3 | (_("%pB: invalid mmo file: file name for number %d" |
1896 | 3 | " was not specified before use\n"), |
1897 | 3 | abfd, y); |
1898 | 3 | bfd_set_error (bfd_error_bad_value); |
1899 | 3 | goto error_return; |
1900 | 3 | } |
1901 | | |
1902 | 59 | lineno = 0; |
1903 | 59 | break; |
1904 | | |
1905 | 1.25k | case LOP_LINE: |
1906 | | /* Set line number. */ |
1907 | 1.25k | lineno = y * 256 + z; |
1908 | | /* FIXME: Create a sequence of mmo-specific line number |
1909 | | entries for each section, then translate into canonical |
1910 | | format. */ |
1911 | 1.25k | break; |
1912 | | |
1913 | 61.0k | case LOP_SPEC: |
1914 | | /* Special data follows until the next non-lop_quote |
1915 | | lopcode. */ |
1916 | 61.0k | non_spec_sec = sec; |
1917 | 61.0k | non_spec_vma = vma; |
1918 | 61.0k | sec = mmo_get_spec_section (abfd, y * 256 + z); |
1919 | 61.0k | if (sec == NULL) |
1920 | 0 | goto error_return; |
1921 | | |
1922 | 61.0k | vma = sec->vma; |
1923 | 61.0k | break; |
1924 | | |
1925 | 10.0k | case LOP_PRE: |
1926 | 10.0k | { |
1927 | | /* We ignore header information, except we read in the |
1928 | | creation time from the first 32-bit word with the time |
1929 | | in seconds since era. */ |
1930 | 10.0k | if (z >= 1 |
1931 | 10.0k | && bfd_read (abfd->tdata.mmo_data->created, 4, |
1932 | 4.06k | abfd) != 4) |
1933 | 0 | goto error_return; |
1934 | | |
1935 | 119k | for (i = 1; i < z; i++) |
1936 | 109k | if (bfd_read (buf, 4, abfd) != 4) |
1937 | 38 | goto error_return; |
1938 | 10.0k | } |
1939 | 9.96k | break; |
1940 | | |
1941 | 9.96k | case LOP_POST: |
1942 | | /* This tells of the contents of registers $Z..$255 at |
1943 | | startup. We make a section out of it, with VMA = Z * 8, |
1944 | | but only if Z != 255 or the contents is non-zero. */ |
1945 | 902 | { |
1946 | 902 | asection *rsec; |
1947 | 902 | bfd_byte *loc; |
1948 | 902 | bfd_vma first_octa; |
1949 | 902 | bfd_vma startaddr_octa; |
1950 | | |
1951 | | /* Read first octaword outside loop to simplify logic when |
1952 | | excluding the Z == 255, octa == 0 case. */ |
1953 | 902 | if (bfd_read (buf, 8, abfd) != 8) |
1954 | 4 | goto error_return; |
1955 | | |
1956 | 898 | first_octa = bfd_get_64 (abfd, buf); |
1957 | | |
1958 | | /* Don't emit contents for the trivial case which is |
1959 | | always present; $255 pointing to Main. */ |
1960 | 898 | if (z != 255) |
1961 | 523 | { |
1962 | 523 | rsec |
1963 | 523 | = bfd_make_section_old_way (abfd, |
1964 | 523 | MMIX_REG_CONTENTS_SECTION_NAME); |
1965 | 523 | rsec->flags |= SEC_LINKER_CREATED; |
1966 | 523 | rsec->vma = z * 8; |
1967 | 523 | loc = mmo_get_loc (rsec, z * 8, (255 - z) * 8); |
1968 | 523 | if (!loc) |
1969 | 10 | { |
1970 | 10 | bfd_set_error (bfd_error_bad_value); |
1971 | 10 | goto error_return; |
1972 | 10 | } |
1973 | 513 | bfd_put_64 (abfd, first_octa, loc); |
1974 | | |
1975 | 8.57k | for (i = z + 1; i < 255; i++) |
1976 | 8.08k | { |
1977 | 8.08k | if (bfd_read (loc + (i - z) * 8, 8, abfd) != 8) |
1978 | 28 | goto error_return; |
1979 | 8.08k | } |
1980 | | |
1981 | | /* Read out the last octabyte, and use it to set the |
1982 | | start address. */ |
1983 | 485 | if (bfd_read (buf, 8, abfd) != 8) |
1984 | 3 | goto error_return; |
1985 | | |
1986 | 482 | startaddr_octa = bfd_get_64 (abfd, buf); |
1987 | 482 | } |
1988 | 375 | else |
1989 | 375 | startaddr_octa = first_octa; |
1990 | | |
1991 | 857 | if (! bfd_set_start_address (abfd, startaddr_octa)) |
1992 | 0 | { |
1993 | | /* Currently this can't fail, but this should handle |
1994 | | future failures. */ |
1995 | 0 | bfd_set_error (bfd_error_bad_value); |
1996 | 0 | goto error_return; |
1997 | 0 | } |
1998 | 857 | } |
1999 | 857 | break; |
2000 | | |
2001 | 4.97k | case LOP_STAB: |
2002 | | /* We read in the symbols now, not later. */ |
2003 | 4.97k | if (y != 0 || z != 0) |
2004 | 10 | { |
2005 | 10 | _bfd_error_handler |
2006 | | /* xgettext:c-format */ |
2007 | 10 | (_("%pB: invalid mmo file: fields y and z of lop_stab" |
2008 | 10 | " non-zero, y: %d, z: %d\n"), |
2009 | 10 | abfd, y, z); |
2010 | 10 | bfd_set_error (bfd_error_bad_value); |
2011 | 10 | goto error_return; |
2012 | 10 | } |
2013 | | |
2014 | | /* Save the location, so we can check that YZ in the LOP_END |
2015 | | is correct. */ |
2016 | 4.96k | stab_loc = bfd_tell (abfd); |
2017 | | |
2018 | | /* It's not said that an MMO can be without symbols (though |
2019 | | mmixal will refuse to assemble files without Main), but |
2020 | | it seems it would still be a valid mmo-file, so allow it. |
2021 | | We detect the absence of a symbol area in that the upper |
2022 | | limit is computed (from the lop_end YZ field) as 0. |
2023 | | Don't call mmo_get_symbols; it can only detect the end of |
2024 | | a valid symbol trie, not the absence of one. */ |
2025 | 4.96k | if (abfd->tdata.mmo_data->max_symbol_length != 0 |
2026 | 4.96k | && ! mmo_get_symbols (abfd)) |
2027 | 840 | goto error_return; |
2028 | 4.12k | break; |
2029 | | |
2030 | 4.12k | case LOP_END: |
2031 | 1.72k | { |
2032 | | /* This must be the last 32-bit word in an mmo file. |
2033 | | Let's find out. */ |
2034 | 1.72k | struct stat statbuf; |
2035 | 1.72k | file_ptr curpos = bfd_tell (abfd); |
2036 | | |
2037 | 1.72k | if (bfd_stat (abfd, &statbuf) < 0) |
2038 | 0 | goto error_return; |
2039 | | |
2040 | 1.72k | if (statbuf.st_size != curpos) |
2041 | 46 | { |
2042 | 46 | _bfd_error_handler |
2043 | | /* xgettext:c-format */ |
2044 | 46 | (_("%pB: invalid mmo file: lop_end not last item in" |
2045 | 46 | " file\n"), |
2046 | 46 | abfd); |
2047 | 46 | bfd_set_error (bfd_error_bad_value); |
2048 | 46 | goto error_return; |
2049 | 46 | } |
2050 | | |
2051 | | /* Check that the YZ field is right. Subtract the size of |
2052 | | this LOP_END in the calculation; YZ does not include |
2053 | | it. */ |
2054 | 1.68k | if ((long) (y * 256 + z) * 4 != (curpos - stab_loc) - 4) |
2055 | 1.35k | { |
2056 | 1.35k | _bfd_error_handler |
2057 | | /* xgettext:c-format */ |
2058 | 1.35k | (_("%pB: invalid mmo file: YZ of lop_end (%ld)" |
2059 | 1.35k | " not equal to the number of tetras to the preceding" |
2060 | 1.35k | " lop_stab (%ld)\n"), |
2061 | 1.35k | abfd, (long) (y * 256 + z), |
2062 | 1.35k | (long) (curpos - stab_loc - 4)/4); |
2063 | 1.35k | bfd_set_error (bfd_error_bad_value); |
2064 | 1.35k | goto error_return; |
2065 | 1.35k | } |
2066 | | |
2067 | 327 | bfd_map_over_sections (abfd, mmo_map_set_sizes, NULL); |
2068 | 327 | goto done; |
2069 | 1.68k | } |
2070 | 135k | } |
2071 | 135k | } |
2072 | 5.61M | else |
2073 | 5.61M | { |
2074 | | /* This wasn't a lopcode, so store it in the current section. */ |
2075 | 5.61M | if (sec == NULL) |
2076 | 2.21k | sec = bfd_make_section_old_way (abfd, MMO_TEXT_SECTION_NAME); |
2077 | 5.61M | if (!mmo_xore_32 (sec, vma & ~3, bfd_get_32 (abfd, buf))) |
2078 | 22 | { |
2079 | 22 | bfd_set_error (bfd_error_bad_value); |
2080 | 22 | goto error_return; |
2081 | 22 | } |
2082 | 5.61M | vma += 4; |
2083 | 5.61M | vma &= ~3; |
2084 | 5.61M | lineno++; |
2085 | 5.61M | } |
2086 | 5.75M | } |
2087 | | |
2088 | | /* We know this file is a multiple of four bytes (checked in |
2089 | | mmo_object_p), so if we got something other than 0, this was a bad |
2090 | | file (although it's more likely we'll get 0 in that case too). |
2091 | | If we got end-of-file, then there was no lop_stab, so the file has |
2092 | | invalid format. */ |
2093 | | |
2094 | 140 | if (nbytes_read != 0) |
2095 | 0 | bfd_set_error (bfd_error_system_call); |
2096 | 140 | else |
2097 | 140 | bfd_set_error (bfd_error_bad_value); |
2098 | | |
2099 | 2.92k | error_return: |
2100 | 2.92k | error = true; |
2101 | 3.24k | done: |
2102 | | /* Mark the .text and .data section with their normal attribute if they |
2103 | | contain anything. This is not redundant wrt. mmo_decide_section, |
2104 | | since that code might never execute, and conversely the alloc+code |
2105 | | section flags must be set then. */ |
2106 | 3.24k | sec = bfd_get_section_by_name (abfd, MMO_TEXT_SECTION_NAME); |
2107 | 3.24k | if (sec != NULL |
2108 | 3.24k | && (bfd_section_flags (sec) & SEC_HAS_CONTENTS) |
2109 | 3.24k | && !bfd_set_section_flags (sec, (bfd_section_flags (sec) |
2110 | 2.31k | | SEC_ALLOC | SEC_LOAD | SEC_CODE))) |
2111 | 0 | error = true; |
2112 | | |
2113 | 3.24k | sec = bfd_get_section_by_name (abfd, MMO_DATA_SECTION_NAME); |
2114 | 3.24k | if (sec != NULL |
2115 | 3.24k | && (bfd_section_flags (sec) & SEC_HAS_CONTENTS) |
2116 | 3.24k | && !bfd_set_section_flags (sec, (bfd_section_flags (sec) |
2117 | 131 | | SEC_ALLOC | SEC_LOAD | SEC_DATA))) |
2118 | 0 | error = true; |
2119 | | |
2120 | | /* Free whatever resources we took. */ |
2121 | 834k | for (i = 0; i < sizeof (file_names) / sizeof (file_names[0]); i++) |
2122 | 831k | free (file_names[i]); |
2123 | 3.24k | return ! error; |
2124 | 2.92k | } |
2125 | | |
2126 | | /* A hook to set up object file dependent section information. For mmo, |
2127 | | we point out the shape of allocated section contents. */ |
2128 | | |
2129 | | static bool |
2130 | | mmo_new_section_hook (bfd *abfd, asection *newsect) |
2131 | 8.46k | { |
2132 | | /* We zero-fill all fields and assume NULL is represented by an all |
2133 | | zero-bit pattern. */ |
2134 | 8.46k | newsect->used_by_bfd |
2135 | 8.46k | = bfd_zalloc (abfd, sizeof (struct mmo_section_data_struct)); |
2136 | 8.46k | if (!newsect->used_by_bfd) |
2137 | 0 | return false; |
2138 | | |
2139 | | /* Always align to at least 32-bit words. */ |
2140 | 8.46k | newsect->alignment_power = 2; |
2141 | 8.46k | return _bfd_generic_new_section_hook (abfd, newsect); |
2142 | 8.46k | } |
2143 | | |
2144 | | /* We already have section contents loaded for sections that have |
2145 | | contents. */ |
2146 | | |
2147 | | static bool |
2148 | | mmo_get_section_contents (bfd *abfd ATTRIBUTE_UNUSED, |
2149 | | asection *sec, |
2150 | | void * location, |
2151 | | file_ptr offset, |
2152 | | bfd_size_type bytes_to_do) |
2153 | 436 | { |
2154 | | /* Iterate over diminishing chunk sizes, copying contents, like |
2155 | | mmo_set_section_contents. */ |
2156 | 1.15k | while (bytes_to_do) |
2157 | 714 | { |
2158 | | /* A minor song-and-dance to make sure we're not bitten by the |
2159 | | distant possibility of the cast from bfd_vma to int making the |
2160 | | chunk zero-sized. */ |
2161 | 714 | int chunk_size |
2162 | 714 | = (int) bytes_to_do != 0 ? bytes_to_do : MMO_SEC_CONTENTS_CHUNK_SIZE; |
2163 | 714 | bfd_byte *loc; |
2164 | | |
2165 | 714 | do |
2166 | 1.15k | loc = mmo_get_loc (sec, sec->vma + offset, chunk_size); |
2167 | 1.15k | while (loc == NULL && (chunk_size /= 2) != 0); |
2168 | | |
2169 | 714 | if (chunk_size == 0) |
2170 | 0 | return false; |
2171 | | |
2172 | 714 | memcpy (location, loc, chunk_size); |
2173 | | |
2174 | 714 | location = (bfd_byte *) location + chunk_size; |
2175 | 714 | bytes_to_do -= chunk_size; |
2176 | 714 | offset += chunk_size; |
2177 | 714 | } |
2178 | 436 | return true; |
2179 | 436 | } |
2180 | | |
2181 | | /* Return the amount of memory needed to read the symbol table. */ |
2182 | | |
2183 | | static long |
2184 | | mmo_get_symtab_upper_bound (bfd *abfd) |
2185 | 382 | { |
2186 | 382 | return (abfd->symcount + 1) * sizeof (asymbol *); |
2187 | 382 | } |
2188 | | |
2189 | | /* Sort mmo symbols by serial number. */ |
2190 | | |
2191 | | static int |
2192 | | mmo_sort_mmo_symbols (const void *arg1, const void *arg2) |
2193 | 47.7k | { |
2194 | 47.7k | const struct mmo_symbol *sym1 = *(const struct mmo_symbol **) arg1; |
2195 | 47.7k | const struct mmo_symbol *sym2 = *(const struct mmo_symbol **) arg2; |
2196 | | |
2197 | | /* Sort by serial number first. */ |
2198 | 47.7k | if (sym1->serno < sym2->serno) |
2199 | 8.73k | return -1; |
2200 | 39.0k | else if (sym1->serno > sym2->serno) |
2201 | 23.3k | return 1; |
2202 | | |
2203 | | /* Then sort by address of the table entries. */ |
2204 | 15.7k | return ((const char *) arg1 - (const char *) arg2); |
2205 | 47.7k | } |
2206 | | |
2207 | | /* Translate the symbol table. */ |
2208 | | |
2209 | | static long |
2210 | | mmo_canonicalize_symtab (bfd *abfd, asymbol **alocation) |
2211 | 382 | { |
2212 | 382 | unsigned int symcount = bfd_get_symcount (abfd); |
2213 | 382 | asymbol *csymbols; |
2214 | 382 | unsigned int i; |
2215 | | |
2216 | 382 | csymbols = abfd->tdata.mmo_data->csymbols; |
2217 | 382 | if (csymbols == NULL && symcount != 0) |
2218 | 319 | { |
2219 | 319 | asymbol *c; |
2220 | 319 | struct mmo_symbol *s; |
2221 | 319 | struct mmo_symbol **msp; |
2222 | | |
2223 | | /* First we store the symbols into the table we'll return, then we |
2224 | | qsort it on the serial number, with secondary on the address of |
2225 | | the symbol, to preserve order if there would be non-unique serial |
2226 | | numbers. */ |
2227 | 319 | for (s = abfd->tdata.mmo_data->symbols, |
2228 | 319 | msp = (struct mmo_symbol **) alocation; |
2229 | 9.32k | s != NULL; |
2230 | 9.00k | s = s->next, ++msp) |
2231 | 9.00k | *msp = s; |
2232 | | |
2233 | 319 | *msp = NULL; |
2234 | | |
2235 | 319 | qsort (alocation, symcount, sizeof (struct mmo_symbol *), |
2236 | 319 | mmo_sort_mmo_symbols); |
2237 | | |
2238 | 319 | csymbols = (asymbol *) bfd_alloc (abfd, symcount * sizeof (asymbol)); |
2239 | 319 | if (csymbols == NULL) |
2240 | 0 | return -1; |
2241 | 319 | abfd->tdata.mmo_data->csymbols = csymbols; |
2242 | | |
2243 | 319 | for (msp = (struct mmo_symbol **) alocation, c = csymbols; |
2244 | 9.32k | *msp != NULL; |
2245 | 9.00k | msp++, ++c) |
2246 | 9.00k | { |
2247 | 9.00k | s = *msp; |
2248 | 9.00k | c->the_bfd = abfd; |
2249 | 9.00k | c->name = s->name; |
2250 | 9.00k | c->value = s->value; |
2251 | 9.00k | c->flags = BSF_GLOBAL; |
2252 | | |
2253 | 9.00k | if (s->sym_type == mmo_data_sym) |
2254 | 2.51k | { |
2255 | 2.51k | c->section |
2256 | 2.51k | = bfd_get_section_by_name (abfd, MMO_DATA_SECTION_NAME); |
2257 | | |
2258 | 2.51k | if (c->section == NULL) |
2259 | 2.02k | c->section = bfd_abs_section_ptr; |
2260 | 487 | else |
2261 | 487 | c->value -= c->section->vma; |
2262 | 2.51k | } |
2263 | 6.49k | else if (s->sym_type == mmo_undef_sym) |
2264 | 385 | c->section = bfd_und_section_ptr; |
2265 | 6.10k | else if (s->sym_type == mmo_reg_sym) |
2266 | 919 | { |
2267 | 919 | c->section |
2268 | 919 | = bfd_make_section_old_way (abfd, MMIX_REG_SECTION_NAME); |
2269 | 919 | c->section->flags |= SEC_LINKER_CREATED; |
2270 | 919 | } |
2271 | 5.18k | else |
2272 | 5.18k | { |
2273 | 5.18k | asection *textsec |
2274 | 5.18k | = bfd_get_section_by_name (abfd, MMO_TEXT_SECTION_NAME); |
2275 | 5.18k | asection *datasec; |
2276 | | |
2277 | 5.18k | if (textsec != NULL |
2278 | 5.18k | && c->value >= textsec->vma |
2279 | 5.18k | && c->value <= textsec->vma + textsec->size) |
2280 | 1.04k | { |
2281 | 1.04k | c->section = textsec; |
2282 | 1.04k | c->value -= c->section->vma; |
2283 | 1.04k | } |
2284 | | /* In mmo, symbol types depend on the VMA. Therefore, if |
2285 | | the data section isn't within the usual bounds, its |
2286 | | symbols are marked as absolute. Correct that. This |
2287 | | means we can't have absolute symbols with values matching |
2288 | | data section addresses, but we also can't have with |
2289 | | absolute symbols with values matching text section |
2290 | | addresses. For such needs, use the ELF format. */ |
2291 | 4.14k | else if ((datasec |
2292 | 4.14k | = bfd_get_section_by_name (abfd, |
2293 | 4.14k | MMO_DATA_SECTION_NAME)) |
2294 | 4.14k | != NULL |
2295 | 4.14k | && c->value >= datasec->vma |
2296 | 4.14k | && c->value <= datasec->vma + datasec->size) |
2297 | 0 | { |
2298 | 0 | c->section = datasec; |
2299 | 0 | c->value -= c->section->vma; |
2300 | 0 | } |
2301 | 4.14k | else |
2302 | 4.14k | c->section = bfd_abs_section_ptr; |
2303 | 5.18k | } |
2304 | | |
2305 | 9.00k | c->udata.p = NULL; |
2306 | 9.00k | } |
2307 | 319 | } |
2308 | | |
2309 | | /* Last, overwrite the incoming table with the right-type entries. */ |
2310 | 11.4k | for (i = 0; i < symcount; i++) |
2311 | 11.1k | *alocation++ = csymbols++; |
2312 | 382 | *alocation = NULL; |
2313 | | |
2314 | 382 | return symcount; |
2315 | 382 | } |
2316 | | |
2317 | | /* Get information about a symbol. */ |
2318 | | |
2319 | | static void |
2320 | | mmo_get_symbol_info (bfd *ignore_abfd ATTRIBUTE_UNUSED, |
2321 | | asymbol *symbol, symbol_info *ret) |
2322 | 1.13k | { |
2323 | 1.13k | bfd_symbol_info (symbol, ret); |
2324 | 1.13k | } |
2325 | | |
2326 | | static void |
2327 | | mmo_print_symbol (bfd *abfd, void *afile, asymbol *symbol, |
2328 | | bfd_print_symbol_type how) |
2329 | 0 | { |
2330 | 0 | FILE *file = (FILE *) afile; |
2331 | |
|
2332 | 0 | switch (how) |
2333 | 0 | { |
2334 | 0 | case bfd_print_symbol_name: |
2335 | 0 | fprintf (file, "%s", symbol->name); |
2336 | 0 | break; |
2337 | 0 | default: |
2338 | 0 | bfd_print_symbol_vandf (abfd, file, symbol); |
2339 | |
|
2340 | 0 | fprintf (file, " %-5s %s", |
2341 | 0 | symbol->section->name, |
2342 | 0 | symbol->name); |
2343 | 0 | } |
2344 | 0 | } |
2345 | | |
2346 | | /* We can't map a file directly into executable code, so the |
2347 | | size of header information is irrelevant. */ |
2348 | | |
2349 | | static int |
2350 | | mmo_sizeof_headers (bfd *abfd ATTRIBUTE_UNUSED, |
2351 | | struct bfd_link_info *info ATTRIBUTE_UNUSED) |
2352 | 0 | { |
2353 | 0 | return 0; |
2354 | 0 | } |
2355 | | |
2356 | | /* Write the (section-neutral) file preamble. */ |
2357 | | |
2358 | | static bool |
2359 | | mmo_internal_write_header (bfd *abfd) |
2360 | 1 | { |
2361 | 1 | const char lop_pre_bfd[] = { LOP, LOP_PRE, 1, 1}; |
2362 | | |
2363 | 1 | if (bfd_write (lop_pre_bfd, 4, abfd) != 4) |
2364 | 0 | return false; |
2365 | | |
2366 | | /* Copy creation time of original file. */ |
2367 | 1 | if (bfd_write (abfd->tdata.mmo_data->created, 4, abfd) != 4) |
2368 | 0 | return false; |
2369 | | |
2370 | 1 | return true; |
2371 | 1 | } |
2372 | | |
2373 | | /* Write the LOP_POST record, with global register initializations. |
2374 | | Z is the Z field of the LOP_POST, corresponding to 255 - number of |
2375 | | registers at DATA. The Z = 255 field is filled in with the |
2376 | | start-address. */ |
2377 | | |
2378 | | static bool |
2379 | | mmo_internal_write_post (bfd *abfd, int z, asection *sec) |
2380 | 1 | { |
2381 | 1 | int i; |
2382 | 1 | bfd_byte buf[8]; |
2383 | 1 | mmo_write_tetra_raw (abfd, (LOP << 24) | (LOP_POST << 16) | z); |
2384 | | |
2385 | 1 | for (i = z; i < 255; i++) |
2386 | 0 | { |
2387 | 0 | bfd_byte *data = mmo_get_loc (sec, i * 8, 8); |
2388 | |
|
2389 | 0 | if (bfd_write (data, 8, abfd) != 8) |
2390 | 0 | return false; |
2391 | 0 | } |
2392 | | |
2393 | | /* For Z == $255, we always emit the start location; supposedly Main, |
2394 | | but we have it handy at bfd_get_start_address. If we're called with |
2395 | | Z == 255, don't assume DATA is valid. */ |
2396 | 1 | bfd_put_64 (abfd, bfd_get_start_address (abfd), buf); |
2397 | | |
2398 | 1 | return ! abfd->tdata.mmo_data->have_error && bfd_write (buf, 8, abfd) == 8; |
2399 | 1 | } |
2400 | | |
2401 | | /* Translate to and from BFD flags. This is to make sure that we don't |
2402 | | get bitten by BFD flag number changes. */ |
2403 | | |
2404 | | static flagword |
2405 | | mmo_sec_flags_from_bfd_flags (flagword flags) |
2406 | 0 | { |
2407 | 0 | flagword oflags = 0; |
2408 | |
|
2409 | 0 | if (flags & SEC_ALLOC) |
2410 | 0 | oflags |= MMO_SEC_ALLOC; |
2411 | 0 | if (flags & SEC_LOAD) |
2412 | 0 | oflags |= MMO_SEC_LOAD; |
2413 | 0 | if (flags & SEC_RELOC) |
2414 | 0 | oflags |= MMO_SEC_RELOC; |
2415 | 0 | if (flags & SEC_READONLY) |
2416 | 0 | oflags |= MMO_SEC_READONLY; |
2417 | 0 | if (flags & SEC_CODE) |
2418 | 0 | oflags |= MMO_SEC_CODE; |
2419 | 0 | if (flags & SEC_DATA) |
2420 | 0 | oflags |= MMO_SEC_DATA; |
2421 | 0 | if (flags & SEC_NEVER_LOAD) |
2422 | 0 | oflags |= MMO_SEC_NEVER_LOAD; |
2423 | 0 | if (flags & SEC_IS_COMMON) |
2424 | 0 | oflags |= MMO_SEC_IS_COMMON; |
2425 | 0 | if (flags & SEC_DEBUGGING) |
2426 | 0 | oflags |= MMO_SEC_DEBUGGING; |
2427 | |
|
2428 | 0 | return oflags; |
2429 | 0 | } |
2430 | | |
2431 | | static flagword |
2432 | | bfd_sec_flags_from_mmo_flags (flagword flags) |
2433 | 13.7k | { |
2434 | 13.7k | flagword oflags = 0; |
2435 | | |
2436 | 13.7k | if (flags & MMO_SEC_ALLOC) |
2437 | 2.68k | oflags |= SEC_ALLOC; |
2438 | 13.7k | if (flags & MMO_SEC_LOAD) |
2439 | 2.59k | oflags |= SEC_LOAD; |
2440 | 13.7k | if (flags & MMO_SEC_RELOC) |
2441 | 4.33k | oflags |= SEC_RELOC; |
2442 | 13.7k | if (flags & MMO_SEC_READONLY) |
2443 | 4.67k | oflags |= SEC_READONLY; |
2444 | 13.7k | if (flags & MMO_SEC_CODE) |
2445 | 1.93k | oflags |= SEC_CODE; |
2446 | 13.7k | if (flags & MMO_SEC_DATA) |
2447 | 3.67k | oflags |= SEC_DATA; |
2448 | 13.7k | if (flags & MMO_SEC_NEVER_LOAD) |
2449 | 3.13k | oflags |= SEC_NEVER_LOAD; |
2450 | 13.7k | if (flags & MMO_SEC_IS_COMMON) |
2451 | 3.11k | oflags |= SEC_IS_COMMON; |
2452 | 13.7k | if (flags & MMO_SEC_DEBUGGING) |
2453 | 2.77k | oflags |= SEC_DEBUGGING; |
2454 | | |
2455 | 13.7k | return oflags; |
2456 | 13.7k | } |
2457 | | |
2458 | | /* Return TRUE iff the leading or trailing tetrabyte in SEC is defined and |
2459 | | is 0. */ |
2460 | | |
2461 | | static bool |
2462 | | mmo_has_leading_or_trailing_zero_tetra_p (bfd *abfd, asection *sec) |
2463 | 0 | { |
2464 | 0 | bfd_vma secaddr = bfd_section_vma (sec); |
2465 | |
|
2466 | 0 | if (sec->size < 4) |
2467 | 0 | return false; |
2468 | | |
2469 | 0 | if (bfd_get_32 (abfd, mmo_get_loc (sec, secaddr, 4)) == 0 |
2470 | 0 | && bfd_get_32 (abfd, |
2471 | 0 | mmo_get_loc (sec, secaddr + sec->size - 4, 4)) == 0) |
2472 | 0 | return true; |
2473 | | |
2474 | 0 | return false; |
2475 | 0 | } |
2476 | | |
2477 | | /* Write a section. */ |
2478 | | |
2479 | | static bool |
2480 | | mmo_internal_write_section (bfd *abfd, asection *sec) |
2481 | 0 | { |
2482 | | /* We do it differently depending on what section this is: |
2483 | | |
2484 | | ".text": Output, prepended by information about the first source file |
2485 | | (not yet implemented.) |
2486 | | |
2487 | | ".data": Output. |
2488 | | |
2489 | | (".MMIX.reg_contents": Not handled here.) |
2490 | | |
2491 | | Anything else: Output inside a lop_spec 80, in the format described |
2492 | | above. */ |
2493 | |
|
2494 | 0 | if (strcmp (sec->name, MMO_TEXT_SECTION_NAME) == 0) |
2495 | 0 | { |
2496 | 0 | bfd_vma secaddr = bfd_section_vma (sec); |
2497 | | |
2498 | | /* Because leading and trailing zeros are omitted in output, we need to |
2499 | | specify the section boundaries so they're correct when the file |
2500 | | is read in again. That's also the case if this section is |
2501 | | specified as not within its usual boundaries or alignments. */ |
2502 | 0 | if (sec->size != 0 |
2503 | 0 | && (secaddr + sec->size >= (bfd_vma) 1 << 56 |
2504 | 0 | || (secaddr & 3) != 0 |
2505 | 0 | || (sec->size & 3) != 0 |
2506 | 0 | || mmo_has_leading_or_trailing_zero_tetra_p (abfd, sec))) |
2507 | 0 | { |
2508 | 0 | if (!mmo_write_section_description (abfd, sec)) |
2509 | 0 | return false; |
2510 | 0 | } |
2511 | | |
2512 | | /* FIXME: Output source file name and line number. */ |
2513 | 0 | return mmo_write_loc_chunk_list (abfd, mmo_section_data (sec)->head); |
2514 | 0 | } |
2515 | 0 | else if (strcmp (sec->name, MMO_DATA_SECTION_NAME) == 0) |
2516 | 0 | { |
2517 | 0 | bfd_vma secaddr = bfd_section_vma (sec); |
2518 | | |
2519 | | /* Same goes as for MMO_TEXT_SECTION_NAME above. */ |
2520 | 0 | if (sec->size != 0 |
2521 | 0 | && (secaddr < (bfd_vma) 0x20 << 56 |
2522 | 0 | || secaddr + sec->size >= (bfd_vma) 0x21 << 56 |
2523 | 0 | || (secaddr & 3) != 0 |
2524 | 0 | || (sec->size & 3) != 0 |
2525 | 0 | || mmo_has_leading_or_trailing_zero_tetra_p (abfd, sec))) |
2526 | 0 | { |
2527 | 0 | if (!mmo_write_section_description (abfd, sec)) |
2528 | 0 | return false; |
2529 | 0 | } |
2530 | | |
2531 | 0 | return mmo_write_loc_chunk_list (abfd, mmo_section_data (sec)->head); |
2532 | 0 | } |
2533 | 0 | else if (strcmp (sec->name, MMIX_REG_CONTENTS_SECTION_NAME) == 0) |
2534 | | /* Not handled here. */ |
2535 | 0 | { |
2536 | | /* This would normally be an abort call since this can't happen, but |
2537 | | we don't do that. */ |
2538 | 0 | bfd_set_error (bfd_error_bad_value); |
2539 | 0 | return false; |
2540 | 0 | } |
2541 | 0 | else if (startswith (sec->name, MMIX_OTHER_SPEC_SECTION_PREFIX)) |
2542 | 0 | { |
2543 | 0 | int n = atoi (sec->name + strlen (MMIX_OTHER_SPEC_SECTION_PREFIX)); |
2544 | |
|
2545 | 0 | mmo_write_tetra_raw (abfd, (LOP << 24) | (LOP_SPEC << 16) | n); |
2546 | 0 | return (! abfd->tdata.mmo_data->have_error |
2547 | 0 | && mmo_write_chunk_list (abfd, mmo_section_data (sec)->head)); |
2548 | 0 | } |
2549 | | /* Ignore sections that are just allocated or empty; we write out |
2550 | | _contents_ here. */ |
2551 | 0 | else if ((bfd_section_flags (sec) & SEC_HAS_CONTENTS) != 0 |
2552 | 0 | && sec->size != 0) |
2553 | 0 | { |
2554 | 0 | if (!mmo_write_section_description (abfd, sec)) |
2555 | 0 | return false; |
2556 | | |
2557 | | /* Writing a LOP_LOC ends the LOP_SPEC data, and makes data actually |
2558 | | loaded. */ |
2559 | 0 | if (bfd_section_flags (sec) & SEC_LOAD) |
2560 | 0 | return (! abfd->tdata.mmo_data->have_error |
2561 | 0 | && mmo_write_loc_chunk_list (abfd, |
2562 | 0 | mmo_section_data (sec)->head)); |
2563 | 0 | return (! abfd->tdata.mmo_data->have_error |
2564 | 0 | && mmo_write_chunk_list (abfd, mmo_section_data (sec)->head)); |
2565 | 0 | } |
2566 | | |
2567 | | /* Some section without contents. */ |
2568 | 0 | return true; |
2569 | 0 | } |
2570 | | |
2571 | | /* Write the description of a section, extended-mmo-style. */ |
2572 | | |
2573 | | static bool |
2574 | | mmo_write_section_description (bfd *abfd, asection *sec) |
2575 | 0 | { |
2576 | | /* Keep the following document-comment formatted the way it is. */ |
2577 | | /* |
2578 | | INODE |
2579 | | mmo section mapping, , Symbol-table, mmo |
2580 | | SUBSECTION |
2581 | | mmo section mapping |
2582 | | |
2583 | | The implementation in BFD uses special data type 80 (decimal) to |
2584 | | encapsulate and describe named sections, containing e.g.@: debug |
2585 | | information. If needed, any datum in the encapsulation will be |
2586 | | quoted using lop_quote. First comes a 32-bit word holding the |
2587 | | number of 32-bit words containing the zero-terminated zero-padded |
2588 | | segment name. After the name there's a 32-bit word holding flags |
2589 | | describing the section type. Then comes a 64-bit big-endian word |
2590 | | with the section length (in bytes), then another with the section |
2591 | | start address. Depending on the type of section, the contents |
2592 | | might follow, zero-padded to 32-bit boundary. For a loadable |
2593 | | section (such as data or code), the contents might follow at some |
2594 | | later point, not necessarily immediately, as a lop_loc with the |
2595 | | same start address as in the section description, followed by the |
2596 | | contents. This in effect forms a descriptor that must be emitted |
2597 | | before the actual contents. Sections described this way must not |
2598 | | overlap. |
2599 | | |
2600 | | For areas that don't have such descriptors, synthetic sections are |
2601 | | formed by BFD. Consecutive contents in the two memory areas |
2602 | | @samp{0x0000@dots{}00} to @samp{0x01ff@dots{}ff} and |
2603 | | @samp{0x2000@dots{}00} to @samp{0x20ff@dots{}ff} are entered in |
2604 | | sections named <<.text>> and <<.data>> respectively. If an area |
2605 | | is not otherwise described, but would together with a neighboring |
2606 | | lower area be less than @samp{0x40000000} bytes long, it is joined |
2607 | | with the lower area and the gap is zero-filled. For other cases, |
2608 | | a new section is formed, named <<.MMIX.sec.@var{n}>>. Here, |
2609 | | @var{n} is a number, a running count through the mmo file, |
2610 | | starting at 0. |
2611 | | |
2612 | | EXAMPLE |
2613 | | A loadable section specified as: |
2614 | | |
2615 | | | .section secname,"ax" |
2616 | | | TETRA 1,2,3,4,-1,-2009 |
2617 | | | BYTE 80 |
2618 | | |
2619 | | and linked to address @samp{0x4}, is represented by the sequence: |
2620 | | |
2621 | | | 0x98080050 - lop_spec 80 |
2622 | | | 0x00000002 - two 32-bit words for the section name |
2623 | | | 0x7365636e - "secn" |
2624 | | | 0x616d6500 - "ame\0" |
2625 | | | 0x00000033 - flags CODE, READONLY, LOAD, ALLOC |
2626 | | | 0x00000000 - high 32 bits of section length |
2627 | | | 0x0000001c - section length is 28 bytes; 6 * 4 + 1 + alignment to 32 bits |
2628 | | | 0x00000000 - high 32 bits of section address |
2629 | | | 0x00000004 - section address is 4 |
2630 | | | 0x98010002 - 64 bits with address of following data |
2631 | | | 0x00000000 - high 32 bits of address |
2632 | | | 0x00000004 - low 32 bits: data starts at address 4 |
2633 | | | 0x00000001 - 1 |
2634 | | | 0x00000002 - 2 |
2635 | | | 0x00000003 - 3 |
2636 | | | 0x00000004 - 4 |
2637 | | | 0xffffffff - -1 |
2638 | | | 0xfffff827 - -2009 |
2639 | | | 0x50000000 - 80 as a byte, padded with zeros. |
2640 | | |
2641 | | Note that the lop_spec wrapping does not include the section |
2642 | | contents. Compare this to a non-loaded section specified as: |
2643 | | |
2644 | | | .section thirdsec |
2645 | | | TETRA 200001,100002 |
2646 | | | BYTE 38,40 |
2647 | | |
2648 | | This, when linked to address @samp{0x200000000000001c}, is |
2649 | | represented by: |
2650 | | |
2651 | | | 0x98080050 - lop_spec 80 |
2652 | | | 0x00000002 - two 32-bit words for the section name |
2653 | | | 0x7365636e - "thir" |
2654 | | | 0x616d6500 - "dsec" |
2655 | | | 0x00000010 - flag READONLY |
2656 | | | 0x00000000 - high 32 bits of section length |
2657 | | | 0x0000000c - section length is 12 bytes; 2 * 4 + 2 + alignment to 32 bits |
2658 | | | 0x20000000 - high 32 bits of address |
2659 | | | 0x0000001c - low 32 bits of address 0x200000000000001c |
2660 | | | 0x00030d41 - 200001 |
2661 | | | 0x000186a2 - 100002 |
2662 | | | 0x26280000 - 38, 40 as bytes, padded with zeros |
2663 | | |
2664 | | For the latter example, the section contents must not be |
2665 | | loaded in memory, and is therefore specified as part of the |
2666 | | special data. The address is usually unimportant but might |
2667 | | provide information for e.g.@: the DWARF 2 debugging format. */ |
2668 | |
|
2669 | 0 | mmo_write_tetra_raw (abfd, LOP_SPEC_SECTION); |
2670 | 0 | mmo_write_tetra (abfd, (strlen (sec->name) + 3) / 4); |
2671 | 0 | mmo_write_chunk (abfd, (bfd_byte *) sec->name, strlen (sec->name)); |
2672 | 0 | mmo_flush_chunk (abfd); |
2673 | | /* FIXME: We can get debug sections (.debug_line & Co.) with a section |
2674 | | flag still having SEC_RELOC set. Investigate. This might be true |
2675 | | for all alien sections; perhaps mmo.em should clear that flag. Might |
2676 | | be related to weak references. */ |
2677 | 0 | mmo_write_tetra (abfd, |
2678 | 0 | mmo_sec_flags_from_bfd_flags (bfd_section_flags (sec))); |
2679 | 0 | mmo_write_octa (abfd, sec->size); |
2680 | 0 | mmo_write_octa (abfd, bfd_section_vma (sec)); |
2681 | 0 | return true; |
2682 | 0 | } |
2683 | | |
2684 | | /* We save up all data before output. */ |
2685 | | |
2686 | | static bool |
2687 | | mmo_set_section_contents (bfd *abfd ATTRIBUTE_UNUSED, sec_ptr sec, |
2688 | | const void *location, file_ptr offset, |
2689 | | bfd_size_type bytes_to_do) |
2690 | 6 | { |
2691 | | /* Iterate over diminishing chunk sizes, copying contents. */ |
2692 | 12 | while (bytes_to_do) |
2693 | 6 | { |
2694 | | /* A minor song-and-dance to make sure we're not bitten by the |
2695 | | distant possibility of the cast from bfd_vma to int making the |
2696 | | chunk zero-sized. */ |
2697 | 6 | int chunk_size |
2698 | 6 | = (int) bytes_to_do != 0 ? bytes_to_do : MMO_SEC_CONTENTS_CHUNK_SIZE; |
2699 | 6 | bfd_byte *loc; |
2700 | | |
2701 | 6 | do |
2702 | 6 | loc = mmo_get_loc (sec, sec->vma + offset, chunk_size); |
2703 | 6 | while (loc == NULL && (chunk_size /= 2) != 0); |
2704 | | |
2705 | 6 | if (chunk_size == 0) |
2706 | 0 | return false; |
2707 | | |
2708 | 6 | memcpy (loc, location, chunk_size); |
2709 | | |
2710 | 6 | location = (bfd_byte *) location + chunk_size; |
2711 | 6 | bytes_to_do -= chunk_size; |
2712 | 6 | offset += chunk_size; |
2713 | 6 | } |
2714 | 6 | return true; |
2715 | 6 | } |
2716 | | |
2717 | | /* Add a symbol to a trie-tree. */ |
2718 | | |
2719 | | static bool |
2720 | | mmo_internal_add_3_sym (bfd *abfd, struct mmo_symbol_trie *rootp, |
2721 | | const struct mmo_symbol *symp) |
2722 | 0 | { |
2723 | 0 | const char *name = symp->name; |
2724 | 0 | struct mmo_symbol_trie *trie = rootp; |
2725 | 0 | struct mmo_symbol_trie **triep = NULL; |
2726 | |
|
2727 | 0 | while (*name && trie != NULL) |
2728 | 0 | { |
2729 | 0 | if (*name < trie->symchar) |
2730 | 0 | { |
2731 | 0 | triep = &trie->left; |
2732 | 0 | trie = trie->left; |
2733 | 0 | } |
2734 | 0 | else if (*name > trie->symchar) |
2735 | 0 | { |
2736 | 0 | triep = &trie->right; |
2737 | 0 | trie = trie->right; |
2738 | 0 | } |
2739 | 0 | else if (*name == trie->symchar) |
2740 | 0 | { |
2741 | 0 | triep = &trie->middle; |
2742 | 0 | name++; |
2743 | | |
2744 | | /* Make sure "trie" points to where we should fill in the |
2745 | | current symbol whenever we've iterated through "name". We |
2746 | | would lose the right position if we encounter "foobar" then |
2747 | | "foo". */ |
2748 | 0 | if (*name) |
2749 | 0 | trie = trie->middle; |
2750 | 0 | } |
2751 | 0 | } |
2752 | |
|
2753 | 0 | while (*name != 0) |
2754 | 0 | { |
2755 | | /* Create middle branches for the rest of the characters. */ |
2756 | 0 | trie = bfd_zalloc (abfd, sizeof (struct mmo_symbol_trie)); |
2757 | 0 | *triep = trie; |
2758 | 0 | trie->symchar = *name++; |
2759 | 0 | triep = &trie->middle; |
2760 | 0 | } |
2761 | | |
2762 | | /* We discover a duplicate symbol rather late in the process, but still; |
2763 | | we discover it and bail out. */ |
2764 | 0 | if (trie->sym.name != NULL) |
2765 | 0 | { |
2766 | 0 | _bfd_error_handler |
2767 | | /* xgettext:c-format */ |
2768 | 0 | (_("%pB: invalid symbol table: duplicate symbol `%s'\n"), |
2769 | 0 | abfd, trie->sym.name); |
2770 | 0 | bfd_set_error (bfd_error_bad_value); |
2771 | 0 | return false; |
2772 | 0 | } |
2773 | | |
2774 | 0 | memcpy (&trie->sym, symp, sizeof *symp); |
2775 | 0 | return true; |
2776 | 0 | } |
2777 | | |
2778 | | /* Find out the length of the serialized version of a trie in bytes. */ |
2779 | | |
2780 | | static unsigned int |
2781 | | mmo_internal_3_length (bfd *abfd, struct mmo_symbol_trie *trie) |
2782 | 4 | { |
2783 | | /* First, one for the control byte. */ |
2784 | 4 | unsigned int length = 1; |
2785 | | |
2786 | 4 | if (trie == NULL) |
2787 | 3 | return 0; |
2788 | | |
2789 | | /* Add in the recursion to the left. */ |
2790 | 1 | length += mmo_internal_3_length (abfd, trie->left); |
2791 | | |
2792 | | /* Add in the middle trie and the character. */ |
2793 | 1 | length += 1 + mmo_internal_3_length (abfd, trie->middle); |
2794 | | |
2795 | | /* Add in the recursion to the right. */ |
2796 | 1 | length += mmo_internal_3_length (abfd, trie->right); |
2797 | | |
2798 | | /* Add in bytes for the symbol (if this is an endnode). */ |
2799 | 1 | if (trie->sym.name != NULL) |
2800 | 0 | { |
2801 | 0 | unsigned int serno = trie->sym.serno; |
2802 | | |
2803 | | /* First what it takes to encode the value. */ |
2804 | 0 | if (trie->sym.sym_type == mmo_reg_sym) |
2805 | 0 | length++; |
2806 | 0 | else if (trie->sym.sym_type == mmo_undef_sym) |
2807 | 0 | length += 2; |
2808 | 0 | else |
2809 | 0 | { |
2810 | 0 | bfd_vma value = trie->sym.value; |
2811 | | |
2812 | | /* Coded in one to eight following bytes. */ |
2813 | 0 | if (trie->sym.sym_type == mmo_data_sym) |
2814 | 0 | value -= (bfd_vma) 0x20 << 56; |
2815 | |
|
2816 | 0 | do |
2817 | 0 | { |
2818 | 0 | value >>= 8; |
2819 | 0 | length++; |
2820 | 0 | } |
2821 | 0 | while (value != 0); |
2822 | 0 | } |
2823 | | |
2824 | | /* Find out what it takes to encode the serial number. */ |
2825 | 0 | do |
2826 | 0 | { |
2827 | 0 | serno >>= 7; |
2828 | 0 | length++; |
2829 | 0 | } |
2830 | 0 | while (serno != 0); |
2831 | 0 | } |
2832 | | |
2833 | 1 | return length; |
2834 | 4 | } |
2835 | | |
2836 | | /* Helper function for outputting the serial number of a symbol, output as |
2837 | | a variant of leb128 (see dwarf2 documentation) which could be called |
2838 | | beb128. Using a helper function and recursion simplifies debugging. */ |
2839 | | |
2840 | | static void |
2841 | | mmo_beb128_out (bfd *abfd, int serno, int marker) |
2842 | 0 | { |
2843 | 0 | if (serno & ~0x7f) |
2844 | 0 | mmo_beb128_out (abfd, serno >> 7, 0); |
2845 | 0 | mmo_write_byte (abfd, marker | (serno & 0x7f)); |
2846 | 0 | } |
2847 | | |
2848 | | /* Serialize a trie. */ |
2849 | | |
2850 | | static void |
2851 | | mmo_internal_3_dump (bfd *abfd, struct mmo_symbol_trie *trie) |
2852 | 3 | { |
2853 | 3 | bfd_byte control = 0; |
2854 | | |
2855 | 3 | if (trie == NULL) |
2856 | 2 | return; |
2857 | | |
2858 | 1 | if (trie->left) |
2859 | 0 | control |= MMO3_LEFT; |
2860 | | |
2861 | 1 | if (trie->middle) |
2862 | 0 | control |= MMO3_MIDDLE; |
2863 | | |
2864 | 1 | if (trie->right) |
2865 | 0 | control |= MMO3_RIGHT; |
2866 | | |
2867 | 1 | if (trie->sym.name != NULL) |
2868 | 0 | { |
2869 | | /* Encode the symbol type and length of value bytes. */ |
2870 | 0 | if (trie->sym.sym_type == mmo_reg_sym) |
2871 | 0 | control |= MMO3_REGQUAL_BITS; |
2872 | 0 | else if (trie->sym.sym_type == mmo_undef_sym) |
2873 | 0 | control |= MMO3_UNDEF; |
2874 | 0 | else |
2875 | 0 | { |
2876 | 0 | bfd_vma value = trie->sym.value; |
2877 | | |
2878 | | /* Coded in 1..8 following bytes. */ |
2879 | 0 | if (trie->sym.sym_type == mmo_data_sym) |
2880 | 0 | { |
2881 | 0 | control |= MMO3_DATA; |
2882 | 0 | value -= (bfd_vma) 0x20 << 56; |
2883 | 0 | } |
2884 | |
|
2885 | 0 | do |
2886 | 0 | { |
2887 | 0 | value >>= 8; |
2888 | 0 | control++; |
2889 | 0 | } |
2890 | 0 | while (value != 0); |
2891 | 0 | } |
2892 | 0 | } |
2893 | | |
2894 | | /* The control byte is output before recursing. */ |
2895 | 1 | mmo_write_byte (abfd, control); |
2896 | | |
2897 | 1 | mmo_internal_3_dump (abfd, trie->left); |
2898 | | |
2899 | 1 | if (control & MMO3_SYMBITS) |
2900 | 0 | { |
2901 | 0 | mmo_write_byte (abfd, trie->symchar); |
2902 | |
|
2903 | 0 | if (trie->sym.name != NULL) |
2904 | 0 | { |
2905 | 0 | if (trie->sym.sym_type == mmo_reg_sym) |
2906 | 0 | mmo_write_byte (abfd, trie->sym.value); |
2907 | 0 | else if (trie->sym.sym_type == mmo_undef_sym) |
2908 | 0 | { |
2909 | 0 | mmo_write_byte (abfd, 0); |
2910 | 0 | mmo_write_byte (abfd, 0); |
2911 | 0 | } |
2912 | 0 | else |
2913 | 0 | { |
2914 | 0 | bfd_vma value = trie->sym.value; |
2915 | |
|
2916 | 0 | bfd_byte byte_n = control & 15; |
2917 | | |
2918 | | /* Coded in 1..8 following bytes. Note that the value is |
2919 | | shifted out big-endian. */ |
2920 | 0 | if (trie->sym.sym_type == mmo_data_sym) |
2921 | 0 | { |
2922 | 0 | value -= (bfd_vma) 0x20 << 56; |
2923 | 0 | byte_n -= 8; |
2924 | 0 | } |
2925 | |
|
2926 | 0 | do |
2927 | 0 | { |
2928 | 0 | mmo_write_byte (abfd, (value >> ((byte_n - 1) * 8)) & 0xff); |
2929 | 0 | byte_n--; |
2930 | 0 | } |
2931 | 0 | while (byte_n != 0); |
2932 | 0 | } |
2933 | |
|
2934 | 0 | mmo_beb128_out (abfd, trie->sym.serno, 128); |
2935 | 0 | } |
2936 | 0 | mmo_internal_3_dump (abfd, trie->middle); |
2937 | 0 | } |
2938 | 1 | mmo_internal_3_dump (abfd, trie->right); |
2939 | 1 | } |
2940 | | |
2941 | | /* Write symbols in mmo format. Also write the lop_end terminator. */ |
2942 | | |
2943 | | static bool |
2944 | | mmo_write_symbols_and_terminator (bfd *abfd) |
2945 | 1 | { |
2946 | 1 | int count = bfd_get_symcount (abfd); |
2947 | 1 | asymbol **table; |
2948 | 1 | asymbol **orig_table = bfd_get_outsymbols (abfd); |
2949 | 1 | int serno; |
2950 | 1 | struct mmo_symbol_trie root; |
2951 | 1 | int trie_len; |
2952 | 1 | int i; |
2953 | 1 | bfd_byte buf[4]; |
2954 | | |
2955 | | /* Create a symbol for "Main". */ |
2956 | 1 | asymbol *fakemain = bfd_make_empty_symbol (abfd); |
2957 | | |
2958 | 1 | fakemain->flags = BSF_GLOBAL; |
2959 | 1 | fakemain->value = bfd_get_start_address (abfd); |
2960 | 1 | fakemain->name = MMIX_START_SYMBOL_NAME; |
2961 | 1 | fakemain->section = bfd_abs_section_ptr; |
2962 | | |
2963 | 1 | memset (&root, 0, sizeof (root)); |
2964 | | |
2965 | | /* Make all symbols take a left turn. */ |
2966 | 1 | root.symchar = 0xff; |
2967 | | |
2968 | | /* There must always be a ":Main", so we'll add one if there are no |
2969 | | symbols. Make sure we have room for it. */ |
2970 | 1 | table = bfd_alloc (abfd, (count + 1) * sizeof (asymbol *)); |
2971 | 1 | if (table == NULL) |
2972 | 0 | return false; |
2973 | | |
2974 | 1 | if (count != 0) |
2975 | 0 | memcpy (table, orig_table, count * sizeof (asymbol *)); |
2976 | | |
2977 | | /* Move :Main (if there is one) to the first position. This is |
2978 | | necessary to get the same layout of the trie-tree when linking as |
2979 | | when objcopying the result as in the objcopy.exp test "simple objcopy |
2980 | | of executable". It also automatically takes care of assigning serial |
2981 | | number 1 to :Main (as is mandatory). */ |
2982 | 1 | for (i = 0; i < count; i++) |
2983 | 0 | if (table[i] != NULL |
2984 | 0 | && strcmp (table[i]->name, MMIX_START_SYMBOL_NAME) == 0 |
2985 | 0 | && (table[i]->flags & (BSF_DEBUGGING|BSF_GLOBAL)) == BSF_GLOBAL) |
2986 | 0 | { |
2987 | 0 | asymbol *mainsym = table[i]; |
2988 | 0 | bfd_vma mainvalue |
2989 | 0 | = (mainsym->value |
2990 | 0 | + mainsym->section->output_section->vma |
2991 | 0 | + mainsym->section->output_offset); |
2992 | 0 | memcpy (table + 1, orig_table, i * sizeof (asymbol *)); |
2993 | 0 | table[0] = mainsym; |
2994 | | |
2995 | | /* Check that the value assigned to :Main is the same as the entry |
2996 | | address. The default linker script asserts this. This is as |
2997 | | good a place as any to check this consistency. */ |
2998 | 0 | if (mainvalue != bfd_get_start_address (abfd) |
2999 | 0 | && !mmo_ignore_symbol_consistency (abfd)) |
3000 | 0 | { |
3001 | | /* Arbitrary buffer to hold the printable representation of a |
3002 | | vma. */ |
3003 | 0 | bfd_vma vma_start = bfd_get_start_address (abfd); |
3004 | |
|
3005 | 0 | _bfd_error_handler |
3006 | | /* xgettext:c-format */ |
3007 | 0 | (_("%pB: bad symbol definition: `Main' set to %" PRIx64 " rather" |
3008 | 0 | " than the start address %" PRIx64 "\n"), |
3009 | 0 | abfd, mainvalue, vma_start); |
3010 | 0 | bfd_set_error (bfd_error_bad_value); |
3011 | 0 | return false; |
3012 | 0 | } |
3013 | 0 | break; |
3014 | 0 | } |
3015 | 1 | if (i == count && count != 0) |
3016 | 0 | { |
3017 | | /* When there are symbols, there must be a :Main. There was no |
3018 | | :Main, so we need to add it manually. */ |
3019 | 0 | memcpy (table + 1, orig_table, count * sizeof (asymbol *)); |
3020 | 0 | table[0] = fakemain; |
3021 | 0 | count++; |
3022 | 0 | } |
3023 | | |
3024 | | /* Don't bother inspecting symbols in plugin dummy objects; their |
3025 | | symbols aren't fully inspectable. */ |
3026 | 1 | if ((abfd->flags & BFD_PLUGIN) == 0) |
3027 | 1 | { |
3028 | 1 | for (i = 0, serno = 1; i < count && table[i] != NULL; i++) |
3029 | 0 | { |
3030 | 0 | asymbol *s = table[i]; |
3031 | | |
3032 | | /* It's not enough to consult bfd_is_local_label, since it does not |
3033 | | mean "local" in the sense of linkable-and-observable-after-link. |
3034 | | Let's just check the BSF_GLOBAL flag. |
3035 | | |
3036 | | Also, don't export symbols with characters not in the |
3037 | | allowed set. */ |
3038 | 0 | if ((s->flags & (BSF_DEBUGGING|BSF_GLOBAL)) == BSF_GLOBAL |
3039 | 0 | && strspn (s->name, |
3040 | 0 | valid_mmo_symbol_character_set) == strlen (s->name)) |
3041 | 0 | { |
3042 | 0 | struct mmo_symbol sym; |
3043 | 0 | memset (&sym, 0, sizeof (sym)); |
3044 | | |
3045 | | /* Need to strip const here; strdup:ing would leak and the |
3046 | | existing string must be safe to reuse. */ |
3047 | 0 | sym.name = (char *) s->name; |
3048 | 0 | sym.value = |
3049 | 0 | s->value |
3050 | 0 | + s->section->output_section->vma |
3051 | 0 | + s->section->output_offset; |
3052 | |
|
3053 | 0 | if (bfd_is_und_section (s->section)) |
3054 | 0 | sym.sym_type = mmo_undef_sym; |
3055 | 0 | else if (strcmp (s->section->name, MMO_DATA_SECTION_NAME) == 0 |
3056 | | /* The encoding of data symbols require that the "rest" |
3057 | | of the value fits in 6 bytes, so the upper two bytes |
3058 | | must be 0x2000. All other symbols get to be the |
3059 | | absolute type. */ |
3060 | 0 | && (sym.value >> 48) == 0x2000) |
3061 | 0 | sym.sym_type = mmo_data_sym; |
3062 | 0 | else if (strcmp (s->section->name, MMIX_REG_SECTION_NAME) == 0) |
3063 | 0 | sym.sym_type = mmo_reg_sym; |
3064 | 0 | else if (strcmp (s->section->name, |
3065 | 0 | MMIX_REG_CONTENTS_SECTION_NAME) == 0) |
3066 | 0 | { |
3067 | 0 | sym.sym_type = mmo_reg_sym; |
3068 | 0 | sym.value /= 8; |
3069 | 0 | } |
3070 | 0 | else |
3071 | 0 | sym.sym_type = mmo_abs_sym; |
3072 | | |
3073 | | /* FIXME: We assume the order of the received symbols is an |
3074 | | ordered mapping of the serial numbers. This is not |
3075 | | necessarily true if we e.g. objcopy a mmo file to another and |
3076 | | there are gaps in the numbering. Not sure if this can |
3077 | | happen. Not sure what to do. */ |
3078 | 0 | sym.serno = serno++; |
3079 | |
|
3080 | 0 | if (! mmo_internal_add_3_sym (abfd, &root, &sym)) |
3081 | 0 | return false; |
3082 | 0 | } |
3083 | 0 | } |
3084 | 1 | } |
3085 | | |
3086 | | /* Change the root node to be a ":"-prefix. */ |
3087 | 1 | root.symchar = ':'; |
3088 | 1 | root.middle = root.left; |
3089 | 1 | root.right = NULL; |
3090 | 1 | root.left = NULL; |
3091 | | |
3092 | | /* We have to find out if we can fit the whole symbol table in the mmo |
3093 | | symtab. It would be bad to assume we can always fit it in 262144 |
3094 | | bytes. If we can't, just leave the Main symbol. */ |
3095 | 1 | trie_len = (mmo_internal_3_length (abfd, &root) + 3)/4; |
3096 | | |
3097 | 1 | if (trie_len > 0xffff) |
3098 | 0 | { |
3099 | | /* Test this code by using a lower limit in the test above and check |
3100 | | that the single "Main" symbol is emitted and handled properly. |
3101 | | There's no specific test-case. */ |
3102 | 0 | struct mmo_symbol sym; |
3103 | |
|
3104 | 0 | _bfd_error_handler |
3105 | | /* xgettext:c-format */ |
3106 | 0 | (_("%pB: warning: symbol table too large for mmo, larger than 65535" |
3107 | 0 | " 32-bit words: %d. Only `Main' will be emitted.\n"), |
3108 | 0 | abfd, trie_len); |
3109 | |
|
3110 | 0 | memset (&sym, 0, sizeof (sym)); |
3111 | 0 | sym.sym_type = mmo_abs_sym; |
3112 | 0 | sym.name = MMIX_START_SYMBOL_NAME; |
3113 | 0 | sym.serno = 1; |
3114 | 0 | sym.value = bfd_get_start_address (abfd); |
3115 | | |
3116 | | /* Then patch up a symbol table to be just the ":Main" symbol. */ |
3117 | 0 | memset (&root, 0, sizeof (root)); |
3118 | 0 | root.left = root.middle; |
3119 | 0 | root.symchar = 0xff; |
3120 | 0 | root.middle = NULL; |
3121 | 0 | root.right = NULL; |
3122 | |
|
3123 | 0 | if (! mmo_internal_add_3_sym (abfd, &root, &sym)) |
3124 | 0 | return false; |
3125 | | |
3126 | 0 | root.symchar = ':'; |
3127 | 0 | root.middle = root.left; |
3128 | 0 | root.right = NULL; |
3129 | 0 | root.left = NULL; |
3130 | |
|
3131 | 0 | trie_len = (mmo_internal_3_length (abfd, &root) + 3)/4; |
3132 | 0 | } |
3133 | | |
3134 | | /* Reset the written-bytes counter. */ |
3135 | 1 | abfd->tdata.mmo_data->byte_no = 0; |
3136 | | |
3137 | | /* Put out the lop_stab mark. */ |
3138 | 1 | bfd_put_32 (abfd, (LOP << 24) | (LOP_STAB << 16), buf); |
3139 | 1 | if (bfd_write (buf, 4, abfd) != 4) |
3140 | 0 | return false; |
3141 | | |
3142 | | /* Dump out symbols. */ |
3143 | 1 | mmo_internal_3_dump (abfd, &root); |
3144 | | |
3145 | 1 | if (trie_len != (abfd->tdata.mmo_data->byte_no + 3)/4) |
3146 | 0 | { |
3147 | | /* I haven't seen this trig. It seems no use claiming this case |
3148 | | isn't debugged and abort if we get here. Instead emit a |
3149 | | diagnostic and fail "normally". */ |
3150 | 0 | _bfd_error_handler |
3151 | | /* xgettext:c-format */ |
3152 | 0 | (_("%pB: internal error, symbol table changed size from %d to %d" |
3153 | 0 | " words\n"), |
3154 | 0 | abfd, trie_len, |
3155 | 0 | (abfd->tdata.mmo_data->byte_no + 3)/4); |
3156 | 0 | bfd_set_error (bfd_error_bad_value); |
3157 | 0 | return false; |
3158 | 0 | } |
3159 | | |
3160 | | /* Dump out remaining bytes in the buffer and handle I/O errors by |
3161 | | propagating errors. */ |
3162 | 1 | if ((abfd->tdata.mmo_data->byte_no % 4) != 0 |
3163 | 1 | || abfd->tdata.mmo_data->have_error) |
3164 | 1 | { |
3165 | 1 | memset (abfd->tdata.mmo_data->buf + (abfd->tdata.mmo_data->byte_no % 4), |
3166 | 1 | 0, 4 - (abfd->tdata.mmo_data->byte_no % 4)); |
3167 | | |
3168 | 1 | if (abfd->tdata.mmo_data->have_error |
3169 | 1 | || bfd_write (abfd->tdata.mmo_data->buf, 4, abfd) != 4) |
3170 | 0 | return false; |
3171 | 1 | } |
3172 | | |
3173 | 1 | bfd_put_32 (abfd, (LOP << 24) | (LOP_END << 16) | trie_len, buf); |
3174 | 1 | return bfd_write (buf, 4, abfd) == 4; |
3175 | 1 | } |
3176 | | |
3177 | | /* Write section unless it is the register contents section. For that, we |
3178 | | instead store the section in the supplied pointer. This function is |
3179 | | used through bfd_map_over_sections. */ |
3180 | | |
3181 | | static void |
3182 | | mmo_write_section_unless_reg_contents (bfd *abfd, asection *sec, void *p) |
3183 | 0 | { |
3184 | 0 | struct mmo_write_sec_info *infop = (struct mmo_write_sec_info *) p; |
3185 | |
|
3186 | 0 | if (! infop->retval) |
3187 | 0 | return; |
3188 | | |
3189 | 0 | if (strcmp (sec->name, MMIX_REG_CONTENTS_SECTION_NAME) == 0) |
3190 | 0 | { |
3191 | 0 | infop->reg_section = sec; |
3192 | 0 | return; |
3193 | 0 | } |
3194 | | |
3195 | | /* Exclude the convenience register section. */ |
3196 | 0 | if (strcmp (sec->name, MMIX_REG_SECTION_NAME) == 0) |
3197 | 0 | { |
3198 | 0 | if (bfd_section_flags (sec) & SEC_HAS_CONTENTS) |
3199 | 0 | { |
3200 | | /* Make sure it hasn't got contents. It seems impossible to |
3201 | | make it carry contents, so we don't have a test-case for |
3202 | | this. */ |
3203 | 0 | _bfd_error_handler |
3204 | | /* xgettext:c-format */ |
3205 | 0 | (_("%pB: internal error, internal register section %pA had" |
3206 | 0 | " contents\n"), |
3207 | 0 | abfd, sec); |
3208 | 0 | bfd_set_error (bfd_error_bad_value); |
3209 | 0 | infop->retval = false; |
3210 | 0 | return; |
3211 | 0 | } |
3212 | | |
3213 | 0 | return; |
3214 | 0 | } |
3215 | | |
3216 | 0 | infop->retval = mmo_internal_write_section (abfd, sec); |
3217 | 0 | } |
3218 | | |
3219 | | /* Do the actual output of a file. Assumes mmo_set_section_contents is |
3220 | | already called. */ |
3221 | | |
3222 | | static bool |
3223 | | mmo_write_object_contents (bfd *abfd) |
3224 | 1 | { |
3225 | 1 | struct mmo_write_sec_info wsecinfo; |
3226 | | |
3227 | | /* First, there are a few words of preamble. */ |
3228 | 1 | if (! mmo_internal_write_header (abfd)) |
3229 | 0 | return false; |
3230 | | |
3231 | 1 | wsecinfo.reg_section = NULL; |
3232 | 1 | wsecinfo.retval = true; |
3233 | | |
3234 | 1 | bfd_map_over_sections (abfd, mmo_write_section_unless_reg_contents, |
3235 | 1 | &wsecinfo); |
3236 | | |
3237 | 1 | if (! wsecinfo.retval) |
3238 | 0 | return false; |
3239 | | |
3240 | 1 | if (wsecinfo.reg_section != NULL) |
3241 | 0 | { |
3242 | 0 | asection *sec = wsecinfo.reg_section; |
3243 | 0 | unsigned int z = (unsigned int) (sec->vma / 8); |
3244 | | |
3245 | | /* Registers 0..31 must not be global. Do sanity check on the "vma" |
3246 | | of the register contents section and check that it corresponds to |
3247 | | the length of the section. */ |
3248 | 0 | if (z < 32 || z >= 255 || (sec->vma & 7) != 0 |
3249 | 0 | || sec->vma != 256 * 8 - sec->size - 8) |
3250 | 0 | { |
3251 | 0 | bfd_set_error (bfd_error_bad_value); |
3252 | |
|
3253 | 0 | if (sec->size == 0) |
3254 | | /* There must always be at least one such register. */ |
3255 | 0 | _bfd_error_handler |
3256 | 0 | (_("%pB: no initialized registers; section length 0\n"), |
3257 | 0 | abfd); |
3258 | 0 | else if (sec->vma > (256 - 32) * 8) |
3259 | | /* Provide better error message for the case of too many |
3260 | | global registers. */ |
3261 | 0 | _bfd_error_handler |
3262 | | /* xgettext:c-format */ |
3263 | 0 | (_("%pB: too many initialized registers; section length %" PRId64), |
3264 | 0 | abfd, (int64_t) sec->size); |
3265 | 0 | else |
3266 | 0 | _bfd_error_handler |
3267 | | /* xgettext:c-format */ |
3268 | 0 | (_("%pB: invalid start address for initialized registers of" |
3269 | 0 | " length %" PRId64 ": %#" PRIx64), |
3270 | 0 | abfd, (int64_t) sec->size, (uint64_t) sec->vma); |
3271 | |
|
3272 | 0 | return false; |
3273 | 0 | } |
3274 | | |
3275 | 0 | if (! mmo_internal_write_post (abfd, z, sec)) |
3276 | 0 | return false; |
3277 | 0 | } |
3278 | 1 | else |
3279 | 1 | if (! mmo_internal_write_post (abfd, 255, NULL)) |
3280 | 0 | return false; |
3281 | | |
3282 | 1 | return mmo_write_symbols_and_terminator (abfd); |
3283 | 1 | } |
3284 | | |
3285 | | /* If there's anything in particular in a mmo bfd that we want to free, |
3286 | | make this a real function. Only do this if you see major memory |
3287 | | thrashing; zealous free:ing will cause unwanted behavior, especially if |
3288 | | you "free" memory allocated with "bfd_alloc", or even "bfd_release" a |
3289 | | block allocated with "bfd_alloc"; they're really allocated from an |
3290 | | obstack, and we don't know what was allocated there since this |
3291 | | particular allocation. */ |
3292 | | |
3293 | | #define mmo_close_and_cleanup _bfd_generic_close_and_cleanup |
3294 | | #define mmo_bfd_free_cached_info _bfd_generic_bfd_free_cached_info |
3295 | | |
3296 | | /* Perhaps we need to adjust this one; mmo labels (originally) without a |
3297 | | leading ':' might more appropriately be called local. */ |
3298 | | #define mmo_bfd_is_local_label_name bfd_generic_is_local_label_name |
3299 | | #define mmo_bfd_is_target_special_symbol _bfd_bool_bfd_asymbol_false |
3300 | | |
3301 | | #define mmo_get_symbol_version_string \ |
3302 | | _bfd_nosymbols_get_symbol_version_string |
3303 | | |
3304 | | /* Is this one really used or defined by anyone? */ |
3305 | | #define mmo_get_lineno _bfd_nosymbols_get_lineno |
3306 | | |
3307 | | /* FIXME: We can do better on this one, if we have a dwarf2 .debug_line |
3308 | | section or if MMO line numbers are implemented. */ |
3309 | | #define mmo_find_nearest_line _bfd_nosymbols_find_nearest_line |
3310 | | #define mmo_find_nearest_line_with_alt _bfd_nosymbols_find_nearest_line_with_alt |
3311 | | #define mmo_find_line _bfd_nosymbols_find_line |
3312 | | #define mmo_find_inliner_info _bfd_nosymbols_find_inliner_info |
3313 | | #define mmo_make_empty_symbol _bfd_generic_make_empty_symbol |
3314 | | #define mmo_bfd_make_debug_symbol _bfd_nosymbols_bfd_make_debug_symbol |
3315 | | #define mmo_read_minisymbols _bfd_generic_read_minisymbols |
3316 | | #define mmo_minisymbol_to_symbol _bfd_generic_minisymbol_to_symbol |
3317 | | |
3318 | | #define mmo_bfd_get_relocated_section_contents \ |
3319 | | bfd_generic_get_relocated_section_contents |
3320 | | #define mmo_bfd_gc_sections bfd_generic_gc_sections |
3321 | | #define mmo_bfd_lookup_section_flags bfd_generic_lookup_section_flags |
3322 | | #define mmo_bfd_link_hash_table_create _bfd_generic_link_hash_table_create |
3323 | | #define mmo_bfd_link_add_symbols _bfd_generic_link_add_symbols |
3324 | | #define mmo_bfd_link_just_syms _bfd_generic_link_just_syms |
3325 | | #define mmo_bfd_copy_link_hash_symbol_type \ |
3326 | | _bfd_generic_copy_link_hash_symbol_type |
3327 | | #define mmo_bfd_final_link _bfd_generic_final_link |
3328 | | #define mmo_bfd_link_split_section _bfd_generic_link_split_section |
3329 | | #define mmo_bfd_link_check_relocs _bfd_generic_link_check_relocs |
3330 | | |
3331 | | /* Strictly speaking, only MMIX uses this restricted format, but let's not |
3332 | | stop anybody from shooting themselves in the foot. */ |
3333 | | #define mmo_set_arch_mach bfd_default_set_arch_mach |
3334 | | #define mmo_bfd_relax_section bfd_generic_relax_section |
3335 | | #define mmo_bfd_merge_sections bfd_generic_merge_sections |
3336 | | #define mmo_bfd_is_group_section bfd_generic_is_group_section |
3337 | | #define mmo_bfd_group_name bfd_generic_group_name |
3338 | | #define mmo_bfd_discard_group bfd_generic_discard_group |
3339 | | #define mmo_section_already_linked \ |
3340 | | _bfd_generic_section_already_linked |
3341 | | #define mmo_bfd_define_common_symbol bfd_generic_define_common_symbol |
3342 | | #define mmo_bfd_link_hide_symbol _bfd_generic_link_hide_symbol |
3343 | | #define mmo_bfd_define_start_stop bfd_generic_define_start_stop |
3344 | | |
3345 | | /* We want to copy time of creation, otherwise we'd use |
3346 | | BFD_JUMP_TABLE_COPY (_bfd_generic). */ |
3347 | | #define mmo_bfd_merge_private_bfd_data _bfd_generic_bfd_merge_private_bfd_data |
3348 | | #define mmo_bfd_copy_private_section_data _bfd_generic_bfd_copy_private_section_data |
3349 | | #define mmo_bfd_copy_private_symbol_data _bfd_generic_bfd_copy_private_symbol_data |
3350 | | #define mmo_bfd_copy_private_header_data _bfd_generic_bfd_copy_private_header_data |
3351 | | #define mmo_bfd_set_private_flags _bfd_generic_bfd_set_private_flags |
3352 | | #define mmo_bfd_print_private_bfd_data _bfd_generic_bfd_print_private_bfd_data |
3353 | | #define mmo_init_private_section_data _bfd_generic_init_private_section_data |
3354 | | |
3355 | | const bfd_target mmix_mmo_vec = |
3356 | | { |
3357 | | "mmo", /* name */ |
3358 | | bfd_target_mmo_flavour, |
3359 | | BFD_ENDIAN_BIG, /* target byte order */ |
3360 | | BFD_ENDIAN_BIG, /* target headers byte order */ |
3361 | | |
3362 | | /* FIXME: Might need adjustments. */ |
3363 | | (HAS_RELOC | EXEC_P | /* object flags */ |
3364 | | HAS_LINENO | HAS_DEBUG | |
3365 | | HAS_SYMS | HAS_LOCALS | WP_TEXT), |
3366 | | |
3367 | | /* FIXME: Might need adjustments. */ |
3368 | | (SEC_CODE | SEC_DATA | SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD |
3369 | | | SEC_READONLY | SEC_EXCLUDE | SEC_DEBUGGING | SEC_IN_MEMORY), |
3370 | | /* section flags */ |
3371 | | 0, /* leading underscore */ |
3372 | | ' ', /* ar_pad_char */ |
3373 | | 16, /* ar_max_namelen */ |
3374 | | 0, /* match priority. */ |
3375 | | TARGET_KEEP_UNUSED_SECTION_SYMBOLS, /* keep unused section symbols. */ |
3376 | | bfd_getb64, bfd_getb_signed_64, bfd_putb64, |
3377 | | bfd_getb32, bfd_getb_signed_32, bfd_putb32, |
3378 | | bfd_getb16, bfd_getb_signed_16, bfd_putb16, /* data */ |
3379 | | bfd_getb64, bfd_getb_signed_64, bfd_putb64, |
3380 | | bfd_getb32, bfd_getb_signed_32, bfd_putb32, |
3381 | | bfd_getb16, bfd_getb_signed_16, bfd_putb16, /* hdrs */ |
3382 | | |
3383 | | { |
3384 | | _bfd_dummy_target, |
3385 | | mmo_object_p, /* bfd_check_format */ |
3386 | | _bfd_dummy_target, |
3387 | | _bfd_dummy_target, |
3388 | | }, |
3389 | | { |
3390 | | _bfd_bool_bfd_false_error, |
3391 | | mmo_mkobject, |
3392 | | _bfd_bool_bfd_false_error, |
3393 | | _bfd_bool_bfd_false_error, |
3394 | | }, |
3395 | | { /* bfd_write_contents */ |
3396 | | _bfd_bool_bfd_false_error, |
3397 | | mmo_write_object_contents, |
3398 | | _bfd_bool_bfd_false_error, |
3399 | | _bfd_bool_bfd_false_error, |
3400 | | }, |
3401 | | |
3402 | | BFD_JUMP_TABLE_GENERIC (mmo), |
3403 | | BFD_JUMP_TABLE_COPY (mmo), |
3404 | | BFD_JUMP_TABLE_CORE (_bfd_nocore), |
3405 | | BFD_JUMP_TABLE_ARCHIVE (_bfd_noarchive), |
3406 | | BFD_JUMP_TABLE_SYMBOLS (mmo), |
3407 | | BFD_JUMP_TABLE_RELOCS (_bfd_norelocs), |
3408 | | BFD_JUMP_TABLE_WRITE (mmo), |
3409 | | BFD_JUMP_TABLE_LINK (mmo), |
3410 | | BFD_JUMP_TABLE_DYNAMIC (_bfd_nodynamic), |
3411 | | |
3412 | | NULL, |
3413 | | |
3414 | | NULL |
3415 | | }; |