Coverage Report

Created: 2025-06-13 06:23

/src/brpc/src/bthread/stack.h
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// Licensed to the Apache Software Foundation (ASF) under one
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// or more contributor license agreements.  See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership.  The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License.  You may obtain a copy of the License at
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//
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//   http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied.  See the License for the
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// specific language governing permissions and limitations
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// under the License.
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// bthread - An M:N threading library to make applications more concurrent.
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// Date: Sun Sep  7 22:37:39 CST 2014
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#ifndef BTHREAD_ALLOCATE_STACK_H
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#define BTHREAD_ALLOCATE_STACK_H
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#include <assert.h>
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#include <gflags/gflags.h>          // DECLARE_int32
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#include "bthread/types.h"
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#include "bthread/context.h"        // bthread_fcontext_t
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#include "butil/object_pool.h"
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namespace bthread {
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struct StackStorage {
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     unsigned stacksize;
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     unsigned guardsize;
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    // Assume stack grows upwards.
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    // http://www.boost.org/doc/libs/1_55_0/libs/context/doc/html/context/stack.html
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    void* bottom;
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    unsigned valgrind_stack_id;
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    // Clears all members.
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    void zeroize() {
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        stacksize = 0;
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        guardsize = 0;
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        bottom = NULL;
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        valgrind_stack_id = 0;
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    }
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};
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// Allocate a piece of stack.
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int allocate_stack_storage(StackStorage* s, int stacksize, int guardsize);
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// Deallocate a piece of stack. Parameters MUST be returned or set by the
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// corresponding allocate_stack_storage() otherwise behavior is undefined.
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void deallocate_stack_storage(StackStorage* s);
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enum StackType {
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    STACK_TYPE_MAIN = 0,
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    STACK_TYPE_PTHREAD = BTHREAD_STACKTYPE_PTHREAD,
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    STACK_TYPE_SMALL = BTHREAD_STACKTYPE_SMALL,
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    STACK_TYPE_NORMAL = BTHREAD_STACKTYPE_NORMAL,
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    STACK_TYPE_LARGE = BTHREAD_STACKTYPE_LARGE
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};
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struct ContextualStack {
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    virtual ~ContextualStack() = default;
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    bthread_fcontext_t context;
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    StackType stacktype;
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    StackStorage storage;
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};
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// Get a stack in the `type' and run `entry' at the first time that the
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// stack is jumped.
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ContextualStack* get_stack(StackType type, void (*entry)(intptr_t));
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// Recycle a stack. NULL does nothing.
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void return_stack(ContextualStack*);
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// Jump from stack `from' to stack `to'. `from' must be the stack of callsite
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// (to save contexts before jumping)
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void jump_stack(ContextualStack* from, ContextualStack* to);
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}  // namespace bthread
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#include "bthread/stack_inl.h"
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#endif  // BTHREAD_ALLOCATE_STACK_H