/src/brpc/src/butil/threading/simple_thread.cc
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1 | | // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 | | // Use of this source code is governed by a BSD-style license that can be |
3 | | // found in the LICENSE file. |
4 | | |
5 | | #include "butil/threading/simple_thread.h" |
6 | | |
7 | | #include "butil/logging.h" |
8 | | #include "butil/strings/string_number_conversions.h" |
9 | | #include "butil/threading/platform_thread.h" |
10 | | #include "butil/threading/thread_restrictions.h" |
11 | | |
12 | | namespace butil { |
13 | | |
14 | | SimpleThread::SimpleThread(const std::string& name_prefix) |
15 | | : name_prefix_(name_prefix), name_(name_prefix), |
16 | 0 | thread_(), event_(true, false), tid_(0), joined_(false) { |
17 | 0 | } |
18 | | |
19 | | SimpleThread::SimpleThread(const std::string& name_prefix, |
20 | | const Options& options) |
21 | | : name_prefix_(name_prefix), name_(name_prefix), options_(options), |
22 | 0 | thread_(), event_(true, false), tid_(0), joined_(false) { |
23 | 0 | } |
24 | | |
25 | 0 | SimpleThread::~SimpleThread() { |
26 | 0 | DCHECK(HasBeenStarted()) << "SimpleThread was never started."; |
27 | 0 | DCHECK(HasBeenJoined()) << "SimpleThread destroyed without being Join()ed."; |
28 | 0 | } |
29 | | |
30 | 0 | void SimpleThread::Start() { |
31 | 0 | DCHECK(!HasBeenStarted()) << "Tried to Start a thread multiple times."; |
32 | 0 | bool success = PlatformThread::Create(options_.stack_size(), this, &thread_); |
33 | 0 | DCHECK(success); |
34 | 0 | butil::ThreadRestrictions::ScopedAllowWait allow_wait; |
35 | 0 | event_.Wait(); // Wait for the thread to complete initialization. |
36 | 0 | } |
37 | | |
38 | 0 | void SimpleThread::Join() { |
39 | 0 | DCHECK(HasBeenStarted()) << "Tried to Join a never-started thread."; |
40 | 0 | DCHECK(!HasBeenJoined()) << "Tried to Join a thread multiple times."; |
41 | 0 | PlatformThread::Join(thread_); |
42 | 0 | joined_ = true; |
43 | 0 | } |
44 | | |
45 | 0 | bool SimpleThread::HasBeenStarted() { |
46 | 0 | butil::ThreadRestrictions::ScopedAllowWait allow_wait; |
47 | 0 | return event_.IsSignaled(); |
48 | 0 | } |
49 | | |
50 | 0 | void SimpleThread::ThreadMain() { |
51 | 0 | tid_ = PlatformThread::CurrentId(); |
52 | | // Construct our full name of the form "name_prefix_/TID". |
53 | 0 | name_.push_back('/'); |
54 | 0 | name_.append(IntToString(tid_)); |
55 | 0 | PlatformThread::SetName(name_.c_str()); |
56 | | |
57 | | // We've initialized our new thread, signal that we're done to Start(). |
58 | 0 | event_.Signal(); |
59 | |
|
60 | 0 | Run(); |
61 | 0 | } |
62 | | |
63 | | DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate, |
64 | | const std::string& name_prefix) |
65 | | : SimpleThread(name_prefix), |
66 | 0 | delegate_(delegate) { |
67 | 0 | } |
68 | | |
69 | | DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate, |
70 | | const std::string& name_prefix, |
71 | | const Options& options) |
72 | | : SimpleThread(name_prefix, options), |
73 | 0 | delegate_(delegate) { |
74 | 0 | } |
75 | | |
76 | | DelegateSimpleThread::~DelegateSimpleThread() { |
77 | | } |
78 | | |
79 | 0 | void DelegateSimpleThread::Run() { |
80 | 0 | DCHECK(delegate_) << "Tried to call Run without a delegate (called twice?)"; |
81 | 0 | delegate_->Run(); |
82 | 0 | delegate_ = NULL; |
83 | 0 | } |
84 | | |
85 | | DelegateSimpleThreadPool::DelegateSimpleThreadPool( |
86 | | const std::string& name_prefix, |
87 | | int num_threads) |
88 | | : name_prefix_(name_prefix), |
89 | | num_threads_(num_threads), |
90 | 0 | dry_(true, false) { |
91 | 0 | } |
92 | | |
93 | 0 | DelegateSimpleThreadPool::~DelegateSimpleThreadPool() { |
94 | 0 | DCHECK(threads_.empty()); |
95 | 0 | DCHECK(delegates_.empty()); |
96 | 0 | DCHECK(!dry_.IsSignaled()); |
97 | 0 | } |
98 | | |
99 | 0 | void DelegateSimpleThreadPool::Start() { |
100 | 0 | DCHECK(threads_.empty()) << "Start() called with outstanding threads."; |
101 | 0 | for (int i = 0; i < num_threads_; ++i) { |
102 | 0 | DelegateSimpleThread* thread = new DelegateSimpleThread(this, name_prefix_); |
103 | 0 | thread->Start(); |
104 | 0 | threads_.push_back(thread); |
105 | 0 | } |
106 | 0 | } |
107 | | |
108 | 0 | void DelegateSimpleThreadPool::JoinAll() { |
109 | 0 | DCHECK(!threads_.empty()) << "JoinAll() called with no outstanding threads."; |
110 | | |
111 | | // Tell all our threads to quit their worker loop. |
112 | 0 | AddWork(NULL, num_threads_); |
113 | | |
114 | | // Join and destroy all the worker threads. |
115 | 0 | for (int i = 0; i < num_threads_; ++i) { |
116 | 0 | threads_[i]->Join(); |
117 | 0 | delete threads_[i]; |
118 | 0 | } |
119 | 0 | threads_.clear(); |
120 | 0 | DCHECK(delegates_.empty()); |
121 | 0 | } |
122 | | |
123 | 0 | void DelegateSimpleThreadPool::AddWork(Delegate* delegate, int repeat_count) { |
124 | 0 | AutoLock locked(lock_); |
125 | 0 | for (int i = 0; i < repeat_count; ++i) |
126 | 0 | delegates_.push(delegate); |
127 | | // If we were empty, signal that we have work now. |
128 | 0 | if (!dry_.IsSignaled()) |
129 | 0 | dry_.Signal(); |
130 | 0 | } |
131 | | |
132 | 0 | void DelegateSimpleThreadPool::Run() { |
133 | 0 | Delegate* work = NULL; |
134 | |
|
135 | 0 | while (true) { |
136 | 0 | dry_.Wait(); |
137 | 0 | { |
138 | 0 | AutoLock locked(lock_); |
139 | 0 | if (!dry_.IsSignaled()) |
140 | 0 | continue; |
141 | | |
142 | 0 | DCHECK(!delegates_.empty()); |
143 | 0 | work = delegates_.front(); |
144 | 0 | delegates_.pop(); |
145 | | |
146 | | // Signal to any other threads that we're currently out of work. |
147 | 0 | if (delegates_.empty()) |
148 | 0 | dry_.Reset(); |
149 | 0 | } |
150 | | |
151 | | // A NULL delegate pointer signals us to quit. |
152 | 0 | if (!work) |
153 | 0 | break; |
154 | | |
155 | 0 | work->Run(); |
156 | 0 | } |
157 | 0 | } |
158 | | |
159 | | } // namespace butil |