Coverage Report

Created: 2026-05-27 07:00

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/proc/self/cwd/external/re2~/re2/onepass.cc
Line
Count
Source
1
// Copyright 2008 The RE2 Authors.  All Rights Reserved.
2
// Use of this source code is governed by a BSD-style
3
// license that can be found in the LICENSE file.
4
5
// Tested by search_test.cc.
6
//
7
// Prog::SearchOnePass is an efficient implementation of
8
// regular expression search with submatch tracking for
9
// what I call "one-pass regular expressions".  (An alternate
10
// name might be "backtracking-free regular expressions".)
11
//
12
// One-pass regular expressions have the property that
13
// at each input byte during an anchored match, there may be
14
// multiple alternatives but only one can proceed for any
15
// given input byte.
16
//
17
// For example, the regexp /x*yx*/ is one-pass: you read
18
// x's until a y, then you read the y, then you keep reading x's.
19
// At no point do you have to guess what to do or back up
20
// and try a different guess.
21
//
22
// On the other hand, /x*x/ is not one-pass: when you're
23
// looking at an input "x", it's not clear whether you should
24
// use it to extend the x* or as the final x.
25
//
26
// More examples: /([^ ]*) (.*)/ is one-pass; /(.*) (.*)/ is not.
27
// /(\d+)-(\d+)/ is one-pass; /(\d+).(\d+)/ is not.
28
//
29
// A simple intuition for identifying one-pass regular expressions
30
// is that it's always immediately obvious when a repetition ends.
31
// It must also be immediately obvious which branch of an | to take:
32
//
33
// /x(y|z)/ is one-pass, but /(xy|xz)/ is not.
34
//
35
// The NFA-based search in nfa.cc does some bookkeeping to
36
// avoid the need for backtracking and its associated exponential blowup.
37
// But if we have a one-pass regular expression, there is no
38
// possibility of backtracking, so there is no need for the
39
// extra bookkeeping.  Hence, this code.
40
//
41
// On a one-pass regular expression, the NFA code in nfa.cc
42
// runs at about 1/20 of the backtracking-based PCRE speed.
43
// In contrast, the code in this file runs at about the same
44
// speed as PCRE.
45
//
46
// One-pass regular expressions get used a lot when RE is
47
// used for parsing simple strings, so it pays off to
48
// notice them and handle them efficiently.
49
//
50
// See also Anne Brüggemann-Klein and Derick Wood,
51
// "One-unambiguous regular languages", Information and Computation 142(2).
52
53
#include <stdint.h>
54
#include <string.h>
55
56
#include <algorithm>
57
#include <map>
58
#include <string>
59
60
#include "absl/container/fixed_array.h"
61
#include "absl/container/inlined_vector.h"
62
#include "absl/log/absl_check.h"
63
#include "absl/log/absl_log.h"
64
#include "absl/strings/str_format.h"
65
#include "absl/strings/string_view.h"
66
#include "re2/pod_array.h"
67
#include "re2/prog.h"
68
#include "re2/sparse_set.h"
69
#include "util/utf.h"
70
71
// Silence "zero-sized array in struct/union" warning for OneState::action.
72
#ifdef _MSC_VER
73
#pragma warning(disable: 4200)
74
#endif
75
76
namespace re2 {
77
78
static const bool ExtraDebug = false;
79
80
// The key insight behind this implementation is that the
81
// non-determinism in an NFA for a one-pass regular expression
82
// is contained.  To explain what that means, first a
83
// refresher about what regular expression programs look like
84
// and how the usual NFA execution runs.
85
//
86
// In a regular expression program, only the kInstByteRange
87
// instruction processes an input byte c and moves on to the
88
// next byte in the string (it does so if c is in the given range).
89
// The kInstByteRange instructions correspond to literal characters
90
// and character classes in the regular expression.
91
//
92
// The kInstAlt instructions are used as wiring to connect the
93
// kInstByteRange instructions together in interesting ways when
94
// implementing | + and *.
95
// The kInstAlt instruction forks execution, like a goto that
96
// jumps to ip->out() and ip->out1() in parallel.  Each of the
97
// resulting computation paths is called a thread.
98
//
99
// The other instructions -- kInstEmptyWidth, kInstMatch, kInstCapture --
100
// are interesting in their own right but like kInstAlt they don't
101
// advance the input pointer.  Only kInstByteRange does.
102
//
103
// The automaton execution in nfa.cc runs all the possible
104
// threads of execution in lock-step over the input.  To process
105
// a particular byte, each thread gets run until it either dies
106
// or finds a kInstByteRange instruction matching the byte.
107
// If the latter happens, the thread stops just past the
108
// kInstByteRange instruction (at ip->out()) and waits for
109
// the other threads to finish processing the input byte.
110
// Then, once all the threads have processed that input byte,
111
// the whole process repeats.  The kInstAlt state instruction
112
// might create new threads during input processing, but no
113
// matter what, all the threads stop after a kInstByteRange
114
// and wait for the other threads to "catch up".
115
// Running in lock step like this ensures that the NFA reads
116
// the input string only once.
117
//
118
// Each thread maintains its own set of capture registers
119
// (the string positions at which it executed the kInstCapture
120
// instructions corresponding to capturing parentheses in the
121
// regular expression).  Repeated copying of the capture registers
122
// is the main performance bottleneck in the NFA implementation.
123
//
124
// A regular expression program is "one-pass" if, no matter what
125
// the input string, there is only one thread that makes it
126
// past a kInstByteRange instruction at each input byte.  This means
127
// that there is in some sense only one active thread throughout
128
// the execution.  Other threads might be created during the
129
// processing of an input byte, but they are ephemeral: only one
130
// thread is left to start processing the next input byte.
131
// This is what I meant above when I said the non-determinism
132
// was "contained".
133
//
134
// To execute a one-pass regular expression program, we can build
135
// a DFA (no non-determinism) that has at most as many states as
136
// the NFA (compare this to the possibly exponential number of states
137
// in the general case).  Each state records, for each possible
138
// input byte, the next state along with the conditions required
139
// before entering that state -- empty-width flags that must be true
140
// and capture operations that must be performed.  It also records
141
// whether a set of conditions required to finish a match at that
142
// point in the input rather than process the next byte.
143
144
// A state in the one-pass NFA - just an array of actions indexed
145
// by the bytemap_[] of the next input byte.  (The bytemap
146
// maps next input bytes into equivalence classes, to reduce
147
// the memory footprint.)
148
struct OneState {
149
  uint32_t matchcond;   // conditions to match right now.
150
  uint32_t action[];
151
};
152
153
// The uint32_t conditions in the action are a combination of
154
// condition and capture bits and the next state.  The bottom 16 bits
155
// are the condition and capture bits, and the top 16 are the index of
156
// the next state.
157
//
158
// Bits 0-5 are the empty-width flags from prog.h.
159
// Bit 6 is kMatchWins, which means the match takes
160
// priority over moving to next in a first-match search.
161
// The remaining bits mark capture registers that should
162
// be set to the current input position.  The capture bits
163
// start at index 2, since the search loop can take care of
164
// cap[0], cap[1] (the overall match position).
165
// That means we can handle up to 5 capturing parens: $1 through $4, plus $0.
166
// No input position can satisfy both kEmptyWordBoundary
167
// and kEmptyNonWordBoundary, so we can use that as a sentinel
168
// instead of needing an extra bit.
169
170
static const int    kIndexShift   = 16;  // number of bits below index
171
static const int    kEmptyShift   = 6;   // number of empty flags in prog.h
172
static const int    kRealCapShift = kEmptyShift + 1;
173
static const int    kRealMaxCap   = (kIndexShift - kRealCapShift) / 2 * 2;
174
175
// Parameters used to skip over cap[0], cap[1].
176
static const int    kCapShift     = kRealCapShift - 2;
177
static const int    kMaxCap       = kRealMaxCap + 2;
178
179
static const uint32_t kMatchWins  = 1 << kEmptyShift;
180
static const uint32_t kCapMask    = ((1 << kRealMaxCap) - 1) << kRealCapShift;
181
182
static const uint32_t kImpossible = kEmptyWordBoundary | kEmptyNonWordBoundary;
183
184
// Check, at compile time, that prog.h agrees with math above.
185
// This function is never called.
186
0
void OnePass_Checks() {
187
0
  static_assert((1<<kEmptyShift)-1 == kEmptyAllFlags,
188
0
                "kEmptyShift disagrees with kEmptyAllFlags");
189
  // kMaxCap counts pointers, kMaxOnePassCapture counts pairs.
190
0
  static_assert(kMaxCap == Prog::kMaxOnePassCapture*2,
191
0
                "kMaxCap disagrees with kMaxOnePassCapture");
192
0
}
193
194
0
static bool Satisfy(uint32_t cond, absl::string_view context, const char* p) {
195
0
  uint32_t satisfied = Prog::EmptyFlags(context, p);
196
0
  if (cond & kEmptyAllFlags & ~satisfied)
197
0
    return false;
198
0
  return true;
199
0
}
200
201
// Apply the capture bits in cond, saving p to the appropriate
202
// locations in cap[].
203
static void ApplyCaptures(uint32_t cond, const char* p,
204
0
                          const char** cap, int ncap) {
205
0
  for (int i = 2; i < ncap; i++)
206
0
    if (cond & (1 << kCapShift << i))
207
0
      cap[i] = p;
208
0
}
209
210
// Computes the OneState* for the given nodeindex.
211
static inline OneState* IndexToNode(uint8_t* nodes, int statesize,
212
0
                                    int nodeindex) {
213
0
  return reinterpret_cast<OneState*>(nodes + statesize*nodeindex);
214
0
}
215
216
bool Prog::SearchOnePass(absl::string_view text, absl::string_view context,
217
                         Anchor anchor, MatchKind kind,
218
0
                         absl::string_view* match, int nmatch) {
219
0
  if (anchor != kAnchored && kind != kFullMatch) {
220
0
    ABSL_LOG(DFATAL) << "Cannot use SearchOnePass for unanchored matches.";
221
0
    return false;
222
0
  }
223
224
  // Make sure we have at least cap[1],
225
  // because we use it to tell if we matched.
226
0
  int ncap = 2*nmatch;
227
0
  if (ncap < 2)
228
0
    ncap = 2;
229
230
0
  const char* cap[kMaxCap];
231
0
  for (int i = 0; i < ncap; i++)
232
0
    cap[i] = NULL;
233
234
0
  const char* matchcap[kMaxCap];
235
0
  for (int i = 0; i < ncap; i++)
236
0
    matchcap[i] = NULL;
237
238
0
  if (context.data() == NULL)
239
0
    context = text;
240
0
  if (anchor_start() && BeginPtr(context) != BeginPtr(text))
241
0
    return false;
242
0
  if (anchor_end() && EndPtr(context) != EndPtr(text))
243
0
    return false;
244
0
  if (anchor_end())
245
0
    kind = kFullMatch;
246
247
0
  uint8_t* nodes = onepass_nodes_.data();
248
0
  int statesize = sizeof(OneState) + bytemap_range()*sizeof(uint32_t);
249
  // start() is always mapped to the zeroth OneState.
250
0
  OneState* state = IndexToNode(nodes, statesize, 0);
251
0
  uint8_t* bytemap = bytemap_;
252
0
  const char* bp = text.data();
253
0
  const char* ep = text.data() + text.size();
254
0
  const char* p;
255
0
  bool matched = false;
256
0
  matchcap[0] = bp;
257
0
  cap[0] = bp;
258
0
  uint32_t nextmatchcond = state->matchcond;
259
0
  for (p = bp; p < ep; p++) {
260
0
    int c = bytemap[*p & 0xFF];
261
0
    uint32_t matchcond = nextmatchcond;
262
0
    uint32_t cond = state->action[c];
263
264
    // Determine whether we can reach act->next.
265
    // If so, advance state and nextmatchcond.
266
0
    if ((cond & kEmptyAllFlags) == 0 || Satisfy(cond, context, p)) {
267
0
      uint32_t nextindex = cond >> kIndexShift;
268
0
      state = IndexToNode(nodes, statesize, nextindex);
269
0
      nextmatchcond = state->matchcond;
270
0
    } else {
271
0
      state = NULL;
272
0
      nextmatchcond = kImpossible;
273
0
    }
274
275
    // This code section is carefully tuned.
276
    // The goto sequence is about 10% faster than the
277
    // obvious rewrite as a large if statement in the
278
    // ASCIIMatchRE2 and DotMatchRE2 benchmarks.
279
280
    // Saving the match capture registers is expensive.
281
    // Is this intermediate match worth thinking about?
282
283
    // Not if we want a full match.
284
0
    if (kind == kFullMatch)
285
0
      goto skipmatch;
286
287
    // Not if it's impossible.
288
0
    if (matchcond == kImpossible)
289
0
      goto skipmatch;
290
291
    // Not if the possible match is beaten by the certain
292
    // match at the next byte.  When this test is useless
293
    // (e.g., HTTPPartialMatchRE2) it slows the loop by
294
    // about 10%, but when it avoids work (e.g., DotMatchRE2),
295
    // it cuts the loop execution by about 45%.
296
0
    if ((cond & kMatchWins) == 0 && (nextmatchcond & kEmptyAllFlags) == 0)
297
0
      goto skipmatch;
298
299
    // Finally, the match conditions must be satisfied.
300
0
    if ((matchcond & kEmptyAllFlags) == 0 || Satisfy(matchcond, context, p)) {
301
0
      for (int i = 2; i < 2*nmatch; i++)
302
0
        matchcap[i] = cap[i];
303
0
      if (nmatch > 1 && (matchcond & kCapMask))
304
0
        ApplyCaptures(matchcond, p, matchcap, ncap);
305
0
      matchcap[1] = p;
306
0
      matched = true;
307
308
      // If we're in longest match mode, we have to keep
309
      // going and see if we find a longer match.
310
      // In first match mode, we can stop if the match
311
      // takes priority over the next state for this input byte.
312
      // That bit is per-input byte and thus in cond, not matchcond.
313
0
      if (kind == kFirstMatch && (cond & kMatchWins))
314
0
        goto done;
315
0
    }
316
317
0
  skipmatch:
318
0
    if (state == NULL)
319
0
      goto done;
320
0
    if ((cond & kCapMask) && nmatch > 1)
321
0
      ApplyCaptures(cond, p, cap, ncap);
322
0
  }
323
324
  // Look for match at end of input.
325
0
  {
326
0
    uint32_t matchcond = state->matchcond;
327
0
    if (matchcond != kImpossible &&
328
0
        ((matchcond & kEmptyAllFlags) == 0 || Satisfy(matchcond, context, p))) {
329
0
      if (nmatch > 1 && (matchcond & kCapMask))
330
0
        ApplyCaptures(matchcond, p, cap, ncap);
331
0
      for (int i = 2; i < ncap; i++)
332
0
        matchcap[i] = cap[i];
333
0
      matchcap[1] = p;
334
0
      matched = true;
335
0
    }
336
0
  }
337
338
0
done:
339
0
  if (!matched)
340
0
    return false;
341
0
  for (int i = 0; i < nmatch; i++)
342
0
    match[i] = absl::string_view(
343
0
        matchcap[2 * i],
344
0
        static_cast<size_t>(matchcap[2 * i + 1] - matchcap[2 * i]));
345
0
  return true;
346
0
}
347
348
// Analysis to determine whether a given regexp program is one-pass.
349
350
// If ip is not on workq, adds ip to work queue and returns true.
351
// If ip is already on work queue, does nothing and returns false.
352
// If ip is NULL, does nothing and returns true (pretends to add it).
353
typedef SparseSet Instq;
354
0
static bool AddQ(Instq *q, int id) {
355
0
  if (id == 0)
356
0
    return true;
357
0
  if (q->contains(id))
358
0
    return false;
359
0
  q->insert(id);
360
0
  return true;
361
0
}
362
363
struct InstCond {
364
  int id;
365
  uint32_t cond;
366
};
367
368
// Returns whether this is a one-pass program; that is,
369
// returns whether it is safe to use SearchOnePass on this program.
370
// These conditions must be true for any instruction ip:
371
//
372
//   (1) for any other Inst nip, there is at most one input-free
373
//       path from ip to nip.
374
//   (2) there is at most one kInstByte instruction reachable from
375
//       ip that matches any particular byte c.
376
//   (3) there is at most one input-free path from ip to a kInstMatch
377
//       instruction.
378
//
379
// This is actually just a conservative approximation: it might
380
// return false when the answer is true, when kInstEmptyWidth
381
// instructions are involved.
382
// Constructs and saves corresponding one-pass NFA on success.
383
0
bool Prog::IsOnePass() {
384
0
  if (did_onepass_)
385
0
    return onepass_nodes_.data() != NULL;
386
0
  did_onepass_ = true;
387
388
0
  if (start() == 0)  // no match
389
0
    return false;
390
391
  // Steal memory for the one-pass NFA from the overall DFA budget.
392
  // Willing to use at most 1/4 of the DFA budget (heuristic).
393
  // Limit max node count to 65000 as a conservative estimate to
394
  // avoid overflowing 16-bit node index in encoding.
395
0
  int maxnodes = 2 + inst_count(kInstByteRange);
396
0
  int statesize = sizeof(OneState) + bytemap_range()*sizeof(uint32_t);
397
0
  if (maxnodes >= 65000 || dfa_mem_ / 4 / statesize < maxnodes)
398
0
    return false;
399
400
  // Flood the graph starting at the start state, and check
401
  // that in each reachable state, each possible byte leads
402
  // to a unique next state.
403
0
  int stacksize = inst_count(kInstCapture) +
404
0
                  inst_count(kInstEmptyWidth) +
405
0
                  inst_count(kInstNop) + 1;  // + 1 for start inst
406
0
  absl::FixedArray<InstCond, 64> stack_storage(stacksize);
407
0
  InstCond* stack = stack_storage.data();
408
409
0
  int size = this->size();
410
0
  absl::FixedArray<int, 128> nodebyid_storage(size, -1);  // indexed by ip
411
0
  int* nodebyid = nodebyid_storage.data();
412
413
  // Originally, nodes was a uint8_t[maxnodes*statesize], but that was
414
  // unnecessarily optimistic: why allocate a large amount of memory
415
  // upfront for a large program when it is unlikely to be one-pass?
416
0
  absl::InlinedVector<uint8_t, 2048> nodes;
417
418
0
  Instq tovisit(size), workq(size);
419
0
  AddQ(&tovisit, start());
420
0
  nodebyid[start()] = 0;
421
0
  int nalloc = 1;
422
0
  nodes.insert(nodes.end(), statesize, 0);
423
0
  for (Instq::iterator it = tovisit.begin(); it != tovisit.end(); ++it) {
424
0
    int id = *it;
425
0
    int nodeindex = nodebyid[id];
426
0
    OneState* node = IndexToNode(nodes.data(), statesize, nodeindex);
427
428
    // Flood graph using manual stack, filling in actions as found.
429
    // Default is none.
430
0
    for (int b = 0; b < bytemap_range_; b++)
431
0
      node->action[b] = kImpossible;
432
0
    node->matchcond = kImpossible;
433
434
0
    workq.clear();
435
0
    bool matched = false;
436
0
    int nstack = 0;
437
0
    stack[nstack].id = id;
438
0
    stack[nstack++].cond = 0;
439
0
    while (nstack > 0) {
440
0
      int id = stack[--nstack].id;
441
0
      uint32_t cond = stack[nstack].cond;
442
443
0
    Loop:
444
0
      Prog::Inst* ip = inst(id);
445
0
      switch (ip->opcode()) {
446
0
        default:
447
0
          ABSL_LOG(DFATAL) << "unhandled opcode: " << ip->opcode();
448
0
          break;
449
450
0
        case kInstAltMatch:
451
          // TODO(rsc): Ignoring kInstAltMatch optimization.
452
          // Should implement it in this engine, but it's subtle.
453
0
          ABSL_DCHECK(!ip->last());
454
          // If already on work queue, (1) is violated: bail out.
455
0
          if (!AddQ(&workq, id+1))
456
0
            goto fail;
457
0
          id = id+1;
458
0
          goto Loop;
459
460
0
        case kInstByteRange: {
461
0
          int nextindex = nodebyid[ip->out()];
462
0
          if (nextindex == -1) {
463
0
            if (nalloc >= maxnodes) {
464
0
              if (ExtraDebug)
465
0
                ABSL_LOG(ERROR) << absl::StrFormat(
466
0
                    "Not OnePass: hit node limit %d >= %d", nalloc, maxnodes);
467
0
              goto fail;
468
0
            }
469
0
            nextindex = nalloc;
470
0
            AddQ(&tovisit, ip->out());
471
0
            nodebyid[ip->out()] = nalloc;
472
0
            nalloc++;
473
0
            nodes.insert(nodes.end(), statesize, 0);
474
            // Update node because it might have been invalidated.
475
0
            node = IndexToNode(nodes.data(), statesize, nodeindex);
476
0
          }
477
0
          for (int c = ip->lo(); c <= ip->hi(); c++) {
478
0
            int b = bytemap_[c];
479
            // Skip any bytes immediately after c that are also in b.
480
0
            while (c < 256-1 && bytemap_[c+1] == b)
481
0
              c++;
482
0
            uint32_t act = node->action[b];
483
0
            uint32_t newact = (nextindex << kIndexShift) | cond;
484
0
            if (matched)
485
0
              newact |= kMatchWins;
486
0
            if ((act & kImpossible) == kImpossible) {
487
0
              node->action[b] = newact;
488
0
            } else if (act != newact) {
489
0
              if (ExtraDebug)
490
0
                ABSL_LOG(ERROR) << absl::StrFormat(
491
0
                    "Not OnePass: conflict on byte %#x at state %d", c, *it);
492
0
              goto fail;
493
0
            }
494
0
          }
495
0
          if (ip->foldcase()) {
496
0
            Rune lo = std::max<Rune>(ip->lo(), 'a') + 'A' - 'a';
497
0
            Rune hi = std::min<Rune>(ip->hi(), 'z') + 'A' - 'a';
498
0
            for (int c = lo; c <= hi; c++) {
499
0
              int b = bytemap_[c];
500
              // Skip any bytes immediately after c that are also in b.
501
0
              while (c < 256-1 && bytemap_[c+1] == b)
502
0
                c++;
503
0
              uint32_t act = node->action[b];
504
0
              uint32_t newact = (nextindex << kIndexShift) | cond;
505
0
              if (matched)
506
0
                newact |= kMatchWins;
507
0
              if ((act & kImpossible) == kImpossible) {
508
0
                node->action[b] = newact;
509
0
              } else if (act != newact) {
510
0
                if (ExtraDebug)
511
0
                  ABSL_LOG(ERROR) << absl::StrFormat(
512
0
                      "Not OnePass: conflict on byte %#x at state %d", c, *it);
513
0
                goto fail;
514
0
              }
515
0
            }
516
0
          }
517
518
0
          if (ip->last())
519
0
            break;
520
          // If already on work queue, (1) is violated: bail out.
521
0
          if (!AddQ(&workq, id+1))
522
0
            goto fail;
523
0
          id = id+1;
524
0
          goto Loop;
525
0
        }
526
527
0
        case kInstCapture:
528
0
        case kInstEmptyWidth:
529
0
        case kInstNop:
530
0
          if (!ip->last()) {
531
            // If already on work queue, (1) is violated: bail out.
532
0
            if (!AddQ(&workq, id+1))
533
0
              goto fail;
534
0
            stack[nstack].id = id+1;
535
0
            stack[nstack++].cond = cond;
536
0
          }
537
538
0
          if (ip->opcode() == kInstCapture && ip->cap() < kMaxCap)
539
0
            cond |= (1 << kCapShift) << ip->cap();
540
0
          if (ip->opcode() == kInstEmptyWidth)
541
0
            cond |= ip->empty();
542
543
          // kInstCapture and kInstNop always proceed to ip->out().
544
          // kInstEmptyWidth only sometimes proceeds to ip->out(),
545
          // but as a conservative approximation we assume it always does.
546
          // We could be a little more precise by looking at what c
547
          // is, but that seems like overkill.
548
549
          // If already on work queue, (1) is violated: bail out.
550
0
          if (!AddQ(&workq, ip->out())) {
551
0
            if (ExtraDebug)
552
0
              ABSL_LOG(ERROR) << absl::StrFormat(
553
0
                  "Not OnePass: multiple paths %d -> %d", *it, ip->out());
554
0
            goto fail;
555
0
          }
556
0
          id = ip->out();
557
0
          goto Loop;
558
559
0
        case kInstMatch:
560
0
          if (matched) {
561
            // (3) is violated
562
0
            if (ExtraDebug)
563
0
              ABSL_LOG(ERROR) << absl::StrFormat(
564
0
                  "Not OnePass: multiple matches from %d", *it);
565
0
            goto fail;
566
0
          }
567
0
          matched = true;
568
0
          node->matchcond = cond;
569
570
0
          if (ip->last())
571
0
            break;
572
          // If already on work queue, (1) is violated: bail out.
573
0
          if (!AddQ(&workq, id+1))
574
0
            goto fail;
575
0
          id = id+1;
576
0
          goto Loop;
577
578
0
        case kInstFail:
579
0
          break;
580
0
      }
581
0
    }
582
0
  }
583
584
0
  if (ExtraDebug) {  // For debugging, dump one-pass NFA to ABSL_LOG(ERROR).
585
0
    ABSL_LOG(ERROR) << "bytemap:\n" << DumpByteMap();
586
0
    ABSL_LOG(ERROR) << "prog:\n" << Dump();
587
588
0
    std::map<int, int> idmap;
589
0
    for (int i = 0; i < size; i++)
590
0
      if (nodebyid[i] != -1)
591
0
        idmap[nodebyid[i]] = i;
592
593
0
    std::string dump;
594
0
    for (Instq::iterator it = tovisit.begin(); it != tovisit.end(); ++it) {
595
0
      int id = *it;
596
0
      int nodeindex = nodebyid[id];
597
0
      if (nodeindex == -1)
598
0
        continue;
599
0
      OneState* node = IndexToNode(nodes.data(), statesize, nodeindex);
600
0
      dump += absl::StrFormat("node %d id=%d: matchcond=%#x\n",
601
0
                              nodeindex, id, node->matchcond);
602
0
      for (int i = 0; i < bytemap_range_; i++) {
603
0
        if ((node->action[i] & kImpossible) == kImpossible)
604
0
          continue;
605
0
        dump += absl::StrFormat("  %d cond %#x -> %d id=%d\n",
606
0
                                i, node->action[i] & 0xFFFF,
607
0
                                node->action[i] >> kIndexShift,
608
0
                                idmap[node->action[i] >> kIndexShift]);
609
0
      }
610
0
    }
611
0
    ABSL_LOG(ERROR) << "nodes:\n" << dump;
612
0
  }
613
614
0
  dfa_mem_ -= nalloc*statesize;
615
0
  onepass_nodes_ = PODArray<uint8_t>(nalloc*statesize);
616
0
  memmove(onepass_nodes_.data(), nodes.data(), nalloc*statesize);
617
0
  return true;
618
619
0
fail:
620
0
  return false;
621
0
}
622
623
}  // namespace re2