Coverage Report

Created: 2026-03-12 06:35

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/src/CMake/Utilities/cmliblzma/liblzma/common/memcmplen.h
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// SPDX-License-Identifier: 0BSD
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///////////////////////////////////////////////////////////////////////////////
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//
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/// \file       memcmplen.h
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/// \brief      Optimized comparison of two buffers
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//
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//  Author:     Lasse Collin
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef LZMA_MEMCMPLEN_H
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#define LZMA_MEMCMPLEN_H
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#include "common.h"
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#ifdef HAVE_IMMINTRIN_H
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# include <immintrin.h>
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#endif
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// Only include <intrin.h> if it is needed. The header is only needed
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// on Windows when using an MSVC compatible compiler. The Intel compiler
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// can use the intrinsics without the header file.
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#if defined(TUKLIB_FAST_UNALIGNED_ACCESS) \
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    && defined(_MSC_VER) \
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    && (defined(_M_X64) \
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      || defined(_M_ARM64) || defined(_M_ARM64EC)) \
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    && !defined(__INTEL_COMPILER)
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# include <intrin.h>
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#endif
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/// Find out how many equal bytes the two buffers have.
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///
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/// \param      buf1    First buffer
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/// \param      buf2    Second buffer
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/// \param      len     How many bytes have already been compared and will
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///                     be assumed to match
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/// \param      limit   How many bytes to compare at most, including the
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///                     already-compared bytes. This must be significantly
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///                     smaller than UINT32_MAX to avoid integer overflows.
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///                     Up to LZMA_MEMCMPLEN_EXTRA bytes may be read past
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///                     the specified limit from both buf1 and buf2.
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///
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/// \return     Number of equal bytes in the buffers is returned.
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///             This is always at least len and at most limit.
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///
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/// \note       LZMA_MEMCMPLEN_EXTRA defines how many extra bytes may be read.
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///             It's rounded up to 2^n. This extra amount needs to be
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///             allocated in the buffers being used. It needs to be
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///             initialized too to keep Valgrind quiet.
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static lzma_always_inline uint32_t
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lzma_memcmplen(const uint8_t *buf1, const uint8_t *buf2,
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    uint32_t len, uint32_t limit)
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0
{
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  assert(len <= limit);
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  assert(limit <= UINT32_MAX / 2);
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#if defined(TUKLIB_FAST_UNALIGNED_ACCESS) \
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    && (((TUKLIB_GNUC_REQ(3, 4) || defined(__clang__)) \
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        && (defined(__x86_64__) \
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          || defined(__aarch64__))) \
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      || (defined(__INTEL_COMPILER) && defined(__x86_64__)) \
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      || (defined(__INTEL_COMPILER) && defined(_M_X64)) \
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      || (defined(_MSC_VER) && (defined(_M_X64) \
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        || defined(_M_ARM64) || defined(_M_ARM64EC))))
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  // This is only for x86-64 and ARM64 for now. This might be fine on
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  // other 64-bit processors too. On big endian one should use xor
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  // instead of subtraction and switch to __builtin_clzll().
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  //
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  // Reasons to use subtraction instead of xor:
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  //
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  //   - On some x86-64 processors (Intel Sandy Bridge to Tiger Lake),
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  //     sub+jz and sub+jnz can be fused but xor+jz or xor+jnz cannot.
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  //     Thus using subtraction has potential to be a tiny amount faster
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  //     since the code checks if the quotient is non-zero.
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  //
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  //   - Some processors (Intel Pentium 4) used to have more ALU
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  //     resources for add/sub instructions than and/or/xor.
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  //
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  // The processor info is based on Agner Fog's microarchitecture.pdf
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  // version 2023-05-26. https://www.agner.org/optimize/
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#define LZMA_MEMCMPLEN_EXTRA 8
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  while (len < limit) {
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    const uint64_t x = read64ne(buf1 + len) - read64ne(buf2 + len);
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    if (x != 0) {
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  // MSVC or Intel C compiler on Windows
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# if defined(_MSC_VER) || defined(__INTEL_COMPILER)
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      unsigned long tmp;
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      _BitScanForward64(&tmp, x);
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      len += (uint32_t)tmp >> 3;
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  // GCC, Clang, or Intel C compiler
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# else
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      len += (uint32_t)__builtin_ctzll(x) >> 3;
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# endif
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      return my_min(len, limit);
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    }
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    len += 8;
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  }
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  return limit;
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#elif defined(TUKLIB_FAST_UNALIGNED_ACCESS) \
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    && defined(HAVE__MM_MOVEMASK_EPI8) \
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    && (defined(__SSE2__) \
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      || (defined(_MSC_VER) && defined(_M_IX86_FP) \
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        && _M_IX86_FP >= 2))
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  // NOTE: This will use 128-bit unaligned access which
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  // TUKLIB_FAST_UNALIGNED_ACCESS wasn't meant to permit,
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  // but it's convenient here since this is x86-only.
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  //
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  // SSE2 version for 32-bit and 64-bit x86. On x86-64 the above
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  // version is sometimes significantly faster and sometimes
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  // slightly slower than this SSE2 version, so this SSE2
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  // version isn't used on x86-64.
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# define LZMA_MEMCMPLEN_EXTRA 16
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  while (len < limit) {
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    const uint32_t x = 0xFFFF ^ (uint32_t)_mm_movemask_epi8(
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      _mm_cmpeq_epi8(
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      _mm_loadu_si128((const __m128i *)(buf1 + len)),
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      _mm_loadu_si128((const __m128i *)(buf2 + len))));
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    if (x != 0) {
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      len += ctz32(x);
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      return my_min(len, limit);
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    }
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    len += 16;
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  }
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  return limit;
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#elif defined(TUKLIB_FAST_UNALIGNED_ACCESS) && !defined(WORDS_BIGENDIAN)
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  // Generic 32-bit little endian method
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# define LZMA_MEMCMPLEN_EXTRA 4
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  while (len < limit) {
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    uint32_t x = read32ne(buf1 + len) - read32ne(buf2 + len);
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    if (x != 0) {
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      if ((x & 0xFFFF) == 0) {
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        len += 2;
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        x >>= 16;
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      }
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      if ((x & 0xFF) == 0)
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        ++len;
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      return my_min(len, limit);
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    }
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    len += 4;
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  }
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  return limit;
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#elif defined(TUKLIB_FAST_UNALIGNED_ACCESS) && defined(WORDS_BIGENDIAN)
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  // Generic 32-bit big endian method
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# define LZMA_MEMCMPLEN_EXTRA 4
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  while (len < limit) {
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    uint32_t x = read32ne(buf1 + len) ^ read32ne(buf2 + len);
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    if (x != 0) {
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      if ((x & 0xFFFF0000) == 0) {
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        len += 2;
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        x <<= 16;
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      }
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      if ((x & 0xFF000000) == 0)
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        ++len;
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      return my_min(len, limit);
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    }
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    len += 4;
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  }
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  return limit;
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#else
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  // Simple portable version that doesn't use unaligned access.
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# define LZMA_MEMCMPLEN_EXTRA 0
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  while (len < limit && buf1[len] == buf2[len])
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    ++len;
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  return len;
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#endif
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0
}
Unexecuted instantiation: lzma_encoder_optimum_fast.c:lzma_memcmplen
Unexecuted instantiation: lzma_encoder_optimum_normal.c:lzma_memcmplen
Unexecuted instantiation: lz_encoder.c:lzma_memcmplen
Unexecuted instantiation: lz_encoder_mf.c:lzma_memcmplen
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#endif