Coverage Report

Created: 2026-03-12 06:35

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/CMake/Utilities/cmliblzma/liblzma/simple/simple_coder.c
Line
Count
Source
1
// SPDX-License-Identifier: 0BSD
2
3
///////////////////////////////////////////////////////////////////////////////
4
//
5
/// \file       simple_coder.c
6
/// \brief      Wrapper for simple filters
7
///
8
/// Simple filters don't change the size of the data i.e. number of bytes
9
/// in equals the number of bytes out.
10
//
11
//  Author:     Lasse Collin
12
//
13
///////////////////////////////////////////////////////////////////////////////
14
15
#include "simple_private.h"
16
17
18
/// Copied or encodes/decodes more data to out[].
19
static lzma_ret
20
copy_or_code(lzma_simple_coder *coder, const lzma_allocator *allocator,
21
    const uint8_t *restrict in, size_t *restrict in_pos,
22
    size_t in_size, uint8_t *restrict out,
23
    size_t *restrict out_pos, size_t out_size, lzma_action action)
24
1.62k
{
25
1.62k
  assert(!coder->end_was_reached);
26
27
1.62k
  if (coder->next.code == NULL) {
28
0
    lzma_bufcpy(in, in_pos, in_size, out, out_pos, out_size);
29
30
    // Check if end of stream was reached.
31
0
    if (coder->is_encoder && action == LZMA_FINISH
32
0
        && *in_pos == in_size)
33
0
      coder->end_was_reached = true;
34
35
1.62k
  } else {
36
    // Call the next coder in the chain to provide us some data.
37
1.62k
    const lzma_ret ret = coder->next.code(
38
1.62k
        coder->next.coder, allocator,
39
1.62k
        in, in_pos, in_size,
40
1.62k
        out, out_pos, out_size, action);
41
42
1.62k
    if (ret == LZMA_STREAM_END) {
43
62
      assert(!coder->is_encoder
44
62
          || action == LZMA_FINISH);
45
62
      coder->end_was_reached = true;
46
47
1.55k
    } else if (ret != LZMA_OK) {
48
30
      return ret;
49
30
    }
50
1.62k
  }
51
52
1.59k
  return LZMA_OK;
53
1.62k
}
54
55
56
static size_t
57
call_filter(lzma_simple_coder *coder, uint8_t *buffer, size_t size)
58
1.42k
{
59
1.42k
  const size_t filtered = coder->filter(coder->simple,
60
1.42k
      coder->now_pos, coder->is_encoder,
61
1.42k
      buffer, size);
62
1.42k
  coder->now_pos += filtered;
63
1.42k
  return filtered;
64
1.42k
}
65
66
67
static lzma_ret
68
simple_code(void *coder_ptr, const lzma_allocator *allocator,
69
    const uint8_t *restrict in, size_t *restrict in_pos,
70
    size_t in_size, uint8_t *restrict out,
71
    size_t *restrict out_pos, size_t out_size, lzma_action action)
72
950
{
73
950
  lzma_simple_coder *coder = coder_ptr;
74
75
  // TODO: Add partial support for LZMA_SYNC_FLUSH. We can support it
76
  // in cases when the filter is able to filter everything. With most
77
  // simple filters it can be done at offset that is a multiple of 2,
78
  // 4, or 16. With x86 filter, it needs good luck, and thus cannot
79
  // be made to work predictably.
80
950
  if (action == LZMA_SYNC_FLUSH)
81
0
    return LZMA_OPTIONS_ERROR;
82
83
  // Flush already filtered data from coder->buffer[] to out[].
84
950
  if (coder->pos < coder->filtered) {
85
12
    lzma_bufcpy(coder->buffer, &coder->pos, coder->filtered,
86
12
        out, out_pos, out_size);
87
88
    // If we couldn't flush all the filtered data, return to
89
    // application immediately.
90
12
    if (coder->pos < coder->filtered)
91
12
      return LZMA_OK;
92
93
0
    if (coder->end_was_reached) {
94
0
      assert(coder->filtered == coder->size);
95
0
      return LZMA_STREAM_END;
96
0
    }
97
0
  }
98
99
  // If we get here, there is no filtered data left in the buffer.
100
938
  coder->filtered = 0;
101
102
938
  assert(!coder->end_was_reached);
103
104
  // If there is more output space left than there is unfiltered data
105
  // in coder->buffer[], flush coder->buffer[] to out[], and copy/code
106
  // more data to out[] hopefully filling it completely. Then filter
107
  // the data in out[]. This step is where most of the data gets
108
  // filtered if the buffer sizes used by the application are reasonable.
109
938
  const size_t out_avail = out_size - *out_pos;
110
938
  const size_t buf_avail = coder->size - coder->pos;
111
938
  if (out_avail > buf_avail || buf_avail == 0) {
112
    // Store the old position so that we know from which byte
113
    // to start filtering.
114
930
    const size_t out_start = *out_pos;
115
116
    // Flush data from coder->buffer[] to out[], but don't reset
117
    // coder->pos and coder->size yet. This way the coder can be
118
    // restarted if the next filter in the chain returns e.g.
119
    // LZMA_MEM_ERROR.
120
    //
121
    // Do the memcpy() conditionally because out can be NULL
122
    // (in which case buf_avail is always 0). Calling memcpy()
123
    // with a null-pointer is undefined even if the third
124
    // argument is 0.
125
930
    if (buf_avail > 0)
126
436
      memcpy(out + *out_pos, coder->buffer + coder->pos,
127
436
          buf_avail);
128
129
930
    *out_pos += buf_avail;
130
131
    // Copy/Encode/Decode more data to out[].
132
930
    {
133
930
      const lzma_ret ret = copy_or_code(coder, allocator,
134
930
          in, in_pos, in_size,
135
930
          out, out_pos, out_size, action);
136
930
      assert(ret != LZMA_STREAM_END);
137
930
      if (ret != LZMA_OK)
138
28
        return ret;
139
930
    }
140
141
    // Filter out[] unless there is nothing to filter.
142
    // This way we avoid null pointer + 0 (undefined behavior)
143
    // when out == NULL.
144
902
    const size_t size = *out_pos - out_start;
145
902
    const size_t filtered = size == 0 ? 0 : call_filter(
146
734
        coder, out + out_start, size);
147
148
902
    const size_t unfiltered = size - filtered;
149
902
    assert(unfiltered <= coder->allocated / 2);
150
151
    // Now we can update coder->pos and coder->size, because
152
    // the next coder in the chain (if any) was successful.
153
902
    coder->pos = 0;
154
902
    coder->size = unfiltered;
155
156
902
    if (coder->end_was_reached) {
157
      // The last byte has been copied to out[] already.
158
      // They are left as is.
159
62
      coder->size = 0;
160
161
840
    } else if (unfiltered > 0) {
162
      // There is unfiltered data left in out[]. Copy it to
163
      // coder->buffer[] and rewind *out_pos appropriately.
164
682
      *out_pos -= unfiltered;
165
682
      memcpy(coder->buffer, out + *out_pos, unfiltered);
166
682
    }
167
902
  } else if (coder->pos > 0) {
168
0
    memmove(coder->buffer, coder->buffer + coder->pos, buf_avail);
169
0
    coder->size -= coder->pos;
170
0
    coder->pos = 0;
171
0
  }
172
173
938
  assert(coder->pos == 0);
174
175
  // If coder->buffer[] isn't empty, try to fill it by copying/decoding
176
  // more data. Then filter coder->buffer[] and copy the successfully
177
  // filtered data to out[]. It is probable, that some filtered and
178
  // unfiltered data will be left to coder->buffer[].
179
910
  if (coder->size > 0) {
180
690
    {
181
690
      const lzma_ret ret = copy_or_code(coder, allocator,
182
690
          in, in_pos, in_size,
183
690
          coder->buffer, &coder->size,
184
690
          coder->allocated, action);
185
690
      assert(ret != LZMA_STREAM_END);
186
690
      if (ret != LZMA_OK)
187
2
        return ret;
188
690
    }
189
190
688
    coder->filtered = call_filter(
191
688
        coder, coder->buffer, coder->size);
192
193
    // Everything is considered to be filtered if coder->buffer[]
194
    // contains the last bytes of the data.
195
688
    if (coder->end_was_reached)
196
0
      coder->filtered = coder->size;
197
198
    // Flush as much as possible.
199
688
    lzma_bufcpy(coder->buffer, &coder->pos, coder->filtered,
200
688
        out, out_pos, out_size);
201
688
  }
202
203
  // Check if we got everything done.
204
908
  if (coder->end_was_reached && coder->pos == coder->size)
205
62
    return LZMA_STREAM_END;
206
207
846
  return LZMA_OK;
208
908
}
209
210
211
static void
212
simple_coder_end(void *coder_ptr, const lzma_allocator *allocator)
213
390
{
214
390
  lzma_simple_coder *coder = coder_ptr;
215
390
  lzma_next_end(&coder->next, allocator);
216
390
  lzma_free(coder->simple, allocator);
217
390
  lzma_free(coder, allocator);
218
390
  return;
219
390
}
220
221
222
static lzma_ret
223
simple_coder_update(void *coder_ptr, const lzma_allocator *allocator,
224
    const lzma_filter *filters_null lzma_attribute((__unused__)),
225
    const lzma_filter *reversed_filters)
226
0
{
227
0
  lzma_simple_coder *coder = coder_ptr;
228
229
  // No update support, just call the next filter in the chain.
230
0
  return lzma_next_filter_update(
231
0
      &coder->next, allocator, reversed_filters + 1);
232
0
}
233
234
235
extern lzma_ret
236
lzma_simple_coder_init(lzma_next_coder *next, const lzma_allocator *allocator,
237
    const lzma_filter_info *filters,
238
    size_t (*filter)(void *simple, uint32_t now_pos,
239
      bool is_encoder, uint8_t *buffer, size_t size),
240
    size_t simple_size, size_t unfiltered_max,
241
    uint32_t alignment, bool is_encoder)
242
390
{
243
  // Allocate memory for the lzma_simple_coder structure if needed.
244
390
  lzma_simple_coder *coder = next->coder;
245
390
  if (coder == NULL) {
246
    // Here we allocate space also for the temporary buffer. We
247
    // need twice the size of unfiltered_max, because then it
248
    // is always possible to filter at least unfiltered_max bytes
249
    // more data in coder->buffer[] if it can be filled completely.
250
390
    coder = lzma_alloc(sizeof(lzma_simple_coder)
251
390
        + 2 * unfiltered_max, allocator);
252
390
    if (coder == NULL)
253
0
      return LZMA_MEM_ERROR;
254
255
390
    next->coder = coder;
256
390
    next->code = &simple_code;
257
390
    next->end = &simple_coder_end;
258
390
    next->update = &simple_coder_update;
259
260
390
    coder->next = LZMA_NEXT_CODER_INIT;
261
390
    coder->filter = filter;
262
390
    coder->allocated = 2 * unfiltered_max;
263
264
    // Allocate memory for filter-specific data structure.
265
390
    if (simple_size > 0) {
266
74
      coder->simple = lzma_alloc(simple_size, allocator);
267
74
      if (coder->simple == NULL)
268
0
        return LZMA_MEM_ERROR;
269
316
    } else {
270
316
      coder->simple = NULL;
271
316
    }
272
390
  }
273
274
390
  if (filters[0].options != NULL) {
275
0
    const lzma_options_bcj *simple = filters[0].options;
276
0
    coder->now_pos = simple->start_offset;
277
0
    if (coder->now_pos & (alignment - 1))
278
0
      return LZMA_OPTIONS_ERROR;
279
390
  } else {
280
390
    coder->now_pos = 0;
281
390
  }
282
283
  // Reset variables.
284
390
  coder->is_encoder = is_encoder;
285
390
  coder->end_was_reached = false;
286
390
  coder->pos = 0;
287
390
  coder->filtered = 0;
288
390
  coder->size = 0;
289
290
390
  return lzma_next_filter_init(&coder->next, allocator, filters + 1);
291
390
}