/src/connectedhomeip/src/app/clusters/scenes-server/SceneTable.h
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1 | | /* |
2 | | * |
3 | | * Copyright (c) 2022 Project CHIP Authors |
4 | | * |
5 | | * Licensed under the Apache License, Version 2.0 (the "License"); |
6 | | * you may not use this file except in compliance with the License. |
7 | | * You may obtain a copy of the License at |
8 | | * |
9 | | * http://www.apache.org/licenses/LICENSE-2.0 |
10 | | * |
11 | | * Unless required by applicable law or agreed to in writing, software |
12 | | * distributed under the License is distributed on an "AS IS" BASIS, |
13 | | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
14 | | * See the License for the specific language governing permissions and |
15 | | * limitations under the License. |
16 | | */ |
17 | | #pragma once |
18 | | |
19 | | #include <app-common/zap-generated/cluster-objects.h> |
20 | | #include <app/clusters/scenes-server/ExtensionFieldSets.h> |
21 | | #include <app/data-model-provider/Provider.h> |
22 | | #include <app/storage/TableEntry.h> |
23 | | #include <lib/support/CHIPMemString.h> |
24 | | #include <lib/support/IntrusiveList.h> |
25 | | #include <lib/support/PersistentData.h> |
26 | | #include <lib/support/Span.h> |
27 | | |
28 | | namespace chip { |
29 | | namespace scenes { |
30 | | |
31 | | static constexpr uint16_t kMaxScenesPerEndpoint = CHIP_CONFIG_MAX_SCENES_TABLE_SIZE; |
32 | | static_assert(kMaxScenesPerEndpoint >= 16, "Per spec, kMaxScenesPerEndpoint must be at least 16"); |
33 | | |
34 | | static constexpr uint16_t kMaxScenesPerFabric = (kMaxScenesPerEndpoint - 1) / 2; |
35 | | |
36 | | // Storage index for scenes in nvm |
37 | | using SceneIndex = app::Storage::Data::EntryIndex; |
38 | | using TransitionTimeMs = uint32_t; |
39 | | using SceneTransitionTime = uint32_t; |
40 | | |
41 | | inline constexpr GroupId kGlobalGroupSceneId = 0x0000; |
42 | | inline constexpr SceneId kUndefinedSceneId = 0xff; |
43 | | |
44 | | static constexpr size_t kSceneNameMaxLength = CHIP_CONFIG_SCENES_CLUSTER_MAXIMUM_NAME_LENGTH; |
45 | | static constexpr size_t kScenesMaxTransitionTime = 60'000'000u; |
46 | | |
47 | | /// @brief SceneHandlers are meant as interface between various clusters and the Scene table. |
48 | | /// When a scene command involving extension field sets is received, the Scene Table will go through |
49 | | /// the list of handlers to either retrieve, populate or apply those extension field sets. |
50 | | /// |
51 | | /// Generally, for each specific <endpoint, cluster> pair there should be one and only one handler |
52 | | /// registered with the scene table that claims to handle that pair. |
53 | | /// |
54 | | /// A SceneHandler can handle a single <endpoint, cluster> pair, or many such pairs. |
55 | | /// |
56 | | /// @note If more than one handler claims to handle a specific <endpoint, cluster> pair, only one of |
57 | | /// those handlers will get called when executing actions related to extension field sets on the scene |
58 | | /// table. It is not defined which handler will be selected. |
59 | | |
60 | | class SceneHandler : public IntrusiveListNodeBase<> |
61 | | { |
62 | | public: |
63 | 0 | SceneHandler() = default; |
64 | 0 | virtual ~SceneHandler() = default; |
65 | | |
66 | | /// @brief Returns whether or not a cluster for scenes is supported on an endpoint |
67 | | /// |
68 | | /// @param endpoint Target Endpoint ID |
69 | | /// @param cluster Target Cluster ID |
70 | | /// @return true if supported, false if not supported |
71 | | virtual bool SupportsCluster(EndpointId endpoint, ClusterId cluster) = 0; |
72 | | |
73 | | /// @brief Called when handling AddScene. Allows the handler to filter through the clusters in the command to serialize only |
74 | | /// the supported ones. |
75 | | /// |
76 | | /// @param endpoint[in] Endpoint ID |
77 | | /// @param extensionFieldSet[in] ExtensionFieldSetStruct provided by the AddScene Command, pre initialized |
78 | | /// @param serialisedBytes[out] Buffer to fill from the ExtensionFieldSetStruct in command |
79 | | /// @return CHIP_NO_ERROR if successful, CHIP_ERROR value otherwise |
80 | | /// @note Only gets called after the scene-cluster has previously verified that the endpoint,cluster pair is supported by |
81 | | /// the handler. It is therefore the implementation's reponsibility to also implement the SupportsCluster method. |
82 | | virtual CHIP_ERROR |
83 | | SerializeAdd(EndpointId endpoint, |
84 | | const app::Clusters::ScenesManagement::Structs::ExtensionFieldSetStruct::DecodableType & extensionFieldSet, |
85 | | MutableByteSpan & serialisedBytes) = 0; |
86 | | |
87 | | /// @brief Called when handling StoreScene, and only if the handler supports the given endpoint and cluster. |
88 | | /// |
89 | | /// The implementation must write the actual scene data to store to serializedBytes as described below. |
90 | | /// |
91 | | /// @param endpoint[in] Target Endpoint |
92 | | /// @param cluster[in] Target Cluster |
93 | | /// @param serializedBytes[out] Output buffer, data needs to be writen in there and size adjusted to the size of the data |
94 | | /// written. |
95 | | /// |
96 | | /// @return CHIP_NO_ERROR if successful, CHIP_ERROR value otherwise |
97 | | virtual CHIP_ERROR SerializeSave(EndpointId endpoint, ClusterId cluster, MutableByteSpan & serializedBytes) = 0; |
98 | | |
99 | | /// @brief Deserialize an ExtensionFieldSetStruct into a cluster object (e.g. when handling ViewScene). |
100 | | /// |
101 | | /// @param endpoint[in] Endpoint ID |
102 | | /// @param cluster[in] Cluster ID |
103 | | /// @param serializedBytes[in] ExtensionFieldSetStruct stored in NVM |
104 | | /// |
105 | | /// @param extensionFieldSet[out] ExtensionFieldSetStruct in command format |
106 | | /// @return CHIP_NO_ERROR if successful, CHIP_ERROR value otherwise |
107 | | /// @note Only gets called for handlers for which SupportsCluster() is true for the given endpoint and cluster. |
108 | | virtual CHIP_ERROR Deserialize(EndpointId endpoint, ClusterId cluster, const ByteSpan & serializedBytes, |
109 | | |
110 | | app::Clusters::ScenesManagement::Structs::ExtensionFieldSetStruct::Type & extensionFieldSet) = 0; |
111 | | |
112 | | /// @brief Restore a stored scene for the given cluster instance, over timeMs milliseconds (e.g. when handling RecallScene) |
113 | | /// |
114 | | /// @param endpoint[in] Endpoint ID |
115 | | /// @param cluster[in] Cluster ID |
116 | | /// @param serializedBytes[in] ExtensionFieldSetStruct stored in NVM |
117 | | /// |
118 | | /// @param timeMs[in] Transition time in ms to apply the scene |
119 | | /// @return CHIP_NO_ERROR if successful, CHIP_ERROR value otherwise |
120 | | /// @note Only gets called for handlers for which SupportsCluster() is true for the given endpoint and cluster. |
121 | | virtual CHIP_ERROR ApplyScene(EndpointId endpoint, ClusterId cluster, const ByteSpan & serializedBytes, |
122 | | TransitionTimeMs timeMs) = 0; |
123 | | }; |
124 | | |
125 | | template <class EFStype> |
126 | | class SceneTable |
127 | | { |
128 | | public: |
129 | | /// @brief struct used to identify a scene in storage by 3 ids, endpoint, group and scene |
130 | | struct SceneStorageId |
131 | | { |
132 | | // Identifies group within the scope of the given fabric |
133 | | GroupId mGroupId = kGlobalGroupSceneId; |
134 | | SceneId mSceneId = kUndefinedSceneId; |
135 | | |
136 | 0 | SceneStorageId() = default; |
137 | 0 | SceneStorageId(SceneId id, GroupId groupId = kGlobalGroupSceneId) : mGroupId(groupId), mSceneId(id) {} |
138 | | |
139 | | void Clear() |
140 | 0 | { |
141 | 0 | mGroupId = kGlobalGroupSceneId; |
142 | 0 | mSceneId = kUndefinedSceneId; |
143 | 0 | } |
144 | | |
145 | 0 | bool IsValid() { return (mSceneId != kUndefinedSceneId); } |
146 | | |
147 | 0 | bool operator==(const SceneStorageId & other) const { return (mGroupId == other.mGroupId && mSceneId == other.mSceneId); } |
148 | | }; |
149 | | |
150 | | /// @brief struct used to store data held in a scene |
151 | | /// Members: |
152 | | /// mName: char buffer holding the name of the scene, only serialized when mNameLength is greater than 0 |
153 | | /// mNameLength: length of the name if a name was provided at scene creation |
154 | | /// mSceneTransitionTimeSeconds: Time in seconds it will take a cluster to change to the scene |
155 | | /// mExtensionFieldSets: class holding the different field sets of each cluster values to store with the scene |
156 | | /// mTransitionTime100ms: Transition time in tenths of a second, allows for more precise transition when combined with |
157 | | /// mSceneTransitionTimeSeconds in enhanced scene commands |
158 | | struct SceneData |
159 | | { |
160 | | char mName[kSceneNameMaxLength] = { 0 }; |
161 | | size_t mNameLength = 0; |
162 | | SceneTransitionTime mSceneTransitionTimeMs = 0; |
163 | | EFStype mExtensionFieldSets; |
164 | | |
165 | 0 | SceneData(const CharSpan & sceneName = CharSpan(), SceneTransitionTime time = 0) : mSceneTransitionTimeMs(time) |
166 | 0 | { |
167 | 0 | SetName(sceneName); |
168 | 0 | } |
169 | | SceneData(EFStype fields, const CharSpan & sceneName = CharSpan(), SceneTransitionTime time = 0) : |
170 | | mSceneTransitionTimeMs(time) |
171 | | { |
172 | | SetName(sceneName); |
173 | | |
174 | | mExtensionFieldSets = fields; |
175 | | } |
176 | 0 | SceneData(const SceneData & other) : mSceneTransitionTimeMs(other.mSceneTransitionTimeMs) |
177 | 0 | { |
178 | 0 | SetName(CharSpan(other.mName, other.mNameLength)); |
179 | |
|
180 | 0 | mExtensionFieldSets = other.mExtensionFieldSets; |
181 | 0 | } |
182 | 0 | ~SceneData(){}; |
183 | | |
184 | | bool operator==(const SceneData & other) const |
185 | | { |
186 | | return ((CharSpan(mName, mNameLength).data_equal(CharSpan(other.mName, other.mNameLength))) && |
187 | | (mSceneTransitionTimeMs == other.mSceneTransitionTimeMs) && (mExtensionFieldSets == other.mExtensionFieldSets)); |
188 | | } |
189 | | |
190 | | void SetName(const CharSpan & sceneName) |
191 | 0 | { |
192 | 0 | if (nullptr == sceneName.data()) |
193 | 0 | { |
194 | 0 | mName[0] = 0; |
195 | 0 | mNameLength = 0; |
196 | 0 | } |
197 | 0 | else |
198 | 0 | { |
199 | 0 | size_t maxChars = std::min(sceneName.size(), kSceneNameMaxLength); |
200 | 0 | memcpy(mName, sceneName.data(), maxChars); |
201 | 0 | mNameLength = maxChars; |
202 | 0 | } |
203 | 0 | } |
204 | | |
205 | | void Clear() |
206 | 0 | { |
207 | 0 | SetName(CharSpan()); |
208 | 0 | mSceneTransitionTimeMs = 0; |
209 | 0 | mExtensionFieldSets.Clear(); |
210 | 0 | } |
211 | | |
212 | | void operator=(const SceneData & other) |
213 | | { |
214 | | SetName(CharSpan(other.mName, other.mNameLength)); |
215 | | mExtensionFieldSets = other.mExtensionFieldSets; |
216 | | mSceneTransitionTimeMs = other.mSceneTransitionTimeMs; |
217 | | } |
218 | | }; |
219 | | |
220 | | using SceneTableEntry = app::Storage::Data::TableEntry<SceneStorageId, SceneData>; |
221 | | |
222 | 0 | SceneTable(){}; |
223 | | |
224 | 0 | virtual ~SceneTable(){}; |
225 | | |
226 | | // Not copyable |
227 | | SceneTable(const SceneTable &) = delete; |
228 | | |
229 | | SceneTable & operator=(const SceneTable &) = delete; |
230 | | |
231 | | virtual CHIP_ERROR Init(PersistentStorageDelegate & storage, app::DataModel::Provider & dataModel) = 0; |
232 | | virtual void Finish() = 0; |
233 | | |
234 | | // Table size |
235 | | virtual uint16_t GetTableSize() const = 0; |
236 | | |
237 | | // Global scene count |
238 | | virtual CHIP_ERROR GetEndpointSceneCount(uint8_t & scene_count) = 0; |
239 | | virtual CHIP_ERROR GetFabricSceneCount(FabricIndex fabric_index, uint8_t & scene_count) = 0; |
240 | | |
241 | | // Data |
242 | | virtual CHIP_ERROR GetRemainingCapacity(FabricIndex fabric_index, uint8_t & capacity) = 0; |
243 | | virtual CHIP_ERROR SetSceneTableEntry(FabricIndex fabric_index, const SceneTableEntry & entry) = 0; |
244 | | virtual CHIP_ERROR GetSceneTableEntry(FabricIndex fabric_index, SceneStorageId scene_id, SceneTableEntry & entry) = 0; |
245 | | virtual CHIP_ERROR RemoveSceneTableEntry(FabricIndex fabric_index, SceneStorageId scene_id) = 0; |
246 | | virtual CHIP_ERROR RemoveSceneTableEntryAtPosition(EndpointId endpoint, FabricIndex fabric_index, SceneIndex scene_idx) = 0; |
247 | | |
248 | | // Groups |
249 | | virtual CHIP_ERROR GetAllSceneIdsInGroup(FabricIndex fabric_index, GroupId group_id, Span<SceneId> & scene_list) = 0; |
250 | | virtual CHIP_ERROR DeleteAllScenesInGroup(FabricIndex fabric_index, GroupId group_id) = 0; |
251 | | |
252 | | // SceneHandlers |
253 | | virtual void RegisterHandler(SceneHandler * handler) = 0; |
254 | | virtual void UnregisterHandler(SceneHandler * handler) = 0; |
255 | | virtual void UnregisterAllHandlers() = 0; |
256 | | |
257 | | // Extension field sets operation |
258 | | virtual CHIP_ERROR SceneSaveEFS(SceneTableEntry & scene) = 0; |
259 | | virtual CHIP_ERROR SceneApplyEFS(const SceneTableEntry & scene) = 0; |
260 | | |
261 | | // Fabrics |
262 | | |
263 | | /** |
264 | | * @brief Removes all scenes associated with a fabric index and the stored FabricSceneData that maps them |
265 | | * @param fabric_index Fabric index to remove |
266 | | * @return CHIP_ERROR, CHIP_NO_ERROR if successful or if the Fabric was not found, specific CHIP_ERROR otherwise |
267 | | * @note This function is meant to be used after a fabric is removed from the device, the implementation MUST ensure that it |
268 | | * won't interact with the actual fabric table as it will be removed beforehand. |
269 | | */ |
270 | | virtual CHIP_ERROR RemoveFabric(FabricIndex fabric_index) = 0; |
271 | | virtual CHIP_ERROR RemoveEndpoint() = 0; |
272 | | |
273 | | // Handlers |
274 | 0 | virtual bool HandlerListEmpty() { return mHandlerList.Empty(); } |
275 | | |
276 | | IntrusiveList<SceneHandler> mHandlerList; |
277 | | }; |
278 | | |
279 | | } // namespace scenes |
280 | | } // namespace chip |