Coverage Report

Created: 2026-05-30 06:50

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/src/croaring/include/roaring/roaring.h
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Source
1
/*
2
 * An implementation of Roaring Bitmaps in C.
3
 *
4
 * This is the main public header for the 32-bit CRoaring API. A Roaring bitmap
5
 * represents a set of unsigned 32-bit integers by partitioning the value space
6
 * into 16-bit chunks and storing each chunk in a container chosen to match the
7
 * local data density. Sparse chunks are typically kept as sorted arrays,
8
 * denser chunks as bitsets, and long consecutive runs as run containers.
9
 *
10
 * This hybrid representation aims to keep bitmaps compact while still
11
 * supporting fast membership tests, iteration, rank/select queries,
12
 * serialization, and set operations such as union, intersection, difference,
13
 * and symmetric difference.
14
 */
15
16
#ifndef ROARING_H
17
#define ROARING_H
18
19
#include <stdbool.h>
20
#include <stddef.h>  // for `size_t`
21
#include <stdint.h>
22
23
#include <roaring/roaring_types.h>
24
25
// Include other headers after roaring_types.h
26
#include <roaring/bitset/bitset.h>
27
#include <roaring/containers/containers.h>
28
#include <roaring/memory.h>
29
#include <roaring/portability.h>
30
#include <roaring/roaring_array.h>
31
#include <roaring/roaring_version.h>
32
33
#ifdef __cplusplus
34
extern "C" {
35
namespace roaring {
36
namespace api {
37
#endif
38
39
typedef struct roaring_bitmap_s {
40
    roaring_array_t high_low_container;
41
} roaring_bitmap_t;
42
43
/**
44
 * Dynamically allocates a new bitmap (initially empty).
45
 * Returns NULL if the allocation fails.
46
 * Capacity is a performance hint for how many "containers" the data will need.
47
 * Client is responsible for calling `roaring_bitmap_free()`.
48
 */
49
roaring_bitmap_t *roaring_bitmap_create_with_capacity(uint32_t cap);
50
51
/**
52
 * Dynamically allocates a new bitmap (initially empty).
53
 * Returns NULL if the allocation fails.
54
 * Client is responsible for calling `roaring_bitmap_free()`.
55
 */
56
0
inline roaring_bitmap_t *roaring_bitmap_create(void) {
57
0
    return roaring_bitmap_create_with_capacity(0);
58
0
}
59
60
/**
61
 * Initialize a roaring bitmap structure in memory controlled by client.
62
 * Capacity is a performance hint for how many "containers" the data will need.
63
 * Can return false if auxiliary allocations fail when capacity greater than 0.
64
 */
65
bool roaring_bitmap_init_with_capacity(roaring_bitmap_t *r, uint32_t cap);
66
67
/**
68
 * Initialize a roaring bitmap structure in memory controlled by client.
69
 * The bitmap will be in a "clear" state, with no auxiliary allocations.
70
 * Since this performs no allocations, the function will not fail.
71
 */
72
30.7k
inline void roaring_bitmap_init_cleared(roaring_bitmap_t *r) {
73
30.7k
    roaring_bitmap_init_with_capacity(r, 0);
74
30.7k
}
75
76
/**
77
 * Add all the values between min (included) and max (excluded) that are at a
78
 * distance k*step from min.
79
 * The returned pointer may be NULL in case of errors.
80
 */
81
roaring_bitmap_t *roaring_bitmap_from_range(uint64_t min, uint64_t max,
82
                                            uint32_t step);
83
84
/**
85
 * Creates a new bitmap from a pointer of uint32_t integers
86
 * The returned pointer may be NULL in case of errors.
87
 */
88
roaring_bitmap_t *roaring_bitmap_of_ptr(size_t n_args, const uint32_t *vals);
89
90
/**
91
 * Check if the bitmap contains any shared containers.
92
 */
93
bool roaring_contains_shared(const roaring_bitmap_t *r);
94
95
/**
96
 * Unshare all shared containers.
97
 * Returns true if any unsharing was performed, false if there were no shared
98
 * containers.
99
 */
100
bool roaring_unshare_all(roaring_bitmap_t *r);
101
102
/*
103
 * Whether you want to use copy-on-write.
104
 * Saves memory and avoids copies, but needs more care in a threaded context.
105
 * Most users should ignore this flag.
106
 *
107
 * Note: If you do turn this flag to 'true', enabling COW, then ensure that you
108
 * do so for all of your bitmaps, since interactions between bitmaps with and
109
 * without COW is unsafe.
110
 *
111
 * When setting this flag to false, if any containers are shared, they
112
 * are unshared (cloned) immediately.
113
 */
114
69.2k
inline bool roaring_bitmap_get_copy_on_write(const roaring_bitmap_t *r) {
115
69.2k
    return r->high_low_container.flags & ROARING_FLAG_COW;
116
69.2k
}
117
56.8k
inline void roaring_bitmap_set_copy_on_write(roaring_bitmap_t *r, bool cow) {
118
56.8k
    if (cow) {
119
0
        r->high_low_container.flags |= ROARING_FLAG_COW;
120
56.8k
    } else {
121
56.8k
        if (roaring_bitmap_get_copy_on_write(r)) {
122
0
            roaring_unshare_all(r);
123
0
        }
124
56.8k
        r->high_low_container.flags &= ~ROARING_FLAG_COW;
125
56.8k
    }
126
56.8k
}
127
128
/**
129
 * Return a copy of the bitmap with all values shifted by offset.
130
 * The returned pointer may be NULL in case of errors. The caller is responsible
131
 * for freeing the return bitmap.
132
 */
133
roaring_bitmap_t *roaring_bitmap_add_offset(const roaring_bitmap_t *bm,
134
                                            int64_t offset);
135
/**
136
 * Describe the inner structure of the bitmap.
137
 */
138
void roaring_bitmap_printf_describe(const roaring_bitmap_t *r);
139
140
/**
141
 * Creates a new bitmap from a list of uint32_t integers
142
 *
143
 * This function is deprecated, use `roaring_bitmap_from` instead, which
144
 * doesn't require the number of elements to be passed in.
145
 *
146
 * @see roaring_bitmap_from
147
 */
148
CROARING_DEPRECATED roaring_bitmap_t *roaring_bitmap_of(size_t n, ...);
149
150
#ifdef __cplusplus
151
/**
152
 * Creates a new bitmap which contains all values passed in as arguments.
153
 *
154
 * To create a bitmap from a variable number of arguments, use the
155
 * `roaring_bitmap_of_ptr` function instead.
156
 */
157
// Use an immediately invoked closure, capturing by reference
158
// (in case __VA_ARGS__ refers to context outside the closure)
159
// Include a 0 at the beginning of the array to make the array length > 0
160
// (zero sized arrays are not valid in standard c/c++)
161
#define roaring_bitmap_from(...)                                              \
162
    [&]() {                                                                   \
163
        const uint32_t roaring_bitmap_from_array[] = {0, __VA_ARGS__};        \
164
        return roaring_bitmap_of_ptr((sizeof(roaring_bitmap_from_array) /     \
165
                                      sizeof(roaring_bitmap_from_array[0])) - \
166
                                         1,                                   \
167
                                     &roaring_bitmap_from_array[1]);          \
168
    }()
169
#else
170
/**
171
 * Creates a new bitmap which contains all values passed in as arguments.
172
 *
173
 * To create a bitmap from a variable number of arguments, use the
174
 * `roaring_bitmap_of_ptr` function instead.
175
 */
176
// While __VA_ARGS__ occurs twice in expansion, one of the times is in a sizeof
177
// expression, which is an unevaluated context, so it's even safe in the case
178
// where expressions passed have side effects (roaring64_bitmap_from(my_func(),
179
// ++i))
180
// Include a 0 at the beginning of the array to make the array length > 0
181
// (zero sized arrays are not valid in standard c/c++)
182
#define roaring_bitmap_from(...)                                             \
183
    roaring_bitmap_of_ptr(                                                   \
184
        (sizeof((const uint32_t[]){0, __VA_ARGS__}) / sizeof(uint32_t)) - 1, \
185
        &((const uint32_t[]){0, __VA_ARGS__})[1])
186
#endif
187
188
/**
189
 * Copies a bitmap (this does memory allocation).
190
 * The caller is responsible for memory management.
191
 * The returned pointer may be NULL in case of errors.
192
 */
193
roaring_bitmap_t *roaring_bitmap_copy(const roaring_bitmap_t *r);
194
195
/**
196
 * Copies a bitmap from src to dest. It is assumed that the pointer dest
197
 * is to an already allocated bitmap. The content of the dest bitmap is
198
 * freed/deleted.
199
 *
200
 * It might be preferable and simpler to call roaring_bitmap_copy except
201
 * that roaring_bitmap_overwrite can save on memory allocations.
202
 *
203
 * Returns true if successful, or false if there was an error. On failure,
204
 * the dest bitmap is left in a valid, empty state (even if it was not empty
205
 * before).
206
 */
207
bool roaring_bitmap_overwrite(roaring_bitmap_t *dest,
208
                              const roaring_bitmap_t *src);
209
210
/**
211
 * Print the content of the bitmap.
212
 */
213
void roaring_bitmap_printf(const roaring_bitmap_t *r);
214
215
/**
216
 * Computes the intersection between two bitmaps and returns new bitmap. The
217
 * caller is responsible for memory management.
218
 *
219
 * Performance hint: if you are computing the intersection between several
220
 * bitmaps, two-by-two, it is best to start with the smallest bitmap.
221
 * You may also rely on roaring_bitmap_and_inplace to avoid creating
222
 * many temporary bitmaps.
223
 * The returned pointer may be NULL in case of errors.
224
 */
225
roaring_bitmap_t *roaring_bitmap_and(const roaring_bitmap_t *r1,
226
                                     const roaring_bitmap_t *r2);
227
228
/**
229
 * Computes the size of the intersection between two bitmaps.
230
 */
231
uint64_t roaring_bitmap_and_cardinality(const roaring_bitmap_t *r1,
232
                                        const roaring_bitmap_t *r2);
233
234
/**
235
 * Check whether two bitmaps intersect.
236
 */
237
bool roaring_bitmap_intersect(const roaring_bitmap_t *r1,
238
                              const roaring_bitmap_t *r2);
239
240
/**
241
 * Check whether a bitmap and an open range intersect.
242
 */
243
bool roaring_bitmap_intersect_with_range(const roaring_bitmap_t *bm, uint64_t x,
244
                                         uint64_t y);
245
246
/**
247
 * Computes the Jaccard index between two bitmaps. (Also known as the Tanimoto
248
 * distance, or the Jaccard similarity coefficient)
249
 *
250
 * The Jaccard index is undefined if both bitmaps are empty.
251
 */
252
double roaring_bitmap_jaccard_index(const roaring_bitmap_t *r1,
253
                                    const roaring_bitmap_t *r2);
254
255
/**
256
 * Computes the size of the union between two bitmaps.
257
 */
258
uint64_t roaring_bitmap_or_cardinality(const roaring_bitmap_t *r1,
259
                                       const roaring_bitmap_t *r2);
260
261
/**
262
 * Computes the size of the difference (andnot) between two bitmaps.
263
 */
264
uint64_t roaring_bitmap_andnot_cardinality(const roaring_bitmap_t *r1,
265
                                           const roaring_bitmap_t *r2);
266
267
/**
268
 * Computes the size of the symmetric difference (xor) between two bitmaps.
269
 */
270
uint64_t roaring_bitmap_xor_cardinality(const roaring_bitmap_t *r1,
271
                                        const roaring_bitmap_t *r2);
272
273
/**
274
 * Inplace version of `roaring_bitmap_and()`, modifies r1
275
 * r1 == r2 is allowed.
276
 *
277
 * Performance hint: if you are computing the intersection between several
278
 * bitmaps, two-by-two, it is best to start with the smallest bitmap.
279
 */
280
void roaring_bitmap_and_inplace(roaring_bitmap_t *r1,
281
                                const roaring_bitmap_t *r2);
282
283
/**
284
 * Computes the union between two bitmaps and returns new bitmap. The caller is
285
 * responsible for memory management.
286
 * The returned pointer may be NULL in case of errors.
287
 */
288
roaring_bitmap_t *roaring_bitmap_or(const roaring_bitmap_t *r1,
289
                                    const roaring_bitmap_t *r2);
290
291
/**
292
 * Inplace version of `roaring_bitmap_or(), modifies r1.
293
 * TODO: decide whether r1 == r2 ok
294
 */
295
void roaring_bitmap_or_inplace(roaring_bitmap_t *r1,
296
                               const roaring_bitmap_t *r2);
297
298
/**
299
 * Compute the union of 'number' bitmaps.
300
 * Caller is responsible for freeing the result.
301
 * See also `roaring_bitmap_or_many_heap()`
302
 * The returned pointer may be NULL in case of errors.
303
 */
304
roaring_bitmap_t *roaring_bitmap_or_many(size_t number,
305
                                         const roaring_bitmap_t **rs);
306
307
/**
308
 * Compute the union of 'number' bitmaps using a heap. This can sometimes be
309
 * faster than `roaring_bitmap_or_many() which uses a naive algorithm.
310
 * Caller is responsible for freeing the result.
311
 */
312
roaring_bitmap_t *roaring_bitmap_or_many_heap(uint32_t number,
313
                                              const roaring_bitmap_t **rs);
314
315
/**
316
 * Computes the symmetric difference (xor) between two bitmaps
317
 * and returns new bitmap. The caller is responsible for memory management.
318
 * The returned pointer may be NULL in case of errors.
319
 */
320
roaring_bitmap_t *roaring_bitmap_xor(const roaring_bitmap_t *r1,
321
                                     const roaring_bitmap_t *r2);
322
323
/**
324
 * Inplace version of roaring_bitmap_xor, modifies r1, r1 != r2.
325
 */
326
void roaring_bitmap_xor_inplace(roaring_bitmap_t *r1,
327
                                const roaring_bitmap_t *r2);
328
329
/**
330
 * Compute the xor of 'number' bitmaps.
331
 * Caller is responsible for freeing the result.
332
 * The returned pointer may be NULL in case of errors.
333
 */
334
roaring_bitmap_t *roaring_bitmap_xor_many(size_t number,
335
                                          const roaring_bitmap_t **rs);
336
337
/**
338
 * Computes the difference (andnot) between two bitmaps and returns new bitmap.
339
 * Caller is responsible for freeing the result.
340
 * The returned pointer may be NULL in case of errors.
341
 */
342
roaring_bitmap_t *roaring_bitmap_andnot(const roaring_bitmap_t *r1,
343
                                        const roaring_bitmap_t *r2);
344
345
/**
346
 * Inplace version of roaring_bitmap_andnot, modifies r1, r1 != r2.
347
 */
348
void roaring_bitmap_andnot_inplace(roaring_bitmap_t *r1,
349
                                   const roaring_bitmap_t *r2);
350
351
/**
352
 * TODO: consider implementing:
353
 *
354
 * "Compute the xor of 'number' bitmaps using a heap. This can sometimes be
355
 *  faster than roaring_bitmap_xor_many which uses a naive algorithm. Caller is
356
 *  responsible for freeing the result.""
357
 *
358
 * roaring_bitmap_t *roaring_bitmap_xor_many_heap(uint32_t number,
359
 *                                                const roaring_bitmap_t **rs);
360
 */
361
362
/**
363
 * Frees the memory.
364
 */
365
void roaring_bitmap_free(const roaring_bitmap_t *r);
366
367
/**
368
 * A bit of context usable with `roaring_bitmap_*_bulk()` functions
369
 *
370
 * Should be initialized with `{0}` (or `memset()` to all zeros).
371
 * Callers should treat it as an opaque type.
372
 *
373
 * A context may only be used with a single bitmap
374
 * (unless re-initialized to zero), and any modification to a bitmap
375
 * (other than modifications performed with `_bulk()` functions with the context
376
 * passed) will invalidate any contexts associated with that bitmap.
377
 */
378
typedef struct roaring_bulk_context_s {
379
    ROARING_CONTAINER_T *container;
380
    int idx;
381
    uint16_t key;
382
    uint8_t typecode;
383
} roaring_bulk_context_t;
384
385
/**
386
 * Add an item, using context from a previous insert for speed optimization.
387
 *
388
 * `context` will be used to store information between calls to make bulk
389
 * operations faster. `*context` should be zero-initialized before the first
390
 * call to this function.
391
 *
392
 * Modifying the bitmap in any way (other than `-bulk` suffixed functions)
393
 * will invalidate the stored context, calling this function with a non-zero
394
 * context after doing any modification invokes undefined behavior.
395
 *
396
 * In order to exploit this optimization, the caller should call this function
397
 * with values with the same "key" (high 16 bits of the value) consecutively.
398
 */
399
void roaring_bitmap_add_bulk(roaring_bitmap_t *r,
400
                             roaring_bulk_context_t *context, uint32_t val);
401
402
/**
403
 * Add value n_args from pointer vals, faster than repeatedly calling
404
 * `roaring_bitmap_add()`
405
 *
406
 * In order to exploit this optimization, the caller should attempt to keep
407
 * values with the same "key" (high 16 bits of the value) as consecutive
408
 * elements in `vals`
409
 */
410
void roaring_bitmap_add_many(roaring_bitmap_t *r, size_t n_args,
411
                             const uint32_t *vals);
412
413
/**
414
 * Add value x
415
 */
416
void roaring_bitmap_add(roaring_bitmap_t *r, uint32_t x);
417
418
/**
419
 * Add value x
420
 * Returns true if a new value was added, false if the value already existed.
421
 */
422
bool roaring_bitmap_add_checked(roaring_bitmap_t *r, uint32_t x);
423
424
/**
425
 * Add all values in range [min, max]
426
 */
427
void roaring_bitmap_add_range_closed(roaring_bitmap_t *r, uint32_t min,
428
                                     uint32_t max);
429
430
/**
431
 * Add all values in range [min, max)
432
 */
433
inline void roaring_bitmap_add_range(roaring_bitmap_t *r, uint64_t min,
434
6.15k
                                     uint64_t max) {
435
6.15k
    if (max <= min || min > (uint64_t)UINT32_MAX + 1) {
436
3.49k
        return;
437
3.49k
    }
438
2.66k
    roaring_bitmap_add_range_closed(r, (uint32_t)min, (uint32_t)(max - 1));
439
2.66k
}
440
441
/**
442
 * Remove value x
443
 */
444
void roaring_bitmap_remove(roaring_bitmap_t *r, uint32_t x);
445
446
/**
447
 * Remove all values in range [min, max]
448
 */
449
void roaring_bitmap_remove_range_closed(roaring_bitmap_t *r, uint32_t min,
450
                                        uint32_t max);
451
452
/**
453
 * Remove all values in range [min, max)
454
 */
455
inline void roaring_bitmap_remove_range(roaring_bitmap_t *r, uint64_t min,
456
6.15k
                                        uint64_t max) {
457
6.15k
    if (max <= min || min > (uint64_t)UINT32_MAX + 1) {
458
5.18k
        return;
459
5.18k
    }
460
970
    roaring_bitmap_remove_range_closed(r, (uint32_t)min, (uint32_t)(max - 1));
461
970
}
462
463
/**
464
 * Remove multiple values
465
 */
466
void roaring_bitmap_remove_many(roaring_bitmap_t *r, size_t n_args,
467
                                const uint32_t *vals);
468
469
/**
470
 * Remove value x
471
 * Returns true if a new value was removed, false if the value was not existing.
472
 */
473
bool roaring_bitmap_remove_checked(roaring_bitmap_t *r, uint32_t x);
474
475
/**
476
 * Check if value is present
477
 */
478
6.22k
inline bool roaring_bitmap_contains(const roaring_bitmap_t *r, uint32_t val) {
479
    // For performance reasons, this function is inline and uses internal
480
    // functions directly.
481
6.22k
#ifdef __cplusplus
482
6.22k
    using namespace ::roaring::internal;
483
6.22k
#endif
484
6.22k
    const uint16_t hb = val >> 16;
485
    /*
486
     * the next function call involves a binary search and lots of branching.
487
     */
488
6.22k
    int32_t i = ra_get_index(&r->high_low_container, hb);
489
6.22k
    if (i < 0) return false;
490
491
5.57k
    uint8_t typecode;
492
    // next call ought to be cheap
493
5.57k
    container_t *container = ra_get_container_at_index(&r->high_low_container,
494
5.57k
                                                       (uint16_t)i, &typecode);
495
    // rest might be a tad expensive, possibly involving another round of binary
496
    // search
497
5.57k
    return container_contains(container, val & 0xFFFF, typecode);
498
6.22k
}
499
500
/**
501
 * Check whether a range of values from range_start (included)
502
 * to range_end (excluded) is present
503
 */
504
bool roaring_bitmap_contains_range(const roaring_bitmap_t *r,
505
                                   uint64_t range_start, uint64_t range_end);
506
507
/**
508
 * Check whether a range of values from range_start (included)
509
 * to range_end (included) is present
510
 */
511
bool roaring_bitmap_contains_range_closed(const roaring_bitmap_t *r,
512
                                          uint32_t range_start,
513
                                          uint32_t range_end);
514
515
/**
516
 * Check if an items is present, using context from a previous insert or search
517
 * for speed optimization.
518
 *
519
 * `context` will be used to store information between calls to make bulk
520
 * operations faster. `*context` should be zero-initialized before the first
521
 * call to this function.
522
 *
523
 * Modifying the bitmap in any way (other than `-bulk` suffixed functions)
524
 * will invalidate the stored context, calling this function with a non-zero
525
 * context after doing any modification invokes undefined behavior.
526
 *
527
 * In order to exploit this optimization, the caller should call this function
528
 * with values with the same "key" (high 16 bits of the value) consecutively.
529
 */
530
bool roaring_bitmap_contains_bulk(const roaring_bitmap_t *r,
531
                                  roaring_bulk_context_t *context,
532
                                  uint32_t val);
533
534
/**
535
 * Get the cardinality of the bitmap (number of elements).
536
 */
537
uint64_t roaring_bitmap_get_cardinality(const roaring_bitmap_t *r);
538
539
/**
540
 * Returns the number of elements in the range [range_start, range_end).
541
 */
542
uint64_t roaring_bitmap_range_cardinality(const roaring_bitmap_t *r,
543
                                          uint64_t range_start,
544
                                          uint64_t range_end);
545
546
/**
547
 * Returns the number of elements in the range [range_start, range_end].
548
 */
549
uint64_t roaring_bitmap_range_cardinality_closed(const roaring_bitmap_t *r,
550
                                                 uint32_t range_start,
551
                                                 uint32_t range_end);
552
/**
553
 * Returns true if the bitmap is empty (cardinality is zero).
554
 */
555
bool roaring_bitmap_is_empty(const roaring_bitmap_t *r);
556
557
/**
558
 * Empties the bitmap.  It will have no auxiliary allocations (so if the bitmap
559
 * was initialized in client memory via roaring_bitmap_init(), then a call to
560
 * roaring_bitmap_clear() would be enough to "free" it)
561
 */
562
void roaring_bitmap_clear(roaring_bitmap_t *r);
563
564
/**
565
 * Convert the bitmap to a sorted array, output in `ans`.
566
 *
567
 * Caller is responsible to ensure that there is enough memory allocated, e.g.
568
 *
569
 *     ans = malloc(roaring_bitmap_get_cardinality(bitmap) * sizeof(uint32_t));
570
 */
571
void roaring_bitmap_to_uint32_array(const roaring_bitmap_t *r, uint32_t *ans);
572
573
/**
574
 * Store the bitmap to a bitset. This can be useful for people
575
 * who need the performance and simplicity of a standard bitset.
576
 * We assume that the input bitset is originally empty (does not
577
 * have any set bit).
578
 *
579
 *   bitset_t * out = bitset_create();
580
 *   // if the bitset has content in it, call "bitset_clear(out)"
581
 *   bool success = roaring_bitmap_to_bitset(mybitmap, out);
582
 *   // on failure, success will be false.
583
 *   // You can then query the bitset:
584
 *   bool is_present = bitset_get(out,  10011 );
585
 *   // you must free the memory:
586
 *   bitset_free(out);
587
 *
588
 */
589
bool roaring_bitmap_to_bitset(const roaring_bitmap_t *r, bitset_t *bitset);
590
591
/**
592
 * Convert the bitmap to a sorted array from `offset` by `limit`, output in
593
 * `ans`.
594
 *
595
 * Caller is responsible to ensure that there is enough memory allocated, e.g.
596
 *
597
 *     ans = malloc(roaring_bitmap_get_cardinality(limit) * sizeof(uint32_t));
598
 *
599
 * This function always returns `true`
600
 *
601
 * For more control, see `roaring_uint32_iterator_skip` and
602
 * `roaring_uint32_iterator_read`, which can be used to e.g. tell how many
603
 * values were actually read.
604
 */
605
bool roaring_bitmap_range_uint32_array(const roaring_bitmap_t *r, size_t offset,
606
                                       size_t limit, uint32_t *ans);
607
608
/**
609
 * Remove run-length encoding even when it is more space efficient.
610
 * Return whether a change was applied.
611
 */
612
bool roaring_bitmap_remove_run_compression(roaring_bitmap_t *r);
613
614
/**
615
 * Convert array and bitmap containers to run containers when it is more
616
 * efficient; also convert from run containers when more space efficient.
617
 *
618
 * Returns true if the result has at least one run container.
619
 * Additional savings might be possible by calling `shrinkToFit()`.
620
 */
621
bool roaring_bitmap_run_optimize(roaring_bitmap_t *r);
622
623
/**
624
 * If needed, reallocate memory to shrink the memory usage.
625
 * Returns the number of bytes saved.
626
 */
627
size_t roaring_bitmap_shrink_to_fit(roaring_bitmap_t *r);
628
629
/**
630
 * Write the bitmap to an output pointer, this output buffer should refer to
631
 * at least `roaring_bitmap_size_in_bytes(r)` allocated bytes.
632
 *
633
 * See `roaring_bitmap_portable_serialize()` if you want a format that's
634
 * compatible with Java and Go implementations.  This format can sometimes be
635
 * more space efficient than the portable form, e.g. when the data is sparse.
636
 *
637
 * Returns how many bytes written, should be `roaring_bitmap_size_in_bytes(r)`.
638
 *
639
 * When serializing data to a file, we recommend that you also use
640
 * checksums so that, at deserialization, you can be confident
641
 * that you are recovering the correct data.
642
 */
643
size_t roaring_bitmap_serialize(const roaring_bitmap_t *r, char *buf);
644
645
/**
646
 * Use with `roaring_bitmap_serialize()`.
647
 *
648
 * (See `roaring_bitmap_portable_deserialize()` if you want a format that's
649
 * compatible with Java and Go implementations).
650
 *
651
 * The returned pointer may be NULL in case of errors.
652
 */
653
roaring_bitmap_t *roaring_bitmap_deserialize(const void *buf);
654
655
/**
656
 * Use with `roaring_bitmap_serialize()`.
657
 *
658
 * (See `roaring_bitmap_portable_deserialize_safe()` if you want a format that's
659
 * compatible with Java and Go implementations).
660
 *
661
 * The difference with `roaring_bitmap_deserialize()` is that this function
662
 * checks that the input buffer is a valid bitmap.  If the buffer is too small,
663
 * NULL is returned.
664
 *
665
 * The returned pointer may be NULL in case of errors.
666
 */
667
roaring_bitmap_t *roaring_bitmap_deserialize_safe(const void *buf,
668
                                                  size_t maxbytes);
669
670
/**
671
 * How many bytes are required to serialize this bitmap (NOT compatible
672
 * with Java and Go versions)
673
 */
674
size_t roaring_bitmap_size_in_bytes(const roaring_bitmap_t *r);
675
676
/**
677
 * Read bitmap from a serialized buffer.
678
 * In case of failure, NULL is returned.
679
 *
680
 * This function is unsafe in the sense that if there is no valid serialized
681
 * bitmap at the pointer, then many bytes could be read, possibly causing a
682
 * buffer overflow. In other words, this routine assumes that `buf` points to a
683
 * complete, correctly formatted serialized bitmap and does not take a buffer
684
 * length argument that would let it enforce a read bound.
685
 *
686
 * Use this function only when the input buffer is already trusted, for example
687
 * because it comes from memory that was previously filled by
688
 * `roaring_bitmap_portable_serialize()` and whose size is known by some other
689
 * means. If the source is untrusted, truncated, or otherwise not guaranteed to
690
 * contain a valid serialized bitmap, prefer
691
 * `roaring_bitmap_portable_deserialize_safe()`.
692
 *
693
 * This is meant to be compatible with the Java and Go versions:
694
 * https://github.com/RoaringBitmap/RoaringFormatSpec
695
 *
696
 * The returned pointer may be NULL in case of errors.
697
 */
698
roaring_bitmap_t *roaring_bitmap_portable_deserialize(const char *buf);
699
700
/**
701
 * Read bitmap from a serialized buffer safely (reading up to maxbytes).
702
 * In case of failure, NULL is returned.
703
 *
704
 * This is meant to be compatible with the Java and Go versions:
705
 * https://github.com/RoaringBitmap/RoaringFormatSpec
706
 *
707
 * The function itself is safe in the sense that it will not cause buffer
708
 * overflows: it will not read beyond the scope of the provided buffer
709
 * (buf,maxbytes).
710
 *
711
 * However, for correct operations, it is assumed that the bitmap
712
 * read was once serialized from a valid bitmap (i.e., it follows the format
713
 * specification). If you provided an incorrect input (garbage), then the bitmap
714
 * read may not be in a valid state and following operations may not lead to
715
 * sensible results. In particular, the serialized array containers need to be
716
 * in sorted order, and the run containers should be in sorted non-overlapping
717
 * order. This is is guaranteed to happen when serializing an existing bitmap,
718
 * but not for random inputs.
719
 *
720
 * If the source is untrusted, you should call
721
 * roaring_bitmap_internal_validate to check the validity of the
722
 * bitmap prior to using it. Only after calling roaring_bitmap_internal_validate
723
 * is the bitmap considered safe for use.
724
 *
725
 * We also recommend that you use checksums to check that serialized data
726
 * corresponds to the serialized bitmap. The CRoaring library does not provide
727
 * checksumming.
728
 *
729
 * The returned pointer may be NULL in case of errors.
730
 */
731
roaring_bitmap_t *roaring_bitmap_portable_deserialize_safe(const char *buf,
732
                                                           size_t maxbytes);
733
734
/**
735
 * Read bitmap from a serialized buffer.
736
 * In case of failure, NULL is returned.
737
 *
738
 * Bitmap returned by this function can be used in all readonly contexts.
739
 * Bitmap must be freed as usual, by calling roaring_bitmap_free().
740
 * Underlying buffer must not be freed or modified while it backs any bitmaps.
741
 *
742
 * The function is unsafe in the following ways:
743
 * 1) It may execute unaligned memory accesses.
744
 * 2) A buffer overflow may occur if buf does not point to a valid serialized
745
 *    bitmap.
746
 *
747
 * This is meant to be compatible with the Java and Go versions:
748
 * https://github.com/RoaringBitmap/RoaringFormatSpec
749
 *
750
 * This function is endian-sensitive. If you have a big-endian system (e.g., a
751
 * mainframe IBM s390x), the data format is going to be big-endian and not
752
 * compatible with little-endian systems. It is not a bug, it is by design,
753
 * since the format imitates C memory layout of roaring_bitmap_t.
754
 *
755
 * The returned pointer may be NULL in case of errors.
756
 */
757
roaring_bitmap_t *roaring_bitmap_portable_deserialize_frozen(const char *buf);
758
759
/**
760
 * Check how many bytes would be read (up to maxbytes) at this pointer if there
761
 * is a bitmap, returns zero if there is no valid bitmap.
762
 *
763
 * This is meant to be compatible with the Java and Go versions:
764
 * https://github.com/RoaringBitmap/RoaringFormatSpec
765
 */
766
size_t roaring_bitmap_portable_deserialize_size(const char *buf,
767
                                                size_t maxbytes);
768
769
/**
770
 * How many bytes are required to serialize this bitmap.
771
 *
772
 * This is meant to be compatible with the Java and Go versions:
773
 * https://github.com/RoaringBitmap/RoaringFormatSpec
774
 */
775
size_t roaring_bitmap_portable_size_in_bytes(const roaring_bitmap_t *r);
776
777
/**
778
 * Write a bitmap to a char buffer.  The output buffer should refer to at least
779
 * `roaring_bitmap_portable_size_in_bytes(r)` bytes of allocated memory.
780
 *
781
 * Returns how many bytes were written which should match
782
 * `roaring_bitmap_portable_size_in_bytes(r)`.
783
 *
784
 * This is meant to be compatible with the Java and Go versions:
785
 * https://github.com/RoaringBitmap/RoaringFormatSpec
786
 *
787
 * When serializing data to a file, we recommend that you also use
788
 * checksums so that, at deserialization, you can be confident
789
 * that you are recovering the correct data.
790
 */
791
size_t roaring_bitmap_portable_serialize(const roaring_bitmap_t *r, char *buf);
792
793
/*
794
 * "Frozen" serialization format imitates memory layout of roaring_bitmap_t.
795
 * Deserialized bitmap is a constant view of the underlying buffer.
796
 * This significantly reduces amount of allocations and copying required during
797
 * deserialization.
798
 * It can be used with memory mapped files.
799
 * Example can be found in benchmarks/frozen_benchmark.c
800
 *
801
 *         [#####] const roaring_bitmap_t *
802
 *          | | |
803
 *     +----+ | +-+
804
 *     |      |   |
805
 * [#####################################] underlying buffer
806
 *
807
 * Note that because frozen serialization format imitates C memory layout
808
 * of roaring_bitmap_t, it is not fixed. It is different on big/little endian
809
 * platforms and can be changed in future.
810
 */
811
812
/**
813
 * Returns number of bytes required to serialize bitmap using frozen format.
814
 */
815
size_t roaring_bitmap_frozen_size_in_bytes(const roaring_bitmap_t *r);
816
817
/**
818
 * Serializes bitmap using frozen format.
819
 * Buffer size must be at least roaring_bitmap_frozen_size_in_bytes().
820
 *
821
 * This function is endian-sensitive. If you have a big-endian system (e.g., a
822
 * mainframe IBM s390x), the data format is going to be big-endian and not
823
 * compatible with little-endian systems. This is not a bug, it is by design,
824
 *since the format imitates C memory layout
825
 *
826
 * When serializing data to a file, we recommend that you also use
827
 * checksums so that, at deserialization, you can be confident
828
 * that you are recovering the correct data.
829
 */
830
void roaring_bitmap_frozen_serialize(const roaring_bitmap_t *r, char *buf);
831
832
/**
833
 * Creates constant bitmap that is a view of a given buffer.
834
 * Buffer data should have been written by `roaring_bitmap_frozen_serialize()`
835
 * Its beginning must also be aligned by 32 bytes.
836
 * Length must be equal exactly to `roaring_bitmap_frozen_size_in_bytes()`.
837
 * In case of failure, NULL is returned.
838
 *
839
 * Bitmap returned by this function can be used in all readonly contexts.
840
 * Bitmap must be freed as usual, by calling roaring_bitmap_free().
841
 * Underlying buffer must not be freed or modified while it backs any bitmaps.
842
 *
843
 * This function is endian-sensitive. If you have a big-endian system (e.g., a
844
 * mainframe IBM s390x), the data format is going to be big-endian and not
845
 * compatible with little-endian systems. This is not a bug, it is by design,
846
 *since the format imitates C memory layout of roaring_bitmap_t.
847
 */
848
const roaring_bitmap_t *roaring_bitmap_frozen_view(const char *buf,
849
                                                   size_t length);
850
851
/**
852
 * Iterate over the bitmap elements. The function iterator is called once for
853
 * all the values with ptr (can be NULL) as the second parameter of each call.
854
 *
855
 * `roaring_iterator` is simply a pointer to a function that returns bool
856
 * (true means that the iteration should continue while false means that it
857
 * should stop), and takes (uint32_t,void*) as inputs.
858
 *
859
 * Returns true if the roaring_iterator returned true throughout (so that all
860
 * data points were necessarily visited).
861
 *
862
 * Iteration is ordered: from the smallest to the largest elements.
863
 */
864
bool roaring_iterate(const roaring_bitmap_t *r, roaring_iterator iterator,
865
                     void *ptr);
866
867
bool roaring_iterate64(const roaring_bitmap_t *r, roaring_iterator64 iterator,
868
                       uint64_t high_bits, void *ptr);
869
870
/**
871
 * Return true if the two bitmaps contain the same elements.
872
 */
873
bool roaring_bitmap_equals(const roaring_bitmap_t *r1,
874
                           const roaring_bitmap_t *r2);
875
876
/**
877
 * Return true if all the elements of r1 are also in r2.
878
 */
879
bool roaring_bitmap_is_subset(const roaring_bitmap_t *r1,
880
                              const roaring_bitmap_t *r2);
881
882
/**
883
 * Return true if all the elements of r1 are also in r2, and r2 is strictly
884
 * greater than r1.
885
 */
886
bool roaring_bitmap_is_strict_subset(const roaring_bitmap_t *r1,
887
                                     const roaring_bitmap_t *r2);
888
889
/**
890
 * (For expert users who seek high performance.)
891
 *
892
 * Computes the union between two bitmaps and returns new bitmap. The caller is
893
 * responsible for memory management.
894
 *
895
 * The lazy version defers some computations such as the maintenance of the
896
 * cardinality counts. Thus you must call `roaring_bitmap_repair_after_lazy()`
897
 * after executing "lazy" computations.
898
 *
899
 * It is safe to repeatedly call roaring_bitmap_lazy_or_inplace on the result.
900
 *
901
 * `bitsetconversion` is a flag which determines whether container-container
902
 * operations force a bitset conversion.
903
 *
904
 * The returned pointer may be NULL in case of errors.
905
 */
906
roaring_bitmap_t *roaring_bitmap_lazy_or(const roaring_bitmap_t *r1,
907
                                         const roaring_bitmap_t *r2,
908
                                         const bool bitsetconversion);
909
910
/**
911
 * (For expert users who seek high performance.)
912
 *
913
 * Inplace version of roaring_bitmap_lazy_or, modifies r1.
914
 *
915
 * `bitsetconversion` is a flag which determines whether container-container
916
 * operations force a bitset conversion.
917
 */
918
void roaring_bitmap_lazy_or_inplace(roaring_bitmap_t *r1,
919
                                    const roaring_bitmap_t *r2,
920
                                    const bool bitsetconversion);
921
922
/**
923
 * (For expert users who seek high performance.)
924
 *
925
 * Execute maintenance on a bitmap created from `roaring_bitmap_lazy_or()`
926
 * or modified with `roaring_bitmap_lazy_or_inplace()`.
927
 */
928
void roaring_bitmap_repair_after_lazy(roaring_bitmap_t *r1);
929
930
/**
931
 * Computes the symmetric difference between two bitmaps and returns new bitmap.
932
 * The caller is responsible for memory management.
933
 *
934
 * The lazy version defers some computations such as the maintenance of the
935
 * cardinality counts. Thus you must call `roaring_bitmap_repair_after_lazy()`
936
 * after executing "lazy" computations.
937
 *
938
 * It is safe to repeatedly call `roaring_bitmap_lazy_xor_inplace()` on
939
 * the result.
940
 *
941
 * The returned pointer may be NULL in case of errors.
942
 */
943
roaring_bitmap_t *roaring_bitmap_lazy_xor(const roaring_bitmap_t *r1,
944
                                          const roaring_bitmap_t *r2);
945
946
/**
947
 * (For expert users who seek high performance.)
948
 *
949
 * Inplace version of roaring_bitmap_lazy_xor, modifies r1. r1 != r2
950
 */
951
void roaring_bitmap_lazy_xor_inplace(roaring_bitmap_t *r1,
952
                                     const roaring_bitmap_t *r2);
953
954
/**
955
 * Compute the negation of the bitmap in the interval [range_start, range_end).
956
 * The number of negated values is range_end - range_start.
957
 * Areas outside the range are passed through unchanged.
958
 * The returned pointer may be NULL in case of errors.
959
 */
960
roaring_bitmap_t *roaring_bitmap_flip(const roaring_bitmap_t *r1,
961
                                      uint64_t range_start, uint64_t range_end);
962
963
/**
964
 * Compute the negation of the bitmap in the interval [range_start, range_end].
965
 * The number of negated values is range_end - range_start + 1.
966
 * Areas outside the range are passed through unchanged.
967
 * The returned pointer may be NULL in case of errors.
968
 */
969
roaring_bitmap_t *roaring_bitmap_flip_closed(const roaring_bitmap_t *x1,
970
                                             uint32_t range_start,
971
                                             uint32_t range_end);
972
/**
973
 * compute (in place) the negation of the roaring bitmap within a specified
974
 * interval: [range_start, range_end). The number of negated values is
975
 * range_end - range_start.
976
 * Areas outside the range are passed through unchanged.
977
 */
978
void roaring_bitmap_flip_inplace(roaring_bitmap_t *r1, uint64_t range_start,
979
                                 uint64_t range_end);
980
981
/**
982
 * compute (in place) the negation of the roaring bitmap within a specified
983
 * interval: [range_start, range_end]. The number of negated values is
984
 * range_end - range_start + 1.
985
 * Areas outside the range are passed through unchanged.
986
 */
987
void roaring_bitmap_flip_inplace_closed(roaring_bitmap_t *r1,
988
                                        uint32_t range_start,
989
                                        uint32_t range_end);
990
991
/**
992
 * Selects the element at index 'rank' where the smallest element is at index 0.
993
 * If the size of the roaring bitmap is strictly greater than rank, then this
994
 * function returns true and sets element to the element of given rank.
995
 * Otherwise, it returns false.
996
 */
997
bool roaring_bitmap_select(const roaring_bitmap_t *r, uint32_t rank,
998
                           uint32_t *element);
999
1000
/**
1001
 * roaring_bitmap_rank returns the number of integers that are smaller or equal
1002
 * to x. Thus if x is the first element, this function will return 1. If
1003
 * x is smaller than the smallest element, this function will return 0.
1004
 *
1005
 * The indexing convention differs between roaring_bitmap_select and
1006
 * roaring_bitmap_rank: roaring_bitmap_select refers to the smallest value
1007
 * as having index 0, whereas roaring_bitmap_rank returns 1 when ranking
1008
 * the smallest value.
1009
 */
1010
uint64_t roaring_bitmap_rank(const roaring_bitmap_t *r, uint32_t x);
1011
1012
/**
1013
 * roaring_bitmap_rank_many is an `Bulk` version of `roaring_bitmap_rank`
1014
 * it puts rank value of each element in `[begin .. end)` to `ans[]`
1015
 *
1016
 * the values in `[begin .. end)` must be sorted in Ascending order;
1017
 * Caller is responsible to ensure that there is enough memory allocated, e.g.
1018
 *
1019
 *     ans = malloc((end-begin) * sizeof(uint64_t));
1020
 */
1021
void roaring_bitmap_rank_many(const roaring_bitmap_t *r, const uint32_t *begin,
1022
                              const uint32_t *end, uint64_t *ans);
1023
1024
/**
1025
 * Returns the index of x in the given roaring bitmap.
1026
 * If the roaring bitmap doesn't contain x , this function will return -1.
1027
 * The difference with rank function is that this function will return -1 when x
1028
 * is not the element of roaring bitmap, but the rank function will return a
1029
 * non-negative number.
1030
 */
1031
int64_t roaring_bitmap_get_index(const roaring_bitmap_t *r, uint32_t x);
1032
1033
/**
1034
 * Returns the smallest value in the set, or UINT32_MAX if the set is empty.
1035
 */
1036
uint32_t roaring_bitmap_minimum(const roaring_bitmap_t *r);
1037
1038
/**
1039
 * Returns the greatest value in the set, or 0 if the set is empty.
1040
 */
1041
uint32_t roaring_bitmap_maximum(const roaring_bitmap_t *r);
1042
1043
/**
1044
 * (For advanced users.)
1045
 *
1046
 * Collect statistics about the bitmap, see roaring_types.h for
1047
 * a description of roaring_statistics_t
1048
 */
1049
void roaring_bitmap_statistics(const roaring_bitmap_t *r,
1050
                               roaring_statistics_t *stat);
1051
1052
/**
1053
 * Perform internal consistency checks. Returns true if the bitmap is
1054
 * consistent. It may be useful to call this after deserializing bitmaps from
1055
 * untrusted sources. If roaring_bitmap_internal_validate returns true, then the
1056
 * bitmap should be consistent and can be trusted not to cause crashes or memory
1057
 * corruption.
1058
 *
1059
 * Note that some operations intentionally leave bitmaps in an inconsistent
1060
 * state temporarily, for example, `roaring_bitmap_lazy_*` functions, until
1061
 * `roaring_bitmap_repair_after_lazy` is called.
1062
 *
1063
 * If reason is non-null, it will be set to a string describing the first
1064
 * inconsistency found if any.
1065
 */
1066
bool roaring_bitmap_internal_validate(const roaring_bitmap_t *r,
1067
                                      const char **reason);
1068
1069
/*********************
1070
* What follows is code use to iterate through values in a roaring bitmap
1071
1072
roaring_bitmap_t *r =...
1073
roaring_uint32_iterator_t i;
1074
roaring_iterator_create(r, &i);
1075
while(i.has_value) {
1076
  printf("value = %d\n", i.current_value);
1077
  roaring_uint32_iterator_advance(&i);
1078
}
1079
roaring_uint32_iterator_free(&i);
1080
1081
Obviously, if you modify the underlying bitmap, the iterator
1082
becomes invalid. So don't.
1083
*/
1084
1085
/**
1086
 * A struct used to keep iterator state. Users should only access
1087
 * `current_value` and `has_value`, the rest of the type should be treated as
1088
 * opaque.
1089
 */
1090
typedef struct roaring_uint32_iterator_s {
1091
    const roaring_bitmap_t *parent;        // Owner
1092
    const ROARING_CONTAINER_T *container;  // Current container
1093
    uint8_t typecode;                      // Typecode of current container
1094
    int32_t container_index;               // Current container index
1095
    uint32_t highbits;                     // High 16 bits of the current value
1096
    roaring_container_iterator_t container_it;
1097
1098
    uint32_t current_value;
1099
    bool has_value;
1100
} roaring_uint32_iterator_t;
1101
1102
/**
1103
 * Initialize an iterator object that can be used to iterate through the values.
1104
 * If there is a  value, then this iterator points to the first value and
1105
 * `it->has_value` is true. The value is in `it->current_value`.
1106
 */
1107
void roaring_iterator_init(const roaring_bitmap_t *r,
1108
                           roaring_uint32_iterator_t *newit);
1109
1110
/** DEPRECATED, use `roaring_iterator_init`. */
1111
CROARING_DEPRECATED static inline void roaring_init_iterator(
1112
0
    const roaring_bitmap_t *r, roaring_uint32_iterator_t *newit) {
1113
0
    roaring_iterator_init(r, newit);
1114
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_init_iterator(roaring::api::roaring_bitmap_s const*, roaring::api::roaring_uint32_iterator_s*)
Unexecuted instantiation: roaring.c:roaring_init_iterator
1115
1116
/**
1117
 * Initialize an iterator object that can be used to iterate through the values.
1118
 * If there is a value, then this iterator points to the last value and
1119
 * `it->has_value` is true. The value is in `it->current_value`.
1120
 */
1121
void roaring_iterator_init_last(const roaring_bitmap_t *r,
1122
                                roaring_uint32_iterator_t *newit);
1123
1124
/** DEPRECATED, use `roaring_iterator_init_last`. */
1125
CROARING_DEPRECATED static inline void roaring_init_iterator_last(
1126
0
    const roaring_bitmap_t *r, roaring_uint32_iterator_t *newit) {
1127
0
    roaring_iterator_init_last(r, newit);
1128
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_init_iterator_last(roaring::api::roaring_bitmap_s const*, roaring::api::roaring_uint32_iterator_s*)
Unexecuted instantiation: roaring.c:roaring_init_iterator_last
1129
1130
/**
1131
 * Create an iterator object that can be used to iterate through the values.
1132
 * Caller is responsible for calling `roaring_uint32_iterator_free()`.
1133
 *
1134
 * The iterator is initialized (this function calls `roaring_iterator_init()`)
1135
 * If there is a value, then this iterator points to the first value and
1136
 * `it->has_value` is true.  The value is in `it->current_value`.
1137
 */
1138
roaring_uint32_iterator_t *roaring_iterator_create(const roaring_bitmap_t *r);
1139
1140
/** DEPRECATED, use `roaring_iterator_create`. */
1141
CROARING_DEPRECATED static inline roaring_uint32_iterator_t *
1142
0
roaring_create_iterator(const roaring_bitmap_t *r) {
1143
0
    return roaring_iterator_create(r);
1144
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_create_iterator(roaring::api::roaring_bitmap_s const*)
Unexecuted instantiation: roaring.c:roaring_create_iterator
1145
1146
/**
1147
 * Advance the iterator. If there is a new value, then `it->has_value` is true.
1148
 * The new value is in `it->current_value`. Values are traversed in increasing
1149
 * orders. For convenience, returns `it->has_value`.
1150
 *
1151
 * Once `it->has_value` is false, `roaring_uint32_iterator_advance` should not
1152
 * be called on the iterator again. Calling `roaring_uint32_iterator_previous`
1153
 * is allowed.
1154
 */
1155
bool roaring_uint32_iterator_advance(roaring_uint32_iterator_t *it);
1156
1157
/** DEPRECATED, use `roaring_uint32_iterator_advance`. */
1158
CROARING_DEPRECATED static inline bool roaring_advance_uint32_iterator(
1159
0
    roaring_uint32_iterator_t *it) {
1160
0
    return roaring_uint32_iterator_advance(it);
1161
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_advance_uint32_iterator(roaring::api::roaring_uint32_iterator_s*)
Unexecuted instantiation: roaring.c:roaring_advance_uint32_iterator
1162
1163
/**
1164
 * Decrement the iterator. If there's a new value, then `it->has_value` is true.
1165
 * The new value is in `it->current_value`. Values are traversed in decreasing
1166
 * order. For convenience, returns `it->has_value`.
1167
 *
1168
 * Once `it->has_value` is false, `roaring_uint32_iterator_previous` should not
1169
 * be called on the iterator again. Calling `roaring_uint32_iterator_advance` is
1170
 * allowed.
1171
 */
1172
bool roaring_uint32_iterator_previous(roaring_uint32_iterator_t *it);
1173
1174
/** DEPRECATED, use `roaring_uint32_iterator_previous`. */
1175
CROARING_DEPRECATED static inline bool roaring_previous_uint32_iterator(
1176
0
    roaring_uint32_iterator_t *it) {
1177
0
    return roaring_uint32_iterator_previous(it);
1178
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_previous_uint32_iterator(roaring::api::roaring_uint32_iterator_s*)
Unexecuted instantiation: roaring.c:roaring_previous_uint32_iterator
1179
1180
/**
1181
 * Move the iterator to the first value >= `val`. If there is a such a value,
1182
 * then `it->has_value` is true. The new value is in `it->current_value`.
1183
 * For convenience, returns `it->has_value`.
1184
 */
1185
bool roaring_uint32_iterator_move_equalorlarger(roaring_uint32_iterator_t *it,
1186
                                                uint32_t val);
1187
1188
/** DEPRECATED, use `roaring_uint32_iterator_move_equalorlarger`. */
1189
CROARING_DEPRECATED static inline bool
1190
roaring_move_uint32_iterator_equalorlarger(roaring_uint32_iterator_t *it,
1191
0
                                           uint32_t val) {
1192
0
    return roaring_uint32_iterator_move_equalorlarger(it, val);
1193
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_move_uint32_iterator_equalorlarger(roaring::api::roaring_uint32_iterator_s*, unsigned int)
Unexecuted instantiation: roaring.c:roaring_move_uint32_iterator_equalorlarger
1194
1195
/**
1196
 * Creates a copy of an iterator.
1197
 * Caller must free it.
1198
 */
1199
roaring_uint32_iterator_t *roaring_uint32_iterator_copy(
1200
    const roaring_uint32_iterator_t *it);
1201
1202
/** DEPRECATED, use `roaring_uint32_iterator_copy`. */
1203
CROARING_DEPRECATED static inline roaring_uint32_iterator_t *
1204
0
roaring_copy_uint32_iterator(const roaring_uint32_iterator_t *it) {
1205
0
    return roaring_uint32_iterator_copy(it);
1206
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_copy_uint32_iterator(roaring::api::roaring_uint32_iterator_s const*)
Unexecuted instantiation: roaring.c:roaring_copy_uint32_iterator
1207
1208
/**
1209
 * Free memory following `roaring_iterator_create()`
1210
 */
1211
void roaring_uint32_iterator_free(roaring_uint32_iterator_t *it);
1212
1213
/** DEPRECATED, use `roaring_uint32_iterator_free`. */
1214
CROARING_DEPRECATED static inline void roaring_free_uint32_iterator(
1215
0
    roaring_uint32_iterator_t *it) {
1216
0
    roaring_uint32_iterator_free(it);
1217
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_free_uint32_iterator(roaring::api::roaring_uint32_iterator_s*)
Unexecuted instantiation: roaring.c:roaring_free_uint32_iterator
1218
1219
/**
1220
 * Reads next ${count} values from iterator into user-supplied ${buf}.
1221
 * Returns the number of read elements.
1222
 * This number can be smaller than ${count}, which means that iterator is
1223
 * drained.
1224
 *
1225
 * This function satisfies semantics of iteration and can be used together with
1226
 * other iterator functions.
1227
 *  - first value is copied from ${it}->current_value
1228
 *  - after function returns, iterator is positioned at the next element
1229
 */
1230
uint32_t roaring_uint32_iterator_read(roaring_uint32_iterator_t *it,
1231
                                      uint32_t *buf, uint32_t count);
1232
1233
/** DEPRECATED, use `roaring_uint32_iterator_read`. */
1234
CROARING_DEPRECATED static inline uint32_t roaring_read_uint32_iterator(
1235
0
    roaring_uint32_iterator_t *it, uint32_t *buf, uint32_t count) {
1236
0
    return roaring_uint32_iterator_read(it, buf, count);
1237
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_read_uint32_iterator(roaring::api::roaring_uint32_iterator_s*, unsigned int*, unsigned int)
Unexecuted instantiation: roaring.c:roaring_read_uint32_iterator
1238
1239
/**
1240
 * Reads previous ${count} values from iterator into user-supplied ${buf}.
1241
 * Returns the number of read elements.
1242
 * This number can be smaller than ${count}, which means that iterator is
1243
 * drained.
1244
 *
1245
 * Values are written in descending order: buf[0] is the highest (current)
1246
 * value, buf[ret-1] is the lowest value read.
1247
 *
1248
 * This function satisfies semantics of reverse iteration and can be used
1249
 * together with other iterator functions.
1250
 *  - first value is copied from ${it}->current_value
1251
 *  - after function returns, iterator is positioned at the previous element
1252
 */
1253
uint32_t roaring_uint32_iterator_read_backward(roaring_uint32_iterator_t *it,
1254
                                               uint32_t *buf, uint32_t count);
1255
1256
/**
1257
 * Skip the next ${count} values from iterator.
1258
 * Returns the number of values actually skipped.
1259
 * The number can be smaller than ${count}, which means that iterator is
1260
 * drained.
1261
 *
1262
 * This function is equivalent to calling `roaring_uint32_iterator_advance()`
1263
 * ${count} times but is much more efficient.
1264
 */
1265
uint32_t roaring_uint32_iterator_skip(roaring_uint32_iterator_t *it,
1266
                                      uint32_t count);
1267
1268
/**
1269
 * Skip the previous ${count} values from iterator (move backwards).
1270
 * Returns the number of values actually skipped backwards.
1271
 * The number can be smaller than ${count}, which means that iterator reached
1272
 * the beginning.
1273
 *
1274
 * This function is equivalent to calling `roaring_uint32_iterator_previous()`
1275
 * ${count} times but is much more efficient.
1276
 */
1277
uint32_t roaring_uint32_iterator_skip_backward(roaring_uint32_iterator_t *it,
1278
                                               uint32_t count);
1279
1280
typedef struct roaring_uint32_range_closed_s {
1281
    uint32_t min;
1282
    uint32_t max;
1283
} roaring_uint32_range_closed_t;
1284
1285
/**
1286
 * Reads next ${count} ranges from iterator into user-supplied ${buf}.
1287
 * A range is defined as a maximal interval of consecutive values.
1288
 * For example, the set {1,2,3,5,6} contains two ranges: [1..3] and [5..6].
1289
 * Each range is represented as a struct {min,max}, both endpoints included.
1290
 * Consecutive values that span internal container boundaries are merged into
1291
 * a single range.
1292
 *
1293
 * Returns the number of read ranges.
1294
 * This number can be smaller than ${count}, which means that the iterator is
1295
 * drained.
1296
 *
1297
 * This function satisfies the semantics of iteration and can be used together
1298
 * with other iterator functions.
1299
 *  - first range will start with ${it}->current_value
1300
 *  - after the function returns, the iterator is positioned at the next element
1301
 *    after the end of the last returned range, or ${it}->has_value is false if
1302
 *    the bitmap is exhausted.
1303
 */
1304
size_t roaring_uint32_iterator_read_ranges(roaring_uint32_iterator_t *it,
1305
                                           roaring_uint32_range_closed_t *buf,
1306
                                           size_t count);
1307
1308
/**
1309
 * Reads previous ${count} ranges from iterator into user-supplied ${buf}.
1310
 * A range is defined as a maximal interval of consecutive values.
1311
 * For example, the set {1,2,3,5,6} contains two ranges: [1..3] and [5..6].
1312
 * Each range is represented as a struct {min,max}, both endpoints included.
1313
 * Consecutive values that span internal container boundaries are merged into
1314
 * a single range.
1315
 *
1316
 * Returns the number of read ranges.
1317
 * This number can be smaller than ${count}, which means that the iterator is
1318
 * drained.
1319
 *
1320
 * Ranges are returned in reverse order, e.g. the first range returned is the
1321
 * highest range (ending at the current value)
1322
 *
1323
 * This function satisfies the semantics of reverse iteration and can be used
1324
 * together with other iterator functions.
1325
 *  - first range will end with ${it}->current_value
1326
 *  - after the function returns, the iterator is positioned at the element
1327
 *    before the beginning of the last returned range, or ${it}->has_value is
1328
 *    false if the bitmap is exhausted.
1329
 */
1330
size_t roaring_uint32_iterator_read_prev_ranges(
1331
    roaring_uint32_iterator_t *it, roaring_uint32_range_closed_t *buf,
1332
    size_t count);
1333
1334
#ifdef __cplusplus
1335
}
1336
}
1337
}  // extern "C" { namespace roaring { namespace api {
1338
#endif
1339
1340
#endif /* ROARING_H */
1341
1342
#ifdef __cplusplus
1343
/**
1344
 * Best practices for C++ headers is to avoid polluting global scope.
1345
 * But for C compatibility when just `roaring.h` is included building as
1346
 * C++, default to global access for the C public API.
1347
 *
1348
 * BUT when `roaring.hh` is included instead, it sets this flag.  That way
1349
 * explicit namespacing must be used to get the C functions.
1350
 *
1351
 * This is outside the include guard so that if you include BOTH headers,
1352
 * the order won't matter; you still get the global definitions.
1353
 */
1354
#if !defined(ROARING_API_NOT_IN_GLOBAL_NAMESPACE)
1355
using namespace ::roaring::api;
1356
#endif
1357
#endif
1358
1359
// roaring64 will include roaring.h, but we would
1360
// prefer to avoid having our users include roaring64.h
1361
// in addition to roaring.h.
1362
#include <roaring/roaring64.h>