Coverage Report

Created: 2025-12-11 06:20

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/src/croaring/include/roaring/roaring.h
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1
/*
2
 * An implementation of Roaring Bitmaps in C.
3
 */
4
5
#ifndef ROARING_H
6
#define ROARING_H
7
8
#include <stdbool.h>
9
#include <stddef.h>  // for `size_t`
10
#include <stdint.h>
11
12
#include <roaring/roaring_types.h>
13
14
// Include other headers after roaring_types.h
15
#include <roaring/bitset/bitset.h>
16
#include <roaring/containers/containers.h>
17
#include <roaring/memory.h>
18
#include <roaring/portability.h>
19
#include <roaring/roaring_array.h>
20
#include <roaring/roaring_version.h>
21
22
#ifdef __cplusplus
23
extern "C" {
24
namespace roaring {
25
namespace api {
26
#endif
27
28
typedef struct roaring_bitmap_s {
29
    roaring_array_t high_low_container;
30
} roaring_bitmap_t;
31
32
/**
33
 * Dynamically allocates a new bitmap (initially empty).
34
 * Returns NULL if the allocation fails.
35
 * Capacity is a performance hint for how many "containers" the data will need.
36
 * Client is responsible for calling `roaring_bitmap_free()`.
37
 */
38
roaring_bitmap_t *roaring_bitmap_create_with_capacity(uint32_t cap);
39
40
/**
41
 * Dynamically allocates a new bitmap (initially empty).
42
 * Returns NULL if the allocation fails.
43
 * Client is responsible for calling `roaring_bitmap_free()`.
44
 */
45
0
inline roaring_bitmap_t *roaring_bitmap_create(void) {
46
0
    return roaring_bitmap_create_with_capacity(0);
47
0
}
48
49
/**
50
 * Initialize a roaring bitmap structure in memory controlled by client.
51
 * Capacity is a performance hint for how many "containers" the data will need.
52
 * Can return false if auxiliary allocations fail when capacity greater than 0.
53
 */
54
bool roaring_bitmap_init_with_capacity(roaring_bitmap_t *r, uint32_t cap);
55
56
/**
57
 * Initialize a roaring bitmap structure in memory controlled by client.
58
 * The bitmap will be in a "clear" state, with no auxiliary allocations.
59
 * Since this performs no allocations, the function will not fail.
60
 */
61
27.1k
inline void roaring_bitmap_init_cleared(roaring_bitmap_t *r) {
62
27.1k
    roaring_bitmap_init_with_capacity(r, 0);
63
27.1k
}
64
65
/**
66
 * Add all the values between min (included) and max (excluded) that are at a
67
 * distance k*step from min.
68
 * The returned pointer may be NULL in case of errors.
69
 */
70
roaring_bitmap_t *roaring_bitmap_from_range(uint64_t min, uint64_t max,
71
                                            uint32_t step);
72
73
/**
74
 * Creates a new bitmap from a pointer of uint32_t integers
75
 * The returned pointer may be NULL in case of errors.
76
 */
77
roaring_bitmap_t *roaring_bitmap_of_ptr(size_t n_args, const uint32_t *vals);
78
79
/**
80
 * Check if the bitmap contains any shared containers.
81
 */
82
bool roaring_contains_shared(const roaring_bitmap_t *r);
83
84
/**
85
 * Unshare all shared containers.
86
 * Returns true if any unsharing was performed, false if there were no shared
87
 * containers.
88
 */
89
bool roaring_unshare_all(roaring_bitmap_t *r);
90
91
/*
92
 * Whether you want to use copy-on-write.
93
 * Saves memory and avoids copies, but needs more care in a threaded context.
94
 * Most users should ignore this flag.
95
 *
96
 * Note: If you do turn this flag to 'true', enabling COW, then ensure that you
97
 * do so for all of your bitmaps, since interactions between bitmaps with and
98
 * without COW is unsafe.
99
 *
100
 * When setting this flag to false, if any containers are shared, they
101
 * are unshared (cloned) immediately.
102
 */
103
64.9k
inline bool roaring_bitmap_get_copy_on_write(const roaring_bitmap_t *r) {
104
64.9k
    return r->high_low_container.flags & ROARING_FLAG_COW;
105
64.9k
}
106
53.5k
inline void roaring_bitmap_set_copy_on_write(roaring_bitmap_t *r, bool cow) {
107
53.5k
    if (cow) {
108
0
        r->high_low_container.flags |= ROARING_FLAG_COW;
109
53.5k
    } else {
110
53.5k
        if (roaring_bitmap_get_copy_on_write(r)) {
111
0
            roaring_unshare_all(r);
112
0
        }
113
53.5k
        r->high_low_container.flags &= ~ROARING_FLAG_COW;
114
53.5k
    }
115
53.5k
}
116
117
/**
118
 * Return a copy of the bitmap with all values shifted by offset.
119
 * The returned pointer may be NULL in case of errors. The caller is responsible
120
 * for freeing the return bitmap.
121
 */
122
roaring_bitmap_t *roaring_bitmap_add_offset(const roaring_bitmap_t *bm,
123
                                            int64_t offset);
124
/**
125
 * Describe the inner structure of the bitmap.
126
 */
127
void roaring_bitmap_printf_describe(const roaring_bitmap_t *r);
128
129
/**
130
 * Creates a new bitmap from a list of uint32_t integers
131
 *
132
 * This function is deprecated, use `roaring_bitmap_from` instead, which
133
 * doesn't require the number of elements to be passed in.
134
 *
135
 * @see roaring_bitmap_from
136
 */
137
CROARING_DEPRECATED roaring_bitmap_t *roaring_bitmap_of(size_t n, ...);
138
139
#ifdef __cplusplus
140
/**
141
 * Creates a new bitmap which contains all values passed in as arguments.
142
 *
143
 * To create a bitmap from a variable number of arguments, use the
144
 * `roaring_bitmap_of_ptr` function instead.
145
 */
146
// Use an immediately invoked closure, capturing by reference
147
// (in case __VA_ARGS__ refers to context outside the closure)
148
// Include a 0 at the beginning of the array to make the array length > 0
149
// (zero sized arrays are not valid in standard c/c++)
150
#define roaring_bitmap_from(...)                                              \
151
    [&]() {                                                                   \
152
        const uint32_t roaring_bitmap_from_array[] = {0, __VA_ARGS__};        \
153
        return roaring_bitmap_of_ptr((sizeof(roaring_bitmap_from_array) /     \
154
                                      sizeof(roaring_bitmap_from_array[0])) - \
155
                                         1,                                   \
156
                                     &roaring_bitmap_from_array[1]);          \
157
    }()
158
#else
159
/**
160
 * Creates a new bitmap which contains all values passed in as arguments.
161
 *
162
 * To create a bitmap from a variable number of arguments, use the
163
 * `roaring_bitmap_of_ptr` function instead.
164
 */
165
// While __VA_ARGS__ occurs twice in expansion, one of the times is in a sizeof
166
// expression, which is an unevaluated context, so it's even safe in the case
167
// where expressions passed have side effects (roaring64_bitmap_from(my_func(),
168
// ++i))
169
// Include a 0 at the beginning of the array to make the array length > 0
170
// (zero sized arrays are not valid in standard c/c++)
171
#define roaring_bitmap_from(...)                                             \
172
    roaring_bitmap_of_ptr(                                                   \
173
        (sizeof((const uint32_t[]){0, __VA_ARGS__}) / sizeof(uint32_t)) - 1, \
174
        &((const uint32_t[]){0, __VA_ARGS__})[1])
175
#endif
176
177
/**
178
 * Copies a bitmap (this does memory allocation).
179
 * The caller is responsible for memory management.
180
 * The returned pointer may be NULL in case of errors.
181
 */
182
roaring_bitmap_t *roaring_bitmap_copy(const roaring_bitmap_t *r);
183
184
/**
185
 * Copies a bitmap from src to dest. It is assumed that the pointer dest
186
 * is to an already allocated bitmap. The content of the dest bitmap is
187
 * freed/deleted.
188
 *
189
 * It might be preferable and simpler to call roaring_bitmap_copy except
190
 * that roaring_bitmap_overwrite can save on memory allocations.
191
 *
192
 * Returns true if successful, or false if there was an error. On failure,
193
 * the dest bitmap is left in a valid, empty state (even if it was not empty
194
 * before).
195
 */
196
bool roaring_bitmap_overwrite(roaring_bitmap_t *dest,
197
                              const roaring_bitmap_t *src);
198
199
/**
200
 * Print the content of the bitmap.
201
 */
202
void roaring_bitmap_printf(const roaring_bitmap_t *r);
203
204
/**
205
 * Computes the intersection between two bitmaps and returns new bitmap. The
206
 * caller is responsible for memory management.
207
 *
208
 * Performance hint: if you are computing the intersection between several
209
 * bitmaps, two-by-two, it is best to start with the smallest bitmap.
210
 * You may also rely on roaring_bitmap_and_inplace to avoid creating
211
 * many temporary bitmaps.
212
 * The returned pointer may be NULL in case of errors.
213
 */
214
roaring_bitmap_t *roaring_bitmap_and(const roaring_bitmap_t *r1,
215
                                     const roaring_bitmap_t *r2);
216
217
/**
218
 * Computes the size of the intersection between two bitmaps.
219
 */
220
uint64_t roaring_bitmap_and_cardinality(const roaring_bitmap_t *r1,
221
                                        const roaring_bitmap_t *r2);
222
223
/**
224
 * Check whether two bitmaps intersect.
225
 */
226
bool roaring_bitmap_intersect(const roaring_bitmap_t *r1,
227
                              const roaring_bitmap_t *r2);
228
229
/**
230
 * Check whether a bitmap and an open range intersect.
231
 */
232
bool roaring_bitmap_intersect_with_range(const roaring_bitmap_t *bm, uint64_t x,
233
                                         uint64_t y);
234
235
/**
236
 * Computes the Jaccard index between two bitmaps. (Also known as the Tanimoto
237
 * distance, or the Jaccard similarity coefficient)
238
 *
239
 * The Jaccard index is undefined if both bitmaps are empty.
240
 */
241
double roaring_bitmap_jaccard_index(const roaring_bitmap_t *r1,
242
                                    const roaring_bitmap_t *r2);
243
244
/**
245
 * Computes the size of the union between two bitmaps.
246
 */
247
uint64_t roaring_bitmap_or_cardinality(const roaring_bitmap_t *r1,
248
                                       const roaring_bitmap_t *r2);
249
250
/**
251
 * Computes the size of the difference (andnot) between two bitmaps.
252
 */
253
uint64_t roaring_bitmap_andnot_cardinality(const roaring_bitmap_t *r1,
254
                                           const roaring_bitmap_t *r2);
255
256
/**
257
 * Computes the size of the symmetric difference (xor) between two bitmaps.
258
 */
259
uint64_t roaring_bitmap_xor_cardinality(const roaring_bitmap_t *r1,
260
                                        const roaring_bitmap_t *r2);
261
262
/**
263
 * Inplace version of `roaring_bitmap_and()`, modifies r1
264
 * r1 == r2 is allowed.
265
 *
266
 * Performance hint: if you are computing the intersection between several
267
 * bitmaps, two-by-two, it is best to start with the smallest bitmap.
268
 */
269
void roaring_bitmap_and_inplace(roaring_bitmap_t *r1,
270
                                const roaring_bitmap_t *r2);
271
272
/**
273
 * Computes the union between two bitmaps and returns new bitmap. The caller is
274
 * responsible for memory management.
275
 * The returned pointer may be NULL in case of errors.
276
 */
277
roaring_bitmap_t *roaring_bitmap_or(const roaring_bitmap_t *r1,
278
                                    const roaring_bitmap_t *r2);
279
280
/**
281
 * Inplace version of `roaring_bitmap_or(), modifies r1.
282
 * TODO: decide whether r1 == r2 ok
283
 */
284
void roaring_bitmap_or_inplace(roaring_bitmap_t *r1,
285
                               const roaring_bitmap_t *r2);
286
287
/**
288
 * Compute the union of 'number' bitmaps.
289
 * Caller is responsible for freeing the result.
290
 * See also `roaring_bitmap_or_many_heap()`
291
 * The returned pointer may be NULL in case of errors.
292
 */
293
roaring_bitmap_t *roaring_bitmap_or_many(size_t number,
294
                                         const roaring_bitmap_t **rs);
295
296
/**
297
 * Compute the union of 'number' bitmaps using a heap. This can sometimes be
298
 * faster than `roaring_bitmap_or_many() which uses a naive algorithm.
299
 * Caller is responsible for freeing the result.
300
 */
301
roaring_bitmap_t *roaring_bitmap_or_many_heap(uint32_t number,
302
                                              const roaring_bitmap_t **rs);
303
304
/**
305
 * Computes the symmetric difference (xor) between two bitmaps
306
 * and returns new bitmap. The caller is responsible for memory management.
307
 * The returned pointer may be NULL in case of errors.
308
 */
309
roaring_bitmap_t *roaring_bitmap_xor(const roaring_bitmap_t *r1,
310
                                     const roaring_bitmap_t *r2);
311
312
/**
313
 * Inplace version of roaring_bitmap_xor, modifies r1, r1 != r2.
314
 */
315
void roaring_bitmap_xor_inplace(roaring_bitmap_t *r1,
316
                                const roaring_bitmap_t *r2);
317
318
/**
319
 * Compute the xor of 'number' bitmaps.
320
 * Caller is responsible for freeing the result.
321
 * The returned pointer may be NULL in case of errors.
322
 */
323
roaring_bitmap_t *roaring_bitmap_xor_many(size_t number,
324
                                          const roaring_bitmap_t **rs);
325
326
/**
327
 * Computes the difference (andnot) between two bitmaps and returns new bitmap.
328
 * Caller is responsible for freeing the result.
329
 * The returned pointer may be NULL in case of errors.
330
 */
331
roaring_bitmap_t *roaring_bitmap_andnot(const roaring_bitmap_t *r1,
332
                                        const roaring_bitmap_t *r2);
333
334
/**
335
 * Inplace version of roaring_bitmap_andnot, modifies r1, r1 != r2.
336
 */
337
void roaring_bitmap_andnot_inplace(roaring_bitmap_t *r1,
338
                                   const roaring_bitmap_t *r2);
339
340
/**
341
 * TODO: consider implementing:
342
 *
343
 * "Compute the xor of 'number' bitmaps using a heap. This can sometimes be
344
 *  faster than roaring_bitmap_xor_many which uses a naive algorithm. Caller is
345
 *  responsible for freeing the result.""
346
 *
347
 * roaring_bitmap_t *roaring_bitmap_xor_many_heap(uint32_t number,
348
 *                                                const roaring_bitmap_t **rs);
349
 */
350
351
/**
352
 * Frees the memory.
353
 */
354
void roaring_bitmap_free(const roaring_bitmap_t *r);
355
356
/**
357
 * A bit of context usable with `roaring_bitmap_*_bulk()` functions
358
 *
359
 * Should be initialized with `{0}` (or `memset()` to all zeros).
360
 * Callers should treat it as an opaque type.
361
 *
362
 * A context may only be used with a single bitmap
363
 * (unless re-initialized to zero), and any modification to a bitmap
364
 * (other than modifications performed with `_bulk()` functions with the context
365
 * passed) will invalidate any contexts associated with that bitmap.
366
 */
367
typedef struct roaring_bulk_context_s {
368
    ROARING_CONTAINER_T *container;
369
    int idx;
370
    uint16_t key;
371
    uint8_t typecode;
372
} roaring_bulk_context_t;
373
374
/**
375
 * Add an item, using context from a previous insert for speed optimization.
376
 *
377
 * `context` will be used to store information between calls to make bulk
378
 * operations faster. `*context` should be zero-initialized before the first
379
 * call to this function.
380
 *
381
 * Modifying the bitmap in any way (other than `-bulk` suffixed functions)
382
 * will invalidate the stored context, calling this function with a non-zero
383
 * context after doing any modification invokes undefined behavior.
384
 *
385
 * In order to exploit this optimization, the caller should call this function
386
 * with values with the same "key" (high 16 bits of the value) consecutively.
387
 */
388
void roaring_bitmap_add_bulk(roaring_bitmap_t *r,
389
                             roaring_bulk_context_t *context, uint32_t val);
390
391
/**
392
 * Add value n_args from pointer vals, faster than repeatedly calling
393
 * `roaring_bitmap_add()`
394
 *
395
 * In order to exploit this optimization, the caller should attempt to keep
396
 * values with the same "key" (high 16 bits of the value) as consecutive
397
 * elements in `vals`
398
 */
399
void roaring_bitmap_add_many(roaring_bitmap_t *r, size_t n_args,
400
                             const uint32_t *vals);
401
402
/**
403
 * Add value x
404
 */
405
void roaring_bitmap_add(roaring_bitmap_t *r, uint32_t x);
406
407
/**
408
 * Add value x
409
 * Returns true if a new value was added, false if the value already existed.
410
 */
411
bool roaring_bitmap_add_checked(roaring_bitmap_t *r, uint32_t x);
412
413
/**
414
 * Add all values in range [min, max]
415
 */
416
void roaring_bitmap_add_range_closed(roaring_bitmap_t *r, uint32_t min,
417
                                     uint32_t max);
418
419
/**
420
 * Add all values in range [min, max)
421
 */
422
inline void roaring_bitmap_add_range(roaring_bitmap_t *r, uint64_t min,
423
5.43k
                                     uint64_t max) {
424
5.43k
    if (max <= min || min > (uint64_t)UINT32_MAX + 1) {
425
2.96k
        return;
426
2.96k
    }
427
2.46k
    roaring_bitmap_add_range_closed(r, (uint32_t)min, (uint32_t)(max - 1));
428
2.46k
}
429
430
/**
431
 * Remove value x
432
 */
433
void roaring_bitmap_remove(roaring_bitmap_t *r, uint32_t x);
434
435
/**
436
 * Remove all values in range [min, max]
437
 */
438
void roaring_bitmap_remove_range_closed(roaring_bitmap_t *r, uint32_t min,
439
                                        uint32_t max);
440
441
/**
442
 * Remove all values in range [min, max)
443
 */
444
inline void roaring_bitmap_remove_range(roaring_bitmap_t *r, uint64_t min,
445
5.43k
                                        uint64_t max) {
446
5.43k
    if (max <= min || min > (uint64_t)UINT32_MAX + 1) {
447
4.55k
        return;
448
4.55k
    }
449
883
    roaring_bitmap_remove_range_closed(r, (uint32_t)min, (uint32_t)(max - 1));
450
883
}
451
452
/**
453
 * Remove multiple values
454
 */
455
void roaring_bitmap_remove_many(roaring_bitmap_t *r, size_t n_args,
456
                                const uint32_t *vals);
457
458
/**
459
 * Remove value x
460
 * Returns true if a new value was removed, false if the value was not existing.
461
 */
462
bool roaring_bitmap_remove_checked(roaring_bitmap_t *r, uint32_t x);
463
464
/**
465
 * Check if value is present
466
 */
467
355k
inline bool roaring_bitmap_contains(const roaring_bitmap_t *r, uint32_t val) {
468
    // For performance reasons, this function is inline and uses internal
469
    // functions directly.
470
355k
#ifdef __cplusplus
471
355k
    using namespace ::roaring::internal;
472
355k
#endif
473
355k
    const uint16_t hb = val >> 16;
474
    /*
475
     * the next function call involves a binary search and lots of branching.
476
     */
477
355k
    int32_t i = ra_get_index(&r->high_low_container, hb);
478
355k
    if (i < 0) return false;
479
480
354k
    uint8_t typecode;
481
    // next call ought to be cheap
482
354k
    container_t *container = ra_get_container_at_index(&r->high_low_container,
483
354k
                                                       (uint16_t)i, &typecode);
484
    // rest might be a tad expensive, possibly involving another round of binary
485
    // search
486
354k
    return container_contains(container, val & 0xFFFF, typecode);
487
355k
}
488
489
/**
490
 * Check whether a range of values from range_start (included)
491
 * to range_end (excluded) is present
492
 */
493
bool roaring_bitmap_contains_range(const roaring_bitmap_t *r,
494
                                   uint64_t range_start, uint64_t range_end);
495
496
/**
497
 * Check whether a range of values from range_start (included)
498
 * to range_end (included) is present
499
 */
500
bool roaring_bitmap_contains_range_closed(const roaring_bitmap_t *r,
501
                                          uint32_t range_start,
502
                                          uint32_t range_end);
503
504
/**
505
 * Check if an items is present, using context from a previous insert or search
506
 * for speed optimization.
507
 *
508
 * `context` will be used to store information between calls to make bulk
509
 * operations faster. `*context` should be zero-initialized before the first
510
 * call to this function.
511
 *
512
 * Modifying the bitmap in any way (other than `-bulk` suffixed functions)
513
 * will invalidate the stored context, calling this function with a non-zero
514
 * context after doing any modification invokes undefined behavior.
515
 *
516
 * In order to exploit this optimization, the caller should call this function
517
 * with values with the same "key" (high 16 bits of the value) consecutively.
518
 */
519
bool roaring_bitmap_contains_bulk(const roaring_bitmap_t *r,
520
                                  roaring_bulk_context_t *context,
521
                                  uint32_t val);
522
523
/**
524
 * Get the cardinality of the bitmap (number of elements).
525
 */
526
uint64_t roaring_bitmap_get_cardinality(const roaring_bitmap_t *r);
527
528
/**
529
 * Returns the number of elements in the range [range_start, range_end).
530
 */
531
uint64_t roaring_bitmap_range_cardinality(const roaring_bitmap_t *r,
532
                                          uint64_t range_start,
533
                                          uint64_t range_end);
534
535
/**
536
 * Returns the number of elements in the range [range_start, range_end].
537
 */
538
uint64_t roaring_bitmap_range_cardinality_closed(const roaring_bitmap_t *r,
539
                                                 uint32_t range_start,
540
                                                 uint32_t range_end);
541
/**
542
 * Returns true if the bitmap is empty (cardinality is zero).
543
 */
544
bool roaring_bitmap_is_empty(const roaring_bitmap_t *r);
545
546
/**
547
 * Empties the bitmap.  It will have no auxiliary allocations (so if the bitmap
548
 * was initialized in client memory via roaring_bitmap_init(), then a call to
549
 * roaring_bitmap_clear() would be enough to "free" it)
550
 */
551
void roaring_bitmap_clear(roaring_bitmap_t *r);
552
553
/**
554
 * Convert the bitmap to a sorted array, output in `ans`.
555
 *
556
 * Caller is responsible to ensure that there is enough memory allocated, e.g.
557
 *
558
 *     ans = malloc(roaring_bitmap_get_cardinality(bitmap) * sizeof(uint32_t));
559
 */
560
void roaring_bitmap_to_uint32_array(const roaring_bitmap_t *r, uint32_t *ans);
561
562
/**
563
 * Store the bitmap to a bitset. This can be useful for people
564
 * who need the performance and simplicity of a standard bitset.
565
 * We assume that the input bitset is originally empty (does not
566
 * have any set bit).
567
 *
568
 *   bitset_t * out = bitset_create();
569
 *   // if the bitset has content in it, call "bitset_clear(out)"
570
 *   bool success = roaring_bitmap_to_bitset(mybitmap, out);
571
 *   // on failure, success will be false.
572
 *   // You can then query the bitset:
573
 *   bool is_present = bitset_get(out,  10011 );
574
 *   // you must free the memory:
575
 *   bitset_free(out);
576
 *
577
 */
578
bool roaring_bitmap_to_bitset(const roaring_bitmap_t *r, bitset_t *bitset);
579
580
/**
581
 * Convert the bitmap to a sorted array from `offset` by `limit`, output in
582
 * `ans`.
583
 *
584
 * Caller is responsible to ensure that there is enough memory allocated, e.g.
585
 *
586
 *     ans = malloc(roaring_bitmap_get_cardinality(limit) * sizeof(uint32_t));
587
 *
588
 * This function always returns `true`
589
 *
590
 * For more control, see `roaring_uint32_iterator_skip` and
591
 * `roaring_uint32_iterator_read`, which can be used to e.g. tell how many
592
 * values were actually read.
593
 */
594
bool roaring_bitmap_range_uint32_array(const roaring_bitmap_t *r, size_t offset,
595
                                       size_t limit, uint32_t *ans);
596
597
/**
598
 * Remove run-length encoding even when it is more space efficient.
599
 * Return whether a change was applied.
600
 */
601
bool roaring_bitmap_remove_run_compression(roaring_bitmap_t *r);
602
603
/**
604
 * Convert array and bitmap containers to run containers when it is more
605
 * efficient; also convert from run containers when more space efficient.
606
 *
607
 * Returns true if the result has at least one run container.
608
 * Additional savings might be possible by calling `shrinkToFit()`.
609
 */
610
bool roaring_bitmap_run_optimize(roaring_bitmap_t *r);
611
612
/**
613
 * If needed, reallocate memory to shrink the memory usage.
614
 * Returns the number of bytes saved.
615
 */
616
size_t roaring_bitmap_shrink_to_fit(roaring_bitmap_t *r);
617
618
/**
619
 * Write the bitmap to an output pointer, this output buffer should refer to
620
 * at least `roaring_bitmap_size_in_bytes(r)` allocated bytes.
621
 *
622
 * See `roaring_bitmap_portable_serialize()` if you want a format that's
623
 * compatible with Java and Go implementations.  This format can sometimes be
624
 * more space efficient than the portable form, e.g. when the data is sparse.
625
 *
626
 * Returns how many bytes written, should be `roaring_bitmap_size_in_bytes(r)`.
627
 *
628
 * This function is endian-sensitive. If you have a big-endian system (e.g., a
629
 * mainframe IBM s390x), the data format is going to be big-endian and not
630
 * compatible with little-endian systems.
631
 *
632
 * When serializing data to a file, we recommend that you also use
633
 * checksums so that, at deserialization, you can be confident
634
 * that you are recovering the correct data.
635
 */
636
size_t roaring_bitmap_serialize(const roaring_bitmap_t *r, char *buf);
637
638
/**
639
 * Use with `roaring_bitmap_serialize()`.
640
 *
641
 * (See `roaring_bitmap_portable_deserialize()` if you want a format that's
642
 * compatible with Java and Go implementations).
643
 *
644
 * This function is endian-sensitive. If you have a big-endian system (e.g., a
645
 * mainframe IBM s390x), the data format is going to be big-endian and not
646
 * compatible with little-endian systems.
647
 *
648
 * The returned pointer may be NULL in case of errors.
649
 */
650
roaring_bitmap_t *roaring_bitmap_deserialize(const void *buf);
651
652
/**
653
 * Use with `roaring_bitmap_serialize()`.
654
 *
655
 * (See `roaring_bitmap_portable_deserialize_safe()` if you want a format that's
656
 * compatible with Java and Go implementations).
657
 *
658
 * This function is endian-sensitive. If you have a big-endian system (e.g., a
659
 * mainframe IBM s390x), the data format is going to be big-endian and not
660
 * compatible with little-endian systems.
661
 *
662
 * The difference with `roaring_bitmap_deserialize()` is that this function
663
 * checks that the input buffer is a valid bitmap.  If the buffer is too small,
664
 * NULL is returned.
665
 *
666
 * The returned pointer may be NULL in case of errors.
667
 */
668
roaring_bitmap_t *roaring_bitmap_deserialize_safe(const void *buf,
669
                                                  size_t maxbytes);
670
671
/**
672
 * How many bytes are required to serialize this bitmap (NOT compatible
673
 * with Java and Go versions)
674
 */
675
size_t roaring_bitmap_size_in_bytes(const roaring_bitmap_t *r);
676
677
/**
678
 * Read bitmap from a serialized buffer.
679
 * In case of failure, NULL is returned.
680
 *
681
 * This function is unsafe in the sense that if there is no valid serialized
682
 * bitmap at the pointer, then many bytes could be read, possibly causing a
683
 * buffer overflow.  See also roaring_bitmap_portable_deserialize_safe().
684
 *
685
 * This is meant to be compatible with the Java and Go versions:
686
 * https://github.com/RoaringBitmap/RoaringFormatSpec
687
 *
688
 * This function is endian-sensitive. If you have a big-endian system (e.g., a
689
 * mainframe IBM s390x), the data format is going to be big-endian and not
690
 * compatible with little-endian systems.
691
 *
692
 * The returned pointer may be NULL in case of errors.
693
 */
694
roaring_bitmap_t *roaring_bitmap_portable_deserialize(const char *buf);
695
696
/**
697
 * Read bitmap from a serialized buffer safely (reading up to maxbytes).
698
 * In case of failure, NULL is returned.
699
 *
700
 * This is meant to be compatible with the Java and Go versions:
701
 * https://github.com/RoaringBitmap/RoaringFormatSpec
702
 *
703
 * The function itself is safe in the sense that it will not cause buffer
704
 * overflows: it will not read beyond the scope of the provided buffer
705
 * (buf,maxbytes).
706
 *
707
 * However, for correct operations, it is assumed that the bitmap
708
 * read was once serialized from a valid bitmap (i.e., it follows the format
709
 * specification). If you provided an incorrect input (garbage), then the bitmap
710
 * read may not be in a valid state and following operations may not lead to
711
 * sensible results. In particular, the serialized array containers need to be
712
 * in sorted order, and the run containers should be in sorted non-overlapping
713
 * order. This is is guaranteed to happen when serializing an existing bitmap,
714
 * but not for random inputs.
715
 *
716
 * If the source is untrusted, you should call
717
 * roaring_bitmap_internal_validate to check the validity of the
718
 * bitmap prior to using it. Only after calling roaring_bitmap_internal_validate
719
 * is the bitmap considered safe for use.
720
 *
721
 * We also recommend that you use checksums to check that serialized data
722
 * corresponds to the serialized bitmap. The CRoaring library does not provide
723
 * checksumming.
724
 *
725
 * This function is endian-sensitive. If you have a big-endian system (e.g., a
726
 * mainframe IBM s390x), the data format is going to be big-endian and not
727
 * compatible with little-endian systems.
728
 *
729
 * The returned pointer may be NULL in case of errors.
730
 */
731
roaring_bitmap_t *roaring_bitmap_portable_deserialize_safe(const char *buf,
732
                                                           size_t maxbytes);
733
734
/**
735
 * Read bitmap from a serialized buffer.
736
 * In case of failure, NULL is returned.
737
 *
738
 * Bitmap returned by this function can be used in all readonly contexts.
739
 * Bitmap must be freed as usual, by calling roaring_bitmap_free().
740
 * Underlying buffer must not be freed or modified while it backs any bitmaps.
741
 *
742
 * The function is unsafe in the following ways:
743
 * 1) It may execute unaligned memory accesses.
744
 * 2) A buffer overflow may occur if buf does not point to a valid serialized
745
 *    bitmap.
746
 *
747
 * This is meant to be compatible with the Java and Go versions:
748
 * https://github.com/RoaringBitmap/RoaringFormatSpec
749
 *
750
 * This function is endian-sensitive. If you have a big-endian system (e.g., a
751
 * mainframe IBM s390x), the data format is going to be big-endian and not
752
 * compatible with little-endian systems.
753
 *
754
 * The returned pointer may be NULL in case of errors.
755
 */
756
roaring_bitmap_t *roaring_bitmap_portable_deserialize_frozen(const char *buf);
757
758
/**
759
 * Check how many bytes would be read (up to maxbytes) at this pointer if there
760
 * is a bitmap, returns zero if there is no valid bitmap.
761
 *
762
 * This is meant to be compatible with the Java and Go versions:
763
 * https://github.com/RoaringBitmap/RoaringFormatSpec
764
 */
765
size_t roaring_bitmap_portable_deserialize_size(const char *buf,
766
                                                size_t maxbytes);
767
768
/**
769
 * How many bytes are required to serialize this bitmap.
770
 *
771
 * This is meant to be compatible with the Java and Go versions:
772
 * https://github.com/RoaringBitmap/RoaringFormatSpec
773
 */
774
size_t roaring_bitmap_portable_size_in_bytes(const roaring_bitmap_t *r);
775
776
/**
777
 * Write a bitmap to a char buffer.  The output buffer should refer to at least
778
 * `roaring_bitmap_portable_size_in_bytes(r)` bytes of allocated memory.
779
 *
780
 * Returns how many bytes were written which should match
781
 * `roaring_bitmap_portable_size_in_bytes(r)`.
782
 *
783
 * This is meant to be compatible with the Java and Go versions:
784
 * https://github.com/RoaringBitmap/RoaringFormatSpec
785
 *
786
 * This function is endian-sensitive. If you have a big-endian system (e.g., a
787
 * mainframe IBM s390x), the data format is going to be big-endian and not
788
 * compatible with little-endian systems.
789
 *
790
 * When serializing data to a file, we recommend that you also use
791
 * checksums so that, at deserialization, you can be confident
792
 * that you are recovering the correct data.
793
 */
794
size_t roaring_bitmap_portable_serialize(const roaring_bitmap_t *r, char *buf);
795
796
/*
797
 * "Frozen" serialization format imitates memory layout of roaring_bitmap_t.
798
 * Deserialized bitmap is a constant view of the underlying buffer.
799
 * This significantly reduces amount of allocations and copying required during
800
 * deserialization.
801
 * It can be used with memory mapped files.
802
 * Example can be found in benchmarks/frozen_benchmark.c
803
 *
804
 *         [#####] const roaring_bitmap_t *
805
 *          | | |
806
 *     +----+ | +-+
807
 *     |      |   |
808
 * [#####################################] underlying buffer
809
 *
810
 * Note that because frozen serialization format imitates C memory layout
811
 * of roaring_bitmap_t, it is not fixed. It is different on big/little endian
812
 * platforms and can be changed in future.
813
 */
814
815
/**
816
 * Returns number of bytes required to serialize bitmap using frozen format.
817
 */
818
size_t roaring_bitmap_frozen_size_in_bytes(const roaring_bitmap_t *r);
819
820
/**
821
 * Serializes bitmap using frozen format.
822
 * Buffer size must be at least roaring_bitmap_frozen_size_in_bytes().
823
 *
824
 * This function is endian-sensitive. If you have a big-endian system (e.g., a
825
 * mainframe IBM s390x), the data format is going to be big-endian and not
826
 * compatible with little-endian systems.
827
 *
828
 * When serializing data to a file, we recommend that you also use
829
 * checksums so that, at deserialization, you can be confident
830
 * that you are recovering the correct data.
831
 */
832
void roaring_bitmap_frozen_serialize(const roaring_bitmap_t *r, char *buf);
833
834
/**
835
 * Creates constant bitmap that is a view of a given buffer.
836
 * Buffer data should have been written by `roaring_bitmap_frozen_serialize()`
837
 * Its beginning must also be aligned by 32 bytes.
838
 * Length must be equal exactly to `roaring_bitmap_frozen_size_in_bytes()`.
839
 * In case of failure, NULL is returned.
840
 *
841
 * Bitmap returned by this function can be used in all readonly contexts.
842
 * Bitmap must be freed as usual, by calling roaring_bitmap_free().
843
 * Underlying buffer must not be freed or modified while it backs any bitmaps.
844
 *
845
 * This function is endian-sensitive. If you have a big-endian system (e.g., a
846
 * mainframe IBM s390x), the data format is going to be big-endian and not
847
 * compatible with little-endian systems.
848
 */
849
const roaring_bitmap_t *roaring_bitmap_frozen_view(const char *buf,
850
                                                   size_t length);
851
852
/**
853
 * Iterate over the bitmap elements. The function iterator is called once for
854
 * all the values with ptr (can be NULL) as the second parameter of each call.
855
 *
856
 * `roaring_iterator` is simply a pointer to a function that returns bool
857
 * (true means that the iteration should continue while false means that it
858
 * should stop), and takes (uint32_t,void*) as inputs.
859
 *
860
 * Returns true if the roaring_iterator returned true throughout (so that all
861
 * data points were necessarily visited).
862
 *
863
 * Iteration is ordered: from the smallest to the largest elements.
864
 */
865
bool roaring_iterate(const roaring_bitmap_t *r, roaring_iterator iterator,
866
                     void *ptr);
867
868
bool roaring_iterate64(const roaring_bitmap_t *r, roaring_iterator64 iterator,
869
                       uint64_t high_bits, void *ptr);
870
871
/**
872
 * Return true if the two bitmaps contain the same elements.
873
 */
874
bool roaring_bitmap_equals(const roaring_bitmap_t *r1,
875
                           const roaring_bitmap_t *r2);
876
877
/**
878
 * Return true if all the elements of r1 are also in r2.
879
 */
880
bool roaring_bitmap_is_subset(const roaring_bitmap_t *r1,
881
                              const roaring_bitmap_t *r2);
882
883
/**
884
 * Return true if all the elements of r1 are also in r2, and r2 is strictly
885
 * greater than r1.
886
 */
887
bool roaring_bitmap_is_strict_subset(const roaring_bitmap_t *r1,
888
                                     const roaring_bitmap_t *r2);
889
890
/**
891
 * (For expert users who seek high performance.)
892
 *
893
 * Computes the union between two bitmaps and returns new bitmap. The caller is
894
 * responsible for memory management.
895
 *
896
 * The lazy version defers some computations such as the maintenance of the
897
 * cardinality counts. Thus you must call `roaring_bitmap_repair_after_lazy()`
898
 * after executing "lazy" computations.
899
 *
900
 * It is safe to repeatedly call roaring_bitmap_lazy_or_inplace on the result.
901
 *
902
 * `bitsetconversion` is a flag which determines whether container-container
903
 * operations force a bitset conversion.
904
 *
905
 * The returned pointer may be NULL in case of errors.
906
 */
907
roaring_bitmap_t *roaring_bitmap_lazy_or(const roaring_bitmap_t *r1,
908
                                         const roaring_bitmap_t *r2,
909
                                         const bool bitsetconversion);
910
911
/**
912
 * (For expert users who seek high performance.)
913
 *
914
 * Inplace version of roaring_bitmap_lazy_or, modifies r1.
915
 *
916
 * `bitsetconversion` is a flag which determines whether container-container
917
 * operations force a bitset conversion.
918
 */
919
void roaring_bitmap_lazy_or_inplace(roaring_bitmap_t *r1,
920
                                    const roaring_bitmap_t *r2,
921
                                    const bool bitsetconversion);
922
923
/**
924
 * (For expert users who seek high performance.)
925
 *
926
 * Execute maintenance on a bitmap created from `roaring_bitmap_lazy_or()`
927
 * or modified with `roaring_bitmap_lazy_or_inplace()`.
928
 */
929
void roaring_bitmap_repair_after_lazy(roaring_bitmap_t *r1);
930
931
/**
932
 * Computes the symmetric difference between two bitmaps and returns new bitmap.
933
 * The caller is responsible for memory management.
934
 *
935
 * The lazy version defers some computations such as the maintenance of the
936
 * cardinality counts. Thus you must call `roaring_bitmap_repair_after_lazy()`
937
 * after executing "lazy" computations.
938
 *
939
 * It is safe to repeatedly call `roaring_bitmap_lazy_xor_inplace()` on
940
 * the result.
941
 *
942
 * The returned pointer may be NULL in case of errors.
943
 */
944
roaring_bitmap_t *roaring_bitmap_lazy_xor(const roaring_bitmap_t *r1,
945
                                          const roaring_bitmap_t *r2);
946
947
/**
948
 * (For expert users who seek high performance.)
949
 *
950
 * Inplace version of roaring_bitmap_lazy_xor, modifies r1. r1 != r2
951
 */
952
void roaring_bitmap_lazy_xor_inplace(roaring_bitmap_t *r1,
953
                                     const roaring_bitmap_t *r2);
954
955
/**
956
 * Compute the negation of the bitmap in the interval [range_start, range_end).
957
 * The number of negated values is range_end - range_start.
958
 * Areas outside the range are passed through unchanged.
959
 * The returned pointer may be NULL in case of errors.
960
 */
961
roaring_bitmap_t *roaring_bitmap_flip(const roaring_bitmap_t *r1,
962
                                      uint64_t range_start, uint64_t range_end);
963
964
/**
965
 * Compute the negation of the bitmap in the interval [range_start, range_end].
966
 * The number of negated values is range_end - range_start + 1.
967
 * Areas outside the range are passed through unchanged.
968
 * The returned pointer may be NULL in case of errors.
969
 */
970
roaring_bitmap_t *roaring_bitmap_flip_closed(const roaring_bitmap_t *x1,
971
                                             uint32_t range_start,
972
                                             uint32_t range_end);
973
/**
974
 * compute (in place) the negation of the roaring bitmap within a specified
975
 * interval: [range_start, range_end). The number of negated values is
976
 * range_end - range_start.
977
 * Areas outside the range are passed through unchanged.
978
 */
979
void roaring_bitmap_flip_inplace(roaring_bitmap_t *r1, uint64_t range_start,
980
                                 uint64_t range_end);
981
982
/**
983
 * compute (in place) the negation of the roaring bitmap within a specified
984
 * interval: [range_start, range_end]. The number of negated values is
985
 * range_end - range_start + 1.
986
 * Areas outside the range are passed through unchanged.
987
 */
988
void roaring_bitmap_flip_inplace_closed(roaring_bitmap_t *r1,
989
                                        uint32_t range_start,
990
                                        uint32_t range_end);
991
992
/**
993
 * Selects the element at index 'rank' where the smallest element is at index 0.
994
 * If the size of the roaring bitmap is strictly greater than rank, then this
995
 * function returns true and sets element to the element of given rank.
996
 * Otherwise, it returns false.
997
 */
998
bool roaring_bitmap_select(const roaring_bitmap_t *r, uint32_t rank,
999
                           uint32_t *element);
1000
1001
/**
1002
 * roaring_bitmap_rank returns the number of integers that are smaller or equal
1003
 * to x. Thus if x is the first element, this function will return 1. If
1004
 * x is smaller than the smallest element, this function will return 0.
1005
 *
1006
 * The indexing convention differs between roaring_bitmap_select and
1007
 * roaring_bitmap_rank: roaring_bitmap_select refers to the smallest value
1008
 * as having index 0, whereas roaring_bitmap_rank returns 1 when ranking
1009
 * the smallest value.
1010
 */
1011
uint64_t roaring_bitmap_rank(const roaring_bitmap_t *r, uint32_t x);
1012
1013
/**
1014
 * roaring_bitmap_rank_many is an `Bulk` version of `roaring_bitmap_rank`
1015
 * it puts rank value of each element in `[begin .. end)` to `ans[]`
1016
 *
1017
 * the values in `[begin .. end)` must be sorted in Ascending order;
1018
 * Caller is responsible to ensure that there is enough memory allocated, e.g.
1019
 *
1020
 *     ans = malloc((end-begin) * sizeof(uint64_t));
1021
 */
1022
void roaring_bitmap_rank_many(const roaring_bitmap_t *r, const uint32_t *begin,
1023
                              const uint32_t *end, uint64_t *ans);
1024
1025
/**
1026
 * Returns the index of x in the given roaring bitmap.
1027
 * If the roaring bitmap doesn't contain x , this function will return -1.
1028
 * The difference with rank function is that this function will return -1 when x
1029
 * is not the element of roaring bitmap, but the rank function will return a
1030
 * non-negative number.
1031
 */
1032
int64_t roaring_bitmap_get_index(const roaring_bitmap_t *r, uint32_t x);
1033
1034
/**
1035
 * Returns the smallest value in the set, or UINT32_MAX if the set is empty.
1036
 */
1037
uint32_t roaring_bitmap_minimum(const roaring_bitmap_t *r);
1038
1039
/**
1040
 * Returns the greatest value in the set, or 0 if the set is empty.
1041
 */
1042
uint32_t roaring_bitmap_maximum(const roaring_bitmap_t *r);
1043
1044
/**
1045
 * (For advanced users.)
1046
 *
1047
 * Collect statistics about the bitmap, see roaring_types.h for
1048
 * a description of roaring_statistics_t
1049
 */
1050
void roaring_bitmap_statistics(const roaring_bitmap_t *r,
1051
                               roaring_statistics_t *stat);
1052
1053
/**
1054
 * Perform internal consistency checks. Returns true if the bitmap is
1055
 * consistent. It may be useful to call this after deserializing bitmaps from
1056
 * untrusted sources. If roaring_bitmap_internal_validate returns true, then the
1057
 * bitmap should be consistent and can be trusted not to cause crashes or memory
1058
 * corruption.
1059
 *
1060
 * Note that some operations intentionally leave bitmaps in an inconsistent
1061
 * state temporarily, for example, `roaring_bitmap_lazy_*` functions, until
1062
 * `roaring_bitmap_repair_after_lazy` is called.
1063
 *
1064
 * If reason is non-null, it will be set to a string describing the first
1065
 * inconsistency found if any.
1066
 */
1067
bool roaring_bitmap_internal_validate(const roaring_bitmap_t *r,
1068
                                      const char **reason);
1069
1070
/*********************
1071
* What follows is code use to iterate through values in a roaring bitmap
1072
1073
roaring_bitmap_t *r =...
1074
roaring_uint32_iterator_t i;
1075
roaring_iterator_create(r, &i);
1076
while(i.has_value) {
1077
  printf("value = %d\n", i.current_value);
1078
  roaring_uint32_iterator_advance(&i);
1079
}
1080
roaring_uint32_iterator_free(&i);
1081
1082
Obviously, if you modify the underlying bitmap, the iterator
1083
becomes invalid. So don't.
1084
*/
1085
1086
/**
1087
 * A struct used to keep iterator state. Users should only access
1088
 * `current_value` and `has_value`, the rest of the type should be treated as
1089
 * opaque.
1090
 */
1091
typedef struct roaring_uint32_iterator_s {
1092
    const roaring_bitmap_t *parent;        // Owner
1093
    const ROARING_CONTAINER_T *container;  // Current container
1094
    uint8_t typecode;                      // Typecode of current container
1095
    int32_t container_index;               // Current container index
1096
    uint32_t highbits;                     // High 16 bits of the current value
1097
    roaring_container_iterator_t container_it;
1098
1099
    uint32_t current_value;
1100
    bool has_value;
1101
} roaring_uint32_iterator_t;
1102
1103
/**
1104
 * Initialize an iterator object that can be used to iterate through the values.
1105
 * If there is a  value, then this iterator points to the first value and
1106
 * `it->has_value` is true. The value is in `it->current_value`.
1107
 */
1108
void roaring_iterator_init(const roaring_bitmap_t *r,
1109
                           roaring_uint32_iterator_t *newit);
1110
1111
/** DEPRECATED, use `roaring_iterator_init`. */
1112
CROARING_DEPRECATED static inline void roaring_init_iterator(
1113
0
    const roaring_bitmap_t *r, roaring_uint32_iterator_t *newit) {
1114
0
    roaring_iterator_init(r, newit);
1115
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_init_iterator(roaring::api::roaring_bitmap_s const*, roaring::api::roaring_uint32_iterator_s*)
Unexecuted instantiation: roaring.c:roaring_init_iterator
Unexecuted instantiation: croaring_fuzzer.c:roaring_init_iterator
Unexecuted instantiation: roaring64.c:roaring_init_iterator
1116
1117
/**
1118
 * Initialize an iterator object that can be used to iterate through the values.
1119
 * If there is a value, then this iterator points to the last value and
1120
 * `it->has_value` is true. The value is in `it->current_value`.
1121
 */
1122
void roaring_iterator_init_last(const roaring_bitmap_t *r,
1123
                                roaring_uint32_iterator_t *newit);
1124
1125
/** DEPRECATED, use `roaring_iterator_init_last`. */
1126
CROARING_DEPRECATED static inline void roaring_init_iterator_last(
1127
0
    const roaring_bitmap_t *r, roaring_uint32_iterator_t *newit) {
1128
0
    roaring_iterator_init_last(r, newit);
1129
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_init_iterator_last(roaring::api::roaring_bitmap_s const*, roaring::api::roaring_uint32_iterator_s*)
Unexecuted instantiation: roaring.c:roaring_init_iterator_last
Unexecuted instantiation: croaring_fuzzer.c:roaring_init_iterator_last
Unexecuted instantiation: roaring64.c:roaring_init_iterator_last
1130
1131
/**
1132
 * Create an iterator object that can be used to iterate through the values.
1133
 * Caller is responsible for calling `roaring_uint32_iterator_free()`.
1134
 *
1135
 * The iterator is initialized (this function calls `roaring_iterator_init()`)
1136
 * If there is a value, then this iterator points to the first value and
1137
 * `it->has_value` is true.  The value is in `it->current_value`.
1138
 */
1139
roaring_uint32_iterator_t *roaring_iterator_create(const roaring_bitmap_t *r);
1140
1141
/** DEPRECATED, use `roaring_iterator_create`. */
1142
CROARING_DEPRECATED static inline roaring_uint32_iterator_t *
1143
0
roaring_create_iterator(const roaring_bitmap_t *r) {
1144
0
    return roaring_iterator_create(r);
1145
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_create_iterator(roaring::api::roaring_bitmap_s const*)
Unexecuted instantiation: roaring.c:roaring_create_iterator
Unexecuted instantiation: croaring_fuzzer.c:roaring_create_iterator
Unexecuted instantiation: roaring64.c:roaring_create_iterator
1146
1147
/**
1148
 * Advance the iterator. If there is a new value, then `it->has_value` is true.
1149
 * The new value is in `it->current_value`. Values are traversed in increasing
1150
 * orders. For convenience, returns `it->has_value`.
1151
 *
1152
 * Once `it->has_value` is false, `roaring_uint32_iterator_advance` should not
1153
 * be called on the iterator again. Calling `roaring_uint32_iterator_previous`
1154
 * is allowed.
1155
 */
1156
bool roaring_uint32_iterator_advance(roaring_uint32_iterator_t *it);
1157
1158
/** DEPRECATED, use `roaring_uint32_iterator_advance`. */
1159
CROARING_DEPRECATED static inline bool roaring_advance_uint32_iterator(
1160
0
    roaring_uint32_iterator_t *it) {
1161
0
    return roaring_uint32_iterator_advance(it);
1162
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_advance_uint32_iterator(roaring::api::roaring_uint32_iterator_s*)
Unexecuted instantiation: roaring.c:roaring_advance_uint32_iterator
Unexecuted instantiation: croaring_fuzzer.c:roaring_advance_uint32_iterator
Unexecuted instantiation: roaring64.c:roaring_advance_uint32_iterator
1163
1164
/**
1165
 * Decrement the iterator. If there's a new value, then `it->has_value` is true.
1166
 * The new value is in `it->current_value`. Values are traversed in decreasing
1167
 * order. For convenience, returns `it->has_value`.
1168
 *
1169
 * Once `it->has_value` is false, `roaring_uint32_iterator_previous` should not
1170
 * be called on the iterator again. Calling `roaring_uint32_iterator_advance` is
1171
 * allowed.
1172
 */
1173
bool roaring_uint32_iterator_previous(roaring_uint32_iterator_t *it);
1174
1175
/** DEPRECATED, use `roaring_uint32_iterator_previous`. */
1176
CROARING_DEPRECATED static inline bool roaring_previous_uint32_iterator(
1177
0
    roaring_uint32_iterator_t *it) {
1178
0
    return roaring_uint32_iterator_previous(it);
1179
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_previous_uint32_iterator(roaring::api::roaring_uint32_iterator_s*)
Unexecuted instantiation: roaring.c:roaring_previous_uint32_iterator
Unexecuted instantiation: croaring_fuzzer.c:roaring_previous_uint32_iterator
Unexecuted instantiation: roaring64.c:roaring_previous_uint32_iterator
1180
1181
/**
1182
 * Move the iterator to the first value >= `val`. If there is a such a value,
1183
 * then `it->has_value` is true. The new value is in `it->current_value`.
1184
 * For convenience, returns `it->has_value`.
1185
 */
1186
bool roaring_uint32_iterator_move_equalorlarger(roaring_uint32_iterator_t *it,
1187
                                                uint32_t val);
1188
1189
/** DEPRECATED, use `roaring_uint32_iterator_move_equalorlarger`. */
1190
CROARING_DEPRECATED static inline bool
1191
roaring_move_uint32_iterator_equalorlarger(roaring_uint32_iterator_t *it,
1192
0
                                           uint32_t val) {
1193
0
    return roaring_uint32_iterator_move_equalorlarger(it, val);
1194
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_move_uint32_iterator_equalorlarger(roaring::api::roaring_uint32_iterator_s*, unsigned int)
Unexecuted instantiation: roaring.c:roaring_move_uint32_iterator_equalorlarger
Unexecuted instantiation: croaring_fuzzer.c:roaring_move_uint32_iterator_equalorlarger
Unexecuted instantiation: roaring64.c:roaring_move_uint32_iterator_equalorlarger
1195
1196
/**
1197
 * Creates a copy of an iterator.
1198
 * Caller must free it.
1199
 */
1200
roaring_uint32_iterator_t *roaring_uint32_iterator_copy(
1201
    const roaring_uint32_iterator_t *it);
1202
1203
/** DEPRECATED, use `roaring_uint32_iterator_copy`. */
1204
CROARING_DEPRECATED static inline roaring_uint32_iterator_t *
1205
0
roaring_copy_uint32_iterator(const roaring_uint32_iterator_t *it) {
1206
0
    return roaring_uint32_iterator_copy(it);
1207
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_copy_uint32_iterator(roaring::api::roaring_uint32_iterator_s const*)
Unexecuted instantiation: roaring.c:roaring_copy_uint32_iterator
Unexecuted instantiation: croaring_fuzzer.c:roaring_copy_uint32_iterator
Unexecuted instantiation: roaring64.c:roaring_copy_uint32_iterator
1208
1209
/**
1210
 * Free memory following `roaring_iterator_create()`
1211
 */
1212
void roaring_uint32_iterator_free(roaring_uint32_iterator_t *it);
1213
1214
/** DEPRECATED, use `roaring_uint32_iterator_free`. */
1215
CROARING_DEPRECATED static inline void roaring_free_uint32_iterator(
1216
0
    roaring_uint32_iterator_t *it) {
1217
0
    roaring_uint32_iterator_free(it);
1218
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_free_uint32_iterator(roaring::api::roaring_uint32_iterator_s*)
Unexecuted instantiation: roaring.c:roaring_free_uint32_iterator
Unexecuted instantiation: croaring_fuzzer.c:roaring_free_uint32_iterator
Unexecuted instantiation: roaring64.c:roaring_free_uint32_iterator
1219
1220
/**
1221
 * Reads next ${count} values from iterator into user-supplied ${buf}.
1222
 * Returns the number of read elements.
1223
 * This number can be smaller than ${count}, which means that iterator is
1224
 * drained.
1225
 *
1226
 * This function satisfies semantics of iteration and can be used together with
1227
 * other iterator functions.
1228
 *  - first value is copied from ${it}->current_value
1229
 *  - after function returns, iterator is positioned at the next element
1230
 */
1231
uint32_t roaring_uint32_iterator_read(roaring_uint32_iterator_t *it,
1232
                                      uint32_t *buf, uint32_t count);
1233
1234
/** DEPRECATED, use `roaring_uint32_iterator_read`. */
1235
CROARING_DEPRECATED static inline uint32_t roaring_read_uint32_iterator(
1236
0
    roaring_uint32_iterator_t *it, uint32_t *buf, uint32_t count) {
1237
0
    return roaring_uint32_iterator_read(it, buf, count);
1238
0
}
Unexecuted instantiation: croaring_fuzzer_cc.cc:roaring::api::roaring_read_uint32_iterator(roaring::api::roaring_uint32_iterator_s*, unsigned int*, unsigned int)
Unexecuted instantiation: roaring.c:roaring_read_uint32_iterator
Unexecuted instantiation: croaring_fuzzer.c:roaring_read_uint32_iterator
Unexecuted instantiation: roaring64.c:roaring_read_uint32_iterator
1239
1240
/**
1241
 * Skip the next ${count} values from iterator.
1242
 * Returns the number of values actually skipped.
1243
 * The number can be smaller than ${count}, which means that iterator is
1244
 * drained.
1245
 *
1246
 * This function is equivalent to calling `roaring_uint32_iterator_advance()`
1247
 * ${count} times but is much more efficient.
1248
 */
1249
uint32_t roaring_uint32_iterator_skip(roaring_uint32_iterator_t *it,
1250
                                      uint32_t count);
1251
1252
/**
1253
 * Skip the previous ${count} values from iterator (move backwards).
1254
 * Returns the number of values actually skipped backwards.
1255
 * The number can be smaller than ${count}, which means that iterator reached
1256
 * the beginning.
1257
 *
1258
 * This function is equivalent to calling `roaring_uint32_iterator_previous()`
1259
 * ${count} times but is much more efficient.
1260
 */
1261
uint32_t roaring_uint32_iterator_skip_backward(roaring_uint32_iterator_t *it,
1262
                                               uint32_t count);
1263
1264
#ifdef __cplusplus
1265
}
1266
}
1267
}  // extern "C" { namespace roaring { namespace api {
1268
#endif
1269
1270
#endif /* ROARING_H */
1271
1272
#ifdef __cplusplus
1273
/**
1274
 * Best practices for C++ headers is to avoid polluting global scope.
1275
 * But for C compatibility when just `roaring.h` is included building as
1276
 * C++, default to global access for the C public API.
1277
 *
1278
 * BUT when `roaring.hh` is included instead, it sets this flag.  That way
1279
 * explicit namespacing must be used to get the C functions.
1280
 *
1281
 * This is outside the include guard so that if you include BOTH headers,
1282
 * the order won't matter; you still get the global definitions.
1283
 */
1284
#if !defined(ROARING_API_NOT_IN_GLOBAL_NAMESPACE)
1285
using namespace ::roaring::api;
1286
#endif
1287
#endif
1288
1289
// roaring64 will include roaring.h, but we would
1290
// prefer to avoid having our users include roaring64.h
1291
// in addition to roaring.h.
1292
#include <roaring/roaring64.h>