| intersectCubic(double, double, double, double, double, double, double, double, double, double, double, double) |  | 0% |  | 0% | 31 | 31 | 41 | 41 | 1 | 1 |
| intersectQuad(double, double, double, double, double, double, double, double, double, double) |  | 0% |  | 0% | 27 | 27 | 39 | 39 | 1 | 1 |
| solveCubic(double[], double[]) |  | 0% |  | 0% | 8 | 8 | 31 | 31 | 1 | 1 |
| intersectPath(PathIterator, double, double, double, double) |  | 0% |  | 0% | 14 | 14 | 35 | 35 | 1 | 1 |
| intersectLine(double, double, double, double, double, double, double, double) |  | 0% |  | 0% | 29 | 29 | 26 | 26 | 1 | 1 |
| crossPath(PathIterator, double, double) |  | 0% |  | 0% | 14 | 14 | 26 | 26 | 1 | 1 |
| crossCubic(double, double, double, double, double, double, double, double, double, double) |  | 0% |  | 0% | 27 | 27 | 12 | 12 | 1 | 1 |
| crossQuad(double, double, double, double, double, double, double, double) |  | 0% |  | 0% | 22 | 22 | 12 | 12 | 1 | 1 |
| sortBound(double[], int) |  | 0% |  | 0% | 5 | 5 | 19 | 19 | 1 | 1 |
| crossBound(double[], int, double, double) |  | 0% |  | 0% | 12 | 12 | 23 | 23 | 1 | 1 |
| crossLine(double, double, double, double, double, double) |  | 0% |  | 0% | 16 | 16 | 10 | 10 | 1 | 1 |
| solveQuad(double[], double[]) |  | 0% |  | 0% | 5 | 5 | 16 | 16 | 1 | 1 |
| fixRoots(double[], int) |  | 0% |  | 0% | 4 | 4 | 7 | 7 | 1 | 1 |
| intersectShape(Shape, double, double, double, double) |  | 0% |  | 0% | 2 | 2 | 3 | 3 | 1 | 1 |
| crossShape(Shape, double, double) |  | 0% |  | 0% | 2 | 2 | 3 | 3 | 1 | 1 |
| isZero(double) |  | 0% |  | 0% | 3 | 3 | 1 | 1 | 1 | 1 |
| isInsideEvenOdd(int) |  | 0% |  | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
| isInsideNonZero(int) |  | 0% |  | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
| Crossing() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |