Coverage Report

Created: 2026-03-12 06:42

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/src/icu/source/i18n/csrucode.cpp
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// © 2016 and later: Unicode, Inc. and others.
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// License & terms of use: http://www.unicode.org/copyright.html
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/*
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 **********************************************************************
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 *   Copyright (C) 2005-2013, International Business Machines
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 *   Corporation and others.  All Rights Reserved.
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 **********************************************************************
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 */
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10
#include "unicode/utypes.h"
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#if !UCONFIG_NO_CONVERSION
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#include "csrucode.h"
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#include "csmatch.h"
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U_NAMESPACE_BEGIN
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CharsetRecog_Unicode::~CharsetRecog_Unicode()
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0
{
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    // nothing to do
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0
}
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24
CharsetRecog_UTF_16_BE::~CharsetRecog_UTF_16_BE()
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{
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    // nothing to do
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}
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29
const char *CharsetRecog_UTF_16_BE::getName() const
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31.2k
{
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31.2k
    return "UTF-16BE";
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31.2k
}
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// UTF-16 confidence calculation. Very simple minded, but better than nothing.
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//   Any 8 bit non-control characters bump the confidence up. These have a zero high byte,
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//     and are very likely to be UTF-16, although they could also be part of a UTF-32 code.
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//   NULs are a contra-indication, they will appear commonly if the actual encoding is UTF-32.
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//   NULs should be rare in actual text. 
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40
446k
static int32_t adjustConfidence(UChar codeUnit, int32_t confidence) {
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446k
    if (codeUnit == 0) {
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56.3k
        confidence -= 10;
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389k
    } else if ((codeUnit >= 0x20 && codeUnit <= 0xff) || codeUnit == 0x0a) {
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32.9k
        confidence += 10;
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32.9k
    }
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446k
    if (confidence < 0) {
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0
        confidence = 0;
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446k
    } else if (confidence > 100) {
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0
        confidence = 100;
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0
    }
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446k
    return confidence;
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446k
}
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UBool CharsetRecog_UTF_16_BE::match(InputText* textIn, CharsetMatch *results) const
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31.2k
{
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31.2k
    const uint8_t *input = textIn->fRawInput;
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31.2k
    int32_t confidence = 10;
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31.2k
    int32_t length = textIn->fRawLength;
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31.2k
    int32_t bytesToCheck = (length > 30) ? 30 : length;
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237k
    for (int32_t charIndex=0; charIndex<bytesToCheck-1; charIndex+=2) {
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225k
        UChar codeUnit = (input[charIndex] << 8) | input[charIndex + 1];
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225k
        if (charIndex == 0 && codeUnit == 0xFEFF) {
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260
            confidence = 100;
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260
            break;
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260
        }
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225k
        confidence = adjustConfidence(codeUnit, confidence);
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225k
        if (confidence == 0 || confidence == 100) {
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19.3k
            break;
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19.3k
        }
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225k
    }
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31.2k
    if (bytesToCheck < 4 && confidence < 100) {
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2.44k
        confidence = 0;
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2.44k
    }
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31.2k
    results->set(textIn, this, confidence);
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31.2k
    return (confidence > 0);
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31.2k
}
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CharsetRecog_UTF_16_LE::~CharsetRecog_UTF_16_LE()
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{
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    // nothing to do
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}
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const char *CharsetRecog_UTF_16_LE::getName() const
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31.2k
{
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31.2k
    return "UTF-16LE";
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31.2k
}
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90
UBool CharsetRecog_UTF_16_LE::match(InputText* textIn, CharsetMatch *results) const
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31.2k
{
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31.2k
    const uint8_t *input = textIn->fRawInput;
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31.2k
    int32_t confidence = 10;
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31.2k
    int32_t length = textIn->fRawLength;
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96
31.2k
    int32_t bytesToCheck = (length > 30) ? 30 : length;
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233k
    for (int32_t charIndex=0; charIndex<bytesToCheck-1; charIndex+=2) {
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221k
        UChar codeUnit = input[charIndex] | (input[charIndex + 1] << 8);
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221k
        if (charIndex == 0 && codeUnit == 0xFEFF) {
100
1.01k
            confidence = 100;     // UTF-16 BOM
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1.01k
            if (length >= 4 && input[2] == 0 && input[3] == 0) {
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363
                confidence = 0;   // UTF-32 BOM
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363
            }
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1.01k
            break;
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1.01k
        }
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220k
        confidence = adjustConfidence(codeUnit, confidence);
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220k
        if (confidence == 0 || confidence == 100) {
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18.4k
            break;
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18.4k
        }
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220k
    }
111
31.2k
    if (bytesToCheck < 4 && confidence < 100) {
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2.44k
        confidence = 0;
113
2.44k
    }
114
31.2k
    results->set(textIn, this, confidence);
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31.2k
    return (confidence > 0);
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31.2k
}
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118
CharsetRecog_UTF_32::~CharsetRecog_UTF_32()
119
{
120
    // nothing to do
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}
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123
UBool CharsetRecog_UTF_32::match(InputText* textIn, CharsetMatch *results) const
124
62.5k
{
125
62.5k
    const uint8_t *input = textIn->fRawInput;
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62.5k
    int32_t limit = (textIn->fRawLength / 4) * 4;
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62.5k
    int32_t numValid = 0;
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62.5k
    int32_t numInvalid = 0;
129
62.5k
    bool hasBOM = FALSE;
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62.5k
    int32_t confidence = 0;
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132
62.5k
    if (limit > 0 && getChar(input, 0) == 0x0000FEFFUL) {
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618
        hasBOM = TRUE;
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618
    }
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136
267M
    for(int32_t i = 0; i < limit; i += 4) {
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267M
        int32_t ch = getChar(input, i);
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139
267M
        if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) {
140
160M
            numInvalid += 1;
141
160M
        } else {
142
106M
            numValid += 1;
143
106M
        }
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267M
    }
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146
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    // Cook up some sort of confidence score, based on presense of a BOM
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    //    and the existence of valid and/or invalid multi-byte sequences.
149
62.5k
    if (hasBOM && numInvalid==0) {
150
76
        confidence = 100;
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62.4k
    } else if (hasBOM && numValid > numInvalid*10) {
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243
        confidence = 80;
153
62.1k
    } else if (numValid > 3 && numInvalid == 0) {
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313
        confidence = 100;            
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61.8k
    } else if (numValid > 0 && numInvalid == 0) {
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827
        confidence = 80;
157
61.0k
    } else if (numValid > numInvalid*10) {
158
        // Probably corruput UTF-32BE data.  Valid sequences aren't likely by chance.
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929
        confidence = 25;
160
929
    }
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162
62.5k
    results->set(textIn, this, confidence);
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62.5k
    return (confidence > 0);
164
62.5k
}
165
166
CharsetRecog_UTF_32_BE::~CharsetRecog_UTF_32_BE()
167
{
168
    // nothing to do
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}
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171
const char *CharsetRecog_UTF_32_BE::getName() const
172
31.2k
{
173
31.2k
    return "UTF-32BE";
174
31.2k
}
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176
int32_t CharsetRecog_UTF_32_BE::getChar(const uint8_t *input, int32_t index) const
177
133M
{
178
133M
    return input[index + 0] << 24 | input[index + 1] << 16 |
179
133M
           input[index + 2] <<  8 | input[index + 3];
180
133M
} 
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182
CharsetRecog_UTF_32_LE::~CharsetRecog_UTF_32_LE()
183
{
184
    // nothing to do
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}
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187
const char *CharsetRecog_UTF_32_LE::getName() const
188
31.2k
{
189
31.2k
    return "UTF-32LE";
190
31.2k
}
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192
int32_t CharsetRecog_UTF_32_LE::getChar(const uint8_t *input, int32_t index) const
193
133M
{
194
133M
    return input[index + 3] << 24 | input[index + 2] << 16 |
195
133M
           input[index + 1] <<  8 | input[index + 0];
196
133M
}
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198
U_NAMESPACE_END
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#endif
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