/src/dng_sdk/source/dng_utils.cpp
Line | Count | Source |
1 | | /*****************************************************************************/ |
2 | | // Copyright 2006-2012 Adobe Systems Incorporated |
3 | | // All Rights Reserved. |
4 | | // |
5 | | // NOTICE: Adobe permits you to use, modify, and distribute this file in |
6 | | // accordance with the terms of the Adobe license agreement accompanying it. |
7 | | /*****************************************************************************/ |
8 | | |
9 | | /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_utils.cpp#3 $ */ |
10 | | /* $DateTime: 2012/08/12 15:38:38 $ */ |
11 | | /* $Change: 842799 $ */ |
12 | | /* $Author: tknoll $ */ |
13 | | |
14 | | /*****************************************************************************/ |
15 | | |
16 | | #include "dng_utils.h" |
17 | | |
18 | | #include "dng_area_task.h" |
19 | | #include "dng_assertions.h" |
20 | | #include "dng_bottlenecks.h" |
21 | | #include "dng_exceptions.h" |
22 | | #include "dng_host.h" |
23 | | #include "dng_image.h" |
24 | | #include "dng_flags.h" |
25 | | #include "dng_point.h" |
26 | | #include "dng_rect.h" |
27 | | #include "dng_safe_arithmetic.h" |
28 | | #include "dng_tag_types.h" |
29 | | #include "dng_tile_iterator.h" |
30 | | |
31 | | #if qMacOS |
32 | | #include <TargetConditionals.h> |
33 | | #if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR |
34 | | #include <MobileCoreServices/MobileCoreServices.h> |
35 | | #else |
36 | | #include <CoreServices/CoreServices.h> |
37 | | #endif // TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR |
38 | | #endif // qMacOS |
39 | | |
40 | | #if qiPhone || qMacOS |
41 | | // these provide timers |
42 | | #include <mach/mach.h> |
43 | | #include <mach/mach_time.h> |
44 | | #endif |
45 | | |
46 | | #if qWinOS |
47 | | #include <windows.h> |
48 | | #else |
49 | | #include <sys/time.h> |
50 | | #include <stdarg.h> // for va_start/va_end |
51 | | #endif |
52 | | |
53 | | /*****************************************************************************/ |
54 | | |
55 | | #if qDNGDebug |
56 | | |
57 | | /*****************************************************************************/ |
58 | | |
59 | | #if qMacOS |
60 | | #define DNG_DEBUG_BREAK __asm__ volatile ("int3") |
61 | | #elif qWinOS |
62 | | #if qDNG64Bit |
63 | | // no inline assembly on Win 64-bit, so use DebugBreak |
64 | | #define DNG_DEBUG_BREAK DebugBreak() |
65 | | #else |
66 | | #define DNG_DEBUG_BREAK __asm__ volatile ("int3") |
67 | | #endif |
68 | | #elif qiPhone |
69 | | // simulator is running on Intel |
70 | | #if qiPhoneSimulator |
71 | | #define DNG_DEBUG_BREAK __asm__ volatile ("int3") |
72 | | #else |
73 | | // The debugger doesn't restore program counter after this is called. |
74 | | // Caller must move program counter past line to continue. |
75 | | // As of iOS5/xCode 4.2, recovery may not be possible. |
76 | | #define DNG_DEBUG_BREAK __asm__ volatile ("bkpt 1") |
77 | | #endif |
78 | | #elif qAndroid |
79 | | #define DNG_DEBUG_BREAK __asm__ volatile ("bkpt 1") |
80 | | #elif qLinux |
81 | | #define DNG_DEBUG_BREAK __asm__ volatile ("int3") |
82 | | #else |
83 | | #define DNG_DEBUG_BREAK |
84 | | #endif |
85 | | |
86 | | /*****************************************************************************/ |
87 | | |
88 | | bool gPrintAsserts = true; |
89 | | bool gBreakOnAsserts = true; |
90 | | |
91 | | /*****************************************************************************/ |
92 | | |
93 | | void dng_show_message (const char *s) |
94 | | { |
95 | | |
96 | | #if qDNGPrintMessages |
97 | | |
98 | | // display the message |
99 | | if (gPrintAsserts) |
100 | | fprintf (stderr, "%s\n", s); |
101 | | |
102 | | #elif qiPhone || qAndroid || qLinux |
103 | | |
104 | | if (gPrintAsserts) |
105 | | fprintf (stderr, "%s\n", s); |
106 | | |
107 | | // iOS doesn't print a message to the console like DebugStr and MessageBox do, so we have to do both |
108 | | // You'll have to advance the program counter manually past this statement |
109 | | if (gBreakOnAsserts) |
110 | | DNG_DEBUG_BREAK; |
111 | | |
112 | | #elif qMacOS |
113 | | |
114 | | if (gBreakOnAsserts) |
115 | | { |
116 | | // truncate the to 255 chars |
117 | | char ss [256]; |
118 | | |
119 | | uint32 len = strlen (s); |
120 | | if (len > 255) |
121 | | len = 255; |
122 | | strncpy (&(ss [1]), s, len ); |
123 | | ss [0] = (unsigned char) len; |
124 | | |
125 | | DebugStr ((unsigned char *) ss); |
126 | | } |
127 | | else if (gPrintAsserts) |
128 | | { |
129 | | fprintf (stderr, "%s\n", s); |
130 | | } |
131 | | |
132 | | #elif qWinOS |
133 | | |
134 | | // display a dialog |
135 | | // This is not thread safe. Multiple message boxes can be launched. |
136 | | // Should also be launched in its own thread so main msg queue isn't thrown off. |
137 | | if (gBreakOnAsserts) |
138 | | MessageBoxA (NULL, (LPSTR) s, NULL, MB_OK); |
139 | | else if (gPrintAsserts) |
140 | | fprintf (stderr, "%s\n", s); |
141 | | |
142 | | #endif |
143 | | |
144 | | } |
145 | | |
146 | | /*****************************************************************************/ |
147 | | |
148 | | void dng_show_message_f (const char *fmt, ... ) |
149 | | { |
150 | | |
151 | | char buffer [1024]; |
152 | | |
153 | | va_list ap; |
154 | | va_start (ap, fmt); |
155 | | |
156 | | vsnprintf (buffer, sizeof (buffer), fmt, ap); |
157 | | |
158 | | va_end (ap); |
159 | | |
160 | | dng_show_message (buffer); |
161 | | |
162 | | } |
163 | | |
164 | | /*****************************************************************************/ |
165 | | |
166 | | #endif |
167 | | |
168 | | /*****************************************************************************/ |
169 | | |
170 | | uint32 ComputeBufferSize(uint32 pixelType, const dng_point &tileSize, |
171 | | uint32 numPlanes, PaddingType paddingType) |
172 | | |
173 | 204k | { |
174 | | |
175 | | // Convert tile size to uint32. |
176 | 204k | if (tileSize.h < 0 || tileSize.v < 0) |
177 | 0 | { |
178 | 0 | ThrowMemoryFull("Negative tile size"); |
179 | 0 | } |
180 | 204k | const uint32 tileSizeH = static_cast<uint32>(tileSize.h); |
181 | 204k | const uint32 tileSizeV = static_cast<uint32>(tileSize.v); |
182 | | |
183 | 204k | const uint32 pixelSize = TagTypeSize(pixelType); |
184 | | |
185 | | // Add padding to width if necessary. |
186 | 204k | uint32 paddedWidth = tileSizeH; |
187 | 204k | if (paddingType == pad16Bytes) |
188 | 178k | { |
189 | 178k | if (!RoundUpForPixelSize(paddedWidth, pixelSize, &paddedWidth)) |
190 | 0 | { |
191 | 0 | ThrowMemoryFull("Arithmetic overflow computing buffer size"); |
192 | 0 | } |
193 | 178k | } |
194 | | |
195 | | // Compute buffer size. |
196 | 204k | uint32 bufferSize; |
197 | 204k | if (!SafeUint32Mult(paddedWidth, tileSizeV, &bufferSize) || |
198 | 203k | !SafeUint32Mult(bufferSize, pixelSize, &bufferSize) || |
199 | 203k | !SafeUint32Mult(bufferSize, numPlanes, &bufferSize)) |
200 | 410 | { |
201 | 410 | ThrowMemoryFull("Arithmetic overflow computing buffer size"); |
202 | 410 | } |
203 | | |
204 | 204k | return bufferSize; |
205 | 204k | } |
206 | | |
207 | | /*****************************************************************************/ |
208 | | |
209 | | real64 TickTimeInSeconds () |
210 | 112k | { |
211 | | |
212 | | #if qWinOS |
213 | | |
214 | | // One might think it prudent to cache the frequency here, however |
215 | | // low-power CPU modes can, and do, change the value returned. |
216 | | // Thus the frequencey needs to be retrieved each time. |
217 | | |
218 | | // Note that the frequency changing can cause the return |
219 | | // result to jump backwards, which is why the TickCountInSeconds |
220 | | // (below) also exists. |
221 | | |
222 | | // Just plug in laptop when doing timings to minimize this. |
223 | | // QPC/QPH is a slow call compared to rtdsc. |
224 | | |
225 | | #if qImagecore |
226 | | |
227 | | // You should be plugged-in when measuring. |
228 | | |
229 | | static real64 freqMultiplier = 0.0; |
230 | | |
231 | | if (freqMultiplier == 0.0) |
232 | | { |
233 | | |
234 | | LARGE_INTEGER freq; |
235 | | |
236 | | QueryPerformanceFrequency (&freq); |
237 | | |
238 | | freqMultiplier = 1.0 / (real64) freq.QuadPart; |
239 | | |
240 | | } |
241 | | |
242 | | #else |
243 | | |
244 | | LARGE_INTEGER freq; |
245 | | |
246 | | QueryPerformanceFrequency (&freq); |
247 | | |
248 | | real64 freqMultiplier = 1.0 / (real64) freq.QuadPart; |
249 | | |
250 | | #endif // qImagecore |
251 | | |
252 | | LARGE_INTEGER cycles; |
253 | | |
254 | | QueryPerformanceCounter (&cycles); |
255 | | |
256 | | return (real64) cycles.QuadPart * freqMultiplier; |
257 | | |
258 | | #elif qiPhone || qMacOS |
259 | | |
260 | | // this is switching Mac to high performance timer |
261 | | // and this is also the timer for iPhone |
262 | | |
263 | | // assume frequency is unchanging, requesting frequency every time call |
264 | | // is too slow. multiple cores, different frequency ? |
265 | | |
266 | | static real64 freqMultiplier = 0.0; |
267 | | if (freqMultiplier == 0.0) |
268 | | { |
269 | | mach_timebase_info_data_t freq; |
270 | | mach_timebase_info(&freq); |
271 | | |
272 | | // converts from nanos to micros |
273 | | // numer = 125, denom = 3 * 1000 |
274 | | freqMultiplier = ((real64)freq.numer / (real64)freq.denom) * 1.0e-9; |
275 | | } |
276 | | |
277 | | return mach_absolute_time() * freqMultiplier; |
278 | | |
279 | | #elif qAndroid || qLinux |
280 | | |
281 | | //this is a fast timer to nanos |
282 | 112k | struct timespec now; |
283 | 112k | clock_gettime(CLOCK_MONOTONIC, &now); |
284 | 112k | return now.tv_sec + (real64)now.tv_nsec * 1.0e-9; |
285 | | |
286 | | #else |
287 | | |
288 | | // Perhaps a better call exists. (e.g. avoid adjtime effects) |
289 | | |
290 | | struct timeval tv; |
291 | | |
292 | | gettimeofday (&tv, NULL); |
293 | | |
294 | | return tv.tv_sec + (real64)tv.tv_usec * 1.0e-6; |
295 | | |
296 | | #endif |
297 | | |
298 | 112k | } |
299 | | |
300 | | /*****************************************************************************/ |
301 | | |
302 | | real64 TickCountInSeconds () |
303 | 0 | { |
304 | | |
305 | 0 | return TickTimeInSeconds (); |
306 | | |
307 | 0 | } |
308 | | |
309 | | /*****************************************************************************/ |
310 | | |
311 | | bool gDNGShowTimers = true; |
312 | | |
313 | | dng_timer::dng_timer (const char *message) |
314 | | |
315 | 56.2k | : fMessage (message ) |
316 | 56.2k | , fStartTime (TickTimeInSeconds ()) |
317 | | |
318 | 56.2k | { |
319 | | |
320 | 56.2k | } |
321 | | |
322 | | /*****************************************************************************/ |
323 | | |
324 | | dng_timer::~dng_timer () |
325 | 56.2k | { |
326 | | |
327 | 56.2k | if (!gDNGShowTimers) |
328 | 0 | return; |
329 | | |
330 | 56.2k | real64 totalTime = TickTimeInSeconds () - fStartTime; |
331 | | |
332 | 56.2k | fprintf (stderr, "%s: %0.3f sec\n", fMessage, totalTime); |
333 | | |
334 | 56.2k | } |
335 | | |
336 | | /*****************************************************************************/ |
337 | | |
338 | | real64 MaxSquaredDistancePointToRect (const dng_point_real64 &point, |
339 | | const dng_rect_real64 &rect) |
340 | 0 | { |
341 | | |
342 | 0 | real64 distSqr = DistanceSquared (point, |
343 | 0 | rect.TL ()); |
344 | |
|
345 | 0 | distSqr = Max_real64 (distSqr, |
346 | 0 | DistanceSquared (point, |
347 | 0 | rect.BL ())); |
348 | |
|
349 | 0 | distSqr = Max_real64 (distSqr, |
350 | 0 | DistanceSquared (point, |
351 | 0 | rect.BR ())); |
352 | |
|
353 | 0 | distSqr = Max_real64 (distSqr, |
354 | 0 | DistanceSquared (point, |
355 | 0 | rect.TR ())); |
356 | |
|
357 | 0 | return distSqr; |
358 | | |
359 | 0 | } |
360 | | |
361 | | /*****************************************************************************/ |
362 | | |
363 | | real64 MaxDistancePointToRect (const dng_point_real64 &point, |
364 | | const dng_rect_real64 &rect) |
365 | 0 | { |
366 | |
|
367 | 0 | return sqrt (MaxSquaredDistancePointToRect (point, |
368 | 0 | rect)); |
369 | |
|
370 | 0 | } |
371 | | |
372 | | /*****************************************************************************/ |
373 | | |
374 | | dng_dither::dng_dither () |
375 | | |
376 | 3 | : fNoiseBuffer () |
377 | | |
378 | 3 | { |
379 | | |
380 | 3 | const uint32 kSeed = 1; |
381 | | |
382 | 3 | fNoiseBuffer.Allocate (kRNGSize2D * sizeof (uint16)); |
383 | | |
384 | 3 | uint16 *buffer = fNoiseBuffer.Buffer_uint16 (); |
385 | | |
386 | 3 | uint32 seed = kSeed; |
387 | | |
388 | 49.1k | for (uint32 i = 0; i < kRNGSize2D; i++) |
389 | 49.1k | { |
390 | | |
391 | 49.1k | seed = DNG_Random (seed); |
392 | | |
393 | 49.1k | buffer [i] = (uint16) (seed); |
394 | | |
395 | 49.1k | } |
396 | | |
397 | 3 | } |
398 | | |
399 | | /******************************************************************************/ |
400 | | |
401 | | const dng_dither & dng_dither::Get () |
402 | 66.7k | { |
403 | | |
404 | 66.7k | static dng_dither dither; |
405 | | |
406 | 66.7k | return dither; |
407 | | |
408 | 66.7k | } |
409 | | |
410 | | /*****************************************************************************/ |
411 | | |
412 | | void HistogramArea (dng_host & /* host */, |
413 | | const dng_image &image, |
414 | | const dng_rect &area, |
415 | | uint32 *hist, |
416 | | uint32 maxValue, |
417 | | uint32 plane) |
418 | 10.4k | { |
419 | | |
420 | 10.4k | DNG_ASSERT (image.PixelType () == ttShort, "Unsupported pixel type"); |
421 | | |
422 | 10.4k | DoZeroBytes (hist, (maxValue + 1) * (uint32) sizeof (uint32)); |
423 | | |
424 | 10.4k | dng_rect tile; |
425 | | |
426 | 10.4k | dng_tile_iterator iter (image, area); |
427 | | |
428 | 20.0k | while (iter.GetOneTile (tile)) |
429 | 9.63k | { |
430 | | |
431 | 9.63k | dng_const_tile_buffer buffer (image, tile); |
432 | | |
433 | 9.63k | const void *sPtr = buffer.ConstPixel (tile.t, |
434 | 9.63k | tile.l, |
435 | 9.63k | plane); |
436 | | |
437 | 9.63k | uint32 count0 = 1; |
438 | 9.63k | uint32 count1 = tile.H (); |
439 | 9.63k | uint32 count2 = tile.W (); |
440 | | |
441 | 9.63k | int32 step0 = 0; |
442 | 9.63k | int32 step1 = buffer.fRowStep; |
443 | 9.63k | int32 step2 = buffer.fColStep; |
444 | | |
445 | 9.63k | OptimizeOrder (sPtr, |
446 | 9.63k | buffer.fPixelSize, |
447 | 9.63k | count0, |
448 | 9.63k | count1, |
449 | 9.63k | count2, |
450 | 9.63k | step0, |
451 | 9.63k | step1, |
452 | 9.63k | step2); |
453 | | |
454 | 9.63k | DNG_ASSERT (count0 == 1, "OptimizeOrder logic error"); |
455 | | |
456 | 9.63k | const uint16 *s1 = (const uint16 *) sPtr; |
457 | | |
458 | 121k | for (uint32 row = 0; row < count1; row++) |
459 | 112k | { |
460 | | |
461 | 112k | if (maxValue == 0x0FFFF && step2 == 1) |
462 | 106k | { |
463 | | |
464 | 1.75G | for (uint32 col = 0; col < count2; col++) |
465 | 1.75G | { |
466 | | |
467 | 1.75G | uint32 x = s1 [col]; |
468 | | |
469 | 1.75G | hist [x] ++; |
470 | | |
471 | 1.75G | } |
472 | | |
473 | 106k | } |
474 | | |
475 | 5.93k | else |
476 | 5.93k | { |
477 | | |
478 | 5.93k | const uint16 *s2 = s1; |
479 | | |
480 | 216M | for (uint32 col = 0; col < count2; col++) |
481 | 216M | { |
482 | | |
483 | 216M | uint32 x = s2 [0]; |
484 | | |
485 | 216M | if (x <= maxValue) |
486 | 216M | { |
487 | | |
488 | 216M | hist [x] ++; |
489 | | |
490 | 216M | } |
491 | | |
492 | 216M | s2 += step2; |
493 | | |
494 | 216M | } |
495 | | |
496 | 5.93k | } |
497 | | |
498 | 112k | s1 += step1; |
499 | | |
500 | 112k | } |
501 | | |
502 | 9.63k | } |
503 | | |
504 | 10.4k | } |
505 | | |
506 | | /*****************************************************************************/ |
507 | | |
508 | | class dng_limit_float_depth_task: public dng_area_task |
509 | | { |
510 | | |
511 | | private: |
512 | | |
513 | | const dng_image &fSrcImage; |
514 | | |
515 | | dng_image &fDstImage; |
516 | | |
517 | | uint32 fBitDepth; |
518 | | |
519 | | real32 fScale; |
520 | | |
521 | | public: |
522 | | |
523 | | dng_limit_float_depth_task (const dng_image &srcImage, |
524 | | dng_image &dstImage, |
525 | | uint32 bitDepth, |
526 | | real32 scale); |
527 | | |
528 | | virtual dng_rect RepeatingTile1 () const |
529 | 7.76k | { |
530 | 7.76k | return fSrcImage.RepeatingTile (); |
531 | 7.76k | } |
532 | | |
533 | | virtual dng_rect RepeatingTile2 () const |
534 | 7.76k | { |
535 | 7.76k | return fDstImage.RepeatingTile (); |
536 | 7.76k | } |
537 | | |
538 | | virtual void Process (uint32 threadIndex, |
539 | | const dng_rect &tile, |
540 | | dng_abort_sniffer *sniffer); |
541 | | |
542 | | }; |
543 | | |
544 | | /*****************************************************************************/ |
545 | | |
546 | | dng_limit_float_depth_task::dng_limit_float_depth_task (const dng_image &srcImage, |
547 | | dng_image &dstImage, |
548 | | uint32 bitDepth, |
549 | | real32 scale) |
550 | | |
551 | 3.88k | : fSrcImage (srcImage) |
552 | 3.88k | , fDstImage (dstImage) |
553 | 3.88k | , fBitDepth (bitDepth) |
554 | 3.88k | , fScale (scale) |
555 | | |
556 | 3.88k | { |
557 | | |
558 | 3.88k | } |
559 | | |
560 | | /*****************************************************************************/ |
561 | | |
562 | | void dng_limit_float_depth_task::Process (uint32 /* threadIndex */, |
563 | | const dng_rect &tile, |
564 | | dng_abort_sniffer * /* sniffer */) |
565 | 26.4k | { |
566 | | |
567 | 26.4k | dng_const_tile_buffer srcBuffer (fSrcImage, tile); |
568 | 26.4k | dng_dirty_tile_buffer dstBuffer (fDstImage, tile); |
569 | | |
570 | 26.4k | uint32 count0 = tile.H (); |
571 | 26.4k | uint32 count1 = tile.W (); |
572 | 26.4k | uint32 count2 = fDstImage.Planes (); |
573 | | |
574 | 26.4k | int32 sStep0 = srcBuffer.fRowStep; |
575 | 26.4k | int32 sStep1 = srcBuffer.fColStep; |
576 | 26.4k | int32 sStep2 = srcBuffer.fPlaneStep; |
577 | | |
578 | 26.4k | int32 dStep0 = dstBuffer.fRowStep; |
579 | 26.4k | int32 dStep1 = dstBuffer.fColStep; |
580 | 26.4k | int32 dStep2 = dstBuffer.fPlaneStep; |
581 | | |
582 | 26.4k | const void *sPtr = srcBuffer.ConstPixel (tile.t, |
583 | 26.4k | tile.l, |
584 | 26.4k | 0); |
585 | | |
586 | 26.4k | void *dPtr = dstBuffer.DirtyPixel (tile.t, |
587 | 26.4k | tile.l, |
588 | 26.4k | 0); |
589 | | |
590 | 26.4k | OptimizeOrder (sPtr, |
591 | 26.4k | dPtr, |
592 | 26.4k | srcBuffer.fPixelSize, |
593 | 26.4k | dstBuffer.fPixelSize, |
594 | 26.4k | count0, |
595 | 26.4k | count1, |
596 | 26.4k | count2, |
597 | 26.4k | sStep0, |
598 | 26.4k | sStep1, |
599 | 26.4k | sStep2, |
600 | 26.4k | dStep0, |
601 | 26.4k | dStep1, |
602 | 26.4k | dStep2); |
603 | | |
604 | 26.4k | const real32 *sPtr0 = (const real32 *) sPtr; |
605 | 26.4k | real32 *dPtr0 = ( real32 *) dPtr; |
606 | | |
607 | 26.4k | real32 scale = fScale; |
608 | | |
609 | 26.4k | bool limit16 = (fBitDepth == 16); |
610 | 26.4k | bool limit24 = (fBitDepth == 24); |
611 | | |
612 | 166k | for (uint32 index0 = 0; index0 < count0; index0++) |
613 | 140k | { |
614 | | |
615 | 140k | const real32 *sPtr1 = sPtr0; |
616 | 140k | real32 *dPtr1 = dPtr0; |
617 | | |
618 | 1.85M | for (uint32 index1 = 0; index1 < count1; index1++) |
619 | 1.71M | { |
620 | | |
621 | | // If the scale is a NOP, and the data is packed solid, we can just do memory |
622 | | // copy. |
623 | | |
624 | 1.71M | if (scale == 1.0f && sStep2 == 1 && dStep2 == 1) |
625 | 0 | { |
626 | | |
627 | 0 | if (dPtr1 != sPtr1) // srcImage != dstImage |
628 | 0 | { |
629 | | |
630 | 0 | memcpy (dPtr1, sPtr1, count2 * (uint32) sizeof (real32)); |
631 | | |
632 | 0 | } |
633 | | |
634 | 0 | } |
635 | | |
636 | 1.71M | else |
637 | 1.71M | { |
638 | | |
639 | 1.71M | const real32 *sPtr2 = sPtr1; |
640 | 1.71M | real32 *dPtr2 = dPtr1; |
641 | | |
642 | 614M | for (uint32 index2 = 0; index2 < count2; index2++) |
643 | 612M | { |
644 | | |
645 | 612M | real32 x = sPtr2 [0]; |
646 | | |
647 | 612M | x *= scale; |
648 | | |
649 | 612M | dPtr2 [0] = x; |
650 | | |
651 | 612M | sPtr2 += sStep2; |
652 | 612M | dPtr2 += dStep2; |
653 | | |
654 | 612M | } |
655 | | |
656 | 1.71M | } |
657 | | |
658 | | // The data is now in the destination buffer. |
659 | | |
660 | 1.71M | if (limit16) |
661 | 1.71M | { |
662 | | |
663 | 1.71M | uint32 *dPtr2 = (uint32 *) dPtr1; |
664 | | |
665 | 614M | for (uint32 index2 = 0; index2 < count2; index2++) |
666 | 612M | { |
667 | | |
668 | 612M | uint32 x = dPtr2 [0]; |
669 | | |
670 | 612M | uint16 y = DNG_FloatToHalf (x); |
671 | | |
672 | 612M | x = DNG_HalfToFloat (y); |
673 | | |
674 | 612M | dPtr2 [0] = x; |
675 | | |
676 | 612M | dPtr2 += dStep2; |
677 | | |
678 | 612M | } |
679 | | |
680 | 1.71M | } |
681 | | |
682 | 0 | else if (limit24) |
683 | 0 | { |
684 | | |
685 | 0 | uint32 *dPtr2 = (uint32 *) dPtr1; |
686 | | |
687 | 0 | for (uint32 index2 = 0; index2 < count2; index2++) |
688 | 0 | { |
689 | | |
690 | 0 | uint32 x = dPtr2 [0]; |
691 | | |
692 | 0 | uint8 temp [3]; |
693 | | |
694 | 0 | DNG_FloatToFP24 (x, temp); |
695 | | |
696 | 0 | x = DNG_FP24ToFloat (temp); |
697 | | |
698 | 0 | dPtr2 [0] = x; |
699 | | |
700 | 0 | dPtr2 += dStep2; |
701 | | |
702 | 0 | } |
703 | | |
704 | 0 | } |
705 | | |
706 | 1.71M | sPtr1 += sStep1; |
707 | 1.71M | dPtr1 += dStep1; |
708 | | |
709 | 1.71M | } |
710 | | |
711 | 140k | sPtr0 += sStep0; |
712 | 140k | dPtr0 += dStep0; |
713 | | |
714 | 140k | } |
715 | | |
716 | 26.4k | } |
717 | | |
718 | | /******************************************************************************/ |
719 | | |
720 | | void LimitFloatBitDepth (dng_host &host, |
721 | | const dng_image &srcImage, |
722 | | dng_image &dstImage, |
723 | | uint32 bitDepth, |
724 | | real32 scale) |
725 | 3.88k | { |
726 | | |
727 | 3.88k | DNG_ASSERT (srcImage.PixelType () == ttFloat, "Floating point image expected"); |
728 | 3.88k | DNG_ASSERT (dstImage.PixelType () == ttFloat, "Floating point image expected"); |
729 | | |
730 | 3.88k | dng_limit_float_depth_task task (srcImage, |
731 | 3.88k | dstImage, |
732 | 3.88k | bitDepth, |
733 | 3.88k | scale); |
734 | | |
735 | 3.88k | host.PerformAreaTask (task, dstImage.Bounds ()); |
736 | | |
737 | 3.88k | } |
738 | | |
739 | | /*****************************************************************************/ |