/src/dropbear/src/queue.c
Line | Count | Source (jump to first uncovered line) |
1 | | /* |
2 | | * Dropbear - a SSH2 server |
3 | | * |
4 | | * Copyright (c) 2002,2003 Matt Johnston |
5 | | * All rights reserved. |
6 | | * |
7 | | * Permission is hereby granted, free of charge, to any person obtaining a copy |
8 | | * of this software and associated documentation files (the "Software"), to deal |
9 | | * in the Software without restriction, including without limitation the rights |
10 | | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
11 | | * copies of the Software, and to permit persons to whom the Software is |
12 | | * furnished to do so, subject to the following conditions: |
13 | | * |
14 | | * The above copyright notice and this permission notice shall be included in |
15 | | * all copies or substantial portions of the Software. |
16 | | * |
17 | | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
18 | | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
19 | | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
20 | | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
21 | | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
22 | | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
23 | | * SOFTWARE. */ |
24 | | |
25 | | #include "includes.h" |
26 | | #include "dbutil.h" |
27 | | #include "queue.h" |
28 | | |
29 | 0 | void initqueue(struct Queue* queue) { |
30 | |
|
31 | 0 | queue->head = NULL; |
32 | 0 | queue->tail = NULL; |
33 | 0 | queue->count = 0; |
34 | 0 | } |
35 | | |
36 | 0 | int isempty(const struct Queue* queue) { |
37 | |
|
38 | 0 | return (queue->head == NULL); |
39 | 0 | } |
40 | | |
41 | 0 | void* dequeue(struct Queue* queue) { |
42 | |
|
43 | 0 | void* ret; |
44 | 0 | struct Link* oldhead; |
45 | 0 | dropbear_assert(!isempty(queue)); |
46 | | |
47 | 0 | ret = queue->head->item; |
48 | 0 | oldhead = queue->head; |
49 | | |
50 | 0 | if (oldhead->link != NULL) { |
51 | 0 | queue->head = oldhead->link; |
52 | 0 | } else { |
53 | 0 | queue->head = NULL; |
54 | 0 | queue->tail = NULL; |
55 | 0 | TRACE(("empty queue dequeing")) |
56 | 0 | } |
57 | |
|
58 | 0 | m_free(oldhead); |
59 | 0 | queue->count--; |
60 | 0 | return ret; |
61 | 0 | } |
62 | | |
63 | 0 | void *examine(const struct Queue* queue) { |
64 | |
|
65 | 0 | dropbear_assert(!isempty(queue)); |
66 | 0 | return queue->head->item; |
67 | 0 | } |
68 | | |
69 | 0 | void enqueue(struct Queue* queue, void* item) { |
70 | |
|
71 | 0 | struct Link* newlink; |
72 | |
|
73 | 0 | newlink = (struct Link*)m_malloc(sizeof(struct Link)); |
74 | |
|
75 | 0 | newlink->item = item; |
76 | 0 | newlink->link = NULL; |
77 | |
|
78 | 0 | if (queue->tail != NULL) { |
79 | 0 | queue->tail->link = newlink; |
80 | 0 | } |
81 | 0 | queue->tail = newlink; |
82 | |
|
83 | 0 | if (queue->head == NULL) { |
84 | 0 | queue->head = newlink; |
85 | 0 | } |
86 | 0 | queue->count++; |
87 | 0 | } |