Coverage Report

Created: 2024-09-06 07:53

/src/libvpx/vp8/encoder/denoising.c
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1
/*
2
 *  Copyright (c) 2012 The WebM project authors. All Rights Reserved.
3
 *
4
 *  Use of this source code is governed by a BSD-style license
5
 *  that can be found in the LICENSE file in the root of the source
6
 *  tree. An additional intellectual property rights grant can be found
7
 *  in the file PATENTS.  All contributing project authors may
8
 *  be found in the AUTHORS file in the root of the source tree.
9
 */
10
11
#include <limits.h>
12
13
#include "denoising.h"
14
15
#include "vp8/common/reconinter.h"
16
#include "vpx/vpx_integer.h"
17
#include "vpx_mem/vpx_mem.h"
18
#include "vp8_rtcd.h"
19
20
static const unsigned int NOISE_MOTION_THRESHOLD = 25 * 25;
21
/* SSE_DIFF_THRESHOLD is selected as ~95% confidence assuming
22
 * var(noise) ~= 100.
23
 */
24
static const unsigned int SSE_DIFF_THRESHOLD = 16 * 16 * 20;
25
static const unsigned int SSE_THRESHOLD = 16 * 16 * 40;
26
static const unsigned int SSE_THRESHOLD_HIGH = 16 * 16 * 80;
27
28
/*
29
 * The filter function was modified to reduce the computational complexity.
30
 * Step 1:
31
 * Instead of applying tap coefficients for each pixel, we calculated the
32
 * pixel adjustments vs. pixel diff value ahead of time.
33
 *     adjustment = filtered_value - current_raw
34
 *                = (filter_coefficient * diff + 128) >> 8
35
 * where
36
 *     filter_coefficient = (255 << 8) / (256 + ((absdiff * 330) >> 3));
37
 *     filter_coefficient += filter_coefficient /
38
 *                           (3 + motion_magnitude_adjustment);
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 *     filter_coefficient is clamped to 0 ~ 255.
40
 *
41
 * Step 2:
42
 * The adjustment vs. diff curve becomes flat very quick when diff increases.
43
 * This allowed us to use only several levels to approximate the curve without
44
 * changing the filtering algorithm too much.
45
 * The adjustments were further corrected by checking the motion magnitude.
46
 * The levels used are:
47
 * diff       adjustment w/o motion correction   adjustment w/ motion correction
48
 * [-255, -16]           -6                                   -7
49
 * [-15, -8]             -4                                   -5
50
 * [-7, -4]              -3                                   -4
51
 * [-3, 3]               diff                                 diff
52
 * [4, 7]                 3                                    4
53
 * [8, 15]                4                                    5
54
 * [16, 255]              6                                    7
55
 */
56
57
int vp8_denoiser_filter_c(unsigned char *mc_running_avg_y, int mc_avg_y_stride,
58
                          unsigned char *running_avg_y, int avg_y_stride,
59
                          unsigned char *sig, int sig_stride,
60
                          unsigned int motion_magnitude,
61
0
                          int increase_denoising) {
62
0
  unsigned char *running_avg_y_start = running_avg_y;
63
0
  unsigned char *sig_start = sig;
64
0
  int sum_diff_thresh;
65
0
  int r, c;
66
0
  int sum_diff = 0;
67
0
  int adj_val[3] = { 3, 4, 6 };
68
0
  int shift_inc1 = 0;
69
0
  int shift_inc2 = 1;
70
0
  int col_sum[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
71
  /* If motion_magnitude is small, making the denoiser more aggressive by
72
   * increasing the adjustment for each level. Add another increment for
73
   * blocks that are labeled for increase denoising. */
74
0
  if (motion_magnitude <= MOTION_MAGNITUDE_THRESHOLD) {
75
0
    if (increase_denoising) {
76
0
      shift_inc1 = 1;
77
0
      shift_inc2 = 2;
78
0
    }
79
0
    adj_val[0] += shift_inc2;
80
0
    adj_val[1] += shift_inc2;
81
0
    adj_val[2] += shift_inc2;
82
0
  }
83
84
0
  for (r = 0; r < 16; ++r) {
85
0
    for (c = 0; c < 16; ++c) {
86
0
      int diff = 0;
87
0
      int adjustment = 0;
88
0
      int absdiff = 0;
89
90
0
      diff = mc_running_avg_y[c] - sig[c];
91
0
      absdiff = abs(diff);
92
93
      // When |diff| <= |3 + shift_inc1|, use pixel value from
94
      // last denoised raw.
95
0
      if (absdiff <= 3 + shift_inc1) {
96
0
        running_avg_y[c] = mc_running_avg_y[c];
97
0
        col_sum[c] += diff;
98
0
      } else {
99
0
        if (absdiff >= 4 + shift_inc1 && absdiff <= 7) {
100
0
          adjustment = adj_val[0];
101
0
        } else if (absdiff >= 8 && absdiff <= 15) {
102
0
          adjustment = adj_val[1];
103
0
        } else {
104
0
          adjustment = adj_val[2];
105
0
        }
106
107
0
        if (diff > 0) {
108
0
          if ((sig[c] + adjustment) > 255) {
109
0
            running_avg_y[c] = 255;
110
0
          } else {
111
0
            running_avg_y[c] = sig[c] + adjustment;
112
0
          }
113
114
0
          col_sum[c] += adjustment;
115
0
        } else {
116
0
          if ((sig[c] - adjustment) < 0) {
117
0
            running_avg_y[c] = 0;
118
0
          } else {
119
0
            running_avg_y[c] = sig[c] - adjustment;
120
0
          }
121
122
0
          col_sum[c] -= adjustment;
123
0
        }
124
0
      }
125
0
    }
126
127
    /* Update pointers for next iteration. */
128
0
    sig += sig_stride;
129
0
    mc_running_avg_y += mc_avg_y_stride;
130
0
    running_avg_y += avg_y_stride;
131
0
  }
132
133
0
  for (c = 0; c < 16; ++c) {
134
    // Below we clip the value in the same way which SSE code use.
135
    // When adopting aggressive denoiser, the adj_val for each pixel
136
    // could be at most 8 (this is current max adjustment of the map).
137
    // In SSE code, we calculate the sum of adj_val for
138
    // the columns, so the sum could be up to 128(16 rows). However,
139
    // the range of the value is -128 ~ 127 in SSE code, that's why
140
    // we do this change in C code.
141
    // We don't do this for UV denoiser, since there are only 8 rows,
142
    // and max adjustments <= 8, so the sum of the columns will not
143
    // exceed 64.
144
0
    if (col_sum[c] >= 128) {
145
0
      col_sum[c] = 127;
146
0
    }
147
0
    sum_diff += col_sum[c];
148
0
  }
149
150
0
  sum_diff_thresh = SUM_DIFF_THRESHOLD;
151
0
  if (increase_denoising) sum_diff_thresh = SUM_DIFF_THRESHOLD_HIGH;
152
0
  if (abs(sum_diff) > sum_diff_thresh) {
153
    // Before returning to copy the block (i.e., apply no denoising), check
154
    // if we can still apply some (weaker) temporal filtering to this block,
155
    // that would otherwise not be denoised at all. Simplest is to apply
156
    // an additional adjustment to running_avg_y to bring it closer to sig.
157
    // The adjustment is capped by a maximum delta, and chosen such that
158
    // in most cases the resulting sum_diff will be within the
159
    // accceptable range given by sum_diff_thresh.
160
161
    // The delta is set by the excess of absolute pixel diff over threshold.
162
0
    int delta = ((abs(sum_diff) - sum_diff_thresh) >> 8) + 1;
163
    // Only apply the adjustment for max delta up to 3.
164
0
    if (delta < 4) {
165
0
      sig -= sig_stride * 16;
166
0
      mc_running_avg_y -= mc_avg_y_stride * 16;
167
0
      running_avg_y -= avg_y_stride * 16;
168
0
      for (r = 0; r < 16; ++r) {
169
0
        for (c = 0; c < 16; ++c) {
170
0
          int diff = mc_running_avg_y[c] - sig[c];
171
0
          int adjustment = abs(diff);
172
0
          if (adjustment > delta) adjustment = delta;
173
0
          if (diff > 0) {
174
            // Bring denoised signal down.
175
0
            if (running_avg_y[c] - adjustment < 0) {
176
0
              running_avg_y[c] = 0;
177
0
            } else {
178
0
              running_avg_y[c] = running_avg_y[c] - adjustment;
179
0
            }
180
0
            col_sum[c] -= adjustment;
181
0
          } else if (diff < 0) {
182
            // Bring denoised signal up.
183
0
            if (running_avg_y[c] + adjustment > 255) {
184
0
              running_avg_y[c] = 255;
185
0
            } else {
186
0
              running_avg_y[c] = running_avg_y[c] + adjustment;
187
0
            }
188
0
            col_sum[c] += adjustment;
189
0
          }
190
0
        }
191
        // TODO(marpan): Check here if abs(sum_diff) has gone below the
192
        // threshold sum_diff_thresh, and if so, we can exit the row loop.
193
0
        sig += sig_stride;
194
0
        mc_running_avg_y += mc_avg_y_stride;
195
0
        running_avg_y += avg_y_stride;
196
0
      }
197
198
0
      sum_diff = 0;
199
0
      for (c = 0; c < 16; ++c) {
200
0
        if (col_sum[c] >= 128) {
201
0
          col_sum[c] = 127;
202
0
        }
203
0
        sum_diff += col_sum[c];
204
0
      }
205
206
0
      if (abs(sum_diff) > sum_diff_thresh) return COPY_BLOCK;
207
0
    } else {
208
0
      return COPY_BLOCK;
209
0
    }
210
0
  }
211
212
0
  vp8_copy_mem16x16(running_avg_y_start, avg_y_stride, sig_start, sig_stride);
213
0
  return FILTER_BLOCK;
214
0
}
215
216
int vp8_denoiser_filter_uv_c(unsigned char *mc_running_avg, int mc_avg_stride,
217
                             unsigned char *running_avg, int avg_stride,
218
                             unsigned char *sig, int sig_stride,
219
                             unsigned int motion_magnitude,
220
0
                             int increase_denoising) {
221
0
  unsigned char *running_avg_start = running_avg;
222
0
  unsigned char *sig_start = sig;
223
0
  int sum_diff_thresh;
224
0
  int r, c;
225
0
  int sum_diff = 0;
226
0
  int sum_block = 0;
227
0
  int adj_val[3] = { 3, 4, 6 };
228
0
  int shift_inc1 = 0;
229
0
  int shift_inc2 = 1;
230
  /* If motion_magnitude is small, making the denoiser more aggressive by
231
   * increasing the adjustment for each level. Add another increment for
232
   * blocks that are labeled for increase denoising. */
233
0
  if (motion_magnitude <= MOTION_MAGNITUDE_THRESHOLD_UV) {
234
0
    if (increase_denoising) {
235
0
      shift_inc1 = 1;
236
0
      shift_inc2 = 2;
237
0
    }
238
0
    adj_val[0] += shift_inc2;
239
0
    adj_val[1] += shift_inc2;
240
0
    adj_val[2] += shift_inc2;
241
0
  }
242
243
  // Avoid denoising color signal if its close to average level.
244
0
  for (r = 0; r < 8; ++r) {
245
0
    for (c = 0; c < 8; ++c) {
246
0
      sum_block += sig[c];
247
0
    }
248
0
    sig += sig_stride;
249
0
  }
250
0
  if (abs(sum_block - (128 * 8 * 8)) < SUM_DIFF_FROM_AVG_THRESH_UV) {
251
0
    return COPY_BLOCK;
252
0
  }
253
254
0
  sig -= sig_stride * 8;
255
0
  for (r = 0; r < 8; ++r) {
256
0
    for (c = 0; c < 8; ++c) {
257
0
      int diff = 0;
258
0
      int adjustment = 0;
259
0
      int absdiff = 0;
260
261
0
      diff = mc_running_avg[c] - sig[c];
262
0
      absdiff = abs(diff);
263
264
      // When |diff| <= |3 + shift_inc1|, use pixel value from
265
      // last denoised raw.
266
0
      if (absdiff <= 3 + shift_inc1) {
267
0
        running_avg[c] = mc_running_avg[c];
268
0
        sum_diff += diff;
269
0
      } else {
270
0
        if (absdiff >= 4 && absdiff <= 7) {
271
0
          adjustment = adj_val[0];
272
0
        } else if (absdiff >= 8 && absdiff <= 15) {
273
0
          adjustment = adj_val[1];
274
0
        } else {
275
0
          adjustment = adj_val[2];
276
0
        }
277
0
        if (diff > 0) {
278
0
          if ((sig[c] + adjustment) > 255) {
279
0
            running_avg[c] = 255;
280
0
          } else {
281
0
            running_avg[c] = sig[c] + adjustment;
282
0
          }
283
0
          sum_diff += adjustment;
284
0
        } else {
285
0
          if ((sig[c] - adjustment) < 0) {
286
0
            running_avg[c] = 0;
287
0
          } else {
288
0
            running_avg[c] = sig[c] - adjustment;
289
0
          }
290
0
          sum_diff -= adjustment;
291
0
        }
292
0
      }
293
0
    }
294
    /* Update pointers for next iteration. */
295
0
    sig += sig_stride;
296
0
    mc_running_avg += mc_avg_stride;
297
0
    running_avg += avg_stride;
298
0
  }
299
300
0
  sum_diff_thresh = SUM_DIFF_THRESHOLD_UV;
301
0
  if (increase_denoising) sum_diff_thresh = SUM_DIFF_THRESHOLD_HIGH_UV;
302
0
  if (abs(sum_diff) > sum_diff_thresh) {
303
    // Before returning to copy the block (i.e., apply no denoising), check
304
    // if we can still apply some (weaker) temporal filtering to this block,
305
    // that would otherwise not be denoised at all. Simplest is to apply
306
    // an additional adjustment to running_avg_y to bring it closer to sig.
307
    // The adjustment is capped by a maximum delta, and chosen such that
308
    // in most cases the resulting sum_diff will be within the
309
    // accceptable range given by sum_diff_thresh.
310
311
    // The delta is set by the excess of absolute pixel diff over threshold.
312
0
    int delta = ((abs(sum_diff) - sum_diff_thresh) >> 8) + 1;
313
    // Only apply the adjustment for max delta up to 3.
314
0
    if (delta < 4) {
315
0
      sig -= sig_stride * 8;
316
0
      mc_running_avg -= mc_avg_stride * 8;
317
0
      running_avg -= avg_stride * 8;
318
0
      for (r = 0; r < 8; ++r) {
319
0
        for (c = 0; c < 8; ++c) {
320
0
          int diff = mc_running_avg[c] - sig[c];
321
0
          int adjustment = abs(diff);
322
0
          if (adjustment > delta) adjustment = delta;
323
0
          if (diff > 0) {
324
            // Bring denoised signal down.
325
0
            if (running_avg[c] - adjustment < 0) {
326
0
              running_avg[c] = 0;
327
0
            } else {
328
0
              running_avg[c] = running_avg[c] - adjustment;
329
0
            }
330
0
            sum_diff -= adjustment;
331
0
          } else if (diff < 0) {
332
            // Bring denoised signal up.
333
0
            if (running_avg[c] + adjustment > 255) {
334
0
              running_avg[c] = 255;
335
0
            } else {
336
0
              running_avg[c] = running_avg[c] + adjustment;
337
0
            }
338
0
            sum_diff += adjustment;
339
0
          }
340
0
        }
341
        // TODO(marpan): Check here if abs(sum_diff) has gone below the
342
        // threshold sum_diff_thresh, and if so, we can exit the row loop.
343
0
        sig += sig_stride;
344
0
        mc_running_avg += mc_avg_stride;
345
0
        running_avg += avg_stride;
346
0
      }
347
0
      if (abs(sum_diff) > sum_diff_thresh) return COPY_BLOCK;
348
0
    } else {
349
0
      return COPY_BLOCK;
350
0
    }
351
0
  }
352
353
0
  vp8_copy_mem8x8(running_avg_start, avg_stride, sig_start, sig_stride);
354
0
  return FILTER_BLOCK;
355
0
}
356
357
0
void vp8_denoiser_set_parameters(VP8_DENOISER *denoiser, int mode) {
358
0
  assert(mode > 0);  // Denoiser is allocated only if mode > 0.
359
0
  if (mode == 1) {
360
0
    denoiser->denoiser_mode = kDenoiserOnYOnly;
361
0
  } else if (mode == 2) {
362
0
    denoiser->denoiser_mode = kDenoiserOnYUV;
363
0
  } else if (mode == 3) {
364
0
    denoiser->denoiser_mode = kDenoiserOnYUVAggressive;
365
0
  } else {
366
0
    denoiser->denoiser_mode = kDenoiserOnYUV;
367
0
  }
368
0
  if (denoiser->denoiser_mode != kDenoiserOnYUVAggressive) {
369
0
    denoiser->denoise_pars.scale_sse_thresh = 1;
370
0
    denoiser->denoise_pars.scale_motion_thresh = 8;
371
0
    denoiser->denoise_pars.scale_increase_filter = 0;
372
0
    denoiser->denoise_pars.denoise_mv_bias = 95;
373
0
    denoiser->denoise_pars.pickmode_mv_bias = 100;
374
0
    denoiser->denoise_pars.qp_thresh = 0;
375
0
    denoiser->denoise_pars.consec_zerolast = UINT_MAX;
376
0
    denoiser->denoise_pars.spatial_blur = 0;
377
0
  } else {
378
0
    denoiser->denoise_pars.scale_sse_thresh = 2;
379
0
    denoiser->denoise_pars.scale_motion_thresh = 16;
380
0
    denoiser->denoise_pars.scale_increase_filter = 1;
381
0
    denoiser->denoise_pars.denoise_mv_bias = 60;
382
0
    denoiser->denoise_pars.pickmode_mv_bias = 75;
383
0
    denoiser->denoise_pars.qp_thresh = 80;
384
0
    denoiser->denoise_pars.consec_zerolast = 15;
385
0
    denoiser->denoise_pars.spatial_blur = 0;
386
0
  }
387
0
}
388
389
int vp8_denoiser_allocate(VP8_DENOISER *denoiser, int width, int height,
390
0
                          int num_mb_rows, int num_mb_cols, int mode) {
391
0
  int i;
392
0
  assert(denoiser);
393
0
  denoiser->num_mb_cols = num_mb_cols;
394
395
0
  for (i = 0; i < MAX_REF_FRAMES; ++i) {
396
0
    denoiser->yv12_running_avg[i].flags = 0;
397
398
0
    if (vp8_yv12_alloc_frame_buffer(&(denoiser->yv12_running_avg[i]), width,
399
0
                                    height, VP8BORDERINPIXELS) < 0) {
400
0
      vp8_denoiser_free(denoiser);
401
0
      return 1;
402
0
    }
403
0
    memset(denoiser->yv12_running_avg[i].buffer_alloc, 0,
404
0
           denoiser->yv12_running_avg[i].frame_size);
405
0
  }
406
0
  denoiser->yv12_mc_running_avg.flags = 0;
407
408
0
  if (vp8_yv12_alloc_frame_buffer(&(denoiser->yv12_mc_running_avg), width,
409
0
                                  height, VP8BORDERINPIXELS) < 0) {
410
0
    vp8_denoiser_free(denoiser);
411
0
    return 1;
412
0
  }
413
414
0
  memset(denoiser->yv12_mc_running_avg.buffer_alloc, 0,
415
0
         denoiser->yv12_mc_running_avg.frame_size);
416
417
0
  if (vp8_yv12_alloc_frame_buffer(&denoiser->yv12_last_source, width, height,
418
0
                                  VP8BORDERINPIXELS) < 0) {
419
0
    vp8_denoiser_free(denoiser);
420
0
    return 1;
421
0
  }
422
0
  memset(denoiser->yv12_last_source.buffer_alloc, 0,
423
0
         denoiser->yv12_last_source.frame_size);
424
425
0
  denoiser->denoise_state = vpx_calloc((num_mb_rows * num_mb_cols), 1);
426
0
  if (!denoiser->denoise_state) {
427
0
    vp8_denoiser_free(denoiser);
428
0
    return 1;
429
0
  }
430
0
  memset(denoiser->denoise_state, 0, (num_mb_rows * num_mb_cols));
431
0
  vp8_denoiser_set_parameters(denoiser, mode);
432
0
  denoiser->nmse_source_diff = 0;
433
0
  denoiser->nmse_source_diff_count = 0;
434
0
  denoiser->qp_avg = 0;
435
  // QP threshold below which we can go up to aggressive mode.
436
0
  denoiser->qp_threshold_up = 80;
437
  // QP threshold above which we can go back down to normal mode.
438
  // For now keep this second threshold high, so not used currently.
439
0
  denoiser->qp_threshold_down = 128;
440
  // Bitrate thresholds and noise metric (nmse) thresholds for switching to
441
  // aggressive mode.
442
  // TODO(marpan): Adjust thresholds, including effect on resolution.
443
0
  denoiser->bitrate_threshold = 400000;  // (bits/sec).
444
0
  denoiser->threshold_aggressive_mode = 80;
445
0
  if (width * height > 1280 * 720) {
446
0
    denoiser->bitrate_threshold = 3000000;
447
0
    denoiser->threshold_aggressive_mode = 200;
448
0
  } else if (width * height > 960 * 540) {
449
0
    denoiser->bitrate_threshold = 1200000;
450
0
    denoiser->threshold_aggressive_mode = 120;
451
0
  } else if (width * height > 640 * 480) {
452
0
    denoiser->bitrate_threshold = 600000;
453
0
    denoiser->threshold_aggressive_mode = 100;
454
0
  }
455
0
  return 0;
456
0
}
457
458
4.91k
void vp8_denoiser_free(VP8_DENOISER *denoiser) {
459
4.91k
  int i;
460
4.91k
  assert(denoiser);
461
462
24.5k
  for (i = 0; i < MAX_REF_FRAMES; ++i) {
463
19.6k
    vp8_yv12_de_alloc_frame_buffer(&denoiser->yv12_running_avg[i]);
464
19.6k
  }
465
4.91k
  vp8_yv12_de_alloc_frame_buffer(&denoiser->yv12_mc_running_avg);
466
4.91k
  vp8_yv12_de_alloc_frame_buffer(&denoiser->yv12_last_source);
467
4.91k
  vpx_free(denoiser->denoise_state);
468
4.91k
}
469
470
void vp8_denoiser_denoise_mb(VP8_DENOISER *denoiser, MACROBLOCK *x,
471
                             unsigned int best_sse, unsigned int zero_mv_sse,
472
                             int recon_yoffset, int recon_uvoffset,
473
                             loop_filter_info_n *lfi_n, int mb_row, int mb_col,
474
                             int block_index, int consec_zero_last)
475
476
0
{
477
0
  int mv_row;
478
0
  int mv_col;
479
0
  unsigned int motion_threshold;
480
0
  unsigned int motion_magnitude2;
481
0
  unsigned int sse_thresh;
482
0
  int sse_diff_thresh = 0;
483
  // Spatial loop filter: only applied selectively based on
484
  // temporal filter state of block relative to top/left neighbors.
485
0
  int apply_spatial_loop_filter = 1;
486
0
  MV_REFERENCE_FRAME frame = x->best_reference_frame;
487
0
  MV_REFERENCE_FRAME zero_frame = x->best_zeromv_reference_frame;
488
489
0
  enum vp8_denoiser_decision decision = FILTER_BLOCK;
490
0
  enum vp8_denoiser_decision decision_u = COPY_BLOCK;
491
0
  enum vp8_denoiser_decision decision_v = COPY_BLOCK;
492
493
0
  if (zero_frame) {
494
0
    YV12_BUFFER_CONFIG *src = &denoiser->yv12_running_avg[frame];
495
0
    YV12_BUFFER_CONFIG *dst = &denoiser->yv12_mc_running_avg;
496
0
    YV12_BUFFER_CONFIG saved_pre, saved_dst;
497
0
    MB_MODE_INFO saved_mbmi;
498
0
    MACROBLOCKD *filter_xd = &x->e_mbd;
499
0
    MB_MODE_INFO *mbmi = &filter_xd->mode_info_context->mbmi;
500
0
    int sse_diff = 0;
501
    // Bias on zero motion vector sse.
502
0
    const int zero_bias = denoiser->denoise_pars.denoise_mv_bias;
503
0
    zero_mv_sse = (unsigned int)((int64_t)zero_mv_sse * zero_bias / 100);
504
0
    sse_diff = (int)zero_mv_sse - (int)best_sse;
505
506
0
    saved_mbmi = *mbmi;
507
508
    /* Use the best MV for the compensation. */
509
0
    mbmi->ref_frame = x->best_reference_frame;
510
0
    mbmi->mode = x->best_sse_inter_mode;
511
0
    mbmi->mv = x->best_sse_mv;
512
0
    mbmi->need_to_clamp_mvs = x->need_to_clamp_best_mvs;
513
0
    mv_col = x->best_sse_mv.as_mv.col;
514
0
    mv_row = x->best_sse_mv.as_mv.row;
515
    // Bias to zero_mv if small amount of motion.
516
    // Note sse_diff_thresh is intialized to zero, so this ensures
517
    // we will always choose zero_mv for denoising if
518
    // zero_mv_see <= best_sse (i.e., sse_diff <= 0).
519
0
    if ((unsigned int)(mv_row * mv_row + mv_col * mv_col) <=
520
0
        NOISE_MOTION_THRESHOLD) {
521
0
      sse_diff_thresh = (int)SSE_DIFF_THRESHOLD;
522
0
    }
523
524
0
    if (frame == INTRA_FRAME || sse_diff <= sse_diff_thresh) {
525
      /*
526
       * Handle intra blocks as referring to last frame with zero motion
527
       * and let the absolute pixel difference affect the filter factor.
528
       * Also consider small amount of motion as being random walk due
529
       * to noise, if it doesn't mean that we get a much bigger error.
530
       * Note that any changes to the mode info only affects the
531
       * denoising.
532
       */
533
0
      x->denoise_zeromv = 1;
534
0
      mbmi->ref_frame = x->best_zeromv_reference_frame;
535
536
0
      src = &denoiser->yv12_running_avg[zero_frame];
537
538
0
      mbmi->mode = ZEROMV;
539
0
      mbmi->mv.as_int = 0;
540
0
      x->best_sse_inter_mode = ZEROMV;
541
0
      x->best_sse_mv.as_int = 0;
542
0
      best_sse = zero_mv_sse;
543
0
    }
544
545
0
    mv_row = x->best_sse_mv.as_mv.row;
546
0
    mv_col = x->best_sse_mv.as_mv.col;
547
0
    motion_magnitude2 = mv_row * mv_row + mv_col * mv_col;
548
0
    motion_threshold =
549
0
        denoiser->denoise_pars.scale_motion_thresh * NOISE_MOTION_THRESHOLD;
550
551
0
    if (motion_magnitude2 <
552
0
        denoiser->denoise_pars.scale_increase_filter * NOISE_MOTION_THRESHOLD) {
553
0
      x->increase_denoising = 1;
554
0
    }
555
556
0
    sse_thresh = denoiser->denoise_pars.scale_sse_thresh * SSE_THRESHOLD;
557
0
    if (x->increase_denoising) {
558
0
      sse_thresh = denoiser->denoise_pars.scale_sse_thresh * SSE_THRESHOLD_HIGH;
559
0
    }
560
561
0
    if (best_sse > sse_thresh || motion_magnitude2 > motion_threshold) {
562
0
      decision = COPY_BLOCK;
563
0
    }
564
565
    // If block is considered skin, don't denoise if the block
566
    // (1) is selected as non-zero motion for current frame, or
567
    // (2) has not been selected as ZERO_LAST mode at least x past frames
568
    // in a row.
569
    // TODO(marpan): Parameter "x" should be varied with framerate.
570
    // In particualar, should be reduced for layers (base layer/LAST).
571
0
    if (x->is_skin && (consec_zero_last < 2 || motion_magnitude2 > 0)) {
572
0
      decision = COPY_BLOCK;
573
0
    }
574
575
0
    if (decision == FILTER_BLOCK) {
576
0
      saved_pre = filter_xd->pre;
577
0
      saved_dst = filter_xd->dst;
578
579
      /* Compensate the running average. */
580
0
      filter_xd->pre.y_buffer = src->y_buffer + recon_yoffset;
581
0
      filter_xd->pre.u_buffer = src->u_buffer + recon_uvoffset;
582
0
      filter_xd->pre.v_buffer = src->v_buffer + recon_uvoffset;
583
      /* Write the compensated running average to the destination buffer. */
584
0
      filter_xd->dst.y_buffer = dst->y_buffer + recon_yoffset;
585
0
      filter_xd->dst.u_buffer = dst->u_buffer + recon_uvoffset;
586
0
      filter_xd->dst.v_buffer = dst->v_buffer + recon_uvoffset;
587
588
0
      if (!x->skip) {
589
0
        vp8_build_inter_predictors_mb(filter_xd);
590
0
      } else {
591
0
        vp8_build_inter16x16_predictors_mb(
592
0
            filter_xd, filter_xd->dst.y_buffer, filter_xd->dst.u_buffer,
593
0
            filter_xd->dst.v_buffer, filter_xd->dst.y_stride,
594
0
            filter_xd->dst.uv_stride);
595
0
      }
596
0
      filter_xd->pre = saved_pre;
597
0
      filter_xd->dst = saved_dst;
598
0
      *mbmi = saved_mbmi;
599
0
    }
600
0
  } else {
601
    // zero_frame should always be 1 for real-time mode, as the
602
    // ZEROMV mode is always checked, so we should never go into this branch.
603
    // If case ZEROMV is not checked, then we will force no denoise (COPY).
604
0
    decision = COPY_BLOCK;
605
0
  }
606
607
0
  if (decision == FILTER_BLOCK) {
608
0
    unsigned char *mc_running_avg_y =
609
0
        denoiser->yv12_mc_running_avg.y_buffer + recon_yoffset;
610
0
    int mc_avg_y_stride = denoiser->yv12_mc_running_avg.y_stride;
611
0
    unsigned char *running_avg_y =
612
0
        denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset;
613
0
    int avg_y_stride = denoiser->yv12_running_avg[INTRA_FRAME].y_stride;
614
615
    /* Filter. */
616
0
    decision = vp8_denoiser_filter(mc_running_avg_y, mc_avg_y_stride,
617
0
                                   running_avg_y, avg_y_stride, x->thismb, 16,
618
0
                                   motion_magnitude2, x->increase_denoising);
619
0
    denoiser->denoise_state[block_index] =
620
0
        motion_magnitude2 > 0 ? kFilterNonZeroMV : kFilterZeroMV;
621
    // Only denoise UV for zero motion, and if y channel was denoised.
622
0
    if (denoiser->denoiser_mode != kDenoiserOnYOnly && motion_magnitude2 == 0 &&
623
0
        decision == FILTER_BLOCK) {
624
0
      unsigned char *mc_running_avg_u =
625
0
          denoiser->yv12_mc_running_avg.u_buffer + recon_uvoffset;
626
0
      unsigned char *running_avg_u =
627
0
          denoiser->yv12_running_avg[INTRA_FRAME].u_buffer + recon_uvoffset;
628
0
      unsigned char *mc_running_avg_v =
629
0
          denoiser->yv12_mc_running_avg.v_buffer + recon_uvoffset;
630
0
      unsigned char *running_avg_v =
631
0
          denoiser->yv12_running_avg[INTRA_FRAME].v_buffer + recon_uvoffset;
632
0
      int mc_avg_uv_stride = denoiser->yv12_mc_running_avg.uv_stride;
633
0
      int avg_uv_stride = denoiser->yv12_running_avg[INTRA_FRAME].uv_stride;
634
0
      int signal_stride = x->block[16].src_stride;
635
0
      decision_u = vp8_denoiser_filter_uv(
636
0
          mc_running_avg_u, mc_avg_uv_stride, running_avg_u, avg_uv_stride,
637
0
          x->block[16].src + *x->block[16].base_src, signal_stride,
638
0
          motion_magnitude2, 0);
639
0
      decision_v = vp8_denoiser_filter_uv(
640
0
          mc_running_avg_v, mc_avg_uv_stride, running_avg_v, avg_uv_stride,
641
0
          x->block[20].src + *x->block[20].base_src, signal_stride,
642
0
          motion_magnitude2, 0);
643
0
    }
644
0
  }
645
0
  if (decision == COPY_BLOCK) {
646
    /* No filtering of this block; it differs too much from the predictor,
647
     * or the motion vector magnitude is considered too big.
648
     */
649
0
    x->denoise_zeromv = 0;
650
0
    vp8_copy_mem16x16(
651
0
        x->thismb, 16,
652
0
        denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset,
653
0
        denoiser->yv12_running_avg[INTRA_FRAME].y_stride);
654
0
    denoiser->denoise_state[block_index] = kNoFilter;
655
0
  }
656
0
  if (denoiser->denoiser_mode != kDenoiserOnYOnly) {
657
0
    if (decision_u == COPY_BLOCK) {
658
0
      vp8_copy_mem8x8(
659
0
          x->block[16].src + *x->block[16].base_src, x->block[16].src_stride,
660
0
          denoiser->yv12_running_avg[INTRA_FRAME].u_buffer + recon_uvoffset,
661
0
          denoiser->yv12_running_avg[INTRA_FRAME].uv_stride);
662
0
    }
663
0
    if (decision_v == COPY_BLOCK) {
664
0
      vp8_copy_mem8x8(
665
0
          x->block[20].src + *x->block[20].base_src, x->block[16].src_stride,
666
0
          denoiser->yv12_running_avg[INTRA_FRAME].v_buffer + recon_uvoffset,
667
0
          denoiser->yv12_running_avg[INTRA_FRAME].uv_stride);
668
0
    }
669
0
  }
670
  // Option to selectively deblock the denoised signal, for y channel only.
671
0
  if (apply_spatial_loop_filter) {
672
0
    loop_filter_info lfi;
673
0
    int apply_filter_col = 0;
674
0
    int apply_filter_row = 0;
675
0
    int apply_filter = 0;
676
0
    int y_stride = denoiser->yv12_running_avg[INTRA_FRAME].y_stride;
677
0
    int uv_stride = denoiser->yv12_running_avg[INTRA_FRAME].uv_stride;
678
679
    // Fix filter level to some nominal value for now.
680
0
    int filter_level = 48;
681
682
0
    int hev_index = lfi_n->hev_thr_lut[INTER_FRAME][filter_level];
683
0
    lfi.mblim = lfi_n->mblim[filter_level];
684
0
    lfi.blim = lfi_n->blim[filter_level];
685
0
    lfi.lim = lfi_n->lim[filter_level];
686
0
    lfi.hev_thr = lfi_n->hev_thr[hev_index];
687
688
    // Apply filter if there is a difference in the denoiser filter state
689
    // between the current and left/top block, or if non-zero motion vector
690
    // is used for the motion-compensated filtering.
691
0
    if (mb_col > 0) {
692
0
      apply_filter_col =
693
0
          !((denoiser->denoise_state[block_index] ==
694
0
             denoiser->denoise_state[block_index - 1]) &&
695
0
            denoiser->denoise_state[block_index] != kFilterNonZeroMV);
696
0
      if (apply_filter_col) {
697
        // Filter left vertical edge.
698
0
        apply_filter = 1;
699
0
        vp8_loop_filter_mbv(
700
0
            denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset,
701
0
            NULL, NULL, y_stride, uv_stride, &lfi);
702
0
      }
703
0
    }
704
0
    if (mb_row > 0) {
705
0
      apply_filter_row =
706
0
          !((denoiser->denoise_state[block_index] ==
707
0
             denoiser->denoise_state[block_index - denoiser->num_mb_cols]) &&
708
0
            denoiser->denoise_state[block_index] != kFilterNonZeroMV);
709
0
      if (apply_filter_row) {
710
        // Filter top horizontal edge.
711
0
        apply_filter = 1;
712
0
        vp8_loop_filter_mbh(
713
0
            denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset,
714
0
            NULL, NULL, y_stride, uv_stride, &lfi);
715
0
      }
716
0
    }
717
0
    if (apply_filter) {
718
      // Update the signal block |x|. Pixel changes are only to top and/or
719
      // left boundary pixels: can we avoid full block copy here.
720
0
      vp8_copy_mem16x16(
721
0
          denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset,
722
0
          y_stride, x->thismb, 16);
723
0
    }
724
0
  }
725
0
}