Coverage Report

Created: 2024-09-06 07:53

/src/libvpx/vpx_ports/vpx_once.h
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/*
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 *  Copyright (c) 2015 The WebM project authors. All Rights Reserved.
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 *
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 *  Use of this source code is governed by a BSD-style license
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 *  that can be found in the LICENSE file in the root of the source
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 *  tree. An additional intellectual property rights grant can be found
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 *  in the file PATENTS.  All contributing project authors may
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 *  be found in the AUTHORS file in the root of the source tree.
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 */
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#ifndef VPX_VPX_PORTS_VPX_ONCE_H_
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#define VPX_VPX_PORTS_VPX_ONCE_H_
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#include "vpx_config.h"
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/* Implement a function wrapper to guarantee initialization
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 * thread-safety for library singletons.
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 *
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 * NOTE: These functions use static locks, and can only be
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 * used with one common argument per compilation unit. So
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 *
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 * file1.c:
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 *   vpx_once(foo);
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 *   ...
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 *   vpx_once(foo);
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 *
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 *   file2.c:
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 *     vpx_once(bar);
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 *
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 * will ensure foo() and bar() are each called only once, but in
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 *
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 * file1.c:
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 *   vpx_once(foo);
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 *   vpx_once(bar):
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 *
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 * bar() will never be called because the lock is used up
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 * by the call to foo().
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 */
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#if CONFIG_MULTITHREAD && defined(_WIN32)
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#include <windows.h>
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#include <stdlib.h>
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/* Declare a per-compilation-unit state variable to track the progress
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 * of calling func() only once. This must be at global scope because
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 * local initializers are not thread-safe in MSVC prior to Visual
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 * Studio 2015.
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 *
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 * As a static, once_state will be zero-initialized as program start.
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 */
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static LONG once_state;
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static void once(void (*func)(void)) {
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  /* Try to advance once_state from its initial value of 0 to 1.
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   * Only one thread can succeed in doing so.
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   */
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  if (InterlockedCompareExchange(&once_state, 1, 0) == 0) {
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    /* We're the winning thread, having set once_state to 1.
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     * Call our function. */
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    func();
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    /* Now advance once_state to 2, unblocking any other threads. */
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    InterlockedIncrement(&once_state);
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    return;
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  }
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  /* We weren't the winning thread, but we want to block on
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   * the state variable so we don't return before func()
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   * has finished executing elsewhere.
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   *
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   * Try to advance once_state from 2 to 2, which is only possible
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   * after the winning thead advances it from 1 to 2.
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   */
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  while (InterlockedCompareExchange(&once_state, 2, 2) != 2) {
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    /* State isn't yet 2. Try again.
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     *
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     * We are used for singleton initialization functions,
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     * which should complete quickly. Contention will likewise
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     * be rare, so it's worthwhile to use a simple but cpu-
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     * intensive busy-wait instead of successive backoff,
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     * waiting on a kernel object, or another heavier-weight scheme.
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     *
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     * We can at least yield our timeslice.
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     */
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    Sleep(0);
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  }
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  /* We've seen once_state advance to 2, so we know func()
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   * has been called. And we've left once_state as we found it,
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   * so other threads will have the same experience.
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   *
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   * It's safe to return now.
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   */
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  return;
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}
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#elif CONFIG_MULTITHREAD && HAVE_PTHREAD_H
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#include <pthread.h>
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23.1k
static void once(void (*func)(void)) {
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23.1k
  static pthread_once_t lock = PTHREAD_ONCE_INIT;
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23.1k
  pthread_once(&lock, func);
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23.1k
}
onyx_if.c:once
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5.03k
static void once(void (*func)(void)) {
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5.03k
  static pthread_once_t lock = PTHREAD_ONCE_INIT;
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  pthread_once(&lock, func);
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5.03k
}
vp9_encoder.c:once
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3.06k
static void once(void (*func)(void)) {
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3.06k
  static pthread_once_t lock = PTHREAD_ONCE_INIT;
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3.06k
  pthread_once(&lock, func);
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3.06k
}
vpx_scale_rtcd.c:once
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5.03k
static void once(void (*func)(void)) {
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5.03k
  static pthread_once_t lock = PTHREAD_ONCE_INIT;
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  pthread_once(&lock, func);
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5.03k
}
vpx_dsp_rtcd.c:once
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5.03k
static void once(void (*func)(void)) {
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  static pthread_once_t lock = PTHREAD_ONCE_INIT;
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  pthread_once(&lock, func);
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}
rtcd.c:once
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5.03k
static void once(void (*func)(void)) {
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  static pthread_once_t lock = PTHREAD_ONCE_INIT;
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  pthread_once(&lock, func);
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5.03k
}
reconintra.c:once
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1
static void once(void (*func)(void)) {
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  static pthread_once_t lock = PTHREAD_ONCE_INIT;
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  pthread_once(&lock, func);
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1
}
vp9_rtcd.c:once
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1
static void once(void (*func)(void)) {
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  static pthread_once_t lock = PTHREAD_ONCE_INIT;
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  pthread_once(&lock, func);
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1
}
vp9_reconintra.c:once
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1
static void once(void (*func)(void)) {
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  static pthread_once_t lock = PTHREAD_ONCE_INIT;
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  pthread_once(&lock, func);
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1
}
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#else
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/* No-op version that performs no synchronization. *_rtcd() is idempotent,
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 * so as long as your platform provides atomic loads/stores of pointers
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 * no synchronization is strictly necessary.
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 */
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static void once(void (*func)(void)) {
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  static volatile int done;
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  if (!done) {
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    func();
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    done = 1;
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  }
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}
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#endif
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#endif  // VPX_VPX_PORTS_VPX_ONCE_H_