Coverage Report

Created: 2024-09-06 07:53

/src/theora/lib/x86/mmxstate.c
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/********************************************************************
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 *                                                                  *
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 * THIS FILE IS PART OF THE OggTheora SOFTWARE CODEC SOURCE CODE.   *
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 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
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 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
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 *                                                                  *
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 * THE Theora SOURCE CODE IS COPYRIGHT (C) 2002-2009                *
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 * by the Xiph.Org Foundation and contributors http://www.xiph.org/ *
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 *                                                                  *
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 ********************************************************************
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  function:
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    last mod: $Id$
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 ********************************************************************/
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/*MMX acceleration of complete fragment reconstruction algorithm.
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  Originally written by Rudolf Marek.*/
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#include <string.h>
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#include "x86int.h"
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#include "mmxloop.h"
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#if defined(OC_X86_ASM)
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void oc_state_frag_recon_mmx(const oc_theora_state *_state,ptrdiff_t _fragi,
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0
 int _pli,ogg_int16_t _dct_coeffs[128],int _last_zzi,ogg_uint16_t _dc_quant){
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0
  unsigned char *dst;
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0
  ptrdiff_t      frag_buf_off;
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0
  int            ystride;
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0
  int            refi;
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  /*Apply the inverse transform.*/
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  /*Special case only having a DC component.*/
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0
  if(_last_zzi<2){
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    /*Note that this value must be unsigned, to keep the __asm__ block from
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       sign-extending it when it puts it in a register.*/
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0
    ogg_uint16_t p;
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0
    int          i;
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    /*We round this dequant product (and not any of the others) because there's
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       no iDCT rounding.*/
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0
    p=(ogg_int16_t)(_dct_coeffs[0]*(ogg_int32_t)_dc_quant+15>>5);
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    /*Fill _dct_coeffs with p.*/
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0
    __asm__ __volatile__(
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      /*mm0=0000 0000 0000 AAAA*/
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0
      "movd %[p],%%mm0\n\t"
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      /*mm0=0000 0000 AAAA AAAA*/
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0
      "punpcklwd %%mm0,%%mm0\n\t"
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      /*mm0=AAAA AAAA AAAA AAAA*/
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0
      "punpckldq %%mm0,%%mm0\n\t"
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0
      :
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0
      :[p]"r"((unsigned)p)
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0
    );
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0
    for(i=0;i<4;i++){
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0
      __asm__ __volatile__(
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0
        "movq %%mm0,"OC_MEM_OFFS(0x00,y)"\n\t"
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0
        "movq %%mm0,"OC_MEM_OFFS(0x08,y)"\n\t"
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0
        "movq %%mm0,"OC_MEM_OFFS(0x10,y)"\n\t"
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0
        "movq %%mm0,"OC_MEM_OFFS(0x18,y)"\n\t"
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0
        :[y]"=m"OC_ARRAY_OPERAND(ogg_int16_t,_dct_coeffs+64+16*i,16)
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0
      );
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0
    }
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0
  }
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0
  else{
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    /*Dequantize the DC coefficient.*/
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0
    _dct_coeffs[0]=(ogg_int16_t)(_dct_coeffs[0]*(int)_dc_quant);
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0
    oc_idct8x8(_state,_dct_coeffs+64,_dct_coeffs,_last_zzi);
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0
  }
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  /*Fill in the target buffer.*/
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0
  frag_buf_off=_state->frag_buf_offs[_fragi];
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0
  refi=_state->frags[_fragi].refi;
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0
  ystride=_state->ref_ystride[_pli];
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0
  dst=_state->ref_frame_data[OC_FRAME_SELF]+frag_buf_off;
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0
  if(refi==OC_FRAME_SELF)oc_frag_recon_intra_mmx(dst,ystride,_dct_coeffs+64);
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0
  else{
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0
    const unsigned char *ref;
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0
    int                  mvoffsets[2];
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0
    ref=_state->ref_frame_data[refi]+frag_buf_off;
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0
    if(oc_state_get_mv_offsets(_state,mvoffsets,_pli,
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0
     _state->frag_mvs[_fragi])>1){
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0
      oc_frag_recon_inter2_mmx(dst,ref+mvoffsets[0],ref+mvoffsets[1],ystride,
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0
       _dct_coeffs+64);
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0
    }
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0
    else oc_frag_recon_inter_mmx(dst,ref+mvoffsets[0],ystride,_dct_coeffs+64);
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0
  }
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0
}
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/*We copy these entire function to inline the actual MMX routines so that we
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   use only a single indirect call.*/
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0
void oc_loop_filter_init_mmx(signed char _bv[256],int _flimit){
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0
  memset(_bv,_flimit,8);
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0
}
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/*Apply the loop filter to a given set of fragment rows in the given plane.
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  The filter may be run on the bottom edge, affecting pixels in the next row of
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   fragments, so this row also needs to be available.
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  _bv:        The bounding values array.
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  _refi:      The index of the frame buffer to filter.
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  _pli:       The color plane to filter.
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  _fragy0:    The Y coordinate of the first fragment row to filter.
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  _fragy_end: The Y coordinate of the fragment row to stop filtering at.*/
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void oc_state_loop_filter_frag_rows_mmx(const oc_theora_state *_state,
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0
 signed char _bv[256],int _refi,int _pli,int _fragy0,int _fragy_end){
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0
  OC_ALIGN8(unsigned char   ll[8]);
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0
  const oc_fragment_plane *fplane;
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  const oc_fragment       *frags;
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  const ptrdiff_t         *frag_buf_offs;
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  unsigned char           *ref_frame_data;
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  ptrdiff_t                fragi_top;
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  ptrdiff_t                fragi_bot;
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  ptrdiff_t                fragi0;
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  ptrdiff_t                fragi0_end;
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  int                      ystride;
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0
  int                      nhfrags;
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0
  memset(ll,_state->loop_filter_limits[_state->qis[0]],sizeof(ll));
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0
  fplane=_state->fplanes+_pli;
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0
  nhfrags=fplane->nhfrags;
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0
  fragi_top=fplane->froffset;
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0
  fragi_bot=fragi_top+fplane->nfrags;
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0
  fragi0=fragi_top+_fragy0*(ptrdiff_t)nhfrags;
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0
  fragi0_end=fragi0+(_fragy_end-_fragy0)*(ptrdiff_t)nhfrags;
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0
  ystride=_state->ref_ystride[_pli];
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0
  frags=_state->frags;
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0
  frag_buf_offs=_state->frag_buf_offs;
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0
  ref_frame_data=_state->ref_frame_data[_refi];
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  /*The following loops are constructed somewhat non-intuitively on purpose.
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    The main idea is: if a block boundary has at least one coded fragment on
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     it, the filter is applied to it.
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    However, the order that the filters are applied in matters, and VP3 chose
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     the somewhat strange ordering used below.*/
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0
  while(fragi0<fragi0_end){
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0
    ptrdiff_t fragi;
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0
    ptrdiff_t fragi_end;
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0
    fragi=fragi0;
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0
    fragi_end=fragi+nhfrags;
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0
    while(fragi<fragi_end){
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0
      if(frags[fragi].coded){
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0
        unsigned char *ref;
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0
        ref=ref_frame_data+frag_buf_offs[fragi];
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0
        if(fragi>fragi0){
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0
          OC_LOOP_FILTER_H(OC_LOOP_FILTER8_MMX,ref,ystride,ll);
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0
        }
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0
        if(fragi0>fragi_top){
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0
          OC_LOOP_FILTER_V(OC_LOOP_FILTER8_MMX,ref,ystride,ll);
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0
        }
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0
        if(fragi+1<fragi_end&&!frags[fragi+1].coded){
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0
          OC_LOOP_FILTER_H(OC_LOOP_FILTER8_MMX,ref+8,ystride,ll);
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0
        }
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0
        if(fragi+nhfrags<fragi_bot&&!frags[fragi+nhfrags].coded){
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0
          OC_LOOP_FILTER_V(OC_LOOP_FILTER8_MMX,ref+(ystride<<3),ystride,ll);
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0
        }
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0
      }
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0
      fragi++;
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0
    }
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0
    fragi0+=nhfrags;
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0
  }
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0
}
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33.6k
void oc_loop_filter_init_mmxext(signed char _bv[256],int _flimit){
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33.6k
  memset(_bv,~(_flimit<<1),8);
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33.6k
}
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/*Apply the loop filter to a given set of fragment rows in the given plane.
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  The filter may be run on the bottom edge, affecting pixels in the next row of
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   fragments, so this row also needs to be available.
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  _bv:        The bounding values array.
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  _refi:      The index of the frame buffer to filter.
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  _pli:       The color plane to filter.
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  _fragy0:    The Y coordinate of the first fragment row to filter.
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  _fragy_end: The Y coordinate of the fragment row to stop filtering at.*/
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void oc_state_loop_filter_frag_rows_mmxext(const oc_theora_state *_state,
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444k
 signed char _bv[256],int _refi,int _pli,int _fragy0,int _fragy_end){
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444k
  const oc_fragment_plane *fplane;
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444k
  const oc_fragment       *frags;
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444k
  const ptrdiff_t         *frag_buf_offs;
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444k
  unsigned char           *ref_frame_data;
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444k
  ptrdiff_t                fragi_top;
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444k
  ptrdiff_t                fragi_bot;
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444k
  ptrdiff_t                fragi0;
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444k
  ptrdiff_t                fragi0_end;
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444k
  int                      ystride;
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444k
  int                      nhfrags;
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444k
  fplane=_state->fplanes+_pli;
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444k
  nhfrags=fplane->nhfrags;
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444k
  fragi_top=fplane->froffset;
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444k
  fragi_bot=fragi_top+fplane->nfrags;
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444k
  fragi0=fragi_top+_fragy0*(ptrdiff_t)nhfrags;
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444k
  fragi0_end=fragi_top+_fragy_end*(ptrdiff_t)nhfrags;
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444k
  ystride=_state->ref_ystride[_pli];
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444k
  frags=_state->frags;
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444k
  frag_buf_offs=_state->frag_buf_offs;
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444k
  ref_frame_data=_state->ref_frame_data[_refi];
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  /*The following loops are constructed somewhat non-intuitively on purpose.
194
    The main idea is: if a block boundary has at least one coded fragment on
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     it, the filter is applied to it.
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    However, the order that the filters are applied in matters, and VP3 chose
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     the somewhat strange ordering used below.*/
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2.23M
  while(fragi0<fragi0_end){
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1.78M
    ptrdiff_t fragi;
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1.78M
    ptrdiff_t fragi_end;
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1.78M
    fragi=fragi0;
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1.78M
    fragi_end=fragi+nhfrags;
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12.4M
    while(fragi<fragi_end){
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10.6M
      if(frags[fragi].coded){
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10.1M
        unsigned char *ref;
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10.1M
        ref=ref_frame_data+frag_buf_offs[fragi];
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10.1M
        if(fragi>fragi0){
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8.38M
          OC_LOOP_FILTER_H(OC_LOOP_FILTER8_MMXEXT,ref,ystride,_bv);
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8.38M
        }
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10.1M
        if(fragi0>fragi_top){
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6.67M
          OC_LOOP_FILTER_V(OC_LOOP_FILTER8_MMXEXT,ref,ystride,_bv);
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6.67M
        }
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10.1M
        if(fragi+1<fragi_end&&!frags[fragi+1].coded){
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70.1k
          OC_LOOP_FILTER_H(OC_LOOP_FILTER8_MMXEXT,ref+8,ystride,_bv);
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70.1k
        }
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10.1M
        if(fragi+nhfrags<fragi_bot&&!frags[fragi+nhfrags].coded){
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88.6k
          OC_LOOP_FILTER_V(OC_LOOP_FILTER8_MMXEXT,ref+(ystride<<3),ystride,_bv);
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88.6k
        }
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10.1M
      }
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10.6M
      fragi++;
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10.6M
    }
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1.78M
    fragi0+=nhfrags;
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1.78M
  }
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444k
}
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#endif