/src/ffmpeg/libavutil/base64.c
Line | Count | Source (jump to first uncovered line) |
1 | | /* |
2 | | * Copyright (c) 2006 Ryan Martell. (rdm4@martellventures.com) |
3 | | * |
4 | | * This file is part of FFmpeg. |
5 | | * |
6 | | * FFmpeg is free software; you can redistribute it and/or |
7 | | * modify it under the terms of the GNU Lesser General Public |
8 | | * License as published by the Free Software Foundation; either |
9 | | * version 2.1 of the License, or (at your option) any later version. |
10 | | * |
11 | | * FFmpeg is distributed in the hope that it will be useful, |
12 | | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
14 | | * Lesser General Public License for more details. |
15 | | * |
16 | | * You should have received a copy of the GNU Lesser General Public |
17 | | * License along with FFmpeg; if not, write to the Free Software |
18 | | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
19 | | */ |
20 | | |
21 | | /** |
22 | | * @file |
23 | | * @brief Base64 encode/decode |
24 | | * @author Ryan Martell <rdm4@martellventures.com> (with lots of Michael) |
25 | | */ |
26 | | |
27 | | #include <limits.h> |
28 | | #include <stddef.h> |
29 | | |
30 | | #include "base64.h" |
31 | | #include "error.h" |
32 | | #include "intreadwrite.h" |
33 | | |
34 | | /* ---------------- private code */ |
35 | | static const uint8_t map2[256] = |
36 | | { |
37 | | 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
38 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
39 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
40 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
41 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
42 | | 0xff, 0xff, 0xff, |
43 | | |
44 | | 0x3e, 0xff, 0xff, 0xff, 0x3f, 0x34, 0x35, 0x36, |
45 | | 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0xff, |
46 | | 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0x00, 0x01, |
47 | | 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, |
48 | | 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, |
49 | | 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, |
50 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1a, 0x1b, |
51 | | 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, |
52 | | 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, |
53 | | 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, |
54 | | |
55 | | 0xff, 0xff, 0xff, 0xff, 0xff, |
56 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
57 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
58 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
59 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
60 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
61 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
62 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
63 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
64 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
65 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
66 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
67 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
68 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
69 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
70 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
71 | | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, |
72 | | }; |
73 | | |
74 | 92.6k | #define BASE64_DEC_STEP(i) do { \ |
75 | 92.6k | bits = map2[in[i]]; \ |
76 | 92.6k | if (bits & 0x80) \ |
77 | 92.6k | goto out ## i; \ |
78 | 92.6k | v = i ? (v << 6) + bits : bits; \ |
79 | 92.6k | } while(0) |
80 | | |
81 | | int av_base64_decode(uint8_t *out, const char *in_str, int out_size) |
82 | 2 | { |
83 | 2 | uint8_t *dst = out; |
84 | 2 | uint8_t *end; |
85 | | // no sign extension |
86 | 2 | const uint8_t *in = in_str; |
87 | 2 | unsigned bits = 0xff; |
88 | 2 | unsigned v; |
89 | | |
90 | 2 | if (!out) |
91 | 0 | goto validity_check; |
92 | | |
93 | 2 | end = out + out_size; |
94 | 23.1k | while (end - dst > 3) { |
95 | 23.1k | BASE64_DEC_STEP(0); |
96 | 23.1k | BASE64_DEC_STEP(1); |
97 | 23.1k | BASE64_DEC_STEP(2); |
98 | 23.1k | BASE64_DEC_STEP(3); |
99 | | // Using AV_WB32 directly confuses compiler |
100 | 23.1k | v = av_be2ne32(v << 8); |
101 | 23.1k | AV_WN32(dst, v); |
102 | 23.1k | dst += 3; |
103 | 23.1k | in += 4; |
104 | 23.1k | } |
105 | 2 | if (end - dst) { |
106 | 2 | BASE64_DEC_STEP(0); |
107 | 2 | BASE64_DEC_STEP(1); |
108 | 2 | BASE64_DEC_STEP(2); |
109 | 1 | BASE64_DEC_STEP(3); |
110 | 0 | *dst++ = v >> 16; |
111 | 0 | if (end - dst) |
112 | 0 | *dst++ = v >> 8; |
113 | 0 | if (end - dst) |
114 | 0 | *dst++ = v; |
115 | 0 | in += 4; |
116 | 0 | } |
117 | 0 | validity_check: |
118 | 0 | while (1) { |
119 | 0 | BASE64_DEC_STEP(0); |
120 | 0 | in++; |
121 | 0 | BASE64_DEC_STEP(0); |
122 | 0 | in++; |
123 | 0 | BASE64_DEC_STEP(0); |
124 | 0 | in++; |
125 | 0 | BASE64_DEC_STEP(0); |
126 | 0 | in++; |
127 | 0 | } |
128 | | |
129 | 1 | out3: |
130 | 1 | if (end - dst) |
131 | 1 | *dst++ = v >> 10; |
132 | 1 | v <<= 2; |
133 | 2 | out2: |
134 | 2 | if (end - dst) |
135 | 2 | *dst++ = v >> 4; |
136 | 2 | out1: |
137 | 2 | out0: |
138 | 2 | return bits & 1 ? AVERROR_INVALIDDATA : out ? dst - out : 0; |
139 | 2 | } |
140 | | |
141 | | /***************************************************************************** |
142 | | * b64_encode: Stolen from VLC's http.c. |
143 | | * Simplified by Michael. |
144 | | * Fixed edge cases and made it work from data (vs. strings) by Ryan. |
145 | | *****************************************************************************/ |
146 | | |
147 | | char *av_base64_encode(char *out, int out_size, const uint8_t *in, int in_size) |
148 | 0 | { |
149 | 0 | static const char b64[] = |
150 | 0 | "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; |
151 | 0 | char *ret, *dst; |
152 | 0 | unsigned i_bits = 0; |
153 | 0 | int i_shift = 0; |
154 | 0 | int bytes_remaining = in_size; |
155 | |
|
156 | 0 | if (in_size >= UINT_MAX / 4 || |
157 | 0 | out_size < AV_BASE64_SIZE(in_size)) |
158 | 0 | return NULL; |
159 | 0 | ret = dst = out; |
160 | 0 | while (bytes_remaining > 3) { |
161 | 0 | i_bits = AV_RB32(in); |
162 | 0 | in += 3; bytes_remaining -= 3; |
163 | 0 | *dst++ = b64[ i_bits>>26 ]; |
164 | 0 | *dst++ = b64[(i_bits>>20) & 0x3F]; |
165 | 0 | *dst++ = b64[(i_bits>>14) & 0x3F]; |
166 | 0 | *dst++ = b64[(i_bits>>8 ) & 0x3F]; |
167 | 0 | } |
168 | 0 | i_bits = 0; |
169 | 0 | while (bytes_remaining) { |
170 | 0 | i_bits = (i_bits << 8) + *in++; |
171 | 0 | bytes_remaining--; |
172 | 0 | i_shift += 8; |
173 | 0 | } |
174 | 0 | while (i_shift > 0) { |
175 | 0 | *dst++ = b64[(i_bits << 6 >> i_shift) & 0x3f]; |
176 | 0 | i_shift -= 6; |
177 | 0 | } |
178 | 0 | while ((dst - ret) & 3) |
179 | 0 | *dst++ = '='; |
180 | 0 | *dst = '\0'; |
181 | |
|
182 | 0 | return ret; |
183 | 0 | } |