/src/mozilla-central/dom/base/DirectionalityUtils.cpp
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1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | |
7 | | /* |
8 | | Implementation description from https://etherpad.mozilla.org/dir-auto |
9 | | |
10 | | Static case |
11 | | =========== |
12 | | When we see a new content node with @dir=auto from the parser, we set the |
13 | | NodeHasDirAuto flag on the node. We won't have enough information to |
14 | | decide the directionality of the node at this point. |
15 | | |
16 | | When we bind a new content node to the document, if its parent has either of |
17 | | the NodeAncestorHasDirAuto or NodeHasDirAuto flags, we set the |
18 | | NodeAncestorHasDirAuto flag on the node. |
19 | | |
20 | | When a new input with @type=text/search/tel/url/email and @dir=auto is added |
21 | | from the parser, we resolve the directionality based on its @value. |
22 | | |
23 | | When a new text node with non-neutral content is appended to a textarea |
24 | | element with NodeHasDirAuto, if the directionality of the textarea element |
25 | | is still unresolved, it is resolved based on the value of the text node. |
26 | | Elements with unresolved directionality behave as LTR. |
27 | | |
28 | | When a new text node with non-neutral content is appended to an element that |
29 | | is not a textarea but has either of the NodeAncestorHasDirAuto or |
30 | | NodeHasDirAuto flags, we walk up the parent chain while the |
31 | | NodeAncestorHasDirAuto flag is present, and when we reach an element with |
32 | | NodeHasDirAuto and no resolved directionality, we resolve the directionality |
33 | | based on the contents of the text node and cease walking the parent chain. |
34 | | Note that we should ignore elements with NodeHasDirAuto with resolved |
35 | | directionality, so that the second text node in this example tree doesn't |
36 | | affect the directionality of the div: |
37 | | |
38 | | <div dir=auto> |
39 | | <span>foo</span> |
40 | | <span>بار</span> |
41 | | </div> |
42 | | |
43 | | The parent chain walk will be aborted if we hit a script or style element, or |
44 | | if we hit an element with @dir=ltr or @dir=rtl. |
45 | | |
46 | | I will call this algorithm "upward propagation". |
47 | | |
48 | | Each text node should maintain a list of elements which have their |
49 | | directionality determined by the first strong character of that text node. |
50 | | This is useful to make dynamic changes more efficient. One way to implement |
51 | | this is to have a per-document hash table mapping a text node to a set of |
52 | | elements. I'll call this data structure TextNodeDirectionalityMap. The |
53 | | algorithm for appending a new text node above needs to update this data |
54 | | structure. |
55 | | |
56 | | *IMPLEMENTATION NOTE* |
57 | | In practice, the implementation uses two per-node properties: |
58 | | |
59 | | dirAutoSetBy, which is set on a node with auto-directionality, and points to |
60 | | the textnode that contains the strong character which determines the |
61 | | directionality of the node. |
62 | | |
63 | | textNodeDirectionalityMap, which is set on a text node and points to a hash |
64 | | table listing the nodes whose directionality is determined by the text node. |
65 | | |
66 | | Handling dynamic changes |
67 | | ======================== |
68 | | |
69 | | We need to handle the following cases: |
70 | | |
71 | | 1. When the value of an input element with @type=text/search/tel/url/email is |
72 | | changed, if it has NodeHasDirAuto, we update the resolved directionality. |
73 | | |
74 | | 2. When the dir attribute is changed from something else (including the case |
75 | | where it doesn't exist) to auto on a textarea or an input element with |
76 | | @type=text/search/tel/url/email, we set the NodeHasDirAuto flag and resolve |
77 | | the directionality based on the value of the element. |
78 | | |
79 | | 3. When the dir attribute is changed from something else (including the case |
80 | | where it doesn't exist) to auto on any element except case 1 above and the bdi |
81 | | element, we run the following algorithm: |
82 | | * We set the NodeHasDirAuto flag. |
83 | | * If the element doesn't have the NodeAncestorHasDirAuto flag, we set the |
84 | | NodeAncestorHasDirAuto flag on all of its child nodes. (Note that if the |
85 | | element does have NodeAncestorHasDirAuto, all of its children should |
86 | | already have this flag too. We can assert this in debug builds.) |
87 | | * To resolve the directionality of the element, we run the algorithm explained |
88 | | in http://www.whatwg.org/specs/web-apps/current-work/multipage/elements.html#the-dir-attribute |
89 | | (I'll call this the "downward propagation algorithm".) by walking the child |
90 | | subtree in tree order. Note that an element with @dir=auto should not affect |
91 | | other elements in its document with @dir=auto. So there is no need to walk up |
92 | | the parent chain in this case. TextNodeDirectionalityMap needs to be updated |
93 | | as appropriate. |
94 | | |
95 | | 3a. When the dir attribute is set to any valid value on an element that didn't |
96 | | have a valid dir attribute before, this means that any descendant of that |
97 | | element will not affect the directionality of any of its ancestors. So we need |
98 | | to check whether any text node descendants of the element are listed in |
99 | | TextNodeDirectionalityMap, and whether the elements whose direction they set |
100 | | are ancestors of the element. If so, we need to rerun the downward propagation |
101 | | algorithm for those ancestors. |
102 | | |
103 | | 4. When the dir attribute is changed from auto to something else (including |
104 | | the case where it gets removed) on a textarea or an input element with |
105 | | @type=text/search/tel/url/email, we unset the NodeHasDirAuto flag and |
106 | | resolve the directionality based on the directionality of the value of the @dir |
107 | | attribute on element itself or its parent element. |
108 | | |
109 | | 5. When the dir attribute is changed from auto to something else (including the |
110 | | case where it gets removed) on any element except case 4 above and the bdi |
111 | | element, we run the following algorithm: |
112 | | * We unset the NodeHasDirAuto flag. |
113 | | * If the element does not have the NodeAncestorHasDirAuto flag, we unset |
114 | | the NodeAncestorHasDirAuto flag on all of its child nodes, except those |
115 | | who are a descendant of another element with NodeHasDirAuto. (Note that if |
116 | | the element has the NodeAncestorHasDirAuto flag, all of its child nodes |
117 | | should still retain the same flag.) |
118 | | * We resolve the directionality of the element based on the value of the @dir |
119 | | attribute on the element itself or its parent element. |
120 | | TextNodeDirectionalityMap needs to be updated as appropriate. |
121 | | |
122 | | 5a. When the dir attribute is removed or set to an invalid value on any |
123 | | element (except a bdi element) with the NodeAncestorHasDirAuto flag which |
124 | | previously had a valid dir attribute, it might have a text node descendant that |
125 | | did not previously affect the directionality of any of its ancestors but should |
126 | | now begin to affect them. |
127 | | We run the following algorithm: |
128 | | * Walk up the parent chain from the element. |
129 | | * For any element that appears in the TextNodeDirectionalityMap, remove the |
130 | | element from the map and rerun the downward propagation algorithm |
131 | | (see section 3). |
132 | | * If we reach an element without either of the NodeHasDirAuto or |
133 | | NodeAncestorHasDirAuto flags, abort the parent chain walk. |
134 | | |
135 | | 6. When an element with @dir=auto is added to the document, we should handle it |
136 | | similar to the case 2/3 above. |
137 | | |
138 | | 7. When an element with NodeHasDirAuto or NodeAncestorHasDirAuto is |
139 | | removed from the document, we should handle it similar to the case 4/5 above, |
140 | | except that we don't need to handle anything in the child subtree. We should |
141 | | also remove all of the occurrences of that node and its descendants from |
142 | | TextNodeDirectionalityMap. (This is the conceptual description of what needs to |
143 | | happen but in the implementation UnbindFromTree is going to be called on all of |
144 | | the descendants so we don't need to descend into the child subtree). |
145 | | |
146 | | 8. When the contents of a text node is changed either from script or by the |
147 | | user, we need to run the following algorithm: |
148 | | * If the change has happened after the first character with strong |
149 | | directionality in the text node, do nothing. |
150 | | * If the text node is a child of a bdi, script or style element, do nothing. |
151 | | * If the text node belongs to a textarea with NodeHasDirAuto, we need to |
152 | | update the directionality of the textarea. |
153 | | * Grab a list of elements affected by this text node from |
154 | | TextNodeDirectionalityMap and re-resolve the directionality of each one of them |
155 | | based on the new contents of the text node. |
156 | | * If the text node does not exist in TextNodeDirectionalityMap, and it has the |
157 | | NodeAncestorHasDirAuto flag set, this could potentially be a text node |
158 | | which is going to start affecting the directionality of its parent @dir=auto |
159 | | elements. In this case, we need to fall back to the (potentially expensive) |
160 | | "upward propagation algorithm". The TextNodeDirectionalityMap data structure |
161 | | needs to be update during this algorithm. |
162 | | * If the new contents of the text node do not have any strong characters, and |
163 | | the old contents used to, and the text node used to exist in |
164 | | TextNodeDirectionalityMap and it has the NodeAncestorHasDirAuto flag set, |
165 | | the elements associated with this text node inside TextNodeDirectionalityMap |
166 | | will now get their directionality from another text node. In this case, for |
167 | | each element in the list retrieved from TextNodeDirectionalityMap, run the |
168 | | downward propagation algorithm (section 3), and remove the text node from |
169 | | TextNodeDirectionalityMap. |
170 | | |
171 | | 9. When a new text node is injected into a document, we need to run the |
172 | | following algorithm: |
173 | | * If the contents of the text node do not have any characters with strong |
174 | | direction, do nothing. |
175 | | * If the text node is a child of a bdi, script or style element, do nothing. |
176 | | * If the text node is appended to a textarea element with NodeHasDirAuto, we |
177 | | need to update the directionality of the textarea. |
178 | | * If the text node has NodeAncestorHasDirAuto, we need to run the "upward |
179 | | propagation algorithm". The TextNodeDirectionalityMap data structure needs to |
180 | | be update during this algorithm. |
181 | | |
182 | | 10. When a text node is removed from a document, we need to run the following |
183 | | algorithm: |
184 | | * If the contents of the text node do not have any characters with strong |
185 | | direction, do nothing. |
186 | | * If the text node is a child of a bdi, script or style element, do nothing. |
187 | | * If the text node is removed from a textarea element with NodeHasDirAuto, |
188 | | set the directionality to "ltr". (This is what the spec currently says, but I'm |
189 | | filing a spec bug to get it fixed -- the directionality should depend on the |
190 | | parent element here.) |
191 | | * If the text node has NodeAncestorHasDirAuto, we need to look at the list |
192 | | of elements being affected by this text node from TextNodeDirectionalityMap, |
193 | | run the "downward propagation algorithm" (section 3) for each one of them, |
194 | | while updating TextNodeDirectionalityMap along the way. |
195 | | |
196 | | 11. If the value of the @dir attribute on a bdi element is changed to an |
197 | | invalid value (or if it's removed), determine the new directionality similar |
198 | | to the case 3 above. |
199 | | |
200 | | == Implemention Notes == |
201 | | When a new node gets bound to the tree, the BindToTree function gets called. |
202 | | The reverse case is UnbindFromTree. |
203 | | When the contents of a text node change, CharacterData::SetTextInternal |
204 | | gets called. |
205 | | */ |
206 | | |
207 | | #include "mozilla/dom/DirectionalityUtils.h" |
208 | | |
209 | | #include "nsINode.h" |
210 | | #include "nsIContent.h" |
211 | | #include "nsIContentInlines.h" |
212 | | #include "nsIDocument.h" |
213 | | #include "mozilla/AutoRestore.h" |
214 | | #include "mozilla/DebugOnly.h" |
215 | | #include "mozilla/dom/Element.h" |
216 | | #include "mozilla/dom/HTMLSlotElement.h" |
217 | | #include "mozilla/dom/ShadowRoot.h" |
218 | | #include "nsUnicodeProperties.h" |
219 | | #include "nsTextFragment.h" |
220 | | #include "nsAttrValue.h" |
221 | | #include "nsTextNode.h" |
222 | | #include "nsCheapSets.h" |
223 | | |
224 | | namespace mozilla { |
225 | | |
226 | | using mozilla::dom::Element; |
227 | | using mozilla::dom::ShadowRoot; |
228 | | |
229 | | static nsIContent* |
230 | | GetParentOrHostOrSlot(nsIContent* aContent, |
231 | | bool* aCrossedShadowBoundary = nullptr) |
232 | 0 | { |
233 | 0 | HTMLSlotElement* slot = aContent->GetAssignedSlot(); |
234 | 0 | if (slot) { |
235 | 0 | if (aCrossedShadowBoundary) { |
236 | 0 | *aCrossedShadowBoundary = true; |
237 | 0 | } |
238 | 0 | return slot; |
239 | 0 | } |
240 | 0 |
|
241 | 0 | nsIContent* parent = aContent->GetParent(); |
242 | 0 | if (parent) { |
243 | 0 | return parent; |
244 | 0 | } |
245 | 0 | |
246 | 0 | ShadowRoot* sr = ShadowRoot::FromNode(aContent); |
247 | 0 | if (sr) { |
248 | 0 | if (aCrossedShadowBoundary) { |
249 | 0 | *aCrossedShadowBoundary = true; |
250 | 0 | } |
251 | 0 | return sr->Host(); |
252 | 0 | } |
253 | 0 |
|
254 | 0 | return nullptr; |
255 | 0 | } |
256 | | |
257 | | static bool |
258 | | AncestorChainCrossesShadowBoundary(nsIContent* aDescendant, |
259 | | nsIContent* aAncestor) |
260 | 0 | { |
261 | 0 | bool crossedShadowBoundary = false; |
262 | 0 | nsIContent* content = aDescendant; |
263 | 0 | while(content && content != aAncestor) { |
264 | 0 | content = GetParentOrHostOrSlot(content, &crossedShadowBoundary); |
265 | 0 | if (crossedShadowBoundary) { |
266 | 0 | return true; |
267 | 0 | } |
268 | 0 | } |
269 | 0 |
|
270 | 0 | return false; |
271 | 0 | } |
272 | | |
273 | | /** |
274 | | * Returns true if aElement is one of the elements whose text content should not |
275 | | * affect its own direction, nor the direction of ancestors with dir=auto. |
276 | | * |
277 | | * Note that this does not include <bdi>, whose content does affect its own |
278 | | * direction when it has dir=auto (which it has by default), so one needs to |
279 | | * test for it separately, e.g. with DoesNotAffectDirectionOfAncestors. |
280 | | * It *does* include textarea, because even if a textarea has dir=auto, it has |
281 | | * unicode-bidi: plaintext and is handled automatically in bidi resolution. |
282 | | */ |
283 | | static bool |
284 | | DoesNotParticipateInAutoDirection(const nsIContent* aContent) |
285 | 0 | { |
286 | 0 | mozilla::dom::NodeInfo* nodeInfo = aContent->NodeInfo(); |
287 | 0 | return ((!aContent->IsHTMLElement() || |
288 | 0 | nodeInfo->Equals(nsGkAtoms::script) || |
289 | 0 | nodeInfo->Equals(nsGkAtoms::style) || |
290 | 0 | nodeInfo->Equals(nsGkAtoms::textarea) || |
291 | 0 | aContent->IsInAnonymousSubtree())) && |
292 | 0 | !aContent->IsShadowRoot(); |
293 | 0 | } |
294 | | |
295 | | /** |
296 | | * Returns true if aElement is one of the element whose text content should not |
297 | | * affect the direction of ancestors with dir=auto (though it may affect its own |
298 | | * direction, e.g. <bdi>) |
299 | | */ |
300 | | static bool |
301 | | DoesNotAffectDirectionOfAncestors(const Element* aElement) |
302 | 0 | { |
303 | 0 | return (DoesNotParticipateInAutoDirection(aElement) || |
304 | 0 | aElement->IsHTMLElement(nsGkAtoms::bdi) || |
305 | 0 | aElement->HasFixedDir()); |
306 | 0 | } |
307 | | |
308 | | /** |
309 | | * Returns the directionality of a Unicode character |
310 | | */ |
311 | | static Directionality |
312 | | GetDirectionFromChar(uint32_t ch) |
313 | | { |
314 | | switch(mozilla::unicode::GetBidiCat(ch)) { |
315 | | case eCharType_RightToLeft: |
316 | | case eCharType_RightToLeftArabic: |
317 | | return eDir_RTL; |
318 | | |
319 | | case eCharType_LeftToRight: |
320 | | return eDir_LTR; |
321 | | |
322 | | default: |
323 | | return eDir_NotSet; |
324 | | } |
325 | | } |
326 | | |
327 | | inline static bool |
328 | | NodeAffectsDirAutoAncestor(nsIContent* aTextNode) |
329 | 0 | { |
330 | 0 | nsIContent* parent = GetParentOrHostOrSlot(aTextNode); |
331 | 0 | return (parent && |
332 | 0 | !DoesNotParticipateInAutoDirection(parent) && |
333 | 0 | parent->NodeOrAncestorHasDirAuto() && |
334 | 0 | !aTextNode->IsInAnonymousSubtree()); |
335 | 0 | } |
336 | | |
337 | | Directionality |
338 | | GetDirectionFromText(const char16_t* aText, const uint32_t aLength, |
339 | | uint32_t* aFirstStrong) |
340 | 0 | { |
341 | 0 | const char16_t* start = aText; |
342 | 0 | const char16_t* end = aText + aLength; |
343 | 0 |
|
344 | 0 | while (start < end) { |
345 | 0 | uint32_t current = start - aText; |
346 | 0 | uint32_t ch = *start++; |
347 | 0 |
|
348 | 0 | if (NS_IS_HIGH_SURROGATE(ch) && |
349 | 0 | start < end && |
350 | 0 | NS_IS_LOW_SURROGATE(*start)) { |
351 | 0 | ch = SURROGATE_TO_UCS4(ch, *start++); |
352 | 0 | current++; |
353 | 0 | } |
354 | 0 |
|
355 | 0 | // Just ignore lone surrogates |
356 | 0 | if (!IS_SURROGATE(ch)) { |
357 | 0 | Directionality dir = GetDirectionFromChar(ch); |
358 | 0 | if (dir != eDir_NotSet) { |
359 | 0 | if (aFirstStrong) { |
360 | 0 | *aFirstStrong = current; |
361 | 0 | } |
362 | 0 | return dir; |
363 | 0 | } |
364 | 0 | } |
365 | 0 | } |
366 | 0 |
|
367 | 0 | if (aFirstStrong) { |
368 | 0 | *aFirstStrong = UINT32_MAX; |
369 | 0 | } |
370 | 0 | return eDir_NotSet; |
371 | 0 | } |
372 | | |
373 | | static Directionality |
374 | | GetDirectionFromText(const char* aText, const uint32_t aLength, |
375 | | uint32_t* aFirstStrong = nullptr) |
376 | 0 | { |
377 | 0 | const char* start = aText; |
378 | 0 | const char* end = aText + aLength; |
379 | 0 |
|
380 | 0 | while (start < end) { |
381 | 0 | uint32_t current = start - aText; |
382 | 0 | unsigned char ch = (unsigned char)*start++; |
383 | 0 |
|
384 | 0 | Directionality dir = GetDirectionFromChar(ch); |
385 | 0 | if (dir != eDir_NotSet) { |
386 | 0 | if (aFirstStrong) { |
387 | 0 | *aFirstStrong = current; |
388 | 0 | } |
389 | 0 | return dir; |
390 | 0 | } |
391 | 0 | } |
392 | 0 |
|
393 | 0 | if (aFirstStrong) { |
394 | 0 | *aFirstStrong = UINT32_MAX; |
395 | 0 | } |
396 | 0 | return eDir_NotSet; |
397 | 0 | } |
398 | | |
399 | | static Directionality |
400 | | GetDirectionFromText(const nsTextFragment* aFrag, |
401 | | uint32_t* aFirstStrong = nullptr) |
402 | 0 | { |
403 | 0 | if (aFrag->Is2b()) { |
404 | 0 | return GetDirectionFromText(aFrag->Get2b(), aFrag->GetLength(), |
405 | 0 | aFirstStrong); |
406 | 0 | } |
407 | 0 | |
408 | 0 | return GetDirectionFromText(aFrag->Get1b(), aFrag->GetLength(), |
409 | 0 | aFirstStrong); |
410 | 0 | } |
411 | | |
412 | | static nsTextNode* |
413 | | WalkDescendantsAndGetDirectionFromText(nsINode* aRoot, |
414 | | nsINode* aSkip, |
415 | | Directionality* aDirectionality) |
416 | 0 | { |
417 | 0 | nsIContent* child = aRoot->GetFirstChild(); |
418 | 0 | while (child) { |
419 | 0 | if ((child->IsElement() && |
420 | 0 | DoesNotAffectDirectionOfAncestors(child->AsElement())) || |
421 | 0 | child->GetAssignedSlot()) { |
422 | 0 | child = child->GetNextNonChildNode(aRoot); |
423 | 0 | continue; |
424 | 0 | } |
425 | 0 | |
426 | 0 | HTMLSlotElement* slot = HTMLSlotElement::FromNode(child); |
427 | 0 | if (slot) { |
428 | 0 | const nsTArray<RefPtr<nsINode>>& assignedNodes = slot->AssignedNodes(); |
429 | 0 | for (uint32_t i = 0; i < assignedNodes.Length(); ++i) { |
430 | 0 | nsIContent* assignedNode = assignedNodes[i]->AsContent(); |
431 | 0 | if (assignedNode->NodeType() == nsINode::TEXT_NODE) { |
432 | 0 | if (assignedNode != aSkip) { |
433 | 0 | Directionality textNodeDir = GetDirectionFromText(assignedNode->GetText()); |
434 | 0 | if (textNodeDir != eDir_NotSet) { |
435 | 0 | *aDirectionality = textNodeDir; |
436 | 0 | return static_cast<nsTextNode*>(assignedNode); |
437 | 0 | } |
438 | 0 | } |
439 | 0 | } else if (assignedNode->IsElement() && |
440 | 0 | !DoesNotAffectDirectionOfAncestors(assignedNode->AsElement())) { |
441 | 0 | nsTextNode* text = WalkDescendantsAndGetDirectionFromText( |
442 | 0 | assignedNode, aSkip, aDirectionality); |
443 | 0 | if (text) { |
444 | 0 | return text; |
445 | 0 | } |
446 | 0 | } |
447 | 0 | } |
448 | 0 | } |
449 | 0 |
|
450 | 0 | if (child->NodeType() == nsINode::TEXT_NODE && |
451 | 0 | child != aSkip) { |
452 | 0 | Directionality textNodeDir = GetDirectionFromText(child->GetText()); |
453 | 0 | if (textNodeDir != eDir_NotSet) { |
454 | 0 | *aDirectionality = textNodeDir; |
455 | 0 | return static_cast<nsTextNode*>(child); |
456 | 0 | } |
457 | 0 | } |
458 | 0 | child = child->GetNextNode(aRoot); |
459 | 0 | } |
460 | 0 |
|
461 | 0 | return nullptr; |
462 | 0 | } |
463 | | |
464 | | /** |
465 | | * Set the directionality of a node with dir=auto as defined in |
466 | | * http://www.whatwg.org/specs/web-apps/current-work/multipage/elements.html#the-directionality |
467 | | * |
468 | | * @param[in] changedNode If we call this method because the content of a text |
469 | | * node is about to change, pass in the changed node, so that we |
470 | | * know not to return it |
471 | | * @return the text node containing the character that determined the direction |
472 | | */ |
473 | | static nsTextNode* |
474 | | WalkDescendantsSetDirectionFromText(Element* aElement, bool aNotify, |
475 | | nsINode* aChangedNode = nullptr) |
476 | 0 | { |
477 | 0 | MOZ_ASSERT(aElement, "Must have an element"); |
478 | 0 | MOZ_ASSERT(aElement->HasDirAuto(), "Element must have dir=auto"); |
479 | 0 |
|
480 | 0 | if (DoesNotParticipateInAutoDirection(aElement)) { |
481 | 0 | return nullptr; |
482 | 0 | } |
483 | 0 | |
484 | 0 | Directionality textNodeDir = eDir_NotSet; |
485 | 0 |
|
486 | 0 | // Check the text in Shadow DOM. |
487 | 0 | if (ShadowRoot* shadowRoot = aElement->GetShadowRoot()) { |
488 | 0 | nsTextNode* text = WalkDescendantsAndGetDirectionFromText(shadowRoot, |
489 | 0 | aChangedNode, |
490 | 0 | &textNodeDir); |
491 | 0 | if (text) { |
492 | 0 | aElement->SetDirectionality(textNodeDir, aNotify); |
493 | 0 | return text; |
494 | 0 | } |
495 | 0 | } |
496 | 0 | |
497 | 0 | // Check the text in light DOM. |
498 | 0 | nsTextNode* text = WalkDescendantsAndGetDirectionFromText(aElement, |
499 | 0 | aChangedNode, |
500 | 0 | &textNodeDir); |
501 | 0 | if (text) { |
502 | 0 | aElement->SetDirectionality(textNodeDir, aNotify); |
503 | 0 | return text; |
504 | 0 | } |
505 | 0 | |
506 | 0 | // We walked all the descendants without finding a text node with strong |
507 | 0 | // directional characters. Set the directionality to LTR |
508 | 0 | aElement->SetDirectionality(eDir_LTR, aNotify); |
509 | 0 | return nullptr; |
510 | 0 | } |
511 | | |
512 | | class nsTextNodeDirectionalityMap |
513 | | { |
514 | | static void |
515 | | nsTextNodeDirectionalityMapDtor(void *aObject, nsAtom* aPropertyName, |
516 | | void *aPropertyValue, void* aData) |
517 | 0 | { |
518 | 0 | nsINode* textNode = static_cast<nsINode * >(aObject); |
519 | 0 | textNode->ClearHasTextNodeDirectionalityMap(); |
520 | 0 |
|
521 | 0 | nsTextNodeDirectionalityMap* map = |
522 | 0 | reinterpret_cast<nsTextNodeDirectionalityMap * >(aPropertyValue); |
523 | 0 | map->EnsureMapIsClear(); |
524 | 0 | delete map; |
525 | 0 | } |
526 | | |
527 | | public: |
528 | | explicit nsTextNodeDirectionalityMap(nsINode* aTextNode) |
529 | | : mElementToBeRemoved(nullptr) |
530 | 0 | { |
531 | 0 | MOZ_ASSERT(aTextNode, "Null text node"); |
532 | 0 | MOZ_COUNT_CTOR(nsTextNodeDirectionalityMap); |
533 | 0 | aTextNode->SetProperty(nsGkAtoms::textNodeDirectionalityMap, this, |
534 | 0 | nsTextNodeDirectionalityMapDtor); |
535 | 0 | aTextNode->SetHasTextNodeDirectionalityMap(); |
536 | 0 | } |
537 | | |
538 | | ~nsTextNodeDirectionalityMap() |
539 | 0 | { |
540 | 0 | MOZ_COUNT_DTOR(nsTextNodeDirectionalityMap); |
541 | 0 | } |
542 | | |
543 | | static void |
544 | | nsTextNodeDirectionalityMapPropertyDestructor(void* aObject, |
545 | | nsAtom* aProperty, |
546 | | void* aPropertyValue, |
547 | | void* aData) |
548 | 0 | { |
549 | 0 | nsTextNode* textNode = |
550 | 0 | static_cast<nsTextNode*>(aPropertyValue); |
551 | 0 | nsTextNodeDirectionalityMap* map = GetDirectionalityMap(textNode); |
552 | 0 | if (map) { |
553 | 0 | map->RemoveEntryForProperty(static_cast<Element*>(aObject)); |
554 | 0 | } |
555 | 0 | NS_RELEASE(textNode); |
556 | 0 | } |
557 | | |
558 | | void AddEntry(nsTextNode* aTextNode, Element* aElement) |
559 | 0 | { |
560 | 0 | if (!mElements.Contains(aElement)) { |
561 | 0 | mElements.Put(aElement); |
562 | 0 | NS_ADDREF(aTextNode); |
563 | 0 | aElement->SetProperty(nsGkAtoms::dirAutoSetBy, aTextNode, |
564 | 0 | nsTextNodeDirectionalityMapPropertyDestructor); |
565 | 0 | aElement->SetHasDirAutoSet(); |
566 | 0 | } |
567 | 0 | } |
568 | | |
569 | | void RemoveEntry(nsTextNode* aTextNode, Element* aElement) |
570 | 0 | { |
571 | 0 | NS_ASSERTION(mElements.Contains(aElement), |
572 | 0 | "element already removed from map"); |
573 | 0 |
|
574 | 0 | mElements.Remove(aElement); |
575 | 0 | aElement->ClearHasDirAutoSet(); |
576 | 0 | aElement->DeleteProperty(nsGkAtoms::dirAutoSetBy); |
577 | 0 | } |
578 | | |
579 | | void RemoveEntryForProperty(Element* aElement) |
580 | 0 | { |
581 | 0 | if (mElementToBeRemoved != aElement) { |
582 | 0 | mElements.Remove(aElement); |
583 | 0 | } |
584 | 0 | aElement->ClearHasDirAutoSet(); |
585 | 0 | } |
586 | | |
587 | | private: |
588 | | nsCheapSet<nsPtrHashKey<Element>> mElements; |
589 | | // Only used for comparison. |
590 | | Element* mElementToBeRemoved; |
591 | | |
592 | | static nsTextNodeDirectionalityMap* GetDirectionalityMap(nsINode* aTextNode) |
593 | 0 | { |
594 | 0 | MOZ_ASSERT(aTextNode->NodeType() == nsINode::TEXT_NODE, |
595 | 0 | "Must be a text node"); |
596 | 0 | nsTextNodeDirectionalityMap* map = nullptr; |
597 | 0 |
|
598 | 0 | if (aTextNode->HasTextNodeDirectionalityMap()) { |
599 | 0 | map = static_cast<nsTextNodeDirectionalityMap * > |
600 | 0 | (aTextNode->GetProperty(nsGkAtoms::textNodeDirectionalityMap)); |
601 | 0 | } |
602 | 0 |
|
603 | 0 | return map; |
604 | 0 | } |
605 | | |
606 | | static nsCheapSetOperator SetNodeDirection(nsPtrHashKey<Element>* aEntry, void* aDir) |
607 | 0 | { |
608 | 0 | aEntry->GetKey()->SetDirectionality(*reinterpret_cast<Directionality*>(aDir), |
609 | 0 | true); |
610 | 0 | return OpNext; |
611 | 0 | } |
612 | | |
613 | | struct nsTextNodeDirectionalityMapAndElement |
614 | | { |
615 | | nsTextNodeDirectionalityMap* mMap; |
616 | | nsCOMPtr<nsINode> mNode; |
617 | | }; |
618 | | |
619 | | static nsCheapSetOperator ResetNodeDirection(nsPtrHashKey<Element>* aEntry, void* aData) |
620 | 0 | { |
621 | 0 | // run the downward propagation algorithm |
622 | 0 | // and remove the text node from the map |
623 | 0 | nsTextNodeDirectionalityMapAndElement* data = |
624 | 0 | static_cast<nsTextNodeDirectionalityMapAndElement*>(aData); |
625 | 0 | nsINode* oldTextNode = data->mNode; |
626 | 0 | Element* rootNode = aEntry->GetKey(); |
627 | 0 | nsTextNode* newTextNode = nullptr; |
628 | 0 | if (rootNode->GetParentNode() && rootNode->HasDirAuto()) { |
629 | 0 | newTextNode = WalkDescendantsSetDirectionFromText(rootNode, true, |
630 | 0 | oldTextNode); |
631 | 0 | } |
632 | 0 |
|
633 | 0 | AutoRestore<Element*> restore(data->mMap->mElementToBeRemoved); |
634 | 0 | data->mMap->mElementToBeRemoved = rootNode; |
635 | 0 | if (newTextNode) { |
636 | 0 | nsINode* oldDirAutoSetBy = |
637 | 0 | static_cast<nsTextNode*>(rootNode->GetProperty(nsGkAtoms::dirAutoSetBy)); |
638 | 0 | if (oldDirAutoSetBy == newTextNode) { |
639 | 0 | // We're already registered. |
640 | 0 | return OpNext; |
641 | 0 | } |
642 | 0 | nsTextNodeDirectionalityMap::AddEntryToMap(newTextNode, rootNode); |
643 | 0 | } else { |
644 | 0 | rootNode->ClearHasDirAutoSet(); |
645 | 0 | rootNode->DeleteProperty(nsGkAtoms::dirAutoSetBy); |
646 | 0 | } |
647 | 0 | return OpRemove; |
648 | 0 | } |
649 | | |
650 | | static nsCheapSetOperator TakeEntries(nsPtrHashKey<Element>* aEntry, void* aData) |
651 | 0 | { |
652 | 0 | AutoTArray<Element*, 8>* entries = |
653 | 0 | static_cast<AutoTArray<Element*, 8>*>(aData); |
654 | 0 | entries->AppendElement(aEntry->GetKey()); |
655 | 0 | return OpRemove; |
656 | 0 | } |
657 | | |
658 | | public: |
659 | | uint32_t UpdateAutoDirection(Directionality aDir) |
660 | 0 | { |
661 | 0 | return mElements.EnumerateEntries(SetNodeDirection, &aDir); |
662 | 0 | } |
663 | | |
664 | | void ResetAutoDirection(nsINode* aTextNode) |
665 | 0 | { |
666 | 0 | nsTextNodeDirectionalityMapAndElement data = { this, aTextNode }; |
667 | 0 | mElements.EnumerateEntries(ResetNodeDirection, &data); |
668 | 0 | } |
669 | | |
670 | | void EnsureMapIsClear() |
671 | 0 | { |
672 | 0 | AutoRestore<Element*> restore(mElementToBeRemoved); |
673 | 0 | AutoTArray<Element*, 8> entries; |
674 | 0 | mElements.EnumerateEntries(TakeEntries, &entries); |
675 | 0 | for (Element* el : entries) { |
676 | 0 | el->ClearHasDirAutoSet(); |
677 | 0 | el->DeleteProperty(nsGkAtoms::dirAutoSetBy); |
678 | 0 | } |
679 | 0 | } |
680 | | |
681 | | static void RemoveElementFromMap(nsTextNode* aTextNode, Element* aElement) |
682 | 0 | { |
683 | 0 | if (aTextNode->HasTextNodeDirectionalityMap()) { |
684 | 0 | GetDirectionalityMap(aTextNode)->RemoveEntry(aTextNode, aElement); |
685 | 0 | } |
686 | 0 | } |
687 | | |
688 | | static void AddEntryToMap(nsTextNode* aTextNode, Element* aElement) |
689 | 0 | { |
690 | 0 | nsTextNodeDirectionalityMap* map = GetDirectionalityMap(aTextNode); |
691 | 0 | if (!map) { |
692 | 0 | map = new nsTextNodeDirectionalityMap(aTextNode); |
693 | 0 | } |
694 | 0 |
|
695 | 0 | map->AddEntry(aTextNode, aElement); |
696 | 0 | } |
697 | | |
698 | | static uint32_t UpdateTextNodeDirection(nsINode* aTextNode, |
699 | | Directionality aDir) |
700 | 0 | { |
701 | 0 | MOZ_ASSERT(aTextNode->HasTextNodeDirectionalityMap(), |
702 | 0 | "Map missing in UpdateTextNodeDirection"); |
703 | 0 | return GetDirectionalityMap(aTextNode)->UpdateAutoDirection(aDir); |
704 | 0 | } |
705 | | |
706 | | static void ResetTextNodeDirection(nsTextNode* aTextNode, |
707 | | nsTextNode* aChangedTextNode) |
708 | 0 | { |
709 | 0 | MOZ_ASSERT(aTextNode->HasTextNodeDirectionalityMap(), |
710 | 0 | "Map missing in ResetTextNodeDirection"); |
711 | 0 | RefPtr<nsTextNode> textNode = aTextNode; |
712 | 0 | GetDirectionalityMap(textNode)->ResetAutoDirection(aChangedTextNode); |
713 | 0 | } |
714 | | |
715 | | static void EnsureMapIsClearFor(nsINode* aTextNode) |
716 | 0 | { |
717 | 0 | if (aTextNode->HasTextNodeDirectionalityMap()) { |
718 | 0 | GetDirectionalityMap(aTextNode)->EnsureMapIsClear(); |
719 | 0 | } |
720 | 0 | } |
721 | | }; |
722 | | |
723 | | Directionality |
724 | | RecomputeDirectionality(Element* aElement, bool aNotify) |
725 | 0 | { |
726 | 0 | MOZ_ASSERT(!aElement->HasDirAuto(), |
727 | 0 | "RecomputeDirectionality called with dir=auto"); |
728 | 0 |
|
729 | 0 | if (aElement->HasValidDir()) { |
730 | 0 | return aElement->GetDirectionality(); |
731 | 0 | } |
732 | 0 | |
733 | 0 | Directionality dir = eDir_LTR; |
734 | 0 | if (nsIContent* parent = GetParentOrHostOrSlot(aElement)) { |
735 | 0 | if (ShadowRoot* shadow = ShadowRoot::FromNode(parent)) { |
736 | 0 | parent = shadow->GetHost(); |
737 | 0 | } |
738 | 0 |
|
739 | 0 | if (parent && parent->IsElement()) { |
740 | 0 | // If the node doesn't have an explicit dir attribute with a valid value, |
741 | 0 | // the directionality is the same as the parent element (but don't propagate |
742 | 0 | // the parent directionality if it isn't set yet). |
743 | 0 | Directionality parentDir = parent->AsElement()->GetDirectionality(); |
744 | 0 | if (parentDir != eDir_NotSet) { |
745 | 0 | dir = parentDir; |
746 | 0 | } |
747 | 0 | } |
748 | 0 | } |
749 | 0 |
|
750 | 0 | aElement->SetDirectionality(dir, aNotify); |
751 | 0 | return dir; |
752 | 0 | } |
753 | | |
754 | | static void |
755 | | SetDirectionalityOnDescendantsInternal(nsINode* aNode, |
756 | | Directionality aDir, |
757 | | bool aNotify) |
758 | 0 | { |
759 | 0 | if (Element* element = Element::FromNode(aNode)) { |
760 | 0 | if (ShadowRoot* shadow = element->GetShadowRoot()) { |
761 | 0 | SetDirectionalityOnDescendantsInternal(shadow, aDir, aNotify); |
762 | 0 | } |
763 | 0 | } |
764 | 0 |
|
765 | 0 | for (nsIContent* child = aNode->GetFirstChild(); child; ) { |
766 | 0 | if (!child->IsElement()) { |
767 | 0 | child = child->GetNextNode(aNode); |
768 | 0 | continue; |
769 | 0 | } |
770 | 0 | |
771 | 0 | Element* element = child->AsElement(); |
772 | 0 | if (element->HasValidDir() || element->HasDirAuto() || |
773 | 0 | element->GetAssignedSlot()) { |
774 | 0 | child = child->GetNextNonChildNode(aNode); |
775 | 0 | continue; |
776 | 0 | } |
777 | 0 | if (ShadowRoot* shadow = element->GetShadowRoot()) { |
778 | 0 | SetDirectionalityOnDescendantsInternal(shadow, aDir, aNotify); |
779 | 0 | } |
780 | 0 |
|
781 | 0 | HTMLSlotElement* slot = HTMLSlotElement::FromNode(child); |
782 | 0 | if (slot) { |
783 | 0 | const nsTArray<RefPtr<nsINode>>& assignedNodes = slot->AssignedNodes(); |
784 | 0 | for (uint32_t i = 0; i < assignedNodes.Length(); ++i) { |
785 | 0 | nsINode* node = assignedNodes[i]; |
786 | 0 | Element* assignedElement = |
787 | 0 | node->IsElement() ? node->AsElement() : nullptr; |
788 | 0 | if (assignedElement && !assignedElement->HasValidDir() && |
789 | 0 | !assignedElement->HasDirAuto()) { |
790 | 0 | assignedElement->SetDirectionality(aDir, aNotify); |
791 | 0 | SetDirectionalityOnDescendantsInternal(assignedElement, aDir, aNotify); |
792 | 0 | } |
793 | 0 | } |
794 | 0 | } |
795 | 0 |
|
796 | 0 | element->SetDirectionality(aDir, aNotify); |
797 | 0 |
|
798 | 0 | child = child->GetNextNode(aNode); |
799 | 0 | } |
800 | 0 | } |
801 | | |
802 | | // We want the public version of this only to acc |
803 | | void |
804 | | SetDirectionalityOnDescendants(Element* aElement, Directionality aDir, |
805 | | bool aNotify) |
806 | 0 | { |
807 | 0 | return SetDirectionalityOnDescendantsInternal(aElement, aDir, aNotify); |
808 | 0 | } |
809 | | |
810 | | static void |
811 | | ResetAutoDirection(Element* aElement, bool aNotify) |
812 | 0 | { |
813 | 0 | if (aElement->HasDirAutoSet()) { |
814 | 0 | // If the parent has the DirAutoSet flag, its direction is determined by |
815 | 0 | // some text node descendant. |
816 | 0 | // Remove it from the map and reset its direction by the downward |
817 | 0 | // propagation algorithm |
818 | 0 | nsTextNode* setByNode = |
819 | 0 | static_cast<nsTextNode*>(aElement->GetProperty(nsGkAtoms::dirAutoSetBy)); |
820 | 0 | if (setByNode) { |
821 | 0 | nsTextNodeDirectionalityMap::RemoveElementFromMap(setByNode, |
822 | 0 | aElement); |
823 | 0 | } |
824 | 0 | } |
825 | 0 |
|
826 | 0 | if (aElement->HasDirAuto()) { |
827 | 0 | nsTextNode* setByNode = |
828 | 0 | WalkDescendantsSetDirectionFromText(aElement, aNotify); |
829 | 0 | if (setByNode) { |
830 | 0 | nsTextNodeDirectionalityMap::AddEntryToMap(setByNode, aElement); |
831 | 0 | } |
832 | 0 | SetDirectionalityOnDescendants(aElement, aElement->GetDirectionality(), |
833 | 0 | aNotify); |
834 | 0 | } |
835 | 0 | } |
836 | | |
837 | | /** |
838 | | * Walk the parent chain of a text node whose dir attribute has been removed and |
839 | | * reset the direction of any of its ancestors which have dir=auto and whose |
840 | | * directionality is determined by a text node descendant. |
841 | | */ |
842 | | void |
843 | | WalkAncestorsResetAutoDirection(Element* aElement, bool aNotify) |
844 | 0 | { |
845 | 0 | nsTextNode* setByNode; |
846 | 0 | nsIContent* parent = GetParentOrHostOrSlot(aElement); |
847 | 0 | while (parent && parent->NodeOrAncestorHasDirAuto()) { |
848 | 0 | if (!parent->IsElement()) { |
849 | 0 | parent = GetParentOrHostOrSlot(parent); |
850 | 0 | continue; |
851 | 0 | } |
852 | 0 | |
853 | 0 | Element* parentElement = parent->AsElement(); |
854 | 0 | if (parent->HasDirAutoSet()) { |
855 | 0 | // If the parent has the DirAutoSet flag, its direction is determined by |
856 | 0 | // some text node descendant. |
857 | 0 | // Remove it from the map and reset its direction by the downward |
858 | 0 | // propagation algorithm |
859 | 0 | setByNode = |
860 | 0 | static_cast<nsTextNode*>(parent->GetProperty(nsGkAtoms::dirAutoSetBy)); |
861 | 0 | if (setByNode) { |
862 | 0 | nsTextNodeDirectionalityMap::RemoveElementFromMap(setByNode, |
863 | 0 | parentElement); |
864 | 0 | } |
865 | 0 | } |
866 | 0 | if (parentElement->HasDirAuto()) { |
867 | 0 | setByNode = WalkDescendantsSetDirectionFromText(parentElement, aNotify); |
868 | 0 | if (setByNode) { |
869 | 0 | nsTextNodeDirectionalityMap::AddEntryToMap(setByNode, parentElement); |
870 | 0 | } |
871 | 0 | SetDirectionalityOnDescendants(parentElement, parentElement->GetDirectionality(), |
872 | 0 | aNotify); |
873 | 0 | break; |
874 | 0 | } |
875 | 0 | parent = GetParentOrHostOrSlot(parent); |
876 | 0 | } |
877 | 0 | } |
878 | | |
879 | | void |
880 | | SlotStateChanged(HTMLSlotElement* aSlot) |
881 | 0 | { |
882 | 0 | if (!aSlot) { |
883 | 0 | return; |
884 | 0 | } |
885 | 0 | if (aSlot->HasDirAuto()) { |
886 | 0 | ResetAutoDirection(aSlot, true); |
887 | 0 | } |
888 | 0 | if (aSlot->NodeOrAncestorHasDirAuto()) { |
889 | 0 | WalkAncestorsResetAutoDirection(aSlot, true); |
890 | 0 | } |
891 | 0 |
|
892 | 0 | const nsTArray<RefPtr<nsINode>>& assignedNodes = aSlot->AssignedNodes(); |
893 | 0 | for (uint32_t i = 0; i < assignedNodes.Length(); ++i) { |
894 | 0 | nsINode* node = assignedNodes[i]; |
895 | 0 | Element* assignedElement = |
896 | 0 | node->IsElement() ? node->AsElement() : nullptr; |
897 | 0 | // Try to optimize out state changes when possible. |
898 | 0 | if (assignedElement && !assignedElement->HasValidDir() && |
899 | 0 | !assignedElement->HasDirAuto() && |
900 | 0 | assignedElement->GetDirectionality() != |
901 | 0 | aSlot->GetDirectionality()) { |
902 | 0 | assignedElement->SetDirectionality(aSlot->GetDirectionality(), |
903 | 0 | true); |
904 | 0 | SetDirectionalityOnDescendantsInternal(assignedElement, |
905 | 0 | aSlot->GetDirectionality(), |
906 | 0 | true); |
907 | 0 | } |
908 | 0 | } |
909 | 0 | } |
910 | | |
911 | | void |
912 | | WalkDescendantsResetAutoDirection(Element* aElement) |
913 | 0 | { |
914 | 0 | nsIContent* child = aElement->GetFirstChild(); |
915 | 0 | while (child) { |
916 | 0 | if (child->IsElement() && child->AsElement()->HasDirAuto()) { |
917 | 0 | child = child->GetNextNonChildNode(aElement); |
918 | 0 | continue; |
919 | 0 | } |
920 | 0 | |
921 | 0 | if (child->NodeType() == nsINode::TEXT_NODE && |
922 | 0 | child->HasTextNodeDirectionalityMap()) { |
923 | 0 | nsTextNodeDirectionalityMap::ResetTextNodeDirection(static_cast<nsTextNode*>(child), nullptr); |
924 | 0 | // Don't call nsTextNodeDirectionalityMap::EnsureMapIsClearFor(child) |
925 | 0 | // since ResetTextNodeDirection may have kept elements in child's |
926 | 0 | // DirectionalityMap. |
927 | 0 | } |
928 | 0 | child = child->GetNextNode(aElement); |
929 | 0 | } |
930 | 0 | } |
931 | | |
932 | | static void |
933 | | SetAncestorHasDirAutoOnDescendants(nsINode* aRoot); |
934 | | |
935 | | static void |
936 | | MaybeSetAncestorHasDirAutoOnShadowDOM(nsINode* aNode) |
937 | 0 | { |
938 | 0 | if (aNode->IsElement()) { |
939 | 0 | if (ShadowRoot* sr = aNode->AsElement()->GetShadowRoot()) { |
940 | 0 | sr->SetAncestorHasDirAuto(); |
941 | 0 | SetAncestorHasDirAutoOnDescendants(sr); |
942 | 0 | } |
943 | 0 | } |
944 | 0 | } |
945 | | |
946 | | static void |
947 | | SetAncestorHasDirAutoOnDescendants(nsINode* aRoot) |
948 | 0 | { |
949 | 0 | MaybeSetAncestorHasDirAutoOnShadowDOM(aRoot); |
950 | 0 |
|
951 | 0 | nsIContent* child = aRoot->GetFirstChild(); |
952 | 0 | while (child) { |
953 | 0 | if (child->IsElement() && |
954 | 0 | DoesNotAffectDirectionOfAncestors(child->AsElement())) { |
955 | 0 | child = child->GetNextNonChildNode(aRoot); |
956 | 0 | continue; |
957 | 0 | } |
958 | 0 | |
959 | 0 | // If the child is assigned to a slot, it should inherit the state from |
960 | 0 | // that. |
961 | 0 | if (!child->GetAssignedSlot()) { |
962 | 0 | MaybeSetAncestorHasDirAutoOnShadowDOM(child); |
963 | 0 | child->SetAncestorHasDirAuto(); |
964 | 0 | HTMLSlotElement* slot = HTMLSlotElement::FromNode(child); |
965 | 0 | if (slot) { |
966 | 0 | const nsTArray<RefPtr<nsINode>>& assignedNodes = slot->AssignedNodes(); |
967 | 0 | for (uint32_t i = 0; i < assignedNodes.Length(); ++i) { |
968 | 0 | assignedNodes[i]->SetAncestorHasDirAuto(); |
969 | 0 | SetAncestorHasDirAutoOnDescendants(assignedNodes[i]); |
970 | 0 | } |
971 | 0 | } |
972 | 0 | } |
973 | 0 | child = child->GetNextNode(aRoot); |
974 | 0 | } |
975 | 0 | } |
976 | | |
977 | | void |
978 | | WalkDescendantsSetDirAuto(Element* aElement, bool aNotify) |
979 | 0 | { |
980 | 0 | // Only test for DoesNotParticipateInAutoDirection -- in other words, if |
981 | 0 | // aElement is a <bdi> which is having its dir attribute set to auto (or |
982 | 0 | // removed or set to an invalid value, which are equivalent to dir=auto for |
983 | 0 | // <bdi>, we *do* want to set AncestorHasDirAuto on its descendants, unlike |
984 | 0 | // in SetDirOnBind where we don't propagate AncestorHasDirAuto to a <bdi> |
985 | 0 | // being bound to an existing node with dir=auto. |
986 | 0 | if (!DoesNotParticipateInAutoDirection(aElement) && |
987 | 0 | !aElement->AncestorHasDirAuto()) { |
988 | 0 | SetAncestorHasDirAutoOnDescendants(aElement); |
989 | 0 | } |
990 | 0 |
|
991 | 0 | nsTextNode* textNode = WalkDescendantsSetDirectionFromText(aElement, aNotify); |
992 | 0 | if (textNode) { |
993 | 0 | nsTextNodeDirectionalityMap::AddEntryToMap(textNode, aElement); |
994 | 0 | } |
995 | 0 | } |
996 | | |
997 | | void |
998 | | WalkDescendantsClearAncestorDirAuto(nsIContent* aContent) |
999 | 0 | { |
1000 | 0 | if (aContent->IsElement()) { |
1001 | 0 | if (ShadowRoot* shadowRoot = aContent->AsElement()->GetShadowRoot()) { |
1002 | 0 | shadowRoot->ClearAncestorHasDirAuto(); |
1003 | 0 | WalkDescendantsClearAncestorDirAuto(shadowRoot); |
1004 | 0 | } |
1005 | 0 | } |
1006 | 0 |
|
1007 | 0 | nsIContent* child = aContent->GetFirstChild(); |
1008 | 0 | while (child) { |
1009 | 0 | if (child->GetAssignedSlot()) { |
1010 | 0 | // If the child node is assigned to a slot, nodes state is inherited from |
1011 | 0 | // the slot, not from element's parent. |
1012 | 0 | child = child->GetNextNonChildNode(aContent); |
1013 | 0 | continue; |
1014 | 0 | } |
1015 | 0 | if (child->IsElement()) { |
1016 | 0 | if (child->AsElement()->HasDirAuto()) { |
1017 | 0 | child = child->GetNextNonChildNode(aContent); |
1018 | 0 | continue; |
1019 | 0 | } |
1020 | 0 | |
1021 | 0 | HTMLSlotElement* slot = HTMLSlotElement::FromNode(child); |
1022 | 0 | if (slot) { |
1023 | 0 | const nsTArray<RefPtr<nsINode>>& assignedNodes = slot->AssignedNodes(); |
1024 | 0 | for (uint32_t i = 0; i < assignedNodes.Length(); ++i) { |
1025 | 0 | if (assignedNodes[i]->IsElement()) { |
1026 | 0 | Element* slottedElement = assignedNodes[i]->AsElement(); |
1027 | 0 | if (slottedElement->HasDirAuto()) { |
1028 | 0 | continue; |
1029 | 0 | } |
1030 | 0 | } |
1031 | 0 | |
1032 | 0 | nsIContent* content = assignedNodes[i]->AsContent(); |
1033 | 0 | content->ClearAncestorHasDirAuto(); |
1034 | 0 | WalkDescendantsClearAncestorDirAuto(content); |
1035 | 0 | } |
1036 | 0 | } |
1037 | 0 | } |
1038 | 0 |
|
1039 | 0 | child->ClearAncestorHasDirAuto(); |
1040 | 0 | child = child->GetNextNode(aContent); |
1041 | 0 | } |
1042 | 0 | } |
1043 | | |
1044 | | void |
1045 | | SetAncestorDirectionIfAuto(nsTextNode* aTextNode, Directionality aDir, |
1046 | | bool aNotify = true) |
1047 | 0 | { |
1048 | 0 | MOZ_ASSERT(aTextNode->NodeType() == nsINode::TEXT_NODE, |
1049 | 0 | "Must be a text node"); |
1050 | 0 |
|
1051 | 0 | bool crossedShadowBoundary = false; |
1052 | 0 | nsIContent* parent = GetParentOrHostOrSlot(aTextNode, &crossedShadowBoundary); |
1053 | 0 | while (parent && parent->NodeOrAncestorHasDirAuto()) { |
1054 | 0 | if (!parent->IsElement()) { |
1055 | 0 | parent = GetParentOrHostOrSlot(parent, &crossedShadowBoundary); |
1056 | 0 | continue; |
1057 | 0 | } |
1058 | 0 | |
1059 | 0 | Element* parentElement = parent->AsElement(); |
1060 | 0 | if (DoesNotParticipateInAutoDirection(parentElement) || |
1061 | 0 | parentElement->HasFixedDir()) { |
1062 | 0 | break; |
1063 | 0 | } |
1064 | 0 | |
1065 | 0 | if (parentElement->HasDirAuto()) { |
1066 | 0 | bool resetDirection = false; |
1067 | 0 | nsTextNode* directionWasSetByTextNode = |
1068 | 0 | static_cast<nsTextNode*>(parent->GetProperty(nsGkAtoms::dirAutoSetBy)); |
1069 | 0 |
|
1070 | 0 | if (!parent->HasDirAutoSet()) { |
1071 | 0 | // Fast path if parent's direction is not yet set by any descendant |
1072 | 0 | MOZ_ASSERT(!directionWasSetByTextNode, |
1073 | 0 | "dirAutoSetBy property should be null"); |
1074 | 0 | resetDirection = true; |
1075 | 0 | } else { |
1076 | 0 | // If parent's direction is already set, we need to know if |
1077 | 0 | // aTextNode is before or after the text node that had set it. |
1078 | 0 | // We will walk parent's descendants in tree order starting from |
1079 | 0 | // aTextNode to optimize for the most common case where text nodes are |
1080 | 0 | // being appended to tree. |
1081 | 0 | if (!directionWasSetByTextNode) { |
1082 | 0 | resetDirection = true; |
1083 | 0 | } else if (directionWasSetByTextNode != aTextNode) { |
1084 | 0 | if (crossedShadowBoundary || |
1085 | 0 | AncestorChainCrossesShadowBoundary(directionWasSetByTextNode, |
1086 | 0 | parent)) { |
1087 | 0 | // Need to take the slow path when the path from either the old or |
1088 | 0 | // new text node to the dir=auto element crosses shadow boundary. |
1089 | 0 | ResetAutoDirection(parentElement, aNotify); |
1090 | 0 | return; |
1091 | 0 | } |
1092 | 0 | |
1093 | 0 | nsIContent* child = aTextNode->GetNextNode(parent); |
1094 | 0 | while (child) { |
1095 | 0 | if (child->IsElement() && |
1096 | 0 | DoesNotAffectDirectionOfAncestors(child->AsElement())) { |
1097 | 0 | child = child->GetNextNonChildNode(parent); |
1098 | 0 | continue; |
1099 | 0 | } |
1100 | 0 | |
1101 | 0 | if (child == directionWasSetByTextNode) { |
1102 | 0 | // we found the node that set the element's direction after our |
1103 | 0 | // text node, so we need to reset the direction |
1104 | 0 | resetDirection = true; |
1105 | 0 | break; |
1106 | 0 | } |
1107 | 0 | |
1108 | 0 | child = child->GetNextNode(parent); |
1109 | 0 | } |
1110 | 0 | } |
1111 | 0 | } |
1112 | 0 |
|
1113 | 0 | if (resetDirection) { |
1114 | 0 | if (directionWasSetByTextNode) { |
1115 | 0 | nsTextNodeDirectionalityMap::RemoveElementFromMap( |
1116 | 0 | directionWasSetByTextNode, parentElement |
1117 | 0 | ); |
1118 | 0 | } |
1119 | 0 | parentElement->SetDirectionality(aDir, aNotify); |
1120 | 0 | nsTextNodeDirectionalityMap::AddEntryToMap(aTextNode, parentElement); |
1121 | 0 | SetDirectionalityOnDescendants(parentElement, aDir, aNotify); |
1122 | 0 | } |
1123 | 0 |
|
1124 | 0 | // Since we found an element with dir=auto, we can stop walking the |
1125 | 0 | // parent chain: none of its ancestors will have their direction set by |
1126 | 0 | // any of its descendants. |
1127 | 0 | return; |
1128 | 0 | } |
1129 | 0 | parent = GetParentOrHostOrSlot(parent, &crossedShadowBoundary); |
1130 | 0 | } |
1131 | 0 | } |
1132 | | |
1133 | | bool |
1134 | | TextNodeWillChangeDirection(nsIContent* aTextNode, Directionality* aOldDir, |
1135 | | uint32_t aOffset) |
1136 | 0 | { |
1137 | 0 | if (!NodeAffectsDirAutoAncestor(aTextNode)) { |
1138 | 0 | nsTextNodeDirectionalityMap::EnsureMapIsClearFor(aTextNode); |
1139 | 0 | return false; |
1140 | 0 | } |
1141 | 0 | |
1142 | 0 | uint32_t firstStrong; |
1143 | 0 | *aOldDir = GetDirectionFromText(aTextNode->GetText(), &firstStrong); |
1144 | 0 | return (aOffset <= firstStrong); |
1145 | 0 | } |
1146 | | |
1147 | | void |
1148 | | TextNodeChangedDirection(nsTextNode* aTextNode, Directionality aOldDir, |
1149 | | bool aNotify) |
1150 | 0 | { |
1151 | 0 | Directionality newDir = GetDirectionFromText(aTextNode->GetText()); |
1152 | 0 | if (newDir == eDir_NotSet) { |
1153 | 0 | if (aOldDir != eDir_NotSet && aTextNode->HasTextNodeDirectionalityMap()) { |
1154 | 0 | // This node used to have a strong directional character but no |
1155 | 0 | // longer does. ResetTextNodeDirection() will re-resolve the |
1156 | 0 | // directionality of any elements whose directionality was |
1157 | 0 | // determined by this node. |
1158 | 0 | nsTextNodeDirectionalityMap::ResetTextNodeDirection(aTextNode, aTextNode); |
1159 | 0 | } |
1160 | 0 | } else { |
1161 | 0 | // This node has a strong directional character. If it has a |
1162 | 0 | // TextNodeDirectionalityMap property, it already determines the |
1163 | 0 | // directionality of some element(s), so call UpdateTextNodeDirection to |
1164 | 0 | // reresolve their directionality. If it has no map, or if |
1165 | 0 | // UpdateTextNodeDirection returns zero, indicating that the map is |
1166 | 0 | // empty, call SetAncestorDirectionIfAuto to find ancestor elements |
1167 | 0 | // which should have their directionality determined by this node. |
1168 | 0 | if (aTextNode->HasTextNodeDirectionalityMap() && |
1169 | 0 | nsTextNodeDirectionalityMap::UpdateTextNodeDirection(aTextNode, |
1170 | 0 | newDir)) { |
1171 | 0 | return; |
1172 | 0 | } |
1173 | 0 | SetAncestorDirectionIfAuto(aTextNode, newDir, aNotify); |
1174 | 0 | } |
1175 | 0 | } |
1176 | | |
1177 | | void |
1178 | | SetDirectionFromNewTextNode(nsTextNode* aTextNode) |
1179 | 0 | { |
1180 | 0 | if (!NodeAffectsDirAutoAncestor(aTextNode)) { |
1181 | 0 | return; |
1182 | 0 | } |
1183 | 0 | |
1184 | 0 | nsIContent* parent = GetParentOrHostOrSlot(aTextNode); |
1185 | 0 | if (parent && parent->NodeOrAncestorHasDirAuto()) { |
1186 | 0 | aTextNode->SetAncestorHasDirAuto(); |
1187 | 0 | } |
1188 | 0 |
|
1189 | 0 | Directionality dir = GetDirectionFromText(aTextNode->GetText()); |
1190 | 0 | if (dir != eDir_NotSet) { |
1191 | 0 | SetAncestorDirectionIfAuto(aTextNode, dir); |
1192 | 0 | } |
1193 | 0 | } |
1194 | | |
1195 | | void |
1196 | | ResetDirectionSetByTextNode(nsTextNode* aTextNode) |
1197 | 0 | { |
1198 | 0 | if (!NodeAffectsDirAutoAncestor(aTextNode)) { |
1199 | 0 | nsTextNodeDirectionalityMap::EnsureMapIsClearFor(aTextNode); |
1200 | 0 | return; |
1201 | 0 | } |
1202 | 0 | |
1203 | 0 | Directionality dir = GetDirectionFromText(aTextNode->GetText()); |
1204 | 0 | if (dir != eDir_NotSet && aTextNode->HasTextNodeDirectionalityMap()) { |
1205 | 0 | nsTextNodeDirectionalityMap::ResetTextNodeDirection(aTextNode, aTextNode); |
1206 | 0 | } |
1207 | 0 | } |
1208 | | |
1209 | | void |
1210 | | SetDirectionalityFromValue(Element* aElement, const nsAString& value, |
1211 | | bool aNotify) |
1212 | 0 | { |
1213 | 0 | Directionality dir = GetDirectionFromText(value.BeginReading(), |
1214 | 0 | value.Length()); |
1215 | 0 | if (dir == eDir_NotSet) { |
1216 | 0 | dir = eDir_LTR; |
1217 | 0 | } |
1218 | 0 |
|
1219 | 0 | aElement->SetDirectionality(dir, aNotify); |
1220 | 0 | } |
1221 | | |
1222 | | void |
1223 | | OnSetDirAttr(Element* aElement, const nsAttrValue* aNewValue, |
1224 | | bool hadValidDir, bool hadDirAuto, bool aNotify) |
1225 | 0 | { |
1226 | 0 | if (aElement->IsHTMLElement(nsGkAtoms::input)) { |
1227 | 0 | return; |
1228 | 0 | } |
1229 | 0 | |
1230 | 0 | if (aElement->AncestorHasDirAuto()) { |
1231 | 0 | if (!hadValidDir) { |
1232 | 0 | // The element is a descendant of an element with dir = auto, is |
1233 | 0 | // having its dir attribute set, and previously didn't have a valid dir |
1234 | 0 | // attribute. |
1235 | 0 | // Check whether any of its text node descendants determine the |
1236 | 0 | // direction of any of its ancestors, and redetermine their direction |
1237 | 0 | WalkDescendantsResetAutoDirection(aElement); |
1238 | 0 | } else if (!aElement->HasValidDir()) { |
1239 | 0 | // The element is a descendant of an element with dir = auto and is |
1240 | 0 | // having its dir attribute removed or set to an invalid value. |
1241 | 0 | // Reset the direction of any of its ancestors whose direction is |
1242 | 0 | // determined by a text node descendant |
1243 | 0 | WalkAncestorsResetAutoDirection(aElement, aNotify); |
1244 | 0 | } |
1245 | 0 | } else if (hadDirAuto && !aElement->HasDirAuto()) { |
1246 | 0 | // The element isn't a descendant of an element with dir = auto, and is |
1247 | 0 | // having its dir attribute set to something other than auto. |
1248 | 0 | // Walk the descendant tree and clear the AncestorHasDirAuto flag. |
1249 | 0 | // |
1250 | 0 | // N.B: For elements other than <bdi> it would be enough to test that the |
1251 | 0 | // current value of dir was "auto" in BeforeSetAttr to know that we |
1252 | 0 | // were unsetting dir="auto". For <bdi> things are more complicated, |
1253 | 0 | // since it behaves like dir="auto" whenever the dir attribute is |
1254 | 0 | // empty or invalid, so we would have to check whether the old value |
1255 | 0 | // was not either "ltr" or "rtl", and the new value was either "ltr" |
1256 | 0 | // or "rtl". Element::HasDirAuto() encapsulates all that, so doing it |
1257 | 0 | // here is simpler. |
1258 | 0 | WalkDescendantsClearAncestorDirAuto(aElement); |
1259 | 0 | } |
1260 | 0 |
|
1261 | 0 | if (aElement->HasDirAuto()) { |
1262 | 0 | WalkDescendantsSetDirAuto(aElement, aNotify); |
1263 | 0 | } else { |
1264 | 0 | if (aElement->HasDirAutoSet()) { |
1265 | 0 | nsTextNode* setByNode = |
1266 | 0 | static_cast<nsTextNode*>(aElement->GetProperty(nsGkAtoms::dirAutoSetBy)); |
1267 | 0 | nsTextNodeDirectionalityMap::RemoveElementFromMap(setByNode, aElement); |
1268 | 0 | } |
1269 | 0 | SetDirectionalityOnDescendants(aElement, |
1270 | 0 | RecomputeDirectionality(aElement, aNotify), |
1271 | 0 | aNotify); |
1272 | 0 | } |
1273 | 0 | } |
1274 | | |
1275 | | void |
1276 | | SetDirOnBind(Element* aElement, nsIContent* aParent) |
1277 | 0 | { |
1278 | 0 | // Set the AncestorHasDirAuto flag, unless this element shouldn't affect |
1279 | 0 | // ancestors that have dir=auto |
1280 | 0 | if (!DoesNotParticipateInAutoDirection(aElement) && |
1281 | 0 | !aElement->IsHTMLElement(nsGkAtoms::bdi) && |
1282 | 0 | aParent && aParent->NodeOrAncestorHasDirAuto()) { |
1283 | 0 | aElement->SetAncestorHasDirAuto(); |
1284 | 0 |
|
1285 | 0 | SetAncestorHasDirAutoOnDescendants(aElement); |
1286 | 0 |
|
1287 | 0 | if (aElement->GetFirstChild() || aElement->GetShadowRoot()) { |
1288 | 0 |
|
1289 | 0 | // We may also need to reset the direction of an ancestor with dir=auto |
1290 | 0 | WalkAncestorsResetAutoDirection(aElement, true); |
1291 | 0 | } |
1292 | 0 | } |
1293 | 0 |
|
1294 | 0 | if (!aElement->HasDirAuto()) { |
1295 | 0 | // if the element doesn't have dir=auto, set its own directionality from |
1296 | 0 | // the dir attribute or by inheriting from its ancestors. |
1297 | 0 | RecomputeDirectionality(aElement, false); |
1298 | 0 | } |
1299 | 0 | } |
1300 | | |
1301 | | void |
1302 | | ResetDir(Element* aElement) |
1303 | 0 | { |
1304 | 0 | if (aElement->HasDirAutoSet()) { |
1305 | 0 | nsTextNode* setByNode = |
1306 | 0 | static_cast<nsTextNode*>(aElement->GetProperty(nsGkAtoms::dirAutoSetBy)); |
1307 | 0 | nsTextNodeDirectionalityMap::RemoveElementFromMap(setByNode, aElement); |
1308 | 0 | } |
1309 | 0 |
|
1310 | 0 | if (!aElement->HasDirAuto()) { |
1311 | 0 | RecomputeDirectionality(aElement, false); |
1312 | 0 | } |
1313 | 0 | } |
1314 | | |
1315 | | } // end namespace mozilla |
1316 | | |