/src/mozilla-central/dom/canvas/WebGLContextState.cpp
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1 | | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
2 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
3 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
4 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
5 | | |
6 | | #include "WebGLContext.h" |
7 | | |
8 | | #include "GLContext.h" |
9 | | #include "GLScreenBuffer.h" |
10 | | #include "mozilla/dom/ToJSValue.h" |
11 | | #include "mozilla/Maybe.h" |
12 | | #include "mozilla/Preferences.h" |
13 | | #include "MozFramebuffer.h" |
14 | | #include "nsString.h" |
15 | | #include "WebGLBuffer.h" |
16 | | #include "WebGLContextUtils.h" |
17 | | #include "WebGLFramebuffer.h" |
18 | | #include "WebGLProgram.h" |
19 | | #include "WebGLRenderbuffer.h" |
20 | | #include "WebGLShader.h" |
21 | | #include "WebGLTexture.h" |
22 | | #include "WebGLVertexArray.h" |
23 | | |
24 | | namespace mozilla { |
25 | | |
26 | | void |
27 | | WebGLContext::SetEnabled(const char* const funcName, const GLenum cap, const bool enabled) |
28 | 0 | { |
29 | 0 | const FuncScope funcScope(*this, funcName); |
30 | 0 | if (IsContextLost()) |
31 | 0 | return; |
32 | 0 | |
33 | 0 | if (!ValidateCapabilityEnum(cap)) |
34 | 0 | return; |
35 | 0 | |
36 | 0 | const auto& slot = GetStateTrackingSlot(cap); |
37 | 0 | if (slot) { |
38 | 0 | *slot = enabled; |
39 | 0 | } |
40 | 0 |
|
41 | 0 | switch (cap) { |
42 | 0 | case LOCAL_GL_DEPTH_TEST: |
43 | 0 | case LOCAL_GL_STENCIL_TEST: |
44 | 0 | break; // Lazily applied, so don't tell GL yet or we will desync. |
45 | 0 |
|
46 | 0 | default: |
47 | 0 | // Non-lazy caps. |
48 | 0 | gl->SetEnabled(cap, enabled); |
49 | 0 | break; |
50 | 0 | } |
51 | 0 | } |
52 | | |
53 | | bool |
54 | | WebGLContext::GetStencilBits(GLint* const out_stencilBits) const |
55 | 0 | { |
56 | 0 | *out_stencilBits = 0; |
57 | 0 | if (mBoundDrawFramebuffer) { |
58 | 0 | if (mBoundDrawFramebuffer->StencilAttachment().IsDefined() && |
59 | 0 | mBoundDrawFramebuffer->DepthStencilAttachment().IsDefined()) |
60 | 0 | { |
61 | 0 | // Error, we don't know which stencil buffer's bits to use |
62 | 0 | ErrorInvalidFramebufferOperation("getParameter: framebuffer has two stencil buffers bound"); |
63 | 0 | return false; |
64 | 0 | } |
65 | 0 | |
66 | 0 | if (mBoundDrawFramebuffer->StencilAttachment().IsDefined() || |
67 | 0 | mBoundDrawFramebuffer->DepthStencilAttachment().IsDefined()) |
68 | 0 | { |
69 | 0 | *out_stencilBits = 8; |
70 | 0 | } |
71 | 0 | } else if (mOptions.stencil) { |
72 | 0 | *out_stencilBits = 8; |
73 | 0 | } |
74 | 0 |
|
75 | 0 | return true; |
76 | 0 | } |
77 | | |
78 | | JS::Value |
79 | | WebGLContext::GetParameter(JSContext* cx, GLenum pname, ErrorResult& rv) |
80 | 0 | { |
81 | 0 | const FuncScope funcScope(*this, "getParameter"); |
82 | 0 |
|
83 | 0 | if (IsContextLost()) |
84 | 0 | return JS::NullValue(); |
85 | 0 | |
86 | 0 | if (IsWebGL2() || IsExtensionEnabled(WebGLExtensionID::WEBGL_draw_buffers)) { |
87 | 0 | if (pname == LOCAL_GL_MAX_COLOR_ATTACHMENTS) { |
88 | 0 | return JS::Int32Value(mGLMaxColorAttachments); |
89 | 0 |
|
90 | 0 | } else if (pname == LOCAL_GL_MAX_DRAW_BUFFERS) { |
91 | 0 | return JS::Int32Value(mGLMaxDrawBuffers); |
92 | 0 |
|
93 | 0 | } else if (pname >= LOCAL_GL_DRAW_BUFFER0 && |
94 | 0 | pname < GLenum(LOCAL_GL_DRAW_BUFFER0 + mGLMaxDrawBuffers)) |
95 | 0 | { |
96 | 0 | GLint ret = LOCAL_GL_NONE; |
97 | 0 | if (!mBoundDrawFramebuffer) { |
98 | 0 | if (pname == LOCAL_GL_DRAW_BUFFER0) { |
99 | 0 | ret = mDefaultFB_DrawBuffer0; |
100 | 0 | } |
101 | 0 | } else { |
102 | 0 | gl->fGetIntegerv(pname, &ret); |
103 | 0 | } |
104 | 0 | return JS::Int32Value(ret); |
105 | 0 | } |
106 | 0 | } |
107 | 0 |
|
108 | 0 | if (IsWebGL2() || IsExtensionEnabled(WebGLExtensionID::OES_vertex_array_object)) { |
109 | 0 | if (pname == LOCAL_GL_VERTEX_ARRAY_BINDING) { |
110 | 0 | WebGLVertexArray* vao = |
111 | 0 | (mBoundVertexArray != mDefaultVertexArray) ? mBoundVertexArray.get() : nullptr; |
112 | 0 | return WebGLObjectAsJSValue(cx, vao, rv); |
113 | 0 | } |
114 | 0 | } |
115 | 0 |
|
116 | 0 | if (IsExtensionEnabled(WebGLExtensionID::EXT_disjoint_timer_query)) { |
117 | 0 | switch (pname) { |
118 | 0 | case LOCAL_GL_TIMESTAMP_EXT: |
119 | 0 | { |
120 | 0 | uint64_t val = 0; |
121 | 0 | if (Has64BitTimestamps()) { |
122 | 0 | gl->fGetInteger64v(pname, (GLint64*)&val); |
123 | 0 | } else { |
124 | 0 | gl->fGetIntegerv(pname, (GLint*)&val); |
125 | 0 | } |
126 | 0 | // TODO: JS doesn't support 64-bit integers. Be lossy and |
127 | 0 | // cast to double (53 bits) |
128 | 0 | return JS::NumberValue(val); |
129 | 0 | } |
130 | 0 |
|
131 | 0 | case LOCAL_GL_GPU_DISJOINT_EXT: |
132 | 0 | { |
133 | 0 | realGLboolean val = false; // Not disjoint by default. |
134 | 0 | if (gl->IsExtensionSupported(gl::GLContext::EXT_disjoint_timer_query)) { |
135 | 0 | gl->fGetBooleanv(pname, &val); |
136 | 0 | } |
137 | 0 | return JS::BooleanValue(val); |
138 | 0 | } |
139 | 0 |
|
140 | 0 | default: |
141 | 0 | break; |
142 | 0 | } |
143 | 0 | } |
144 | 0 | |
145 | 0 | // Privileged string params exposed by WEBGL_debug_renderer_info. |
146 | 0 | // The privilege check is done in WebGLContext::IsExtensionSupported. |
147 | 0 | // So here we just have to check that the extension is enabled. |
148 | 0 | if (IsExtensionEnabled(WebGLExtensionID::WEBGL_debug_renderer_info)) { |
149 | 0 | switch (pname) { |
150 | 0 | case UNMASKED_VENDOR_WEBGL: |
151 | 0 | case UNMASKED_RENDERER_WEBGL: |
152 | 0 | { |
153 | 0 | const char* overridePref = nullptr; |
154 | 0 | GLenum driverEnum = LOCAL_GL_NONE; |
155 | 0 |
|
156 | 0 | switch (pname) { |
157 | 0 | case UNMASKED_RENDERER_WEBGL: |
158 | 0 | overridePref = "webgl.renderer-string-override"; |
159 | 0 | driverEnum = LOCAL_GL_RENDERER; |
160 | 0 | break; |
161 | 0 | case UNMASKED_VENDOR_WEBGL: |
162 | 0 | overridePref = "webgl.vendor-string-override"; |
163 | 0 | driverEnum = LOCAL_GL_VENDOR; |
164 | 0 | break; |
165 | 0 | default: |
166 | 0 | MOZ_CRASH("GFX: bad `pname`"); |
167 | 0 | } |
168 | 0 |
|
169 | 0 | bool hasRetVal = false; |
170 | 0 |
|
171 | 0 | nsAutoString ret; |
172 | 0 | if (overridePref) { |
173 | 0 | nsresult res = Preferences::GetString(overridePref, ret); |
174 | 0 | if (NS_SUCCEEDED(res) && ret.Length() > 0) |
175 | 0 | hasRetVal = true; |
176 | 0 | } |
177 | 0 |
|
178 | 0 | if (!hasRetVal) { |
179 | 0 | const char* chars = reinterpret_cast<const char*>(gl->fGetString(driverEnum)); |
180 | 0 | ret = NS_ConvertASCIItoUTF16(chars); |
181 | 0 | hasRetVal = true; |
182 | 0 | } |
183 | 0 |
|
184 | 0 | return StringValue(cx, ret, rv); |
185 | 0 | } |
186 | 0 | } |
187 | 0 | } |
188 | 0 |
|
189 | 0 | if (IsWebGL2() || IsExtensionEnabled(WebGLExtensionID::OES_standard_derivatives)) { |
190 | 0 | if (pname == LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT) { |
191 | 0 | GLint i = 0; |
192 | 0 | gl->fGetIntegerv(pname, &i); |
193 | 0 | return JS::Int32Value(i); |
194 | 0 | } |
195 | 0 | } |
196 | 0 | |
197 | 0 | if (IsExtensionEnabled(WebGLExtensionID::EXT_texture_filter_anisotropic)) { |
198 | 0 | if (pname == LOCAL_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT) { |
199 | 0 | GLfloat f = 0.f; |
200 | 0 | gl->fGetFloatv(pname, &f); |
201 | 0 | return JS::NumberValue(f); |
202 | 0 | } |
203 | 0 | } |
204 | 0 | |
205 | 0 | switch (pname) { |
206 | 0 | // |
207 | 0 | // String params |
208 | 0 | // |
209 | 0 | case LOCAL_GL_VENDOR: |
210 | 0 | case LOCAL_GL_RENDERER: |
211 | 0 | return StringValue(cx, "Mozilla", rv); |
212 | 0 | case LOCAL_GL_VERSION: |
213 | 0 | return StringValue(cx, "WebGL 1.0", rv); |
214 | 0 | case LOCAL_GL_SHADING_LANGUAGE_VERSION: |
215 | 0 | return StringValue(cx, "WebGL GLSL ES 1.0", rv); |
216 | 0 |
|
217 | 0 | //////////////////////////////// |
218 | 0 | // Single-value params |
219 | 0 |
|
220 | 0 | // unsigned int |
221 | 0 | case LOCAL_GL_CULL_FACE_MODE: |
222 | 0 | case LOCAL_GL_FRONT_FACE: |
223 | 0 | case LOCAL_GL_ACTIVE_TEXTURE: |
224 | 0 | case LOCAL_GL_STENCIL_FUNC: |
225 | 0 | case LOCAL_GL_STENCIL_FAIL: |
226 | 0 | case LOCAL_GL_STENCIL_PASS_DEPTH_FAIL: |
227 | 0 | case LOCAL_GL_STENCIL_PASS_DEPTH_PASS: |
228 | 0 | case LOCAL_GL_STENCIL_BACK_FUNC: |
229 | 0 | case LOCAL_GL_STENCIL_BACK_FAIL: |
230 | 0 | case LOCAL_GL_STENCIL_BACK_PASS_DEPTH_FAIL: |
231 | 0 | case LOCAL_GL_STENCIL_BACK_PASS_DEPTH_PASS: |
232 | 0 | case LOCAL_GL_DEPTH_FUNC: |
233 | 0 | case LOCAL_GL_BLEND_SRC_RGB: |
234 | 0 | case LOCAL_GL_BLEND_SRC_ALPHA: |
235 | 0 | case LOCAL_GL_BLEND_DST_RGB: |
236 | 0 | case LOCAL_GL_BLEND_DST_ALPHA: |
237 | 0 | case LOCAL_GL_BLEND_EQUATION_RGB: |
238 | 0 | case LOCAL_GL_BLEND_EQUATION_ALPHA: { |
239 | 0 | GLint i = 0; |
240 | 0 | gl->fGetIntegerv(pname, &i); |
241 | 0 | return JS::NumberValue(uint32_t(i)); |
242 | 0 | } |
243 | 0 |
|
244 | 0 | case LOCAL_GL_GENERATE_MIPMAP_HINT: |
245 | 0 | return JS::NumberValue(mGenerateMipmapHint); |
246 | 0 |
|
247 | 0 | case LOCAL_GL_IMPLEMENTATION_COLOR_READ_FORMAT: |
248 | 0 | case LOCAL_GL_IMPLEMENTATION_COLOR_READ_TYPE: { |
249 | 0 | const webgl::FormatUsageInfo* usage; |
250 | 0 | uint32_t width, height; |
251 | 0 | if (!BindCurFBForColorRead(&usage, &width, &height)) |
252 | 0 | return JS::NullValue(); |
253 | 0 | |
254 | 0 | const auto implPI = ValidImplementationColorReadPI(usage); |
255 | 0 |
|
256 | 0 | GLenum ret; |
257 | 0 | if (pname == LOCAL_GL_IMPLEMENTATION_COLOR_READ_FORMAT) { |
258 | 0 | ret = implPI.format; |
259 | 0 | } else { |
260 | 0 | ret = implPI.type; |
261 | 0 | } |
262 | 0 | return JS::NumberValue(uint32_t(ret)); |
263 | 0 | } |
264 | 0 |
|
265 | 0 | // int |
266 | 0 | case LOCAL_GL_STENCIL_REF: |
267 | 0 | case LOCAL_GL_STENCIL_BACK_REF: { |
268 | 0 | GLint stencilBits = 0; |
269 | 0 | if (!GetStencilBits(&stencilBits)) |
270 | 0 | return JS::NullValue(); |
271 | 0 | |
272 | 0 | // Assuming stencils have 8 bits |
273 | 0 | const GLint stencilMask = (1 << stencilBits) - 1; |
274 | 0 |
|
275 | 0 | GLint refValue = 0; |
276 | 0 | gl->fGetIntegerv(pname, &refValue); |
277 | 0 |
|
278 | 0 | return JS::Int32Value(refValue & stencilMask); |
279 | 0 | } |
280 | 0 |
|
281 | 0 | case LOCAL_GL_SAMPLE_BUFFERS: |
282 | 0 | case LOCAL_GL_SAMPLES: { |
283 | 0 | const auto& fb = mBoundDrawFramebuffer; |
284 | 0 | auto samples = [&]() -> Maybe<uint32_t> { |
285 | 0 | if (!fb) { |
286 | 0 | if (!EnsureDefaultFB()) |
287 | 0 | return Nothing(); |
288 | 0 | return Some(mDefaultFB->mSamples); |
289 | 0 | } |
290 | 0 | |
291 | 0 | if (!fb->IsCheckFramebufferStatusComplete()) |
292 | 0 | return Some(0); |
293 | 0 | |
294 | 0 | DoBindFB(fb, LOCAL_GL_FRAMEBUFFER); |
295 | 0 | return Some(gl->GetIntAs<uint32_t>(LOCAL_GL_SAMPLES)); |
296 | 0 | }(); |
297 | 0 | if (samples && pname == LOCAL_GL_SAMPLE_BUFFERS) { |
298 | 0 | samples = Some(uint32_t(bool(samples.value()))); |
299 | 0 | } |
300 | 0 | if (!samples) |
301 | 0 | return JS::NullValue(); |
302 | 0 | return JS::NumberValue(samples.value()); |
303 | 0 | } |
304 | 0 |
|
305 | 0 | case LOCAL_GL_STENCIL_CLEAR_VALUE: |
306 | 0 | case LOCAL_GL_UNPACK_ALIGNMENT: |
307 | 0 | case LOCAL_GL_PACK_ALIGNMENT: |
308 | 0 | case LOCAL_GL_SUBPIXEL_BITS: { |
309 | 0 | GLint i = 0; |
310 | 0 | gl->fGetIntegerv(pname, &i); |
311 | 0 | return JS::Int32Value(i); |
312 | 0 | } |
313 | 0 |
|
314 | 0 | case LOCAL_GL_RED_BITS: |
315 | 0 | case LOCAL_GL_GREEN_BITS: |
316 | 0 | case LOCAL_GL_BLUE_BITS: |
317 | 0 | case LOCAL_GL_ALPHA_BITS: |
318 | 0 | case LOCAL_GL_DEPTH_BITS: |
319 | 0 | case LOCAL_GL_STENCIL_BITS: { |
320 | 0 | const auto format = [&]() -> const webgl::FormatInfo* { |
321 | 0 | if (mBoundDrawFramebuffer) { |
322 | 0 | const auto& fb = *mBoundDrawFramebuffer; |
323 | 0 | const auto& attachment = [&]() -> const auto& { |
324 | 0 | switch (pname) { |
325 | 0 | case LOCAL_GL_DEPTH_BITS: |
326 | 0 | return fb.AnyDepthAttachment(); |
327 | 0 |
|
328 | 0 | case LOCAL_GL_STENCIL_BITS: |
329 | 0 | return fb.AnyStencilAttachment(); |
330 | 0 |
|
331 | 0 | default: |
332 | 0 | return fb.ColorAttachment0(); |
333 | 0 | } |
334 | 0 | }(); |
335 | 0 | if (!attachment.HasImage()) |
336 | 0 | return nullptr; |
337 | 0 | return attachment.Format()->format; |
338 | 0 | } |
339 | 0 | |
340 | 0 | auto effFormat = webgl::EffectiveFormat::RGB8; |
341 | 0 | switch (pname) { |
342 | 0 | case LOCAL_GL_DEPTH_BITS: |
343 | 0 | if (mOptions.depth) { |
344 | 0 | effFormat = webgl::EffectiveFormat::DEPTH24_STENCIL8; |
345 | 0 | } |
346 | 0 | break; |
347 | 0 |
|
348 | 0 | case LOCAL_GL_STENCIL_BITS: |
349 | 0 | if (mOptions.stencil) { |
350 | 0 | effFormat = webgl::EffectiveFormat::DEPTH24_STENCIL8; |
351 | 0 | } |
352 | 0 | break; |
353 | 0 |
|
354 | 0 | default: |
355 | 0 | if (mOptions.alpha) { |
356 | 0 | effFormat = webgl::EffectiveFormat::RGBA8; |
357 | 0 | } |
358 | 0 | break; |
359 | 0 | } |
360 | 0 | return webgl::GetFormat(effFormat); |
361 | 0 | }(); |
362 | 0 | int32_t ret = 0; |
363 | 0 | if (format) { |
364 | 0 | switch (pname) { |
365 | 0 | case LOCAL_GL_RED_BITS: |
366 | 0 | ret = format->r; |
367 | 0 | break; |
368 | 0 | case LOCAL_GL_GREEN_BITS: |
369 | 0 | ret = format->g; |
370 | 0 | break; |
371 | 0 | case LOCAL_GL_BLUE_BITS: |
372 | 0 | ret = format->b; |
373 | 0 | break; |
374 | 0 | case LOCAL_GL_ALPHA_BITS: |
375 | 0 | ret = format->a; |
376 | 0 | break; |
377 | 0 | case LOCAL_GL_DEPTH_BITS: |
378 | 0 | ret = format->d; |
379 | 0 | break; |
380 | 0 | case LOCAL_GL_STENCIL_BITS: |
381 | 0 | ret = format->s; |
382 | 0 | break; |
383 | 0 | } |
384 | 0 | } |
385 | 0 | return JS::Int32Value(ret); |
386 | 0 | } |
387 | 0 |
|
388 | 0 | case LOCAL_GL_MAX_TEXTURE_SIZE: |
389 | 0 | return JS::Int32Value(mGLMaxTextureSize); |
390 | 0 |
|
391 | 0 | case LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE: |
392 | 0 | return JS::Int32Value(mGLMaxCubeMapTextureSize); |
393 | 0 |
|
394 | 0 | case LOCAL_GL_MAX_RENDERBUFFER_SIZE: |
395 | 0 | return JS::Int32Value(mGLMaxRenderbufferSize); |
396 | 0 |
|
397 | 0 | case LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: |
398 | 0 | return JS::Int32Value(mGLMaxVertexTextureImageUnits); |
399 | 0 |
|
400 | 0 | case LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS: |
401 | 0 | return JS::Int32Value(mGLMaxFragmentTextureImageUnits); |
402 | 0 |
|
403 | 0 | case LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: |
404 | 0 | return JS::Int32Value(mGLMaxCombinedTextureImageUnits); |
405 | 0 |
|
406 | 0 | case LOCAL_GL_MAX_VERTEX_ATTRIBS: |
407 | 0 | return JS::Int32Value(mGLMaxVertexAttribs); |
408 | 0 |
|
409 | 0 | case LOCAL_GL_MAX_VERTEX_UNIFORM_VECTORS: |
410 | 0 | return JS::Int32Value(mGLMaxVertexUniformVectors); |
411 | 0 |
|
412 | 0 | case LOCAL_GL_MAX_FRAGMENT_UNIFORM_VECTORS: |
413 | 0 | return JS::Int32Value(mGLMaxFragmentUniformVectors); |
414 | 0 |
|
415 | 0 | case LOCAL_GL_MAX_VARYING_VECTORS: |
416 | 0 | return JS::Int32Value(mGLMaxVaryingVectors); |
417 | 0 |
|
418 | 0 | case LOCAL_GL_COMPRESSED_TEXTURE_FORMATS: { |
419 | 0 | uint32_t length = mCompressedTextureFormats.Length(); |
420 | 0 | JSObject* obj = dom::Uint32Array::Create(cx, this, length, |
421 | 0 | mCompressedTextureFormats.Elements()); |
422 | 0 | if (!obj) { |
423 | 0 | rv = NS_ERROR_OUT_OF_MEMORY; |
424 | 0 | } |
425 | 0 | return JS::ObjectOrNullValue(obj); |
426 | 0 | } |
427 | 0 |
|
428 | 0 | // unsigned int. here we may have to return very large values like 2^32-1 that can't be represented as |
429 | 0 | // javascript integer values. We just return them as doubles and javascript doesn't care. |
430 | 0 | case LOCAL_GL_STENCIL_BACK_VALUE_MASK: |
431 | 0 | return JS::DoubleValue(mStencilValueMaskBack); // pass as FP value to allow large values such as 2^32-1. |
432 | 0 |
|
433 | 0 | case LOCAL_GL_STENCIL_BACK_WRITEMASK: |
434 | 0 | return JS::DoubleValue(mStencilWriteMaskBack); |
435 | 0 |
|
436 | 0 | case LOCAL_GL_STENCIL_VALUE_MASK: |
437 | 0 | return JS::DoubleValue(mStencilValueMaskFront); |
438 | 0 |
|
439 | 0 | case LOCAL_GL_STENCIL_WRITEMASK: |
440 | 0 | return JS::DoubleValue(mStencilWriteMaskFront); |
441 | 0 |
|
442 | 0 | // float |
443 | 0 | case LOCAL_GL_LINE_WIDTH: |
444 | 0 | return JS::DoubleValue(mLineWidth); |
445 | 0 |
|
446 | 0 | case LOCAL_GL_DEPTH_CLEAR_VALUE: |
447 | 0 | case LOCAL_GL_POLYGON_OFFSET_FACTOR: |
448 | 0 | case LOCAL_GL_POLYGON_OFFSET_UNITS: |
449 | 0 | case LOCAL_GL_SAMPLE_COVERAGE_VALUE: { |
450 | 0 | GLfloat f = 0.f; |
451 | 0 | gl->fGetFloatv(pname, &f); |
452 | 0 | return JS::DoubleValue(f); |
453 | 0 | } |
454 | 0 |
|
455 | 0 | // bool |
456 | 0 | case LOCAL_GL_DEPTH_TEST: |
457 | 0 | return JS::BooleanValue(mDepthTestEnabled); |
458 | 0 | case LOCAL_GL_STENCIL_TEST: |
459 | 0 | return JS::BooleanValue(mStencilTestEnabled); |
460 | 0 |
|
461 | 0 | case LOCAL_GL_BLEND: |
462 | 0 | case LOCAL_GL_CULL_FACE: |
463 | 0 | case LOCAL_GL_DITHER: |
464 | 0 | case LOCAL_GL_POLYGON_OFFSET_FILL: |
465 | 0 | case LOCAL_GL_SCISSOR_TEST: |
466 | 0 | case LOCAL_GL_SAMPLE_COVERAGE_INVERT: |
467 | 0 | case LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE: |
468 | 0 | case LOCAL_GL_SAMPLE_COVERAGE: |
469 | 0 | case LOCAL_GL_DEPTH_WRITEMASK: { |
470 | 0 | realGLboolean b = 0; |
471 | 0 | gl->fGetBooleanv(pname, &b); |
472 | 0 | return JS::BooleanValue(bool(b)); |
473 | 0 | } |
474 | 0 |
|
475 | 0 | // bool, WebGL-specific |
476 | 0 | case UNPACK_FLIP_Y_WEBGL: |
477 | 0 | return JS::BooleanValue(mPixelStore_FlipY); |
478 | 0 | case UNPACK_PREMULTIPLY_ALPHA_WEBGL: |
479 | 0 | return JS::BooleanValue(mPixelStore_PremultiplyAlpha); |
480 | 0 |
|
481 | 0 | // uint, WebGL-specific |
482 | 0 | case UNPACK_COLORSPACE_CONVERSION_WEBGL: |
483 | 0 | return JS::NumberValue(uint32_t(mPixelStore_ColorspaceConversion)); |
484 | 0 |
|
485 | 0 | //////////////////////////////// |
486 | 0 | // Complex values |
487 | 0 |
|
488 | 0 | // 2 floats |
489 | 0 | case LOCAL_GL_DEPTH_RANGE: |
490 | 0 | case LOCAL_GL_ALIASED_POINT_SIZE_RANGE: |
491 | 0 | case LOCAL_GL_ALIASED_LINE_WIDTH_RANGE: { |
492 | 0 | GLfloat fv[2] = { 0 }; |
493 | 0 | switch (pname) { |
494 | 0 | case LOCAL_GL_ALIASED_POINT_SIZE_RANGE: |
495 | 0 | fv[0] = mGLAliasedPointSizeRange[0]; |
496 | 0 | fv[1] = mGLAliasedPointSizeRange[1]; |
497 | 0 | break; |
498 | 0 | case LOCAL_GL_ALIASED_LINE_WIDTH_RANGE: |
499 | 0 | fv[0] = mGLAliasedLineWidthRange[0]; |
500 | 0 | fv[1] = mGLAliasedLineWidthRange[1]; |
501 | 0 | break; |
502 | 0 | // case LOCAL_GL_DEPTH_RANGE: |
503 | 0 | default: |
504 | 0 | gl->fGetFloatv(pname, fv); |
505 | 0 | break; |
506 | 0 | } |
507 | 0 | JSObject* obj = dom::Float32Array::Create(cx, this, 2, fv); |
508 | 0 | if (!obj) { |
509 | 0 | rv = NS_ERROR_OUT_OF_MEMORY; |
510 | 0 | } |
511 | 0 | return JS::ObjectOrNullValue(obj); |
512 | 0 | } |
513 | 0 |
|
514 | 0 | // 4 floats |
515 | 0 | case LOCAL_GL_COLOR_CLEAR_VALUE: |
516 | 0 | case LOCAL_GL_BLEND_COLOR: { |
517 | 0 | GLfloat fv[4] = { 0 }; |
518 | 0 | gl->fGetFloatv(pname, fv); |
519 | 0 | JSObject* obj = dom::Float32Array::Create(cx, this, 4, fv); |
520 | 0 | if (!obj) { |
521 | 0 | rv = NS_ERROR_OUT_OF_MEMORY; |
522 | 0 | } |
523 | 0 | return JS::ObjectOrNullValue(obj); |
524 | 0 | } |
525 | 0 |
|
526 | 0 | // 2 ints |
527 | 0 | case LOCAL_GL_MAX_VIEWPORT_DIMS: { |
528 | 0 | GLint iv[2] = { GLint(mGLMaxViewportDims[0]), GLint(mGLMaxViewportDims[1]) }; |
529 | 0 | JSObject* obj = dom::Int32Array::Create(cx, this, 2, iv); |
530 | 0 | if (!obj) { |
531 | 0 | rv = NS_ERROR_OUT_OF_MEMORY; |
532 | 0 | } |
533 | 0 | return JS::ObjectOrNullValue(obj); |
534 | 0 | } |
535 | 0 |
|
536 | 0 | // 4 ints |
537 | 0 | case LOCAL_GL_SCISSOR_BOX: |
538 | 0 | case LOCAL_GL_VIEWPORT: { |
539 | 0 | GLint iv[4] = { 0 }; |
540 | 0 | gl->fGetIntegerv(pname, iv); |
541 | 0 | JSObject* obj = dom::Int32Array::Create(cx, this, 4, iv); |
542 | 0 | if (!obj) { |
543 | 0 | rv = NS_ERROR_OUT_OF_MEMORY; |
544 | 0 | } |
545 | 0 | return JS::ObjectOrNullValue(obj); |
546 | 0 | } |
547 | 0 |
|
548 | 0 | // 4 bools |
549 | 0 | case LOCAL_GL_COLOR_WRITEMASK: { |
550 | 0 | const bool vals[4] = { bool(mColorWriteMask & (1 << 0)), |
551 | 0 | bool(mColorWriteMask & (1 << 1)), |
552 | 0 | bool(mColorWriteMask & (1 << 2)), |
553 | 0 | bool(mColorWriteMask & (1 << 3)) }; |
554 | 0 | JS::Rooted<JS::Value> arr(cx); |
555 | 0 | if (!dom::ToJSValue(cx, vals, &arr)) { |
556 | 0 | rv = NS_ERROR_OUT_OF_MEMORY; |
557 | 0 | } |
558 | 0 | return arr; |
559 | 0 | } |
560 | 0 |
|
561 | 0 | case LOCAL_GL_ARRAY_BUFFER_BINDING: { |
562 | 0 | return WebGLObjectAsJSValue(cx, mBoundArrayBuffer.get(), rv); |
563 | 0 | } |
564 | 0 |
|
565 | 0 | case LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING: { |
566 | 0 | return WebGLObjectAsJSValue(cx, mBoundVertexArray->mElementArrayBuffer.get(), rv); |
567 | 0 | } |
568 | 0 |
|
569 | 0 | case LOCAL_GL_RENDERBUFFER_BINDING: { |
570 | 0 | return WebGLObjectAsJSValue(cx, mBoundRenderbuffer.get(), rv); |
571 | 0 | } |
572 | 0 |
|
573 | 0 | // DRAW_FRAMEBUFFER_BINDING is the same as FRAMEBUFFER_BINDING. |
574 | 0 | case LOCAL_GL_FRAMEBUFFER_BINDING: { |
575 | 0 | return WebGLObjectAsJSValue(cx, mBoundDrawFramebuffer.get(), rv); |
576 | 0 | } |
577 | 0 |
|
578 | 0 | case LOCAL_GL_CURRENT_PROGRAM: { |
579 | 0 | return WebGLObjectAsJSValue(cx, mCurrentProgram.get(), rv); |
580 | 0 | } |
581 | 0 |
|
582 | 0 | case LOCAL_GL_TEXTURE_BINDING_2D: { |
583 | 0 | return WebGLObjectAsJSValue(cx, mBound2DTextures[mActiveTexture].get(), rv); |
584 | 0 | } |
585 | 0 |
|
586 | 0 | case LOCAL_GL_TEXTURE_BINDING_CUBE_MAP: { |
587 | 0 | return WebGLObjectAsJSValue(cx, mBoundCubeMapTextures[mActiveTexture].get(), rv); |
588 | 0 | } |
589 | 0 |
|
590 | 0 | default: |
591 | 0 | break; |
592 | 0 | } |
593 | 0 | |
594 | 0 | ErrorInvalidEnumInfo("pname", pname); |
595 | 0 | return JS::NullValue(); |
596 | 0 | } |
597 | | |
598 | | void |
599 | | WebGLContext::GetParameterIndexed(JSContext* cx, GLenum pname, GLuint index, |
600 | | JS::MutableHandle<JS::Value> retval) |
601 | 0 | { |
602 | 0 | const FuncScope funcScope(*this, "getParameterIndexed"); |
603 | 0 | if (IsContextLost()) { |
604 | 0 | retval.setNull(); |
605 | 0 | return; |
606 | 0 | } |
607 | 0 | |
608 | 0 | switch (pname) { |
609 | 0 | case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: |
610 | 0 | { |
611 | 0 | if (index >= mGLMaxTransformFeedbackSeparateAttribs) { |
612 | 0 | ErrorInvalidValue("`index` should be less than MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"); |
613 | 0 | retval.setNull(); |
614 | 0 | return; |
615 | 0 | } |
616 | 0 | retval.setNull(); // See bug 903594 |
617 | 0 | return; |
618 | 0 | } |
619 | 0 |
|
620 | 0 | default: |
621 | 0 | break; |
622 | 0 | } |
623 | 0 | |
624 | 0 | ErrorInvalidEnumInfo("pname", pname); |
625 | 0 | retval.setNull(); |
626 | 0 | } |
627 | | |
628 | | bool |
629 | | WebGLContext::IsEnabled(GLenum cap) |
630 | 0 | { |
631 | 0 | const FuncScope funcScope(*this, "isEnabled"); |
632 | 0 | if (IsContextLost()) |
633 | 0 | return false; |
634 | 0 | |
635 | 0 | if (!ValidateCapabilityEnum(cap)) |
636 | 0 | return false; |
637 | 0 | |
638 | 0 | const auto& slot = GetStateTrackingSlot(cap); |
639 | 0 | if (slot) |
640 | 0 | return *slot; |
641 | 0 | |
642 | 0 | return gl->fIsEnabled(cap); |
643 | 0 | } |
644 | | |
645 | | bool |
646 | | WebGLContext::ValidateCapabilityEnum(GLenum cap) |
647 | 0 | { |
648 | 0 | switch (cap) { |
649 | 0 | case LOCAL_GL_BLEND: |
650 | 0 | case LOCAL_GL_CULL_FACE: |
651 | 0 | case LOCAL_GL_DEPTH_TEST: |
652 | 0 | case LOCAL_GL_DITHER: |
653 | 0 | case LOCAL_GL_POLYGON_OFFSET_FILL: |
654 | 0 | case LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE: |
655 | 0 | case LOCAL_GL_SAMPLE_COVERAGE: |
656 | 0 | case LOCAL_GL_SCISSOR_TEST: |
657 | 0 | case LOCAL_GL_STENCIL_TEST: |
658 | 0 | return true; |
659 | 0 | case LOCAL_GL_RASTERIZER_DISCARD: |
660 | 0 | return IsWebGL2(); |
661 | 0 | default: |
662 | 0 | ErrorInvalidEnumInfo("cap", cap); |
663 | 0 | return false; |
664 | 0 | } |
665 | 0 | } |
666 | | |
667 | | realGLboolean* |
668 | | WebGLContext::GetStateTrackingSlot(GLenum cap) |
669 | 0 | { |
670 | 0 | switch (cap) { |
671 | 0 | case LOCAL_GL_DEPTH_TEST: |
672 | 0 | return &mDepthTestEnabled; |
673 | 0 | case LOCAL_GL_DITHER: |
674 | 0 | return &mDitherEnabled; |
675 | 0 | case LOCAL_GL_RASTERIZER_DISCARD: |
676 | 0 | return &mRasterizerDiscardEnabled; |
677 | 0 | case LOCAL_GL_SCISSOR_TEST: |
678 | 0 | return &mScissorTestEnabled; |
679 | 0 | case LOCAL_GL_STENCIL_TEST: |
680 | 0 | return &mStencilTestEnabled; |
681 | 0 | } |
682 | 0 |
|
683 | 0 | return nullptr; |
684 | 0 | } |
685 | | |
686 | | } // namespace mozilla |