Coverage Report

Created: 2018-09-25 14:53

/src/mozilla-central/dom/canvas/WebGLFramebufferAttachable.cpp
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLFramebufferAttachable.h"
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#include "WebGLFramebuffer.h"
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namespace mozilla {
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void
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WebGLFramebufferAttachable::MarkAttachment(const WebGLFBAttachPoint& attachment)
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{
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    if (mAttachmentPoints.Contains(&attachment))
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        return; // Already attached. Ignore.
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    mAttachmentPoints.AppendElement(&attachment);
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}
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void
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WebGLFramebufferAttachable::UnmarkAttachment(const WebGLFBAttachPoint& attachment)
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{
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    const size_t i = mAttachmentPoints.IndexOf(&attachment);
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    if (i == mAttachmentPoints.NoIndex) {
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        MOZ_ASSERT(false, "Is not attached to FB");
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        return;
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    }
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    mAttachmentPoints.RemoveElementAt(i);
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}
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void
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WebGLFramebufferAttachable::InvalidateStatusOfAttachedFBs() const
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{
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    const size_t count = mAttachmentPoints.Length();
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    for (size_t i = 0; i < count; ++i) {
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        MOZ_ASSERT(mAttachmentPoints[i]->mFB);
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        mAttachmentPoints[i]->mFB->InvalidateFramebufferStatus();
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    }
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}
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} // namespace mozilla