/src/mozilla-central/dom/canvas/WebGLVertexArrayObject.h
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1 | | /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | | /* vim: set ts=8 sts=2 et sw=2 tw=80: */ |
3 | | /* This Source Code Form is subject to the terms of the Mozilla Public |
4 | | * License, v. 2.0. If a copy of the MPL was not distributed with this |
5 | | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
6 | | #ifndef mozilla_dom_WebGLVertexArrayObject_h |
7 | | #define mozilla_dom_WebGLVertexArrayObject_h |
8 | | |
9 | | #include "WebGLVertexArrayGL.h" |
10 | | |
11 | | namespace mozilla { |
12 | | namespace dom { |
13 | | |
14 | | /** |
15 | | * This class implements the DOM bindings for WebGL 2 VAO. |
16 | | * |
17 | | * This exists to so the object returned from gl.createVertexArray() |
18 | | * is an instance of WebGLVertexArrayObject (to match the WebGL 2 |
19 | | * spec.) |
20 | | */ |
21 | | class WebGLVertexArrayObject final |
22 | | : public WebGLVertexArrayGL |
23 | | { |
24 | | public: |
25 | | static WebGLVertexArray* Create(WebGLContext* webgl); |
26 | | |
27 | | virtual JSObject* WrapObject(JSContext* cx, JS::Handle<JSObject*> givenProto) override; |
28 | | |
29 | | private: |
30 | | explicit WebGLVertexArrayObject(WebGLContext* webgl) |
31 | | : WebGLVertexArrayGL(webgl) |
32 | 0 | { } |
33 | | |
34 | 0 | ~WebGLVertexArrayObject() { |
35 | 0 | DeleteOnce(); |
36 | 0 | } |
37 | | }; |
38 | | |
39 | | } // namespace dom |
40 | | } // namespace mozilla |
41 | | |
42 | | #endif // !mozilla_dom_WebGLVertexArrayObject_h |