Coverage Report

Created: 2018-09-25 14:53

/src/mozilla-central/dom/media/mediasink/VideoSink.cpp
Line
Count
Source (jump to first uncovered line)
1
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
3
/* This Source Code Form is subject to the terms of the Mozilla Public
4
 * License, v. 2.0. If a copy of the MPL was not distributed with this
5
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6
7
#ifdef XP_WIN
8
// Include Windows headers required for enabling high precision timers.
9
#include "windows.h"
10
#include "mmsystem.h"
11
#endif
12
13
#include "MediaQueue.h"
14
#include "VideoSink.h"
15
#include "VideoUtils.h"
16
17
#include "mozilla/IntegerPrintfMacros.h"
18
#include "mozilla/StaticPrefs.h"
19
20
namespace mozilla {
21
22
extern LazyLogModule gMediaDecoderLog;
23
24
#undef FMT
25
26
#define FMT(x, ...) "VideoSink=%p " x, this, ##__VA_ARGS__
27
0
#define VSINK_LOG(x, ...)   MOZ_LOG(gMediaDecoderLog, LogLevel::Debug,   (FMT(x, ##__VA_ARGS__)))
28
0
#define VSINK_LOG_V(x, ...) MOZ_LOG(gMediaDecoderLog, LogLevel::Verbose, (FMT(x, ##__VA_ARGS__)))
29
30
using namespace mozilla::layers;
31
32
namespace media {
33
34
// Minimum update frequency is 1/120th of a second, i.e. half the
35
// duration of a 60-fps frame.
36
static const int64_t MIN_UPDATE_INTERVAL_US = 1000000 / (60 * 2);
37
38
VideoSink::VideoSink(AbstractThread* aThread,
39
                     MediaSink* aAudioSink,
40
                     MediaQueue<VideoData>& aVideoQueue,
41
                     VideoFrameContainer* aContainer,
42
                     FrameStatistics& aFrameStats,
43
                     uint32_t aVQueueSentToCompositerSize)
44
  : mOwnerThread(aThread)
45
  , mAudioSink(aAudioSink)
46
  , mVideoQueue(aVideoQueue)
47
  , mContainer(aContainer)
48
  , mProducerID(ImageContainer::AllocateProducerID())
49
  , mFrameStats(aFrameStats)
50
  , mOldCompositorDroppedCount(mContainer ? mContainer->GetDroppedImageCount()
51
                                          : 0)
52
  , mPendingDroppedCount(0)
53
  , mHasVideo(false)
54
  , mUpdateScheduler(aThread)
55
  , mVideoQueueSendToCompositorSize(aVQueueSentToCompositerSize)
56
  , mMinVideoQueueSize(StaticPrefs::MediaRuinAvSyncEnabled() ? 1 : 0)
57
#ifdef XP_WIN
58
  , mHiResTimersRequested(false)
59
#endif
60
61
0
{
62
0
  MOZ_ASSERT(mAudioSink, "AudioSink should exist.");
63
0
}
64
65
VideoSink::~VideoSink()
66
0
{
67
#ifdef XP_WIN
68
  MOZ_ASSERT(!mHiResTimersRequested);
69
#endif
70
}
71
72
const MediaSink::PlaybackParams&
73
VideoSink::GetPlaybackParams() const
74
0
{
75
0
  AssertOwnerThread();
76
0
77
0
  return mAudioSink->GetPlaybackParams();
78
0
}
79
80
void
81
VideoSink::SetPlaybackParams(const PlaybackParams& aParams)
82
0
{
83
0
  AssertOwnerThread();
84
0
85
0
  mAudioSink->SetPlaybackParams(aParams);
86
0
}
87
88
RefPtr<GenericPromise>
89
VideoSink::OnEnded(TrackType aType)
90
0
{
91
0
  AssertOwnerThread();
92
0
  MOZ_ASSERT(mAudioSink->IsStarted(), "Must be called after playback starts.");
93
0
94
0
  if (aType == TrackInfo::kAudioTrack) {
95
0
    return mAudioSink->OnEnded(aType);
96
0
  } else if (aType == TrackInfo::kVideoTrack) {
97
0
    return mEndPromise;
98
0
  }
99
0
  return nullptr;
100
0
}
101
102
TimeUnit
103
VideoSink::GetEndTime(TrackType aType) const
104
0
{
105
0
  AssertOwnerThread();
106
0
  MOZ_ASSERT(mAudioSink->IsStarted(), "Must be called after playback starts.");
107
0
108
0
  if (aType == TrackInfo::kVideoTrack) {
109
0
    return mVideoFrameEndTime;
110
0
  } else if (aType == TrackInfo::kAudioTrack) {
111
0
    return mAudioSink->GetEndTime(aType);
112
0
  }
113
0
  return TimeUnit::Zero();
114
0
}
115
116
TimeUnit
117
VideoSink::GetPosition(TimeStamp* aTimeStamp) const
118
0
{
119
0
  AssertOwnerThread();
120
0
  return mAudioSink->GetPosition(aTimeStamp);
121
0
}
122
123
bool
124
VideoSink::HasUnplayedFrames(TrackType aType) const
125
0
{
126
0
  AssertOwnerThread();
127
0
  MOZ_ASSERT(aType == TrackInfo::kAudioTrack, "Not implemented for non audio tracks.");
128
0
129
0
  return mAudioSink->HasUnplayedFrames(aType);
130
0
}
131
132
void
133
VideoSink::SetPlaybackRate(double aPlaybackRate)
134
0
{
135
0
  AssertOwnerThread();
136
0
137
0
  mAudioSink->SetPlaybackRate(aPlaybackRate);
138
0
}
139
140
void
141
VideoSink::SetVolume(double aVolume)
142
0
{
143
0
  AssertOwnerThread();
144
0
145
0
  mAudioSink->SetVolume(aVolume);
146
0
}
147
148
void
149
VideoSink::SetPreservesPitch(bool aPreservesPitch)
150
0
{
151
0
  AssertOwnerThread();
152
0
153
0
  mAudioSink->SetPreservesPitch(aPreservesPitch);
154
0
}
155
156
void
157
VideoSink::EnsureHighResTimersOnOnlyIfPlaying()
158
0
{
159
#ifdef XP_WIN
160
  const bool needed = IsPlaying();
161
  if (needed == mHiResTimersRequested) {
162
    return;
163
  }
164
  if (needed) {
165
    // Ensure high precision timers are enabled on Windows, otherwise the VideoSink
166
    // isn't woken up at reliable intervals to set the next frame, and we
167
    // drop frames while painting. Note that each call must be matched by a
168
    // corresponding timeEndPeriod() call. Enabling high precision timers causes
169
    // the CPU to wake up more frequently on Windows 7 and earlier, which causes
170
    // more CPU load and battery use. So we only enable high precision timers
171
    // when we're actually playing.
172
    timeBeginPeriod(1);
173
  } else {
174
    timeEndPeriod(1);
175
  }
176
  mHiResTimersRequested = needed;
177
#endif
178
}
179
180
void
181
VideoSink::SetPlaying(bool aPlaying)
182
0
{
183
0
  AssertOwnerThread();
184
0
  VSINK_LOG_V(" playing (%d) -> (%d)", mAudioSink->IsPlaying(), aPlaying);
185
0
186
0
  if (!aPlaying) {
187
0
    // Reset any update timer if paused.
188
0
    mUpdateScheduler.Reset();
189
0
    // Since playback is paused, tell compositor to render only current frame.
190
0
    RenderVideoFrames(1);
191
0
    if (mContainer) {
192
0
      mContainer->ClearCachedResources();
193
0
    }
194
0
  }
195
0
196
0
  mAudioSink->SetPlaying(aPlaying);
197
0
198
0
  if (mHasVideo && aPlaying) {
199
0
    // There's no thread in VideoSink for pulling video frames, need to trigger
200
0
    // rendering while becoming playing status. because the VideoQueue may be
201
0
    // full already.
202
0
    TryUpdateRenderedVideoFrames();
203
0
  }
204
0
205
0
  EnsureHighResTimersOnOnlyIfPlaying();
206
0
}
207
208
void
209
VideoSink::Start(const TimeUnit& aStartTime, const MediaInfo& aInfo)
210
0
{
211
0
  AssertOwnerThread();
212
0
  VSINK_LOG("[%s]", __func__);
213
0
214
0
  mAudioSink->Start(aStartTime, aInfo);
215
0
216
0
  mHasVideo = aInfo.HasVideo();
217
0
218
0
  if (mHasVideo) {
219
0
    mEndPromise = mEndPromiseHolder.Ensure(__func__);
220
0
221
0
    // If the underlying MediaSink has an end promise for the video track (which
222
0
    // happens when mAudioSink refers to a DecodedStream), we must wait for it
223
0
    // to complete before resolving our own end promise. Otherwise, MDSM might
224
0
    // stop playback before DecodedStream plays to the end and cause
225
0
    // test_streams_element_capture.html to time out.
226
0
    RefPtr<GenericPromise> p = mAudioSink->OnEnded(TrackInfo::kVideoTrack);
227
0
    if (p) {
228
0
      RefPtr<VideoSink> self = this;
229
0
      p->Then(mOwnerThread, __func__,
230
0
        [self] () {
231
0
          self->mVideoSinkEndRequest.Complete();
232
0
          self->TryUpdateRenderedVideoFrames();
233
0
          // It is possible the video queue size is 0 and we have no frames to
234
0
          // render. However, we need to call MaybeResolveEndPromise() to ensure
235
0
          // mEndPromiseHolder is resolved.
236
0
          self->MaybeResolveEndPromise();
237
0
        }, [self] () {
238
0
          self->mVideoSinkEndRequest.Complete();
239
0
          self->TryUpdateRenderedVideoFrames();
240
0
          self->MaybeResolveEndPromise();
241
0
        })
242
0
        ->Track(mVideoSinkEndRequest);
243
0
    }
244
0
245
0
    ConnectListener();
246
0
    // Run the render loop at least once so we can resolve the end promise
247
0
    // when video duration is 0.
248
0
    UpdateRenderedVideoFrames();
249
0
  }
250
0
}
251
252
void
253
VideoSink::Stop()
254
0
{
255
0
  AssertOwnerThread();
256
0
  MOZ_ASSERT(mAudioSink->IsStarted(), "playback not started.");
257
0
  VSINK_LOG("[%s]", __func__);
258
0
259
0
  mAudioSink->Stop();
260
0
261
0
  mUpdateScheduler.Reset();
262
0
  if (mHasVideo) {
263
0
    DisconnectListener();
264
0
    mVideoSinkEndRequest.DisconnectIfExists();
265
0
    mEndPromiseHolder.ResolveIfExists(true, __func__);
266
0
    mEndPromise = nullptr;
267
0
  }
268
0
  mVideoFrameEndTime = TimeUnit::Zero();
269
0
270
0
  EnsureHighResTimersOnOnlyIfPlaying();
271
0
}
272
273
bool
274
VideoSink::IsStarted() const
275
0
{
276
0
  AssertOwnerThread();
277
0
278
0
  return mAudioSink->IsStarted();
279
0
}
280
281
bool
282
VideoSink::IsPlaying() const
283
0
{
284
0
  AssertOwnerThread();
285
0
286
0
  return mAudioSink->IsPlaying();
287
0
}
288
289
void
290
VideoSink::Shutdown()
291
0
{
292
0
  AssertOwnerThread();
293
0
  MOZ_ASSERT(!mAudioSink->IsStarted(), "must be called after playback stops.");
294
0
  VSINK_LOG("[%s]", __func__);
295
0
296
0
  mAudioSink->Shutdown();
297
0
}
298
299
void
300
VideoSink::OnVideoQueuePushed(RefPtr<VideoData>&& aSample)
301
0
{
302
0
  AssertOwnerThread();
303
0
  // Listen to push event, VideoSink should try rendering ASAP if first frame
304
0
  // arrives but update scheduler is not triggered yet.
305
0
  if (!aSample->IsSentToCompositor()) {
306
0
    // Since we push rendered frames back to the queue, we will receive
307
0
    // push events for them. We only need to trigger render loop
308
0
    // when this frame is not rendered yet.
309
0
    TryUpdateRenderedVideoFrames();
310
0
  }
311
0
}
312
313
void
314
VideoSink::OnVideoQueueFinished()
315
0
{
316
0
  AssertOwnerThread();
317
0
  // Run render loop if the end promise is not resolved yet.
318
0
  if (!mUpdateScheduler.IsScheduled() &&
319
0
      mAudioSink->IsPlaying() &&
320
0
      !mEndPromiseHolder.IsEmpty()) {
321
0
    UpdateRenderedVideoFrames();
322
0
  }
323
0
}
324
325
void
326
VideoSink::Redraw(const VideoInfo& aInfo)
327
0
{
328
0
  AssertOwnerThread();
329
0
330
0
  // No video track, nothing to draw.
331
0
  if (!aInfo.IsValid() || !mContainer) {
332
0
    return;
333
0
  }
334
0
335
0
  RefPtr<VideoData> video = VideoQueue().PeekFront();
336
0
  if (video) {
337
0
    video->MarkSentToCompositor();
338
0
    mContainer->SetCurrentFrame(video->mDisplay, video->mImage, TimeStamp::Now());
339
0
    return;
340
0
  }
341
0
342
0
  // When we reach here, it means there are no frames in this video track.
343
0
  // Draw a blank frame to ensure there is something in the image container
344
0
  // to fire 'loadeddata'.
345
0
  RefPtr<Image> blank =
346
0
    mContainer->GetImageContainer()->CreatePlanarYCbCrImage();
347
0
  mContainer->SetCurrentFrame(aInfo.mDisplay, blank, TimeStamp::Now());
348
0
}
349
350
void
351
VideoSink::TryUpdateRenderedVideoFrames()
352
0
{
353
0
  AssertOwnerThread();
354
0
  if (mUpdateScheduler.IsScheduled() || !mAudioSink->IsPlaying()) {
355
0
    return;
356
0
  }
357
0
  RefPtr<VideoData> v = VideoQueue().PeekFront();
358
0
  if (!v) {
359
0
    // No frames to render.
360
0
    return;
361
0
  }
362
0
363
0
  TimeStamp nowTime;
364
0
  const TimeUnit clockTime = mAudioSink->GetPosition(&nowTime);
365
0
  if (clockTime >= v->mTime) {
366
0
    // Time to render this frame.
367
0
    UpdateRenderedVideoFrames();
368
0
    return;
369
0
  }
370
0
371
0
  // If we send this future frame to the compositor now, it will be rendered
372
0
  // immediately and break A/V sync. Instead, we schedule a timer to send it
373
0
  // later.
374
0
  int64_t delta = (v->mTime - clockTime).ToMicroseconds() /
375
0
                  mAudioSink->GetPlaybackParams().mPlaybackRate;
376
0
  TimeStamp target = nowTime + TimeDuration::FromMicroseconds(delta);
377
0
  RefPtr<VideoSink> self = this;
378
0
  mUpdateScheduler.Ensure(
379
0
    target,
380
0
    [self]() { self->UpdateRenderedVideoFramesByTimer(); },
381
0
    [self]() { self->UpdateRenderedVideoFramesByTimer(); });
382
0
}
383
384
void
385
VideoSink::UpdateRenderedVideoFramesByTimer()
386
0
{
387
0
  AssertOwnerThread();
388
0
  mUpdateScheduler.CompleteRequest();
389
0
  UpdateRenderedVideoFrames();
390
0
}
391
392
void
393
VideoSink::ConnectListener()
394
0
{
395
0
  AssertOwnerThread();
396
0
  mPushListener = VideoQueue().PushEvent().Connect(
397
0
    mOwnerThread, this, &VideoSink::OnVideoQueuePushed);
398
0
  mFinishListener = VideoQueue().FinishEvent().Connect(
399
0
    mOwnerThread, this, &VideoSink::OnVideoQueueFinished);
400
0
}
401
402
void
403
VideoSink::DisconnectListener()
404
0
{
405
0
  AssertOwnerThread();
406
0
  mPushListener.Disconnect();
407
0
  mFinishListener.Disconnect();
408
0
}
409
410
void
411
VideoSink::RenderVideoFrames(int32_t aMaxFrames,
412
                             int64_t aClockTime,
413
                             const TimeStamp& aClockTimeStamp)
414
0
{
415
0
  AssertOwnerThread();
416
0
417
0
  AutoTArray<RefPtr<VideoData>,16> frames;
418
0
  VideoQueue().GetFirstElements(aMaxFrames, &frames);
419
0
  if (frames.IsEmpty() || !mContainer) {
420
0
    return;
421
0
  }
422
0
423
0
  AutoTArray<ImageContainer::NonOwningImage,16> images;
424
0
  TimeStamp lastFrameTime;
425
0
  MediaSink::PlaybackParams params = mAudioSink->GetPlaybackParams();
426
0
  for (uint32_t i = 0; i < frames.Length(); ++i) {
427
0
    VideoData* frame = frames[i];
428
0
429
0
    frame->MarkSentToCompositor();
430
0
431
0
    if (!frame->mImage || !frame->mImage->IsValid() ||
432
0
        !frame->mImage->GetSize().width || !frame->mImage->GetSize().height) {
433
0
      continue;
434
0
    }
435
0
436
0
    if (frame->mTime.IsNegative()) {
437
0
      // Frame times before the start time are invalid; drop such frames
438
0
      continue;
439
0
    }
440
0
441
0
    TimeStamp t;
442
0
    if (aMaxFrames > 1) {
443
0
      MOZ_ASSERT(!aClockTimeStamp.IsNull());
444
0
      int64_t delta = frame->mTime.ToMicroseconds() - aClockTime;
445
0
      t = aClockTimeStamp +
446
0
          TimeDuration::FromMicroseconds(delta / params.mPlaybackRate);
447
0
      if (!lastFrameTime.IsNull() && t <= lastFrameTime) {
448
0
        // Timestamps out of order; drop the new frame. In theory we should
449
0
        // probably replace the previous frame with the new frame if the
450
0
        // timestamps are equal, but this is a corrupt video file already so
451
0
        // never mind.
452
0
        continue;
453
0
      }
454
0
      lastFrameTime = t;
455
0
    }
456
0
457
0
    ImageContainer::NonOwningImage* img = images.AppendElement();
458
0
    img->mTimeStamp = t;
459
0
    img->mImage = frame->mImage;
460
0
    img->mFrameID = frame->mFrameID;
461
0
    img->mProducerID = mProducerID;
462
0
463
0
    VSINK_LOG_V("playing video frame %" PRId64 " (id=%x) (vq-queued=%zu)",
464
0
                frame->mTime.ToMicroseconds(), frame->mFrameID,
465
0
                VideoQueue().GetSize());
466
0
  }
467
0
468
0
  if (images.Length() > 0) {
469
0
    mContainer->SetCurrentFrames(frames[0]->mDisplay, images);
470
0
  }
471
0
}
472
473
void
474
VideoSink::UpdateRenderedVideoFrames()
475
0
{
476
0
  AssertOwnerThread();
477
0
  MOZ_ASSERT(mAudioSink->IsPlaying(), "should be called while playing.");
478
0
479
0
  // Get the current playback position.
480
0
  TimeStamp nowTime;
481
0
  const auto clockTime = mAudioSink->GetPosition(&nowTime);
482
0
  MOZ_ASSERT(!clockTime.IsNegative(), "Should have positive clock time.");
483
0
484
0
  uint32_t sentToCompositorCount = 0;
485
0
  uint32_t droppedCount = 0;
486
0
487
0
  // Skip frames up to the playback position.
488
0
  TimeUnit lastFrameEndTime;
489
0
  while (VideoQueue().GetSize() > mMinVideoQueueSize &&
490
0
         clockTime >= VideoQueue().PeekFront()->GetEndTime()) {
491
0
    RefPtr<VideoData> frame = VideoQueue().PopFront();
492
0
    lastFrameEndTime = frame->GetEndTime();
493
0
    if (frame->IsSentToCompositor()) {
494
0
      sentToCompositorCount++;
495
0
    } else {
496
0
      droppedCount++;
497
0
      VSINK_LOG_V("discarding video frame mTime=%" PRId64 " clock_time=%" PRId64,
498
0
                  frame->mTime.ToMicroseconds(), clockTime.ToMicroseconds());
499
0
    }
500
0
  }
501
0
502
0
  if (droppedCount || sentToCompositorCount) {
503
0
    uint32_t totalCompositorDroppedCount = mContainer->GetDroppedImageCount();
504
0
    uint32_t compositorDroppedCount =
505
0
      totalCompositorDroppedCount - mOldCompositorDroppedCount;
506
0
    if (compositorDroppedCount > 0) {
507
0
      mOldCompositorDroppedCount = totalCompositorDroppedCount;
508
0
      VSINK_LOG_V("%u video frame previously discarded by compositor",
509
0
                  compositorDroppedCount);
510
0
    }
511
0
    mPendingDroppedCount += compositorDroppedCount;
512
0
    uint32_t droppedReported = mPendingDroppedCount > sentToCompositorCount
513
0
                                 ? sentToCompositorCount
514
0
                                 : mPendingDroppedCount;
515
0
    mPendingDroppedCount -= droppedReported;
516
0
517
0
    mFrameStats.Accumulate({ 0,
518
0
                             0,
519
0
                             droppedCount + droppedReported,
520
0
                             sentToCompositorCount - droppedReported });
521
0
  }
522
0
523
0
  // The presentation end time of the last video frame displayed is either
524
0
  // the end time of the current frame, or if we dropped all frames in the
525
0
  // queue, the end time of the last frame we removed from the queue.
526
0
  RefPtr<VideoData> currentFrame = VideoQueue().PeekFront();
527
0
  mVideoFrameEndTime = std::max(mVideoFrameEndTime,
528
0
    currentFrame ? currentFrame->GetEndTime() : lastFrameEndTime);
529
0
530
0
  RenderVideoFrames(
531
0
    mVideoQueueSendToCompositorSize,
532
0
    clockTime.ToMicroseconds(), nowTime);
533
0
534
0
  MaybeResolveEndPromise();
535
0
536
0
  // Get the timestamp of the next frame. Schedule the next update at
537
0
  // the start time of the next frame. If we don't have a next frame,
538
0
  // we will run render loops again upon incoming frames.
539
0
  nsTArray<RefPtr<VideoData>> frames;
540
0
  VideoQueue().GetFirstElements(2, &frames);
541
0
  if (frames.Length() < 2) {
542
0
    return;
543
0
  }
544
0
545
0
  int64_t nextFrameTime = frames[1]->mTime.ToMicroseconds();
546
0
  int64_t delta = std::max(
547
0
    nextFrameTime - clockTime.ToMicroseconds(), MIN_UPDATE_INTERVAL_US);
548
0
  TimeStamp target = nowTime + TimeDuration::FromMicroseconds(
549
0
     delta / mAudioSink->GetPlaybackParams().mPlaybackRate);
550
0
551
0
  RefPtr<VideoSink> self = this;
552
0
  mUpdateScheduler.Ensure(target, [self] () {
553
0
    self->UpdateRenderedVideoFramesByTimer();
554
0
  }, [self] () {
555
0
    self->UpdateRenderedVideoFramesByTimer();
556
0
  });
557
0
}
558
559
void
560
VideoSink::MaybeResolveEndPromise()
561
0
{
562
0
  AssertOwnerThread();
563
0
  // All frames are rendered, Let's resolve the promise.
564
0
  if (VideoQueue().IsFinished() &&
565
0
      VideoQueue().GetSize() <= 1 &&
566
0
      !mVideoSinkEndRequest.Exists()) {
567
0
    if (VideoQueue().GetSize() == 1) {
568
0
      // Remove the last frame since we have sent it to compositor.
569
0
      RefPtr<VideoData> frame = VideoQueue().PopFront();
570
0
      if (mPendingDroppedCount > 0) {
571
0
        mFrameStats.Accumulate({ 0, 0, 1, 0 });
572
0
        mPendingDroppedCount--;
573
0
      } else {
574
0
        mFrameStats.NotifyPresentedFrame();
575
0
      }
576
0
    }
577
0
    mEndPromiseHolder.ResolveIfExists(true, __func__);
578
0
  }
579
0
}
580
581
nsCString
582
VideoSink::GetDebugInfo()
583
0
{
584
0
  AssertOwnerThread();
585
0
  auto str = nsPrintfCString(
586
0
    "VideoSink: IsStarted=%d IsPlaying=%d VideoQueue(finished=%d "
587
0
    "size=%zu) mVideoFrameEndTime=%" PRId64 " mHasVideo=%d "
588
0
    "mVideoSinkEndRequest.Exists()=%d mEndPromiseHolder.IsEmpty()=%d",
589
0
    IsStarted(),
590
0
    IsPlaying(),
591
0
    VideoQueue().IsFinished(),
592
0
    VideoQueue().GetSize(),
593
0
    mVideoFrameEndTime.ToMicroseconds(),
594
0
    mHasVideo,
595
0
    mVideoSinkEndRequest.Exists(),
596
0
    mEndPromiseHolder.IsEmpty());
597
0
  AppendStringIfNotEmpty(str, mAudioSink->GetDebugInfo());
598
0
  return std::move(str);
599
0
}
600
601
} // namespace media
602
} // namespace mozilla